02.01.2018 Views

VFX Voice - January 2018 Issue

Create successful ePaper yourself

Turn your PDF publications into a flip-book with our unique Google optimized e-Paper software.

KONG: SKULL ISLAND<br />

Watching Kong take on a multitude of other creatures, and<br />

even helicopters in one horrific early sequence, in Jordan<br />

Vogt-Roberts’s Kong: Skull Island, it’s clear that the <strong>VFX</strong><br />

team, led by Supervisors Stephen Rosenbaum and Jeff White,<br />

reached the necessary spectacle heights for this film. They also<br />

managed to imbue a strong sense of emotion and character<br />

into the giant ape – and that’s what the visual effects will be<br />

remembered for.<br />

LOGAN<br />

James Mangold’s Logan has a grittier and more grounded place<br />

in the X-Men series of films than others before it, as its bloody<br />

effects attest. But audiences were surprised to learn that some<br />

Wolverine (Hugh Jackman) scenes made use of a completely<br />

photoreal digital double, a pleasing sleight of hand that could<br />

edge the film closer to a <strong>VFX</strong> Oscar nomination.<br />

TOP: Industrial Light &<br />

Magic amplified its muscle<br />

simulation and hair tools<br />

to help enable a number of<br />

mind-blowing sequences in<br />

Kong: Skull Island. (Photo<br />

copyright © 2017 Warner Bros<br />

Entertainment.<br />

All Rights Reserved.)<br />

BOTTOM: Image Engine<br />

produced the digital Hugh<br />

Jackman double, as well as<br />

a double for the character of<br />

Laura (Dafne Keen) in the film,<br />

under guidance from overall<br />

Visual Effects Supervisor Chas<br />

Jarrett. (Photo copyright ©<br />

2017 Twentieth Century Fox<br />

Film Corporation.<br />

All Rights Reserved.)<br />

WINTER <strong>2018</strong> <strong>VFX</strong>VOICE.COM • 15

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!