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Shopping Mall - Sofia, Bulgaria

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MALLFINAL<br />

PROJECT<br />

VANESSAGUTIÉRREZ<br />

ESTUDIO DEL ESPACIO COMERCIAL PUBLICO


01 02 03<br />

CONCEPT+<br />

context+<br />

floor<br />

EXPERIENCE<br />

location<br />

plans<br />

pg.3 pg.8 pg.10<br />

04 05 06<br />

zonification+<br />

CIRCULATION<br />

pg.14<br />

colors&<br />

materials<br />

pg.20<br />

design<br />

elements<br />

07 08 09<br />

señaletica sEction cuts renders<br />

pg.36<br />

pg.32<br />

pg.22<br />

pg.38


Concept<br />

The concept of the mall relates with the senses and feelings,<br />

the sight and the touch. I want them to have this<br />

tactile experience, by just observing these design elements<br />

all around the mall. This can be achieved by the design of<br />

textures applied on this stuctures on the roof, or in the<br />

graphic design s like the signs, map of the mall, even the<br />

trashcans. I want to play with the textures of the surfaces,<br />

and I can achieve that just by seeing them, you can be able<br />

to feel it, or imagine how it feel. A tactile experience just<br />

by the sight.


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"Connection with the touch,<br />

by the sight"


E<br />

xperience<br />

In the experience, I want it to be all different in comparison<br />

to the surroundings, that instead of being only<br />

an experience with the mall, that it becomes also an<br />

experience with the senses, and the surroundings of<br />

the city, by having this ilumination from the outside. I<br />

want people to live and experience of touch, by the<br />

sight, using textures and relating also the graphic design<br />

to give support to this concept. I want the colors to be<br />

natural, neutral, to be the base of this textures, so the<br />

textures can be the ones that pop-up and call the<br />

attention of people.


Context<br />

In the city of Monterey, there are a lot of commercial<br />

centers, since is a city with a big commercial demand,<br />

and a lot of infraestructures. Besides there are a lot of<br />

malls, theres isn´t one in specific that differs from the<br />

others, all of them have the same “modern” concept,<br />

with plane regular materials like metal, wood, etc. They<br />

are like any other mall, and even though they have a<br />

very good interior design, a modern one, they dont<br />

catch that much of attention, or dont make the people<br />

be part of an experience, people just go to the mall to<br />

buy on the stores, they dont feel that much related with<br />

the mall.


ocation<br />

lMonterrey Nuevo León,<br />

México<br />

The mall will be located in the city of Monterrey,<br />

Nuevo León, in Mexico. Is going to be located in<br />

the Av. Lázaro Cardenas, a very transited one,<br />

with a lot of big buildings and commercial centers<br />

in the surroundings. This zone is the heart of<br />

the commercial business, since is surrounded of<br />

malls, restaurants, squares, etc.


The intention is to design a commercial center<br />

different than the ones surrounding them. To<br />

create an interior space that creates an experience<br />

and a relation with the people, and the space.<br />

FLOO


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01floor


02floor


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Zonification<br />

STORES<br />

ENTRANCE<br />

MAIN<br />

ENTRANCE<br />

PUBLIC<br />

SPACE<br />

STAIRS<br />

MAIN<br />

PUBLIC SPACE<br />

STAIRS<br />

ANCHOR<br />

STORES<br />

STAIRS<br />

STORES<br />

W.C.


main circulation<br />

secondary circulation<br />

STORES<br />

ENTRANCE<br />

MAIN<br />

ENTRANCE<br />

PUBLIC<br />

SPACE<br />

STAIRS<br />

MAIN<br />

PUBLIC SPACE<br />

STAIRS<br />

ANCHOR<br />

STORES<br />

STAIRS<br />

STORES<br />

W.C.<br />

C irculation


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01floor<br />

anchor stores<br />

RESTAURANTS<br />

GENERAL STORES<br />

E<br />

SERVICE<br />

RESTROOMS<br />

Acces<br />

circulation<br />

E<br />

E<br />

E<br />

E<br />

E<br />

E


02floor<br />

anchor stores<br />

GENERAL STORES<br />

SERVICE<br />

E<br />

RESTROOMS<br />

Acces<br />

circulation<br />

E<br />

E


cc<br />

MATER<br />

o o<br />

ll oo &&<br />

rr<br />

ss


IALS<br />

Pink Light Gray Dark Gray Brown<br />

Concrete Metal Wood B&W Ceramic<br />

Tiles


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ss<br />

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ELEMEN<br />

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TS


BENCHES


The benches are located all over the mall and are for different<br />

purposes. The first one is for 2-3 people, ir a more individual<br />

one. The second one is a little more big and is for 4-6<br />

people. And the third one is a communitary bench, is<br />

designed for people to lay down a little, to “rest” in the<br />

bench, thats why the back is a little lower than usual.<br />

This 3 benches that are on the mall share the same pattern<br />

of lines, curves, and shadows. The intention is that when<br />

people sit, they can feel this pattern, and also, with the help<br />

of the shadows, the can percieve this textures with the sight.


This chair and table are located in the bigger public spae, and<br />

are a complement of the 2 coffee and food kiosk in the middle<br />

of the escalators. The chair has this squared texture, that also<br />

with the help of the light, it reflects this patterned shadows.


c HAIR<br />

&ABLE<br />

T


TRASHCAN


The trashcans have a simple design, theyre plane, they dont have<br />

textures like the other design elements., since the textures will be<br />

applied in the signage of each. Also, they have this triangled shape,<br />

that when putted together, they complement each other. This element<br />

relates with the patterned idea of the concept.


The information kiosk is like a textured dome. It follows the<br />

concept of all of the mall, by having this lines and curves in the<br />

dome, and also in the desk. It also reflects this patterned<br />

shadows when exposed to the light and the sun.


INFORMATION<br />

KIOSK


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symbology


The signage is mainly made out of a metal net, with the purpose<br />

that when exposed to the light it has, the textures can<br />

make the effect of this patterned shadows, following the concept<br />

of the mall.


A<br />

A´<br />

sECTION<br />

plane


SECTION PLANE A-A´


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3 6 0 º


https://kuula.co/post/7lb4Z


PROFESSORS:<br />

Arq. Alfredo Zertuche<br />

Miroslava Petrova


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