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Summer Edition 2017

Our new look magazine! Going to 35,000 families at our member schools, all raising funds for great causes.

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REVIEW<br />

Gift tokens<br />

With screen time becoming a daily<br />

battleground, Susannah Warren introduces<br />

TimeTokens to help manage her children’s<br />

digital diet – with life-changing results<br />

It’s a beautiful day outside. The<br />

house is deliciously quiet. But<br />

where are the children? Daisy,<br />

seven, is watching mindless TV<br />

in the playroom, Wilfred, five, is<br />

in his bedroom, nose to tablet,<br />

immersed in the virtual world of<br />

Minecraft. I’m not sure exactly<br />

how long they’ve been gorging<br />

on these tech treats (parenting<br />

fail), but it’s almost certainly<br />

too long. It’s time for battle and<br />

the inevitable screen withdrawal<br />

process – aka, a total meltdown –<br />

to commence. Sound familiar?<br />

Well, if getting your kids to<br />

turn off a device feels more like<br />

making a drug addict go cold<br />

turkey, I have glad tidings for<br />

you in the form of TimeTokens.<br />

Designed by a mother with<br />

her seven-year-old son, it’s a<br />

simple, inexpensive system that<br />

empowers children aged between<br />

five and 10 to manage their own<br />

screen time via a pack of fun,<br />

tangible tokens and a magnetic<br />

LCD timer. Worn down by my<br />

daily digital battles, I decided to<br />

give it a whirl.<br />

As soon as the handy orange<br />

wallets dropped through the<br />

letterbox, they couldn’t wait to<br />

get started. After agreeing an<br />

allowance of five hours per week<br />

as a realistic starting point, they<br />

signed their personal Promise<br />

Contracts and stuck them to<br />

the fridge. Then, whenever<br />

they wanted some screen time,<br />

they handed over the relevant<br />

TimeTokens - they come in<br />

handy denominations of five, 10,<br />

15, 30 and 60 minutes – and set<br />

the timer accordingly.<br />

Initially, I was rather skeptical<br />

of their ability to self-regulate,<br />

but I couldn’t have been more<br />

wrong. Although they used<br />

up their five hours’ worth too<br />

quickly in week one, they<br />

went without until their wallet<br />

was replenished for the new<br />

week and became much more<br />

discerning about how they<br />

“spent” their TimeTokens<br />

thereafter. A good lesson of<br />

delayed gratification and time<br />

management learned!<br />

The timer turned out to be the<br />

real revelation, though. As soon<br />

as it started to beep, the kids<br />

immediately turned off whatever<br />

device they were on. Without<br />

argument. Hurrah! It turns out<br />

they loved being in charge and<br />

setting their own boundaries. We<br />

are now nearly a month into this<br />

healthier and more harmonious<br />

digital life and the novelty has<br />

yet to wear off. Now it’s just the<br />

grown-ups who need to sort<br />

their tech addictions out…<br />

£14.95 per pack.<br />

www.timetokens.com<br />

SUMMER 17 ★ schoolnotices.co.uk 31

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