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Canvas 12 User Guide - ACDSee

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To place multiple objects in edit mode:<br />

Chapter 4: Drawing And Vector Effects<br />

Place two or more objects in edit mode by selecting them with the Direct edit lasso selection tool or<br />

by selecting them with the Selection tool and then choosing Path | Edit Path.<br />

To return from edit mode:<br />

When you finish editing an object, click outside the object with either the Direct edit selection tool<br />

or Direct edit lasso selection tool. You can also double-click outside the object with the Selection<br />

tool. In addition, you can press the Esc key to leave edit mode.<br />

To edit special vector objects:<br />

Some <strong>Canvas</strong> drawing tools create specialized objects. When you double-click one of these<br />

objects to place it in edit mode, <strong>Canvas</strong> displays special editing handles or configuration options,<br />

rather than the anchor points and segments of a regular path object.<br />

The tools that create special vector objects are the Concentric Circles, Cube, Polygon, Grid Maker,<br />

Multigon, or Spiral. Also, when you modify objects with the Envelope or Extrude commands, <strong>Canvas</strong><br />

creates specialized objects.<br />

If you want to use path-editing techniques to modify these objects, convert them to paths. This<br />

usually produces a group of objects. After you ungroup these objects, you have regular paths that<br />

can be edited using the techniques that follow. You can also convert text characters to paths so that<br />

you can edit the shapes of individual characters (see "Converting objects and text to paths" on page<br />

343).<br />

Editing paths with the context menu<br />

When a path is in edit mode, use the context menu to quickly add, delete, and change anchor points<br />

and tangent lines. To see this menu, right-click with at least one object in path edit mode. The<br />

available options vary depending on the location of the pointer. Each option is described next.<br />

Delete Point: Available when the pointer is on an anchor point and appears as a crosshair.<br />

Removes the anchor point from the path, and connects the adjacent anchor points with a<br />

new segment.<br />

Cusp: Available when the pointer is on a tangent line handle or an anchor point. On anchor<br />

points, this option deletes the point’s tangent lines. On tangent line handles, this option<br />

makes the path either smooth or cornered at the anchor point. To be smooth, the anchor<br />

point must have both sides of a tangent line. When smooth, the halves of the tangent line are<br />

always 180° from each other and rotate around the anchor point like a propeller. When the<br />

anchor point is a corner, the tangent line segments can move independently around the<br />

anchor point, like the hands of a clock.<br />

329

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