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TFT Whitepaper

The Fans Together Whitepaper

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Our Approach To...

40

Our Approach To...

Using the Blockchain

The most important question certainly is why are we using a blockchain, a form of

Distributed Ledger Technology (DLT), to own and operate this project?

Simply, it allows for decentralised operability, is transparent and immutable, and

in the context of our ownership and voting model, allows token holders to participate

in managing the chain’s direction and acquisition strategy. The subsequent

management of sporting clubs through the blockchain provides the project significant

credibility and trust, while also allowing for a wide range of participation

and selectability of interest areas for the participant. The blockchain enables

rapid scaling, access speed, and visibility across all aspects of operations.

Our instinct is that the crypto space is moving into a new phase of its infancy.

Bitcoin is version one, Ethereum is version two and new innovations in the space

by chains, such as IOTA, are phase three. These are at the cutting edge of technological

leaps around cost and the ecological considerations of traditional

miner lead chains. We are reducing transaction times by partnering with the

IOTA Tangle, which uses a DAG (Directed Acyclic Graph) consensus model. This

means that not only is entry to the chain near instantaneous, but it is also feeless.

This also allows us to run more efficient structures and strategies for our weekly

free votes, as well as monetise the chain’s potential through paid votes.

With its Coordicide technology, the IOTA Tangle positions our project at the forefront

of the Internet of Things, which is the fastest growing crypto utilisation globally,

and reduces revenue erosion through intensive fee contributions (e.g. Bitcoin

and Ethereum).

The general barriers to entry for crypto for the average user, as well as operability,

have been our challenges. Our technological roadmap solves these issues

by utilising a proprietary app that manages tokens and enables quick and easy

transactions using traditional payment methods. The gamification of the app environment

makes the tokens relatable for both ownership and vote tokens, and it

imitates the use of in-game currency and purchasing methods in many current online

game platforms. Many of the traditional and outstanding blockchain barriers

to widespread adoption by commerce are removed with this integration of blockchain

and a user-friendly experience/environment.

The Blockchain makes this project possible.

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