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THE KNIGHT TIMES - March 2018

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Opinion<br />

The Knight Times 11<br />

Technology may be to blame for Instant Gratification Generation<br />

SOPHIA HENRY<br />

Staff Writer<br />

Older generations are quick to call us<br />

lazy as they discuss their more interpersonal<br />

lives without cell phones and social<br />

media. They tell us of their fond memories<br />

of playing outside, writing love letters,<br />

and eating without technology at the table.<br />

This was a time before people could hide<br />

in their rooms and indulge in binge watching<br />

TV shows or gaming until 3 a.m. While<br />

past generations may refer to us as lazy,<br />

perhaps we are just more efficient or have<br />

a higher need for instant gratification.<br />

Today, anything can be delivered within<br />

moments: packages, food, clothes, flowers,<br />

furniture, groceries, answers to Google<br />

questions, and even a date. This contributes<br />

to a lack of patience as “we want what<br />

we want, and we want it now,” without any<br />

delay and minimum effort.<br />

Commercials are even becoming obsolete<br />

with Netflix, Hulu, Youtube (if one uses adblock),<br />

and pre-recorded shows; therefore,<br />

companies such as ABC and NBC have<br />

developed features to prevent their viewers<br />

from fastforwarding, but one can always<br />

pay more money to skip them. Ramesh Sitaraman,<br />

a computer science professor at<br />

the University of Massachusetts Amherst<br />

and researchers at Akamai Technologies<br />

Inc., who works with companies such as<br />

Major League Baseball and Fox Broadcasting<br />

Co to deliver faster videos, says<br />

that a video should start working within<br />

the first “two seconds” or people will begin<br />

to “abandon [the] video.” They studied<br />

over 23 million online streams and found<br />

that after two seconds, every proceeding<br />

one-second delay results in a 5.8 percent<br />

increase in viewers leaving the page.<br />

A society that experiences instantaneous<br />

feedback will slowly possess less and less<br />

patience. A graduate fresh out of college<br />

will join the workforce with disappointment<br />

as they are passed over for raises and<br />

promotions, and a lack of positive reinforcement<br />

may cause a struggle in staying<br />

motivated. Without the expected constant<br />

fulfillment, millennials feel frustrated as<br />

they lack a degree of patience for the “good<br />

Intellectual property rights<br />

can open tricky legal doors<br />

job” to come quickly. This instant gratification<br />

replaces lasting satisfaction with fleeting<br />

pleasure as we receive constant notification<br />

on our phones through text messages<br />

and social media updates. Instagram’s recent<br />

update even notifies users if people<br />

have commented on a photo they simply<br />

liked.<br />

The diagnosis of attention deficit disorder<br />

has skyrocketed in the last decade, and<br />

adults are beginning to be prescribed medication.<br />

In 2003, twelve percent of American<br />

children ages 5 to 17 were diagnosed<br />

with ADHD, and those numbers increased<br />

to 43 percent in 2011. This means that 5.8<br />

million children in the U.S. have ADHD.<br />

One must consider the cause of this enormous<br />

jump. Is it our instant gratification<br />

culture or a problem rooted in diagnosing<br />

kids too soon?<br />

Will our short attention spans prevent us<br />

from ever learning patience?<br />

ISABELLA GOODMAN<br />

Staff Writer<br />

Intellectual property is outlined as any<br />

product of human intellect that the law<br />

protects from unauthorized use by others,<br />

and can be protected through trademarks,<br />

patents, and copyrights. Intellectual property<br />

can be hard to clearly define, unlike<br />

physical property, because it pertains to<br />

ideas and concepts. Since the conception<br />

of intellectual property laws, there have<br />

been disagreements and controversy as to<br />

what constitutes intellectual property and<br />

who can reap the benefits.<br />

The first article and eighth section of the<br />

United States Constitution states that Congress<br />

issue copyrights, allowing people the<br />

exclusive rights to their creations. There<br />

have been countless high profile intellectual<br />

property cases where two entities fight<br />

over an idea that is potentially worth millions.<br />

In 2008, the creators of Barbie went<br />

head to head with a rival doll maker, Bratz.<br />

With similar designs and increasing popularity,<br />

the two went after each other; ultimately,<br />

the creators of Bratz were forced<br />

There are students at EHS<br />

who are making creations<br />

worthy of patents and copyright.<br />

to both remove all stock from shelves and<br />

pay $100 million. In Michael Baigent and<br />

Richard Leigh vs. The Random House<br />

Group, the writers of the non-fiction book,<br />

The Holy Blood and the Holy Grail, argued<br />

that Dan Brown’s The DaVinci Code<br />

infringed on their intellectual property.<br />

While Brown did not outright plagiarize<br />

their work, the two claimed that there was<br />

non-literal copying of a substantial portion<br />

of their book, and more specifically that<br />

he copied the manner in which their book<br />

had been written. The court decided that<br />

although Brown had clearly drawn from<br />

their book, he did not necessarily infringe<br />

copyright. One of the most famous cases<br />

of intellectual property law is the Napster<br />

case. Napster was a pioneering, file-sharing<br />

site where users could download songs<br />

for free instead of purchasing CDs. Popular<br />

bands signed to major labels, such as<br />

Metallica, were vocal in their animosity<br />

toward Napster. The site gained a huge following<br />

and as a result, garnered the attention<br />

of the Recording Industry Association<br />

of America (RIAA), who sued the emerging<br />

tech startup. Napster never owned the<br />

rights to the music that users were uploading<br />

and sharing; those rights belonged to<br />

the artists and their studios. Napster agreed<br />

to pay a $26 million settlement, and users<br />

now must pay licensing fees.<br />

While the idea of intellectual property or<br />

a personal disagreement as to who owns it<br />

may seem a distant possibility to a teenager,<br />

there are students at EHS who are making<br />

creations worthy of patents and copyright.<br />

In Mr. Duncan’s Computer Science<br />

Projects class, students are encouraged to<br />

follow their passions in computer science,<br />

whether that means creating apps, websites,<br />

and algorithms, or mining bitcoin. As<br />

a result, some students have questions as<br />

to the ownership of their ideas. If they created<br />

something in an EHS classroom, with<br />

an EHS computer, on EHS Wi-Fi, is it still<br />

solely theirs? If their product is believed<br />

to have monetary value, is EHS entitled to<br />

some form of financial compensation?<br />

The answer is a little complicated and<br />

would differ on a case-by-case basis. You<br />

will not find any clear-cut intellectual property<br />

guidelines in the Student Handbook<br />

because there are none. According to Mrs.<br />

Evelyn Cambria, the Director of Finance<br />

and Operations as well as the Chief Financial<br />

Officer of EHS, a creation is solely the<br />

student’s, and he or she would be encouraged<br />

to apply for a patent. For instance,<br />

when John Wall (’14) created wearable<br />

technology, he was encouraged to continue<br />

his work outside EHS. There are several<br />

students who have taken their technological<br />

creations and projects to college and<br />

beyond. Teachers, on the other hand, operate<br />

under a different guidelines. If a teacher<br />

creates something that is considered to be<br />

under the scope of his or her job, it not only<br />

belongs to the teacher but it also belongs to<br />

the school. If the teacher wanted to pursue<br />

the marketing of his or her idea, it would<br />

be the property of the school.<br />

As we move further into the age of technological<br />

advancement, intellectual property<br />

is something to consider. We have<br />

seen time and again a single idea leading<br />

to a billion-dollar enterprise. Intellectual<br />

property can be a tricky thing to deal with,<br />

and if you end up on the wrong side of an<br />

intellectual property battle, it can be damaging<br />

both financially and to the integrity<br />

of your business.<br />

The Knight Times<br />

Head of School<br />

Ned Smith<br />

Assistant Head of School<br />

Nancy Laufe Eisenberg<br />

Dean of Arts<br />

Jay Berckley<br />

Visual Arts Chair<br />

Kate Philbrick<br />

Publications Coordinator<br />

David Framel<br />

Photojournalism Instructor<br />

Jaime Sonnier<br />

Photojournalism Editor<br />

Miranda Greenwalt<br />

Episcopal High School<br />

4650 Bissonnet, Bellaire, TX 77450<br />

713-512-3400<br />

Image courtesy of amazon.com.<br />

Editor-in-Chief<br />

Lauren Porter<br />

Managing Editor<br />

Sydney Hutchins<br />

Contributing Editor<br />

Cami Pyne<br />

Staff Writers<br />

Ellie Ragiel<br />

Isabel Young<br />

Isabella Goodman<br />

Angel Stringer<br />

Sophia Henry<br />

Preston Witt<br />

Patrick Bayouth<br />

Elliott Jones<br />

Daniel Davis<br />

Gabrielle Ducote<br />

Photographers<br />

Teagan Ashworth, Chris Castro Janecki, Cara Kennedy, Lane McCool, Mason Morris, Parker<br />

Nickerson, Julia Toups, Trinity Watts, Hannah Windle, Rohan Asthana, Phoebe Crow, Layton<br />

Debes, Caroline Fertitta, Elliott Jones, Robert Mason, Taylor Ranucci, James Henry Ray,<br />

Stockton Shaffer, Madison Stanke, Sophie Thomas, Sasha Vermeil, Rachel Boeker,<br />

Sydney Bosarge, Kaveinga Davis, Will Davis, Spencer Donley, Cydne Harrell-Malveaux,<br />

Amber Hatfield, Alexandra Herrera, Sadie Jensen, Elliott Leathers, Chloe Masterson,<br />

Luke Pugh, Ethan Tuckwood, Luke White, Alan Ayanegui, Christina Betti, Isabel Frasier,<br />

Sophia Pamphilis, Margaret Runnels, Sophia Wayne, David Bebczuk, Sydney Cooper,<br />

Alex Deutsch, Elizabeth Anne Charbonnet, Sophia Haugh, Sadie Jensen, Lindsey Little,<br />

Anna McLauchlin, Julia Nasser, Chandler Onyekwelu, Kate Peterkin,<br />

Lexi Sagers, Madelyn Scholtes, Amelia Traylor, Celine Waxham<br />

The Knight Times is a product of students in the Episcopal High School newspaper class, who are<br />

solely responsible for its creation and editorial content. The opinions expressed are those of the<br />

writer and do not necessarily represent those of the Episcopal Board of Trustees, administration,<br />

faculty, and staff. Published ten times a year, The Knight Times is a non-profit educational tool.<br />

The staff encourages the submission of letters, editorials, and story ideas from the community<br />

but reserves the right to edit and/or use said articles.

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