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KONG: SKULL ISLAND<br />
Watching Kong take on a multitude of other creatures, and<br />
even helicopters in one horrific early sequence, in Jordan<br />
Vogt-Roberts’s Kong: Skull Island, it’s clear that the <strong>VFX</strong><br />
team, led by Supervisors Stephen Rosenbaum and Jeff White,<br />
reached the necessary spectacle heights for this film. They also<br />
managed to imbue a strong sense of emotion and character<br />
into the giant ape – and that’s what the visual effects will be<br />
remembered for.<br />
LOGAN<br />
James Mangold’s Logan has a grittier and more grounded place<br />
in the X-Men series of films than others before it, as its bloody<br />
effects attest. But audiences were surprised to learn that some<br />
Wolverine (Hugh Jackman) scenes made use of a completely<br />
photoreal digital double, a pleasing sleight of hand that could<br />
edge the film closer to a <strong>VFX</strong> Oscar nomination.<br />
TOP: Industrial Light &<br />
Magic amplified its muscle<br />
simulation and hair tools<br />
to help enable a number of<br />
mind-blowing sequences in<br />
Kong: Skull Island. (Photo<br />
copyright © 2017 Warner Bros<br />
Entertainment.<br />
All Rights Reserved.)<br />
BOTTOM: Image Engine<br />
produced the digital Hugh<br />
Jackman double, as well as<br />
a double for the character of<br />
Laura (Dafne Keen) in the film,<br />
under guidance from overall<br />
Visual Effects Supervisor Chas<br />
Jarrett. (Photo copyright ©<br />
2017 Twentieth Century Fox<br />
Film Corporation.<br />
All Rights Reserved.)<br />
WINTER <strong>2018</strong> <strong>VFX</strong>VOICE.COM • 15