87th VFW SOP Jan 2013 - Change 2
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LAST UPDATE: CHANGE 2 (JANUARY <strong>2013</strong>)
1 INTRODUCTION .......................................................................................................................... 6<br />
1.1 BACKGROUND............................................................................................................................................................... 6<br />
2 STANDARD MISSION PROCEDURES ........................................................................................ 7<br />
2.1 TIME REFERENCE ........................................................................................................................................................ 7<br />
2.2 PERSONAL PC SETUP ................................................................................................................................................. 7<br />
3 STANDARD MULTIPLAYER PROCEDURES ............................................................................. 9<br />
3.1 BRIEFING....................................................................................................................................................................... 9<br />
3.2 CONNECTING TO A MULTIPLAYER GAME ..............................................................................................................10<br />
3.3 ENTERING THE FALCON 3D WORLD ....................................................................................................................10<br />
4 GROUND OPERATIONS (BASIC IQT)......................................................................................11<br />
4.1 FALCON LAUNCH OPTIONS ......................................................................................................................................11<br />
4.2 CHECK-IN ORDER: .....................................................................................................................................................12<br />
4.3 FUEL MANAGEMENT .................................................................................................................................................12<br />
4.4 EXTERNAL LIGHTS SETTINGS (DAY/NIGHT) .......................................................................................................13<br />
4.5 ALTIMETER SETTING ................................................................................................................................................14<br />
4.6 STANDARD TAXI SPACING .......................................................................................................................................15<br />
4.7 STANDARD LINEUP AND TAKE-OFF .......................................................................................................................16<br />
4.8 AIR-TO-AIR TACAN (AA TCN) SETTINGS...........................................................................................................17<br />
18<br />
5 STD. DEPARTURE......................................................................................................................18<br />
5.1 ABORT TAKE-OFF ......................................................................................................................................................19<br />
5.2 AIR ABORTS: ..............................................................................................................................................................19<br />
5.3 AFTERBURNER TAKE-OFF .......................................................................................................................................19<br />
6 STD. IN-FLIGHT PROCEDURES ...............................................................................................20<br />
6.1 TACTICAL FREQUENCY .............................................................................................................................................20<br />
6.2 INITIAL CHECK IN ......................................................................................................................................................20<br />
6.3 STANDARD FORMATIONS .........................................................................................................................................21<br />
6.4 REJOINS .......................................................................................................................................................................21<br />
6.5 OVERSHOOT................................................................................................................................................................22<br />
6.6 LEAVING FORMATION ...............................................................................................................................................22<br />
6.7 LOST WINGMEN .........................................................................................................................................................22<br />
6.8 OPS CHECK .................................................................................................................................................................23<br />
6.9 STATE CHECK .............................................................................................................................................................23<br />
6.10 MINIMUM FUEL AND EMERGENCY FUEL CALLS ..................................................................................................23<br />
7 STD. RECOVERY.........................................................................................................................25<br />
7.1 THE TRAFFIC PATTERN ............................................................................................................................................25<br />
7.2 PATTERN TERMINOLOGY .........................................................................................................................................25<br />
7.3 EXECUTION .................................................................................................................................................................26<br />
7.4 JOINING THE OUTER CIRCUIT ..................................................................................................................................26<br />
7.5 JOINING THE INNER CIRCUIT...................................................................................................................................26<br />
7.6 MANDATORY POSITION REPORTS .........................................................................................................................28<br />
87 th Stray dogs | Standard Operating Procedures | <strong>2013</strong> | <strong>Change</strong> 2 Page 2
7.7 AIRMANSHIP OUTER CIRCUIT .................................................................................................................................28<br />
7.8 AIRMANSHIP IN THE INNER CIRCUIT ....................................................................................................................28<br />
7.9 FACTORS AFFECTING THE CIRCUIT ........................................................................................................................29<br />
7.10 WEIGHT CONSIDERATIONS .....................................................................................................................................29<br />
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FROM:<br />
Virtual Fighter Wing - 87 th Straydogs<br />
SUBJECT:<br />
Standard Operating Procedures<br />
DISTRIBUTION:<br />
Internal use but can be releasable to the public<br />
Virtual Fighter Wing<br />
87 th Straydogs<br />
Several authors have over the years contributed the content of this document. This latest<br />
release of the “87 th <strong>VFW</strong> Standard Operation Procedures” is therefore a gathering of previous<br />
knowledge and some new and updated sections to accommodate changes within the virtual<br />
wing but also the current version of the simulation released by<br />
The aim of this document is to provide a brief overview of the operating procedures required<br />
for basic IQT. It may also serve as a quick reference for procedures used within the daily<br />
activities of virtual flying with the stray dogs.<br />
Husky<br />
872ND VIRTUAL<br />
SQUADRON<br />
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Abbreviations:<br />
AA TCN Air-to-Air Tacan Channel<br />
ATC Air Traffic Control<br />
AOB Angle of bank<br />
AoA Angle of attack<br />
VMC Visual Methological Conditions<br />
MC Mission Commander<br />
IFR Instrument Flight Rules<br />
VFR Visual Fight Rules<br />
<strong>SOP</strong> Standard Operating Procedures<br />
TS TeamSpeak<br />
UI User Interface (include 1 st and 2 nd chat)<br />
TE Tactical Engagement<br />
T/O Take off<br />
EoR End of Runway<br />
RAT Radar Assisted Trail<br />
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1 Introduction<br />
1.1 Background<br />
The whole purpose of Standard Operations<br />
Procedures within the virtual wing of 87 th<br />
Stray dogs (87 TH F-16 <strong>SOP</strong>) is derived from<br />
the desire to simplify mission planning and<br />
reduce the workload of wingmen. The 87 TH<br />
<strong>SOP</strong> therefore describes relevant<br />
procedures used in simulated aviation to<br />
and from the Tactical Area of Operation<br />
(Training or War). All members of our<br />
virtual squadron are strongly encouraged<br />
to read, remember and use the <strong>SOP</strong> to its<br />
fullest in their daily activities thereby also<br />
providing a solid learning platform from<br />
which new members can benefit.<br />
Deviations from <strong>SOP</strong> are acceptable if:<br />
1. Deviation is briefed<br />
2. The deviation does not affect flight<br />
safety in any way<br />
In short: Non-briefed events or mission<br />
items are considered to be <strong>SOP</strong> and the<br />
officer in charge of the briefing can merely<br />
call a point in the briefing to i.e. “ground<br />
ops according to <strong>87th</strong> <strong>SOP</strong>”. Flight leads<br />
should brief any items that are nonstandard<br />
(i.e. according to this document)<br />
in addition to normal mission details.<br />
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2 Standard Mission Procedures<br />
2.1 Time reference<br />
Due to the international nature of our<br />
operations, we state our daily operation<br />
activities using UTC or Zulu time. Any pilot<br />
can see the current UTC time by accessing<br />
the first page on our website:<br />
2.2 Personal PC setup<br />
All members are responsible for the<br />
functionality and correct installation of<br />
BMS. This includes but is not limited to<br />
bullet point 1-6 below. All unnecessary<br />
programs including TeamSpeak (TS) must<br />
be shut down prior to establishing<br />
connection to mission host or if open move<br />
into the sub channels for each flight.<br />
1. Computer system optimized with<br />
virus scanners disabled and<br />
routers/firewalls configured &<br />
tested for multiplayer (MP)<br />
operations.<br />
2. Internet connection tested<br />
3. Voice communications tested for<br />
clarity and volume settings<br />
4. HOTAS programmed and working<br />
as desired.<br />
5. TrackIR programmed and working.<br />
6. If a pilot has multiple installs,<br />
ensures the correct one is running<br />
and configured properly.<br />
Bullet point 1-3 can be accomplished by<br />
asking a fellow Stray dog in IRC/<br />
TeamSpeak to do a connection test.<br />
Mission hosts should preferable be the<br />
member with the fastest internet<br />
connection and most powerful PC. The<br />
voice server in use (ivc3.<strong>87th</strong>.org) and<br />
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connection bandwidth must be briefed<br />
prior to initiation of a multiplayer flight.<br />
UHF and VHF radio configuration<br />
should be briefed. This will normally<br />
consist of the tower frequency in UHF<br />
for ground ops and the flights assigned<br />
victor frequencies. The package UHF<br />
frequency will be established as well.<br />
The host or package commander may<br />
skip using the tower frequency and use<br />
the package frequency to facilitate a<br />
quicker radio check-in. The assigned<br />
channels will be based on flight no. in<br />
the package.<br />
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3 Standard Multiplayer Procedures<br />
3.1 Briefing<br />
Briefings may be accomplished in<br />
IRC/TeamSpeak and/or in the falcon user<br />
interface (1 st chat) with voice. Mission<br />
designer are encouraged to make data<br />
cards available using the Weapon Delivery<br />
Planner:( )<br />
software by Falcas. The software is under<br />
constant development – check his website<br />
for the latest version. This software is<br />
capable of importing data from *.tac files.<br />
Such data cards combined with an *.ini file<br />
that plot SAM engagement zones, AOR<br />
boxes/lines, FLOT, etc. should preferable<br />
be made available for download.<br />
The mission designer will give an<br />
appropriate briefing applicable to the<br />
mission type and take pilot skill into<br />
consideration when describing tactics,<br />
techniques and procedures. The briefer<br />
should brief “what they know” and to the<br />
level of their skill and ability. If there is a<br />
more experienced pilot present and you<br />
have questions about something, feel free<br />
to ask them. Time is always a factor that<br />
must be dealt with when balancing briefing<br />
depth. Designers are encouraged to build<br />
briefing slides or notes and email them to<br />
pilots a day or two in advance to maximize<br />
flight time and enhance mission planning<br />
effectiveness.<br />
All pilots will meet in our preferred<br />
communication software (currently<br />
TeamSpeak) prior to launch and perform<br />
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the briefing. Briefings should be performed<br />
prior to establishing connection to the<br />
mission host since chat in the UI can<br />
interfere with pilots flying in the 3D world.<br />
Pilots should change their IRC nick to “call<br />
sign-nick” during briefings to indicate they<br />
are part of a mission briefing in progress.<br />
3.2 Connecting to a multiplayer game<br />
The mission or game host will tell when the<br />
“host is up”. Each pilot will ensure the<br />
briefed game IP, client bandwidth and IVC<br />
server is set connecting to the host. After<br />
getting in the UI, each pilot shall<br />
accomplish a radio check with the host (or<br />
another pilot if needed). Once all pilots are<br />
accounted for, any short last briefing items<br />
should be accomplished. Again, limited<br />
communication using F1 and F2 since this<br />
is interfering with people, who already fly.<br />
When the host enters the Tactical<br />
Engagement (TE) it will become available<br />
online, and pilots should enter 2 nd chat and<br />
should stop their clocks.<br />
3.3 Entering the Falcon 3D world<br />
The game host will call “C/S launching<br />
ramp or taxi” and pilots now launch to<br />
either ramp (T/O -20 min) or taxi (T/O -4<br />
min) and should report “C/S launching”.<br />
All flight members join the 3D world and<br />
checks in by typing “in”.<br />
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4 Ground Operations (Basic IQT)<br />
4.1 Falcon launch options<br />
Ground operations refer to procedures<br />
performed while the jet is on the ground<br />
and include startup, establishment of radio<br />
contact, ground checks, taxi speed, line-up<br />
and take-off procedures. Lead should<br />
initiate radio contact no later than 15 min.<br />
prior to T/O and taxi out in order to arrive<br />
at the End of Runway (EoR) at least 4<br />
minutes prior T/O. This will allow<br />
sufficient time for final checks (SLIPER)<br />
and is important when flying in larger<br />
packages.<br />
Ramp start: When entering the jet<br />
the canopy will be open. Each pilot now<br />
starts his engine and closing of the canopy<br />
should be done after the JFS switches to<br />
OFF to indicate you have no problems with<br />
engine and throttle. In addition, the lights<br />
are set to STEADY to indicate a human is<br />
operating the a/c (See External lights<br />
settings (day/night) for details below).<br />
Afterwards perform needed checks to be<br />
ready for the radio check on the flights<br />
assigned VHF channel 15 min. prior to<br />
takeoff (T/O). Lead will check the flight in.<br />
Wingmen will inform the flight lead of any<br />
problems via voice otherwise lead will<br />
assume all systems are green. Once the INS<br />
is aligned wingmen will indicate ready to<br />
taxi by setting position lights to FLASH and<br />
landing light ON - no radio communication<br />
needed. Flight leads may elect to skip the<br />
full 8 min. INS alignment for time<br />
constraints. This procedure can be briefed<br />
as “87 th short alignment”.<br />
Taxi start: When entering the jet set<br />
the lights to STEADY to indicate that the<br />
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a/c is manned by a human. Set the radios to<br />
the briefed frequencies and wait for lead to<br />
perform the check-in.<br />
Note: Avionics programming can be done<br />
in the jet but can also be performed prior<br />
to entering the 3D world using the Weapon<br />
Delivery Planner, and subsequently loaded<br />
into the jet w/ the DTC during ramp or taxi<br />
starts. Additional programming may be<br />
done during the climb out and/or FENCE<br />
check but do not be distracted by excessive<br />
cockpit avionics activity when airborne.<br />
4.2 Check-in order:<br />
In neither of the starts do the wingmen<br />
make radio checks on UHF. The lead will<br />
initiate the UHF and VHF check.<br />
“Snake11 check victor: “2”, “3”, “4”.<br />
Once VHF radio contact has been<br />
established lead will initiate a UHF check<br />
on the local tower – respond using call sign.<br />
“Snake11 check: “Snake 12”, “Snake 13”,<br />
“Snake 14”.<br />
Again, only the flight lead may<br />
request taxi instructions on the local tower<br />
frequency and only lead will report ground<br />
movements on tower.<br />
4.3 Fuel management<br />
Fuel management is considered the most<br />
important part of aviation since lack of fuel<br />
will force the pilot into stressful situations<br />
and in some cases loss of airframe and even<br />
the pilot himself. Therefore, pilots should<br />
at all times be aware of their fuel state.<br />
Joker fuel is set using the ICP and prior to<br />
taxi.<br />
Joker Fuel: A pre-briefed fuel state, which<br />
allows completing a certain event and<br />
arriving at bingo fuel after this event. Joker<br />
fuel is based on engaged fuel flow (1,000<br />
pounds per minute) and maneuvering time<br />
required to extract the F-16 from the fight.<br />
If the flight is not engaged and Joker is<br />
reached, then immediate exit is logical,<br />
even though more than enough gas is<br />
available for recovery.<br />
Bingo fuel: A pre-briefed fuel state which<br />
allows the a/c to return to the base of<br />
intended landing or alternate, if required,<br />
using preplanned recovery parameters and<br />
arrive at the destination with a preplanned<br />
fuel state.<br />
Normal Recovery Fuel: The fuel on initials<br />
or start an instrument final approach at the<br />
base of intended landing or alternate 1,000<br />
pounds (Blocks 10-32) and 1,200 pounds<br />
(Blocks 40+).<br />
Minimum Fuel: The fuel on initials or start<br />
an instrument final approach at the base of<br />
intended landing or alternate 800 pounds<br />
(Blocks 10-32) and 1,000 pounds (Blocks<br />
40+).<br />
Emergency Fuel: The fuel on initials or<br />
start an instrument final approach at the<br />
base of intended landing or alternate 600<br />
pounds (Blocks 10-32) and 800 pounds<br />
(Blocks 40+).<br />
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The fuel requirement is calculated<br />
backwards starting with a predetermined /<br />
required fuel state at the recovery base.<br />
Bingo is calculated from the furthest point<br />
en-route, to the recovery base on a<br />
convenient route and altitude.<br />
4.4 External lights settings (day/night)<br />
Pilots will start up the a/c; apply electrical<br />
power and set lights to STEADY (Table 1).<br />
Once the engine lights up successfully then<br />
CLOSE CANOPY. After final checks and<br />
when ready to taxi, pilots will turn landing<br />
lights ON and lights FLASH. Lead will be<br />
last to set “ready to taxi” lights after the<br />
entire flight has fully operational jets. The<br />
entire flight will then taxi to arrive at EoR 4<br />
min. prior to T/O. At EoR the pilot will set<br />
change to FLASHING lights and both<br />
landing and anti-collision lights should be<br />
turned on (Table 1). The usage of<br />
communication for the flights a/c state<br />
should be used if the a/c lights are not<br />
visible. External light <strong>SOP</strong> settings favor a<br />
communication free environment from<br />
ramp to takeoff. This does not mean that if<br />
lead decides to use the radios, that the<br />
flight members can disregard the external<br />
light <strong>SOP</strong> setting.<br />
Note: During night operations position<br />
lights STEADY and anti-collision light OFF<br />
during the entire mission (Ground<br />
operations and when airborne), unless<br />
otherwise requested by wingmen.<br />
lights to STEADY to indicate final checks<br />
are being performed<br />
and only when<br />
completely ready for T/O the pilot should<br />
Table 1: Quick reference to external day light settings at various ground points<br />
Point Master Position Anti-collision Landing light (b)<br />
Enter the jet (a) NORM STEADY OFF OFF<br />
Ready to taxi NORM FLASH OFF ON<br />
End of runway (EoR) NORM STEADY OFF OFF<br />
Ready for T/O (C) NORM FLASH ON ON<br />
a)<br />
Apply electrical power, lights to steady even though the lights will not be visible before successful engine start in BMS.<br />
b)<br />
Same as taxi light in BMS we need it in order to see and as “visual signal”.<br />
c)<br />
This setting should be used when all internal checks (SLIPER) and avionic settings are complete.<br />
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4.5 Altimeter setting<br />
All 87 th pilots should use hecto pascal (hPa)<br />
for their altimeter settings. Hence, make<br />
sure you have unchecked the “Use Hg<br />
Altimeter” (Figure 1).<br />
Figure 1: The Falcon BMS Configuration<br />
QNH is defined as, "barometric pressure<br />
adjusted to mean sea level." It is a pressure<br />
setting used by Air Traffic Control (ATC) to<br />
refer to the barometric setting which, when<br />
set on an aircraft's altimeter, will cause the<br />
altimeter to read altitude above mean sea<br />
level within a certain defined region. Such<br />
pressure setting for the local airbase can be<br />
obtained by calling the tower (ATC menu<br />
page 2 - QNH) and can be set on the<br />
altimeter using wheel on the mouse. The<br />
transition altitude (TA) is the altitude<br />
above sea level at which a/c change from<br />
the use of altitude to the use of flight levels.<br />
When operating at or below the TA,<br />
altimeters are usually set to show the<br />
altitude above mean sea level (QNH).<br />
Above the TA, the aircraft altimeter<br />
pressure setting is adjusted to the standard<br />
pressure setting (SAS) which is QNE (29.92<br />
in/Hg or 1013 hPa) and aircraft altitude<br />
will be expressed as a flight level. While use<br />
of a standardized pressure setting<br />
facilitates separation of aircraft from each<br />
other, it does not provide the aircraft's<br />
actual height above ground. The transition<br />
altitude in BMS is fixed at 14.000‘. Hence,<br />
below 14.000’ we operate on local QNH<br />
settings provided by tower, while above we<br />
use QNE. The F-16 avionics are capable of<br />
providing altitude based on the<br />
measurement of atmospheric pressure<br />
(BARO). The altitude shown in the HUD<br />
will be information provided from the<br />
barometric altimeter. Setting the altimeter<br />
to (RADAR) will provide the pilot with<br />
height above ground. The RADAR altimeter<br />
is also a component of the terrain<br />
avoidance warning systems, warning the<br />
pilot if the aircraft is flying too low, or if<br />
there is rising terrain ahead. When RADAR<br />
is selected the altitude shown in the HUD<br />
display will be fed from the radar altimeter.<br />
The last option is (AUTO) and the altitude<br />
shown in the HUD display will be fed from<br />
the radar altimeter or the barometric<br />
altimeter. If either jet altitude is at/below<br />
1500’ AGL and the jet is ascending or if the<br />
altitude is at/below 1200’ AGL and the jet<br />
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is descending, then altitude above ground<br />
level (AGL) is displayed, otherwise<br />
barometric altitude is used.<br />
4.6 Standard Taxi spacing<br />
Minimum taxi spacing is 150’ staggered or<br />
300’ in trail and at night 300’ on the<br />
centerline of the taxiway. Spacing can be<br />
approximated by matching the F-16 engine<br />
nacelle with the FPM, (i.e., FPM is the size<br />
of the burner can) or to hold the<br />
proceeding aircrafts main gear at the 1.25<br />
deg. nose low pitch line. Taxi speed in clear<br />
areas should not exceed 25 knots and 10<br />
knots during turns. (Figure 2).<br />
Figure 2: How to judge distance using the HUD<br />
If the amount of aircraft on a taxiway<br />
require compression of taxi spacing (on<br />
large exercises, or when operationally<br />
needed), it is authorized to close in to the<br />
preceding F-16 to 150’, every F-16 on own<br />
side of the taxi track.<br />
At holding point or EoR the A/C are<br />
positioned on the lines drawn on the<br />
ground (or at a 45° angle to the runway).<br />
Perform the SLIPER check even though the<br />
IFF is not implemented in BMS:<br />
Speed brakes IN<br />
Landing light ON<br />
IFF (not implemented in BMS)<br />
Probe heat ON<br />
Ejection seat ARM<br />
Radar ON.<br />
To indicate that the aircraft looks normal<br />
and you are ready for take-off turn on<br />
landing lights and anti-collision lights<br />
(Table 1).<br />
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4.7 Standard lineup and take-off<br />
Individual aircraft will line-up on the<br />
centerline of the runway. Subsequent<br />
aircraft will not enter the runway until the<br />
preceding aircraft has rolled at least<br />
1000‘down the runway. If remaining take<br />
off distance is critical, execute single ship<br />
take-offs. Formations will line-up in<br />
elements, with the lead on the downwind<br />
side.<br />
Two-ship: Each jet takes center of their<br />
side of the RWY. #2 lines up main gear tires<br />
on #1 as viewed from his cockpit. Number<br />
two will lineup on the upwind side to avoid<br />
leads jet wash.<br />
Figure 4: Three-ship line-up<br />
Four-ship: Lineup with “3-in-the-slot”. #1<br />
puts wingtip over the edge of the runway<br />
on the downwind and #2 putting the<br />
missile rail (nearest lead) on the centerline<br />
of the RWY. #3 should split the difference<br />
between #1 and #2 and pull forward until<br />
lining up #2s afterburner. #4 should line<br />
up on #3 w/ the same spacing that #1 and<br />
#2 have<br />
Figure 3: Two-ship line-up<br />
Three-ship: Echelon into the wind. #1 puts<br />
wingtip over the edge of the runway. #2<br />
lines up on the centerline on the upwind<br />
side and #3 puts his wingtip on the<br />
opposite side on the upwind side of #2.<br />
Figure 5: Four-ship line-up<br />
Use 15s spacing after brake release or until<br />
the preceding a/c is airborne, whichever<br />
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occurs last for standard VFR departure and<br />
20s for IFR departures.<br />
4.8 Air-to-air Tacan (AA TCN) settings<br />
The overall assumption is that each<br />
element will be in formation. Hence, only<br />
#1 needs to be tied to #3 and #2 to #4. This<br />
setup enables easy access to cross check by<br />
toggling between “X” and “Y” as this will<br />
provide the alternate information. Toggling<br />
with an immediate return to the briefed<br />
setting. Every call sign will default to their<br />
assigned TACAN setting based on IDM<br />
number in the briefing. E.g. if your flight is<br />
listed as the first flight in a package (IDM<br />
no. 1) in the briefing screen – the lead of<br />
that flight should by default set AA TCN to<br />
11Y. Subsequent listing will be IDM 2, IDM<br />
3 etc.<br />
from the below plan should be momentary,<br />
Table 2 Air-to-Air Tacan default settings<br />
Two-ship (#1/#2)<br />
1st flight<br />
2nd flight<br />
11Y/74Y<br />
12Y/75Y<br />
Four-ship Lead element (#1/#2) Second element (#3/#4)<br />
1st flight 11Y/74X 74Y/11X<br />
2nd flight 12Y/75X 75Y/12X<br />
If tactics increase the probability of wingmen splitting from formation or do not rely heavily<br />
on inter-element cooperation, leads may favor tying element mates together e.g. 12X/75X,<br />
12Y/75Y.<br />
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5 Std. Departure<br />
The below standard departure procedures<br />
are used during single-ship, VRF and IFR<br />
conditions as basic IQT do not include<br />
formation take-offs.<br />
Visual Trail Departure Take-off into a 350<br />
KCAS / 0.80M / 725 FTIT climb. Use 15s<br />
spacing after brake release or until the<br />
preceding a/c is airborne, whichever occurs<br />
last. Wingmen join to Fighting Wing, trailing<br />
elements join 1-2 NM trail. When visual and<br />
able to remain visual call:<br />
"C/S, visual"<br />
Radar Assisted Trail (RAT): In the event a<br />
trail departure is required to be flown and an<br />
immediate rejoin is not feasible (weather) a<br />
RAT will be flown. All flight members must<br />
follow the departure and formation contracts<br />
for airspeed, bank angles, and power settings.<br />
Take-off into a 350 KCAS / 0.80M / 725 FTIT<br />
climb. Use 20s spacing after brake release or<br />
until the preceding a/c is airborne,<br />
whichever occurs last. Turns are performed<br />
at 30 0 of bank. The wingmen should not get<br />
any closer than 1nm. When FCR lock can be<br />
achieved with preceding A/C report:<br />
“C/S, tied"<br />
To maintain formation allow the preceding<br />
a/c to drift 5 0 from the center of the multifunction<br />
display (MFD) for each mile of<br />
separation or delay approx. 20s from the<br />
“turning” call when no radar contact have<br />
been established. E.g. to maintain a 2NM trail<br />
position let the preceding a/c drift 10 0 before<br />
initiating the turn. Rejoin to briefed<br />
formation on top when visual. If no FCR lock<br />
can be achieved report:<br />
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"C/S, negative tied"<br />
In this case all flight members will execute<br />
snake climb procedures. Snake climbs<br />
require a minimum of 1000’ vertical<br />
separation between flight members.<br />
Separation will be maintained by means of<br />
radio-calls by the formation members<br />
initiated by lead at least every 5000’. All<br />
turns will be called by lead a maximum of 90 0<br />
of turn can be made until all formation<br />
members have established radar lock. At all<br />
times the wingmen are responsible for<br />
collision avoidance. When VMC and able to<br />
remain VMC call "C/S, visual" and rejoin to<br />
briefed formation.<br />
RAT Notes: The first decision is whether to<br />
lock the previous aircraft or to fly a no-lock<br />
RAT. A no-lock RAT allows pilots to clear<br />
their flight path and maintain better SA, but it<br />
is normally easier to maintain precise<br />
position and “TIED” with a lock (STT). Ensure<br />
the cursor is precisely placed over the correct<br />
a/c prior to commanding a lock. The use of<br />
ACM mode to gain a lock in the weather is<br />
NOT permitted. All locks should be verified<br />
by ensuring the target is at the correct range,<br />
azimuth and altitude, and is flying the proper<br />
ground track at the briefed airspeed. If in<br />
doubt, immediately return to a search mode<br />
to regain and ensure SA. Use of horizontal<br />
situation display (HSD) and data link systems<br />
can greatly increase SA at this point if<br />
operating correctly.<br />
5.1 Abort take-off<br />
If a take-off abort takes place:<br />
Transmit the abort state on tower<br />
frequency when time permits.<br />
Following aircraft will automatically<br />
abort or hold position until aborting<br />
aircraft is clear of runway.<br />
A take-off abort above 100Kts will be<br />
considered a ‘hot brakes' condition,<br />
and will be treated accordingly.<br />
5.2 Air Aborts:<br />
If an abort occurs after takeoff, all aircraft<br />
will maintain their original numerical call<br />
sign. Aborting aircraft with an emergency<br />
condition will be escorted to the field of<br />
intended landing. When other than an<br />
emergency condition exists, the flight lead<br />
will determine if an escort for the aborting<br />
aircraft is required.<br />
The mission will be aborted, regardless<br />
of apparent damage or subsequent normal<br />
operation for all flight control system<br />
anomalies<br />
5.3 Afterburner take-off<br />
Afterburner cancellation is normally<br />
performed at 300 KCAS, unless operations<br />
dictate otherwise. Element or wingmen can<br />
delay the cancelation in order to expedite the<br />
join-up.<br />
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6 Std. In-flight Procedures<br />
6.1 Tactical frequency<br />
Usually flight will switch to the tactical UHF<br />
frequency prior to rolling or immediately<br />
after the flight is airborne. All radio channel<br />
changes to preset frequencies are assumed to<br />
be a UHF frequency, unless prefaced with<br />
"Victor". To switch frequencies, use the<br />
following radio terminology:<br />
For UHF-frequencies:<br />
C/S, PUSH (preset/frequency)<br />
For VHF-frequencies<br />
C/S, PUSH VICTOR (preset/frequency)<br />
The typical check-in and frequency change<br />
procedure is performed as follows:<br />
"C/S, check Victor" ... "2", "3 TIR bent ", "4".<br />
"C/S, check Victor " ... "2, ", "3, ", "4, ".<br />
Note: If nothing is heard on VHF-5 cross<br />
check the manual frequency briefed for that<br />
channel. If still nothing is heard, push to pickup<br />
frequency (SQN-OPS VHF 13) and expect<br />
to be checked in again.<br />
6.2 Initial check in<br />
Lead of the flight will check in with mission<br />
commander and other pilots already in flight.<br />
Initial check-in with mission commander will<br />
be "Call sign, as fragged". If the formation is<br />
one aircraft short it will be "as fragged minus<br />
1" and so on. Below correct call example:<br />
"Magic, Falcon 1 as fragged"<br />
"Falcon1, Magic, Copy"<br />
"C/S, push Victor 5".
6.3 Standard formations<br />
The standard two-ship formation is fighting<br />
wing. This formation gives the wingman a<br />
maneuvering cone from 30 to 60 degrees aft<br />
of line abreast and lateral spacing between<br />
500' to 3000' (
and #2 rejoins to the left wing, while #3 + #4<br />
rejoin to the right.<br />
In a turning rejoin #1 will maintain 350<br />
knots and 30 to 45 degrees of bank. Flight<br />
members maintain 400 knots. #2 rejoins on<br />
the inside wing #3 + #4 join to the outside<br />
wing. If the rejoin subsequently becomes<br />
straight-ahead (#1 rolls out) continue to the<br />
wing originally maneuvering toward (do not<br />
reset to the straight-ahead contract).<br />
A radar lock-on may be used during the<br />
rejoin to provide range and overtake<br />
information.<br />
6.5 Overshoot<br />
If the overtake is excessive and cannot be<br />
controlled with power and speed brakes,<br />
initiate an overshoot.<br />
In a straight-ahead overshoot, check<br />
away from #1 and stay slightly low on the<br />
formation. Keep lead in sight, stabilize, move<br />
back fighting wing.<br />
In a turning overshoot reduce bank and<br />
slide to the outside of the turn. Ensure nosetail<br />
separation and pass behind and below<br />
#1. Once line of sight begins moving forward,<br />
perform a normal cross-under to the inside<br />
wing. Stabilize and then move into fighting<br />
wing.<br />
6.6 Leaving formation<br />
It is the duty of the wingman to leave the<br />
formation:<br />
1. When directed to do so.<br />
2. When visual is lost.<br />
3. When unable to join up or to stay in<br />
formation without crossing over,<br />
under, or in front of the aircraft ahead.<br />
4. At any time you feel that your<br />
presence in the formation constitutes<br />
a hazard.<br />
5. When pilots leave formation, clear the<br />
flight path in the direction of the turn<br />
and notify lead. If pilots have lost<br />
sight, comply with the appropriate<br />
lost wingman procedures. Rejoin<br />
6. Only when directed by lead.<br />
6.7 Lost wingmen<br />
In any lost wingman situation, immediate<br />
separation of aircraft is essential.<br />
In wings-level flight (climb, descent or<br />
straight-ahead) inform #1 with a blind call<br />
and turn away using 15 0 of bank for 15s, then<br />
resume heading. If outside in a turn then<br />
reverse the direction of turn using 15 0 of<br />
bank for 15s and inform #1. Continue<br />
straight ahead to ensure separation prior to<br />
resuming the turn.<br />
If inside in a turn then momentarily<br />
reduce power to ensure nose-tail separation<br />
and inform #1 to roll out of the turn.<br />
Maintain angle of bank to ensure lateral<br />
separation. #1 may resume the turn only<br />
when separation is ensured<br />
Once lost wingman procedures have been<br />
executed, permission to rejoin the flight must<br />
be obtained from the flight lead.<br />
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6.8 OPS check<br />
Flight lead will call OPS check (format AL /<br />
FR / Totalizer / Tank(s) feeding / dry). Flight<br />
member will readout in flight order using the<br />
same format as lead. Tank(s) Dry" will be<br />
added only on first OPS check where the<br />
external tanks are empty and will not be used<br />
again for tanks dry will be assumed.<br />
“C/S ops check, 1 is 27, 32, 10.5, feeding”<br />
“2 is 27, 31, 10.2 feeding”<br />
Accomplish sufficient ops checks to ensure<br />
safe mission accomplishment. Additionally,<br />
each pilot should monitor the fuel system<br />
carefully throughout the flight to identify low<br />
fuel, trapped fuel or an out of balance<br />
situation as soon as possible. During tactical<br />
maneuvering and/or engagements the lead<br />
should use STATE CHECK instead due to the<br />
less time required used to accomplish the<br />
check.<br />
6.8.1 Ops checks are required:<br />
During climb or at level-off after take-off.<br />
When external fuel tanks are empty.<br />
Prior to entering an air-to-surface range,<br />
once while on the range if multiple passes<br />
are made and after departing the range.<br />
6.9 State check<br />
Format will be "C/S, state fuel" or "C/S, state<br />
missiles". The call "C/S, state" will imply both.<br />
Fuel: Two words. First word is fuel in<br />
thousands; second word is fuel in hundreds.<br />
Therefore: 10,200 = "Ten Two" and 4,500 =<br />
"Four Five" Feeding is assumed. At the first<br />
check everybody will call their actual fuel<br />
state. "Tank(s) Dry" will be added on the first<br />
fuel check when the external tanks are<br />
empty.<br />
Missiles: "[# Aim-120s], [# Aim-7s] [# Aim-<br />
9s]." A full load of gun is assumed. Example if<br />
402: "Four Zero Two". Even though we don’t<br />
carry semi-active missiles in BMS we<br />
maintain the USAF standard.<br />
Use of "Same": If other flight members are<br />
within ± 500Ibs, above bingo and have the<br />
same weapons load, the flight member will<br />
call "Same", otherwise give a full<br />
fuel/missiles call. Reference will be the<br />
previous flight member. If in doubt, give a full<br />
radio call.<br />
"C/S state: Eleven Eight, Four Zero Two"<br />
"Two Same"<br />
"Three Same"<br />
"Four: Eleven Two, Four Zero One"<br />
6.10 Minimum fuel and emergency fuel<br />
calls<br />
As explained previously the fuel state of the<br />
aircraft is of utmost importance and each<br />
pilot is responsible for joker and bingo<br />
settings. In addition to joker and bingo fuel<br />
the pilot most inform lead when below<br />
conditions occur:<br />
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"Minimum Fuel": Will be called when<br />
landing is expected to be with minimum fuel<br />
or below.<br />
"Emergency Fuel”: Will be called when<br />
landing is expected to be with emergency fuel<br />
or below.<br />
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7 Std. Recovery<br />
7.1 The traffic pattern<br />
Flying an a/c according a standard pattern<br />
(or circuit) primarily enables ATC to<br />
conduct a safe traffic flow with minimum<br />
risk of collision. Secondly, the pilot can<br />
follow standard procedures to position the<br />
a/c for a safe visual approach and landing.<br />
It is not a difficult maneuver, but in order<br />
for it to work consistently procedures must<br />
be followed as closely as possible, which<br />
will take a little practice. If pilots follow the<br />
numbers described here as closely as<br />
possible it will work every time.<br />
Two subsections on ‘Airmanship’ are<br />
added to give pilots an idea on how to<br />
anticipate on any corrections they need to<br />
make. These subsections also provide a<br />
deeper insight into why the procedures are<br />
laid down as they are.<br />
A standard traffic pattern is flown at 1500ft<br />
AGL for safety reasons. A standard NATO<br />
circuit starts at initial and is normally<br />
flown with a left-handed pattern but local<br />
procedures (abatement, area boundary)<br />
can alter the pattern direction and/or<br />
altitude.<br />
7.2 Pattern terminology<br />
That part of the traffic pattern that links<br />
the initial point via the break, downwind<br />
leg, perch point, final turn, and final<br />
approach to landing.<br />
Outer circuit: The part of the traffic<br />
pattern, which brings pilots via outer<br />
downwind to the initial point.<br />
Inner circuit: The part of the traffic<br />
pattern, which brings pilots via inner<br />
downwind to finals and landing.<br />
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The initial point: A geographical position<br />
normally ± 5 nm on the extended<br />
centerline of the runway in use (Figure 10).<br />
The break: Normally initiated over the<br />
first third of the runway from which a<br />
decelerating level turn to the downwind leg<br />
is performed.<br />
Downwind leg: The part of the inner<br />
circuit which is parallel and opposite to the<br />
runway in use, starting from the break to<br />
the perch point.<br />
Perch point: A point at the end of the<br />
downwind leg from which the final turn is<br />
started. It’s located abeam to 45 0 off the<br />
threshold.<br />
Final turn: A descending turn to position<br />
the a/c wings level aligned with the<br />
runway centerline.<br />
Final Approach: From rolling wings level<br />
to the landing.<br />
Pilots should also be familiar with:<br />
Go Around: Description of the action when<br />
an approach is discontinued.<br />
Touch & Go: Description of the action<br />
when an a/c lands and takes off not<br />
allowing the a/c to come to a complete<br />
stop.<br />
7.3 Execution<br />
The procedures laid down will be<br />
applicable to almost every situation.<br />
However, the possibility exists that local<br />
procedures dictate otherwise. So before<br />
each flight, pilots should be familiar with<br />
all the items concerning circuit flying i.e.<br />
airfield elevation, runway in use, direction<br />
of the traffic pattern, initial point<br />
procedures, etc.<br />
7.4 Joining the outer circuit<br />
When returning from a sortie, decent to<br />
10.000ft or below and contact tower at 30<br />
nm from the intended field of recovery (see<br />
mandatory reporting points later).<br />
Subsequently, decent to 2000ft<br />
(Above Aerodrome Level) and decelerate<br />
to circuit airspeed of 300 KCAS. Before<br />
within 8nm of the airfield report callsign<br />
and state you are about to enter the CTR or<br />
how long before you are about to (up to 1<br />
minute is reasonable) and request<br />
intended recovery. For example ‘Initial for<br />
break’ or ‘Initial for straight in’ or ‘Long<br />
final’<br />
Join the outside downwind at 2000ft<br />
above aerodrome level with 4 nm lateral<br />
separation to the runway. Then turn to fly<br />
over the initial point and continue onto the<br />
inner circuit.<br />
7.5 Joining the inner circuit<br />
The initial point: Inform ATC at initials<br />
and state intentions (see mandatory<br />
reporting points later). Decent to 1500ft<br />
and maintain 300 KCAS. Look for<br />
significant ground features in the direction<br />
of a/c wingtips and alongside of the airfield<br />
to determine when to perform the break<br />
and where to roll out.<br />
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The break: Inform ATC at the break.<br />
Maintain power setting for 300 KCAS in<br />
straight and level flight (± 80% Ng RPM).<br />
Roll to 70 0 angle of bank (AOB) and make a<br />
level turn to downwind. During the turn<br />
adjust AOB to roll out over the downwind<br />
leg with wings level and parallel to the<br />
runway.<br />
When stable on downwind, without delay<br />
select gear down and add 2 – 5% Ng RPM<br />
to maintain speed and correct nose<br />
position to account for the aerodynamic<br />
effects of the extension of gear and flaps.<br />
Perch point: Approaching the end of the<br />
runway, look over your shoulder and<br />
determine when to roll into the perch. Start<br />
the final turn from abeam to 45 0 off the<br />
threshold.<br />
Figure 11: Advised perch area<br />
Figure 10: The overhead break<br />
Downwind leg: On inner downwind leg<br />
pilots will be busy. Not only configuring<br />
their a/c but also flying at the correct<br />
heading, altitude and speed. Therefore use<br />
the following continues check: (HDDS):<br />
Height: (1500ft AGL).<br />
Distance: Runway on wingtip.<br />
Direction: Air for a distant aim point and<br />
correct for wind.<br />
Speed: Maintain 220KCAS<br />
Final turn: Before rolling in for the final<br />
turn select a point on the ground abeam of<br />
the a/c in the runway’s extended centerline<br />
to fly to and roll out over on final. So use<br />
this point to plan the ground track to final.<br />
Proceed as follows:<br />
Inform ATC at base, with the gear down.<br />
State intentions.<br />
Press the nose to 0 0 pitch and roll<br />
maximum 45 0 of bank.<br />
Adjust bank during the turn to fly the<br />
predicted ground track.<br />
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Make sure the AoA stay’s below 13 0 . Add<br />
power to degrees AoA or correct altitude<br />
loss and pitch to control speed.<br />
Apply speed brakes as required (rule of<br />
thumb open the breaks half way through<br />
the turn).<br />
Roll out over the extended centerline at<br />
or above 3 0 glideslope.<br />
Final Approach: Fly a 3 0 glide at 11 and 13<br />
AoA. Perform final checks (3 green lights<br />
and landing clearance obtained).<br />
Correct speed with pitch.<br />
Correct glide path with power.<br />
Remember one item cannot be changed<br />
without affecting the other. If pilots want to<br />
climb back to the glide path, add power but<br />
raise the nose to maintain speed and vice<br />
versa.<br />
Landing: Approach the runway threshold,<br />
descending below 100ft, smoothly raise the<br />
nose.<br />
Fully extend the speed brakes.<br />
Slowly reduce power.<br />
Maintain pitch until 90 KCAS or below<br />
then lower the nose wheel slowly to the<br />
ground.<br />
7.6 Mandatory Position Reports<br />
Initial contact at 30DME:<br />
“C/S, formation size, VFR or IFR and<br />
position (radial and DME, or FIX) with<br />
type of landing (intentions)<br />
Initial point (5NM) :<br />
"C/S, at initials, intentions"<br />
Turning base:<br />
“C/S, three greens, intentions”<br />
7.7 Airmanship outer circuit<br />
Since tactical cruise altitude are close to<br />
20.000ft the pilot can use a 3 0 decent angle<br />
starting at 60nm to end at 10.000ft at<br />
30nm and even continue on that casual 3 0<br />
decent to 2000ft which is also controllable<br />
for formations and gives an economic glide<br />
angle.<br />
Descending to 2000ft initially will<br />
give a 500ft vertical separation from a/c on<br />
the ILS and in the traffic pattern, so pilots<br />
could choose to overfly the airfield without<br />
conflicting with other traffic.<br />
The 4nm lateral spacing at outer<br />
downwind is about the turn diameter an<br />
aircraft needs for a level turn at 300 KTAS<br />
with 45 0 of bank. Which is perfect for the<br />
formation fighter turns in echelon.<br />
7.8 Airmanship in the inner circuit<br />
ATC needs a 4000ft horizontal spacing<br />
between A/C. At 1500ft a ground track<br />
4000ft away from the runway center lays<br />
exactly on the wingtip, hence the visual<br />
reference to the wingtips. A 70 0 of bank<br />
with 300 KTAS = 4000ft turn diameter. As<br />
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speed decreases bank also needs to be<br />
decreased to maintain this number.<br />
If the preceding a/c has not passed<br />
the 3/9 o’clock position before your next<br />
action you will not be able to maintain the<br />
separation - break out and return to initial<br />
or delay the next turn.<br />
A good landing requires a good<br />
approach. If the downwind, base and final<br />
turns are sloppy chances are slim to make a<br />
smooth final approach. Thus, if pilots get a<br />
low-speed-warning, get low on altitude, or<br />
turn either short or wide on the centerline<br />
then GO ARROUND!<br />
Look-out and listen. A great deal of<br />
the time in the circuit must be spent on<br />
looking outside for references and other<br />
traffic. Listen to all radio calls to build<br />
situational awareness through the position<br />
reports.<br />
Get comfortable in flying without the<br />
HUD. Many (virtual) pilots rely on the HUD<br />
and get disorientated when flying without.<br />
No pilot learns how to fly with a HUD from<br />
the start. Neither should virtual pilots.<br />
7.9 Factors affecting the circuit<br />
The circuit is considered to be a fixed<br />
ground track from which minor position<br />
deviations are allowed. These very small<br />
deviations can be used in order to optimize<br />
the final approach and landing. However,<br />
the final approach speed and final<br />
approach angle will depend on the aircraft<br />
type, aircraft configuration and type of<br />
approach. So consider the following:<br />
Wind: The circuit should follow the same<br />
path over the ground regardless of wind.<br />
Therefore corrections need to be made to<br />
compensate for drift. Especially strong<br />
winds will affect the traffic pattern:<br />
The bank angle in turns has to be<br />
adjusted to avoid excessive drift.<br />
The time flying on downwind will be less,<br />
so there is less time available for<br />
configuration changes.<br />
On final, more power is generally needed<br />
to maintain the correct glide path.<br />
Turbulence is likely at higher wind<br />
speeds or gusty winds.<br />
Experience will soon make pilots aware of<br />
the prevailing conditions and they will<br />
learn to act accordingly.<br />
7.10 Weight considerations<br />
Performing the overhead break with an<br />
aircraft heavier than 25000 pounds is<br />
putting the control inputs on the limits<br />
making it difficult to perform. A low speed<br />
warning on the base and final is likely and<br />
may require corrections which will<br />
eventually force a go-around.<br />
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To give an idea: An F-16 Block40 with 2<br />
wing tanks and 4 AIM-120’s and 6000<br />
pounds of fuel is approximately at a gross<br />
weight of 25000 pound. if configured like<br />
this or any heavier by fuel or weapons,<br />
consider a straight in landing.<br />
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