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<strong>Light</strong> <strong>Field</strong> <strong>Market</strong> to grow at 15% CAGR from 2019 to<br />

2024: Global <strong>Market</strong> Insights Inc.<br />

Global <strong>Light</strong> <strong>Field</strong> <strong>Market</strong> valued at USD 650 million in 2017 and worth over USD 1.5<br />

billion by 2024; according to a new research report by Global <strong>Market</strong> Insights, Inc.<br />

Growing adoption of the technology in several devices such as cameras and<br />

smartphones is predicted to provide an impetus to the light field market. The<br />

customers are demanding for advanced technological solutions that will provide<br />

enhanced 3D image quality. These cameras offer several advantages over the<br />

traditional devices which is encouraging the customers to replace their conventional<br />

systems with this technology, thereby accelerating the light field market growth.<br />

Such advantages include enhanced focus, exposure, lighting, color and intensity.<br />

Moreover, the camera allows the user to refocus the image after being captured.<br />

These features are encouraging several industrial areas such as automotive and<br />

healthcare to implement the technologies for performing their business operations<br />

effectively, thereby driving the light field market growth.<br />

The growing demand for high-definition picture quality that improves the viewing<br />

experience and interactivity of the users with the display screen is accelerating light<br />

field market growth. The consumers are shifting from the traditional image or video<br />

qualities to HD due to the enhanced features and resolution of the scenes. The<br />

adoption of the 3D light field display technologies is expected to grow soon due to the<br />

enhanced 3D visualization as compared to the traditional components.<br />

Adoption of the technology enables the user to record the 2D image of an object<br />

simultaneously with the 3D depth information of a scene. This 3D image is calibrated<br />

with just a single camera and a single shot. Several players operating in the light field<br />

market are offering such advanced features in their products. For instance, Raytrix<br />

GmbH offers C42i series, which has a high-resolution capacity of 42 megapixels with<br />

7,716 x 5,364 pixels. Such high-definition cameras are being widely used for flow &<br />

inspection applications to capture 3D particle positions and velocity in a volume. The<br />

traditional cameras are not able to provide 3D images with this high-resolution<br />

capacity.<br />

In the light field market, media & entertainment application is witnessing a high<br />

adoption of this technology in several application areas such as gaming, theaters and<br />

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amusement parks and accounted for over 25% of the overall industry share in 2017.<br />

Manufacturers engaged in gaming industry are enhancing the experience of their<br />

customers by integrating VR into games. Several players are developing AR-based<br />

gaming & entertainment products such as Spectral Games S.A., which have integrated<br />

the technology in their games. Some of the major AR/VR-based games of the<br />

company include KnightFall AR, Crime Scene AR, Fury of the Gods, and Hot Wheels:<br />

Track Builder. Moreover, the adoption of the technology in other entertainment<br />

applications such as amusement parks, museums, and other fun zones is being<br />

witnessed which will increase over the coming years, thereby accelerating the light<br />

field market growth.<br />

Japan light field market, by application, 2017 & 2024 (USD Million)<br />

Latin America light field market is anticipated to grow at a CAGR of over 16% over the<br />

forecast timespan. AR & VR technologies are experiencing a high adoption in the Latin<br />

America in several application segments such as retail, hospitality, and automotive.<br />

Countries such as Brazil, and Mexico are the major economies, which are witnessing<br />

a high growth in these sectors, thereby driving the light field market.<br />

The growing retail sector in Latin America is forcing the retailers to adopt new<br />

strategies to gain a competitive advantage. With this, they are leveraging the<br />

proliferation of AR/VR technologies. The technology is bringing in a new interactive<br />

shopping and brand engagement experience to consumers in retail. With increasing<br />

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online shopping, brick-and-mortar retail stores are introducing interactive experience<br />

devices such as VR/AR and mixed reality technology to improve the shopping<br />

experience.<br />

Key players in the light field market are Toshiba Corporation, Sony Corporation, Ricoh<br />

Innovations Corporation, <strong>Light</strong> <strong>Field</strong> Lab, Inc., Samsung Display Co. Ltd., Leia, Inc.,<br />

Japan Display, Inc., Panasonic Corporation, OTOY Inc., NVidia Corporation, Lumii<br />

Inc., Holografika, Google LLC, Avegant Co., Raytrix GmbH, and FoVi3D, Inc., among<br />

others. These players are developing innovative offerings to capture the 3D or 4D light<br />

fields and projecting it on the screen to improve the visibility & interactivity with the<br />

image. Manufacturers are partnering with several industry leaders and research<br />

institutes for the development of innovative solutions.<br />

Browse key industry insights spread across 155 pages with 160 market data tables &<br />

23 figures & charts from the report, “<strong>Light</strong> <strong>Field</strong> <strong>Market</strong> Size By Technology<br />

(Imaging Solution [3D Mapping & Modeling, 3D Rendering, 3D Scanning, Image<br />

Reconstruction, Layout & Animation], <strong>Light</strong> <strong>Field</strong> Display), By Application<br />

(Aerospace & Defense, Architecture & Engineering, Automotive, Entertainment<br />

& Media, Healthcare, Industrial, Retail), Industry Analysis Report, Regional<br />

Outlook (U.S., Canada, UK, Germany, France, Italy, Russia, China, India, Japan,<br />

South Korea, Brazil, Mexico, GCC, Africa), Application Potential, Price Trends,<br />

Competitive <strong>Market</strong> Share & Forecast, 2018 – 2024” in detail along with the table<br />

of contents:<br />

https://bit.ly/2ufWpUl<br />

<strong>Light</strong> <strong>Field</strong> <strong>Market</strong>, By Technology<br />

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Table of Content (TOC-)<br />

Chapter 1<br />

Methodology & Scope<br />

1.1 Definition and forecast parameters<br />

1.1.1 Definitions<br />

1.1.2 Methodology and forecast parameters<br />

1.2 Data Sources<br />

1.2.1 Secondary<br />

1.2.2 Primary<br />

Chapter 2<br />

Executive Summary<br />

2.1 <strong>Light</strong> field industry 360 0 synopsis, 2015 - 2024<br />

2.1.1 Business trends<br />

2.1.2 Regional trends<br />

2.1.3 Technology trends<br />

2.1.4 Application trends<br />

Chapter 3<br />

<strong>Light</strong> <strong>Field</strong> Industry Insights<br />

3.1 Industry segmentation<br />

3.2 Industry landscape, 2015 – 2024<br />

3.2.1 Global VR/AR industry landscape, 2015 – 2024<br />

3.3 Industry ecosystem analysis<br />

3.3.1 Vendor matrix<br />

3.4 Technology and innovation landscape<br />

3.4.1 Evolution of the light field technology<br />

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3.4.2 Emergence of 4D & 5D technologies<br />

3.4.3 Holography technology<br />

3.5 Regulatory landscape<br />

3.5.1 IEEE Standards Association (IEEE-SA)<br />

3.5.2 P2048.5 - Standard for VR/AR: Environment Safety<br />

3.5.3 International Hologram Manufacturers Association (IHMA)<br />

3.5.4 General Data Protection Regulation (GDPR)<br />

3.5.5 The Code of Federal Regulations of the United States of America<br />

3.6 Industry impact forces<br />

3.6.1 Growth drivers<br />

3.6.1.1 Growing demand for the technology in medical imaging in<br />

the U.S.<br />

3.6.1.2 Rising demand for High-Definition (HD) viewing<br />

experience in North America and Europe<br />

3.6.1.3 Rising need of the technology for prototyping in Europe<br />

3.6.1.4 Growing demand for light field technology for visual effects<br />

in the entertainment & media industry in Asia Pacific<br />

3.6.1.5 Growing demand for AR/VR technologies in Latin America<br />

and MEA<br />

3.6.2 Industry pitfalls & challenges<br />

3.6.2.1 Lack of infrastructure support to implement light field<br />

imaging<br />

3.6.2.2 Large data storage requirements<br />

3.7 Growth potential analysis<br />

3.8 Porter’s analysis<br />

3.9 Competitive landscape, 2017


3.9.1 Strategy dashboard<br />

3.10 PESTEL analysis<br />

Industry Coverage<br />

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About Global <strong>Market</strong> Insights<br />

Global <strong>Market</strong> Insights, Inc., headquartered in Delaware, U.S., is a global market<br />

research and consulting service provider; offering syndicated and custom research<br />

reports along with growth consulting services. Our business intelligence and industry<br />

research reports offer clients with penetrative insights and actionable market data<br />

specially designed and presented to aid strategic decision making. These exhaustive<br />

reports are designed via a proprietary research methodology and are available for key<br />

industries such as chemicals, advanced materials, technology, renewable energy and<br />

biotechnology.<br />

Contact Us:<br />

Arun Hegde<br />

Corporate Sales, USA<br />

Global <strong>Market</strong> Insights, Inc.<br />

Phone: 1-302-846-7766<br />

Toll Free: 1-888-689-0688<br />

Email: sales@gminsights.com<br />

Web: https://www.gminsights.com<br />

Blog: http://industry-source.org<br />

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