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Counter-Strike Global Offensive<br />
The gameplay in Global Offensive is<br />
similar to that of previous games in the<br />
Counter-Strike series in the sense that it is<br />
an objective-based multiplayer firstperson<br />
shooter. Players play as one of<br />
two teams; the Terrorists or the Counter<br />
Terrorists, with both teams having<br />
different objectives: the Terrorists' being<br />
to plant the bomb and have it explode or<br />
to protect the hostages, and the Counter-<br />
Terrorists' being to prevent the bomb<br />
from being planted and exploding, or to<br />
rescue the aforementioned hostages,<br />
depending on the map. At the start of<br />
every round players get the opportunity<br />
to purchase weapons and equipment<br />
with their money that is awarded based<br />
on their performance in the previous<br />
round. Winning rounds results in more<br />
money than losing, and completing<br />
objectives such as killing enemy players<br />
results in more money. Negative actions,<br />
such as killing teammates, will result in a<br />
penalty.<br />
There are six different game<br />
modes in CS:GO. These consist of<br />
Competitive, Casual, Arms Race,<br />
Demolition, Deathmatch, and<br />
Weapons Course. All of these<br />
options have both online or offline<br />
options except the Weapons<br />
Course, which is offline only.<br />
Competitive mode is the most<br />
serious, with players being put<br />
into a 5v5 match that takes around<br />
45 minutes to complete. Arms Race<br />
mode is similar to the "Gun Game"<br />
mod for other games in the series.<br />
It consists of players racing to<br />
upgrade their guns via killing<br />
enemies. Demolition mode is again<br />
like the "Gun Game" mod, but in<br />
Demolition the players are able to<br />
plant and defuse the bomb too,<br />
and only receive a gun upgrade at<br />
the end of the round if they killed<br />
an enemy. Casual mode is a toneddown<br />
version of the Competitive<br />
mode as it has both team damage<br />
and collision disabled. In<br />
Deathmatch mode, there is no real<br />
objective except to kill the enemy<br />
players. Players instaspawn after<br />
death, meaning the action is<br />
almost continuous. It is most<br />
popularly used to practice and<br />
learn how all of the guns function.<br />
The Weapons Course is an offline<br />
practice mode designed to help<br />
new players learn how to use the<br />
basic items, such as grenades and<br />
guns.<br />
Demolition mode is again like the<br />
"Gun Game" mod, but in<br />
Demolition the players are able to<br />
plant and defuse the bomb too,<br />
and only receive a gun upgrade at<br />
the end of the round if they killed<br />
an enemy. Casual mode is a toneddown<br />
version of the Competitive<br />
mode as it has both team damage<br />
and collision disabled. In<br />
Deathmatch mode, there is no real<br />
objective except to kill the enemy<br />
players. Players instaspawn after<br />
death, meaning the action is<br />
almost continuous. It is most<br />
popularly used to practice and<br />
learn how all of the guns function.<br />
The Weapons Course is an offline<br />
practice mode designed to help<br />
new players learn how to use the<br />
basic items, such as grenades and<br />
guns.