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Digital Urban Simulation : Documentation of the Teaching Results from the Spring Semester 2016

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Point C is on a gradually narrowing path<br />

leading to <strong>the</strong> cloister <strong>of</strong> <strong>the</strong> Convent <strong>of</strong><br />

St. Agnes. Thus <strong>the</strong>re is minimal traffic<br />

and pedestrians. The alley is quiet and<br />

occupied by <strong>the</strong> convent and its ajoining<br />

apartments. (Low visual integration and<br />

low global choice for segment map )<br />

Point C is on a gradually narrowing path<br />

leading to <strong>the</strong> cloister <strong>of</strong> <strong>the</strong> Convent <strong>of</strong><br />

St. Agnes. Thus <strong>the</strong>re is minimal Exercise traffic 4B<br />

and pedestrians. The alley is quiet and<br />

occupied by <strong>the</strong> convent and its ajoining<br />

apartments. (Low visual integration and<br />

low global choice for segment map )<br />

Exercise 4B<br />

Located on Dvorakovo, <strong>the</strong> main street<br />

boardering <strong>the</strong> River Vlatva, point A is<br />

highly populated by cars and<br />

pedestrians. (High visual integration and<br />

High global choice for segment map )<br />

C<br />

Point D is occupied by apartments and<br />

parked cars. Although it is on an<br />

intersection, it is on a quiet alley. (Low<br />

visual integration and low global choice<br />

for segment map )<br />

Point D is occupied by apartments and<br />

parked cars. Although it is on an<br />

intersection, it is on a quiet alley. (Low<br />

visual integration and low global choice<br />

for segment map )<br />

A<br />

Point B is a siginificant intersection for<br />

both movement and visual paths.<br />

(High visual integration and Medium<br />

global choice for segment map )<br />

D<br />

B<br />

Segment- Global Choice<br />

Segment- Global Choice<br />

A<br />

Dvorakovo<br />

Isovist: Integration A Dv<br />

Kozi<br />

Kozi<br />

B<br />

B<br />

U Milo<br />

D<br />

U Milo<br />

15000<br />

10000<br />

0<br />

15000<br />

10000<br />

0<br />

C<br />

5.52<br />

4.75<br />

3.7<br />

3.2<br />

1.2<br />

64<br />

<strong>Digital</strong> <strong>Urban</strong> <strong>Simulation</strong> | Final project documentation

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