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The Superposition

Collection of essays on collaboration from artists, scientists and makers

Collection of essays on collaboration from artists, scientists and makers

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Commissioning Research.

Or How it Should be Done

Dominic Hopkinson

When most people think of the process

of commissioning a public artwork,

they probably assume that the artist is

selected on the basis of the strength and

suitability of their work, and is given free

reign to interpret a fairly open brief. The

reality, as most artists quickly discover, is

rather different. Invariably, a committee has

been set up to “manage” the process,

which is made up of project administrators,

funders, architects and developers.

Many, if not all, of these people have no

background in the arts and have little or

no interest in the project in its own right.

They are just going through the motions

because the development brief included

a clause requiring the provision of a piece

of public art.

What becomes apparent is that this

group of people have already set a

budget, found a preferred location,

chosen a “theme” and have an expectation

of delivery that is a million miles

away from what is possible given the

size of the budget. The artist, the sole

member of the process who has

specialist knowledge and experience

in the process, is left with nothing more

to do than to fulfil what is effectively a

“fabrication brief”. Build what we want,

where we want it, how we want it and to

our budget and limited taste!

Usually this means that the work is

designed by committee and conforms

to the lowest common denominator.

This approach is especially troublesome

when commissioning a work that

incorporates an element of scientific

research. Throughout the Superposition

process we are aware that art-science

collaboration is not a superficial “add-on”

to the creative process, but a process

that informs every aspect of the design

and build stages of an artwork. Because

of this, commissioning a piece of art

has to take into account what Donald

Rumsfeld infamously called “known

unknowns”, i.e. those elements of a

project that are still very much in the

research phase. If commissioners really

want to buy into an Art/Science process

they have to understand that what they

are really commissioning is a research

process first, and an artwork “build”

second.

The methodologies employed by artists,

scientists and makers are incredibly

similar; asking questions, formulating

how best to answer them, building and

testing prototypes and theories, refining

the approach and engineering solutions,

either theoretically or practically. The use

of experimentation through iteration is

key to this process, with outcomes only

becoming clear as the experimentation

progresses. This is also not usually a

discrete process; creation and solutions

coming at multiple stages along the

route, often leading to outcomes not

originally expected. Keeping an open

mind to possibilities is crucial; having

a willingness to be led by the results

rather than slavishly following the plan

to the letter.

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