TFT Whitepaper
The Fans Together Whitepaper
The Fans Together Whitepaper
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Our Approach To...
40
Our Approach To...
Using the Blockchain
The most important question certainly is why are we using a blockchain, a form of
Distributed Ledger Technology (DLT), to own and operate this project?
Simply, it allows for decentralised operability, is transparent and immutable, and
in the context of our ownership and voting model, allows token holders to participate
in managing the chain’s direction and acquisition strategy. The subsequent
management of sporting clubs through the blockchain provides the project significant
credibility and trust, while also allowing for a wide range of participation
and selectability of interest areas for the participant. The blockchain enables
rapid scaling, access speed, and visibility across all aspects of operations.
Our instinct is that the crypto space is moving into a new phase of its infancy.
Bitcoin is version one, Ethereum is version two and new innovations in the space
by chains, such as IOTA, are phase three. These are at the cutting edge of technological
leaps around cost and the ecological considerations of traditional
miner lead chains. We are reducing transaction times by partnering with the
IOTA Tangle, which uses a DAG (Directed Acyclic Graph) consensus model. This
means that not only is entry to the chain near instantaneous, but it is also feeless.
This also allows us to run more efficient structures and strategies for our weekly
free votes, as well as monetise the chain’s potential through paid votes.
With its Coordicide technology, the IOTA Tangle positions our project at the forefront
of the Internet of Things, which is the fastest growing crypto utilisation globally,
and reduces revenue erosion through intensive fee contributions (e.g. Bitcoin
and Ethereum).
The general barriers to entry for crypto for the average user, as well as operability,
have been our challenges. Our technological roadmap solves these issues
by utilising a proprietary app that manages tokens and enables quick and easy
transactions using traditional payment methods. The gamification of the app environment
makes the tokens relatable for both ownership and vote tokens, and it
imitates the use of in-game currency and purchasing methods in many current online
game platforms. Many of the traditional and outstanding blockchain barriers
to widespread adoption by commerce are removed with this integration of blockchain
and a user-friendly experience/environment.
The Blockchain makes this project possible.