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I<br />
think<br />
I expected<br />
I bought<br />
’<br />
.<br />
I<br />
Your letters to us, plus the ed's idiotic replies<br />
I've been so busy drowning in sacks of mail this month I haven't had time to do any<br />
work on the mag itself, so goodness knows what those dreadful reviewers have<br />
been up to. Never mind, you've kept me smiling with your insane scribblings, and<br />
I'm proud to award another three games from our lucky dip to worthy authors.<br />
One kind of letter which ISN'T going to win any games are those which rant on<br />
for ages knocking other machines. Had rather a lot of those recently owing to a<br />
certain letter I printed as a joke last month . . . they do get just a teensy-weensy bit<br />
boring after a bit, people. Especially as we all KNOW the <strong>64</strong>'s the greatest. For all<br />
other types of letter the address to write to is: Chris Anderson, Zzap! <strong>64</strong>, 1 Church<br />
Terrace, Yeovil, Somerset BA20 1HX.<br />
Forget fast-loaders<br />
Dear Zzap! <strong>64</strong><br />
My pet gerbil's name is<br />
Fred.<br />
He spends half his time sleeping<br />
and the other half biting my<br />
finger.<br />
Seriously though, I have a few<br />
comments to make on your reviews.<br />
First, why not include a<br />
'difficulty' rating? It's useful to<br />
know what level of skill a game<br />
6 <strong>ZZAP</strong>! <strong>64</strong> <strong>July</strong> <strong>1985</strong><br />
requires. Secondly, why not<br />
start a 'Playback' section and<br />
review some of the older <strong>64</strong><br />
.games compared to modern<br />
releases, eg. Beach Head. (We<br />
can't let that CRASH crowd<br />
outdo us!)<br />
I've had a lot of trouble with<br />
some of these fast-loading<br />
games recently. I don't think it's<br />
just the C2N at fault here as I've<br />
been to the shop to replace it<br />
three times! I it's about<br />
time that software houses and<br />
programmers got to hear the<br />
customer's view on fast-loaders.<br />
OK, the software houses have to<br />
protect their games from piracy,<br />
accept that. BUT they have no<br />
right to do this by lowering the<br />
quality of the games they sell to<br />
their honest customers. Fastloaders<br />
are far more unreliable<br />
than normal tapes —<br />
I have to<br />
load a Pavloda game two or<br />
three times before it loads properly.<br />
Even Commodore and<br />
Hairy Minter agree! So come on<br />
software houses, stop fastloaders.<br />
Thanks for a brill mag.<br />
Noor Mirza, Streatham,<br />
London.<br />
What? You're telling me that you<br />
enjoy waiting 20 minutes for a<br />
game to load?! My own feeling<br />
is that software houses should<br />
include two versions on each<br />
cassette, one with the fastloaders,<br />
one without. This<br />
would allow people with iffy<br />
cassette players something to<br />
fall back on, but wouldn't send<br />
the rest of us to sleep while our<br />
programs load.<br />
Beeb owner<br />
rave shock .<br />
Dear Chris,<br />
your magazine to<br />
pass the time on a train journey.<br />
a pretty good magazine.<br />
But I was wrong. WOW, it<br />
was sensational. I really enjoyed<br />
reading it and I expect all <strong>64</strong><br />
owners will love it<br />
Ah, you thought I had one. No,<br />
I own a BBC model B, but after<br />
seeing your games I'm thinking<br />
of changing. Now, to get to the<br />
point of this letter. I was wondering<br />
whether you knew any VERY<br />
good adventure programs for<br />
the Beeb. if so please could you<br />
tell me. Keep up the fandabadouzie<br />
work!<br />
Jonathan Moss, Eastleigh,<br />
Hants.<br />
Frankly, / should go ahead and<br />
change machines. Adventure<br />
progs tend to get just a teensy<br />
weensy bit- squeezed on the<br />
memory-starved Beeb. However<br />
the kind-hearted Level 9<br />
have been doing BBC versions<br />
adventures.<br />
bd Atari too| t.! f<br />
i so happens that I own an<br />
m<br />
think you’ll find that many<br />
us will avidly read 2zap! <strong>64</strong> in<br />
absence of our own dedicmag.<br />
Much of what you say<br />
* A<br />
Rice, Fulbourn, Cambs.<br />
mmMm<br />
3ITiCjC f*€*t Xi«liiC| «<br />
Dear Chris,<br />
How about having a section<br />
called Zzap! Trap in which you<br />
examine as many new games as<br />
is possible or practical that come<br />
under a particular heading eg.<br />
sports simulation, flight simuation.<br />
arcade/adventure etc.<br />
fou could put them info order,<br />
best to worst, slagging off the<br />
worst ones and praising the best<br />
m&m, genera® comparing their<br />
good and bad points. Maybe<br />
you could even make suggestions<br />
as to how future ones could<br />
be improved.<br />
A variation on this would be to<br />
show how the different types of<br />
games of today have evolved<br />
and improved from those of the<br />
early '80s, and again looking<br />
forward to see what the future<br />
holds. It could be called Zzap!<br />
Thru Time.<br />
photograph of the garnet being<br />
given the main tips: it helps the<br />
people who haven't got the<br />
game but like to read the hints (i|<br />
know I do) to understand what is<br />
being said. The same is neces-j<br />
sary on the great Zzap Challenge!<br />
page.<br />
You stated at the beginning of<br />
your first issue that your main<br />
concern is <strong>64</strong> software, and that;<br />
hardware talk was out. I hope<br />
this does not include joysticks,<br />
and that you will include news<br />
on the latest joysticks available<br />
in your news-flash section.<br />
Anthony Whyte, Sutton Cold<br />
field. West Midlands.<br />
PS I am still wondering whether<br />
having both a Hookability and<br />
Instability mark is really necessary<br />
(PCG made do with Lasting<br />
Interest), and that (game) contents<br />
might be a better subject for<br />
considering.<br />
Hang on. You forgot to comment<br />
on the size of the dots we<br />
use on our 'i's.<br />
A crummy poem<br />
Dear Sir,<br />
For ages and ages,<br />
read through the pages<br />
Of the mags for the <strong>64</strong>,<br />
Though sadly, alas,<br />
They were all full of trash,<br />
Hints that were such a bore;<br />
But now at long last<br />
All that's in the past.<br />
Now that I've purchased Zzap!<br />
<strong>64</strong>!<br />
Kevin Wilkinson, Sheffield<br />
A lucky dip LETTER-BOMB for<br />
the next bad bit of 'poetry' we<br />
receive