RIC-20950 Early years Fantasy - Witches
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Cross-curricular activities<br />
Health and physical education<br />
• Play ‘What’s for dinner, Mrs Witch?’ This game is played like the traditional ‘What’s the time, Mr Wolf?’ Mrs Witch (or Mr<br />
Wizard) hides her/his eyes and the other children line up behind and chant, ‘What’s for dinner, Mrs Witch/Mr Wizard?’<br />
The answer could be, for example, fi ve worms, one toad, three spiders or two rats, and they move forward that many<br />
steps. When they hear the answer ‘You’, they all turn and run. Mrs Witch/Mr Wizard turns and chases them and the fi rst<br />
one she/he catches becomes the next Mrs Witch/Mr Wizard.<br />
• Play ‘Don’t stop on my hat’. Draw a large outline of a witch’s hat, colour it black, cut it out and place it fl at on the ground.<br />
The children line up and walk over the hat and back around in a circle. Play music and when it stops, the child standing<br />
on the hat or the last one to cross it, is out of the game. The last child standing is the winner.<br />
• Go on a witch hunt. Provide a ‘witch’, which could be a witch toy, an illustration of a witch or even an adult dressed<br />
as a witch. Set a trail for the children to follow to fi nd the witch. Then complete individual cards, each with a list of very<br />
simple written instructions with pictorial clues, and then hide them in various places. Each card leads the children to the<br />
location of the next card, until fi nally the witch is found. The witch hunters can take turns trying to read the cards.<br />
• Make a list of the horrible things a witch might put into her cauldron to cook. Discuss whether any of the ingredients she<br />
might use would be healthy. Explain that the things a witch could cook in her cauldron would be likely to make you very<br />
sick or change you into some other creature. Then ask the children to suggest some healthy food for the witch to cook.<br />
This food could be written in a list, with matching pictures cut from magazines added.<br />
• Talk to children about how different people and animals move. Encourage them to stride along like a witch or to ride on<br />
a pretend broomstick. They could then jump like a toad, fl y like a raven or a bat, creep like a cat, or scurry like a mouse<br />
or rat.<br />
• Children sit in a circle and one child, the witch, walks<br />
around the outside of the circle carrying a black spider.<br />
One vacant spot is left in the circle. The other children<br />
chant ‘Spider, spider, where are you? Black and hairy<br />
from the witch’s brew. Spider, spider, when you drop,<br />
I’ll start running to fi nd my spot’. The spider is dropped<br />
behind one child, who has to pick it up and race the<br />
witch to the vacant spot in the circle. If that child<br />
reaches the spot before the witch, he or she<br />
is safe and the witch has another turn. If<br />
the witch beats the child with the spider,<br />
that child must walk around and drop<br />
the spider behind another child and the<br />
game continues.<br />
• Play ‘Wicked Witch says’, a game based on the old,<br />
well-known game of ‘Simon says’. This game focuses<br />
on listening skills. In this game, the children can only<br />
do what Wicked Witch says. For example, if Wicked<br />
Witch says ‘stand up’, the children have to follow the<br />
command. But if an order is given such as ‘Put your<br />
hands on your head’, the children can not do it and<br />
are out of the game if they do. The aim is to trick the<br />
children into doing something not prefi xed with<br />
‘Wicked Witch says … ’ or into not following<br />
a Wicked Witch instruction. The last child<br />
left in the game is the winner.<br />
86 <strong>Early</strong> <strong>years</strong> themes—<strong>Fantasy</strong>—<strong>Witches</strong> www.ricpublications.com.au – R.I.C. Publications ®