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Портфолио. Вальдемар Бакои

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PORTFOLIO<br />

2020 - 2022


cv<br />

education<br />

Moscow Architectural Institute<br />

Yury Grigoryan’s (MEGANOM) studio - A*<br />

2017 - 2022<br />

2019 - 2022<br />

work experience<br />

Architectural bureau «GRAN»<br />

Pavel Andreevs’s workspacev<br />

Architectural bureau MEGANOM x studio A*<br />

(Pushkin Museum - Rhizosphere project)<br />

ÖMAHKÖ<br />

(media / art / design studio)<br />

19 / 03<br />

20 / 03<br />

19 / 09<br />

skills<br />

3Ds max + corona<br />

Rhinoceroes<br />

Revit<br />

Photoshop<br />

Illustrator<br />

Autocad<br />

Unreal Engibe V<br />

Grasshopper<br />

Indesign<br />

languages<br />

English<br />

Kurdish<br />

Russian<br />

contact<br />

WALDEMAR<br />

BAKOI<br />

bakoi@list.ru<br />

https:// www.instagram.com / t.och.k.a


contents<br />

1. TRIGGER PLATFORM / DIPLOMA<br />

3<br />

2. THE NEW NEW NEW MUSEUM<br />

19<br />

3. CASKET - HOUSE DISTRICT IN MSU<br />

25<br />

4. PUSHKIN MUSEUM / RECONSTRUCTION HOUSE 11<br />

31<br />

5. SCHOOL - MUSEUM<br />

35<br />

6. PHENOMENON<br />

41<br />

ÖMAHKÖ<br />

43<br />

AH<br />

45


1. TRIGGER PLATFORM / DIPLOMA<br />

student project<br />

The project is located in the south-west of Moscow in the Yasenevo district. The site itself is a kind of center of the<br />

district, which previously had an entertaining function, since every summer season various events were organized<br />

there - festivals, an amusement park, fairs, etc., in winter the entire site was flooded to organize a winter skating<br />

rink. And for a long time, until the site turned into a wasteland, this place always blew, the spirit of fun. The main<br />

incentive for choosing this place is to recreate the former entertainment center and create a strong point of attraction<br />

within the area, both for locals and guests from all over the city, by organizing an «entertainment palace» on it.<br />

The question arose, how and thanks to what it is possible to organize such a space that could contribute to such a strong<br />

impulse of crowding people in one place? The answer was found after analyzing the internal plots of the ancient Roman<br />

Agora, which included: a city market, workshops (handicrafts), temples, statues and amphitheatres for performances.<br />

3


student project<br />

LETTER<br />

«Faith in the genius of everyone, an artist and a scientist lives in each of us. Any manifestation of identity in society<br />

can save the world. In communication with each other, we are able to make breakthroughs. Look around, choose,<br />

and act! Choose what you would like to do, watch how someone else does it... Analyze everything that is around<br />

you, understand what you are hooked on, what is interesting and start doing! Learn how to handle instruments,<br />

machinery, or simply listen and enjoy the melody being taught by the people in the palace environment. Dance,<br />

socialize or just get up where you can see or hear other people make things work! Sit on one of the many steps of<br />

the amphitheaters with food, a book, a game or a drink and «scatter», become part of the platform. Learn to look<br />

after others, learn to share experiences and opinions, help and enjoy the moment. Be natural, don’t be afraid to<br />

be funny and crazy, start a riot, turn everything upside down, create or just sit down, be an observer of what is<br />

happening, lie down and look, look for a mirror image of that ideal interaction between you in the clear sky above ...»<br />

house<br />

theatre<br />

«sсene»<br />

workshop<br />

park<br />

5


facade<br />

student project<br />

7


A<br />

1.АПАРТАМЕНТЫ<br />

сечение С-1<br />

A-1<br />

2.3<br />

4.ТЕАТР<br />

A<br />

E<br />

2.МАСТЕРСКИЕ<br />

сечение C-1<br />

2.1<br />

2.2<br />

E<br />

B-4<br />

5.ПЛОЩАДЬ<br />

B<br />

D<br />

D<br />

B<br />

3.БИБЛИОТЕКА<br />

сечение C-1<br />

B-4<br />

general plan<br />

student project<br />

B-3 B-3<br />

B-2 B-2<br />

B-1 B-1<br />

A-1<br />

9


969<br />

5530<br />

5800<br />

5800<br />

5800<br />

A<br />

A-1 A-1 A-1 A-1<br />

A<br />

C-2 C-2<br />

C<br />

C-1 C-1 C-1<br />

C-1<br />

7660<br />

3870<br />

3890<br />

3890<br />

3890<br />

3890<br />

3890<br />

3890<br />

3890<br />

3890<br />

3890<br />

3890<br />

6430<br />

+34.100<br />

+29.270<br />

+5.300<br />

C<br />

-0.200 WALDEMAR<br />

5530<br />

5800<br />

5800<br />

5800<br />

C-2<br />

C<br />

8770<br />

C-2<br />

C<br />

plans / section<br />

student project<br />

B-4<br />

84 0 75 0 6 0 6 0 6 0 6 0 6 0 6 0 6000 6 0 6 0 6 0 6 0 6 0 6000 6000 6 0 6 0 6000 6 0 6 0<br />

B B<br />

B-1<br />

B-1<br />

B-2 B-2<br />

B-3<br />

B-3<br />

B-4<br />

workshop plan<br />

A A<br />

house plans<br />

A-1<br />

35 599<br />

5900 5800<br />

5900 5800 1475<br />

A-1<br />

11


+25.750<br />

+3.800<br />

+0.000<br />

E<br />

E<br />

E<br />

E<br />

+9.600<br />

+2.800<br />

+0.000<br />

- 4.200<br />

plans / section<br />

student project<br />

13


model<br />

student project<br />

15


17<br />

student project


2. THE NEW NEW NEW MUSEUM<br />

student project<br />

situation plan<br />

detail<br />

The main idea is to connect with the already existing SANAA and OMA museums a complex of three,<br />

affecting common transitions. One possible element is the «city room», which is made up for by the missing<br />

large spaces of the adjoining museum. A «city room» with an open shelf pulled out of the SANAA museum<br />

exists in this scenario. A curtain is like a banner, like a wall that hides and facilitates the action of the room.<br />

facades<br />

sections<br />

sweep along the street Bowery<br />

19


student project<br />

The gold leaf cladding adds character at the end of Bowery Street. Each floor has an individual planning solution,<br />

depending on the expositions. The entrance to the «city room» comes from the street. There is a garden on the top floor.<br />

21<br />

plans


23<br />

student project


3. CASKET - HOUSE DISTRICT IN MSU<br />

student project<br />

district MSU<br />

25


model<br />

student project<br />

The project is a structure in which all apartments will be perceived differently, since each of the window openings<br />

has a different configuration, as a result of which the different shape of the windows will let in different light.<br />

facades<br />

plans<br />

sweep along the street MSU<br />

27


MSU model district<br />

student project<br />

29


4. PUSHKIN MUSEUM / HOUSE 11<br />

work project<br />

drainpipes<br />

cornice<br />

fencing<br />

stairs<br />

plinth<br />

facade<br />

roof / flashlight<br />

interior<br />

porch<br />

windows / door<br />

pipe / mezzanine<br />

furniture<br />

31


the status quo<br />

proposal<br />

work project<br />

33


6. SCHOOL - MUSEUM<br />

student project<br />

situation plan<br />

general plan<br />

EXPERIMENT<br />

The main principle and task was to organize the educational space, not in its formal presentation. The main thesis is «the<br />

best school space is a space that was not originally formed as a school.» From this follows the question, what should it be,<br />

the very space of the school, stimulating to learn and comfortably exist in it? The answer to this question was the study of the<br />

spaces of the museum. The space of the museum is always unpredictable and educational, when we get there we always<br />

see certain «exhibits» and want to get acquainted with something new or old. By integrating these indicators into the school<br />

and approaching it as a museum, it is possible to create a new protocol for organizing the spaces of an educational cluster.<br />

-1 2 3 4<br />

floor plans<br />

METHOD AND SOLUTION<br />

The space of the school was assembled by «gluing» clippings from dozens of museums and organized so<br />

that all the walls are furniture in which children can sit, take something, create and put something «of their<br />

own» into them. The complex organization of space is filled with various types of rooms, laboratories and halls.<br />

facade<br />

35


painting / plan<br />

student project<br />

37


axonometry / rooms<br />

student project<br />

1st floor<br />

2nd floor<br />

3rd floor<br />

4th floor<br />

39


5. PHENOMENON<br />

student project


ÖMAHKÖ<br />

student project<br />

“Notre Dame” ring<br />

“Notre Dame” sweater<br />

Collaboration with Mathieu Kassovitz<br />

on release of a movie “La Haine“ in<br />

Russia<br />

“We are a media about modern culture, fashion and art; a creative bureau that thinks<br />

and develops advertisements and events for large corporations; a trading platform<br />

with a full cycle production and our own products.<br />

Our goal is to create a local platform that can bring everyone together: artists,<br />

designers, musicians, characters and creators. We do everything to create a new<br />

society. We already have a base of 300 000 followers and it only keeps getting<br />

bigger”.<br />

“Temple“. Collaboration project with<br />

Virgil Abloh “OFF-White“.<br />

“Astral“ sweater. Ongoing camplaign<br />

“The Keeper of the forest’. Necklace<br />

and ring inspired by Japanese animated<br />

movie “My neighbour Totoro”<br />

Ö editorial 2020<br />

sweather “Red Square”<br />

“Ram Dass” collection. A tribute to the<br />

world famous spiritual guru Richard<br />

Alpert<br />

43


A.H<br />

сreative association<br />

A.H is a creative association of Alexan V., Nurkhan O. and Waldemar B.,<br />

architects who graduated from the Moscow Architectural Institute and also<br />

studied in Paris ENSA, France. We’ve worked in such bureaus as<br />

MEGANOM, Arch(e)type, RAY group, GRAN and also tried ourselves in many<br />

other areas besides architecture.<br />

Our team managed to implement both architectural projects and<br />

projects in the field of jewelry, fashion design, 3D, motiondesign and gamedesign.<br />

We also launched a media platform about architecture, fine arts and photography<br />

“A.H.mag” a few years ago.<br />

Trying to push ourselves to the limit, we are constantly looking for new<br />

opportunities to implement our creative ideas, not being afraid to explore new,<br />

previously unknown areas. Working as a team, we were able to fully unlock the<br />

potential of each other.<br />

45


Jewellery projects | silver pendants<br />

Blacked silver pendant, handwork,<br />

insp. by Isamu Noguchi<br />

“Black Sun“<br />

Sterling silver pendant, handwork,<br />

insp. by Hermann Rosa<br />

“Brothers“<br />

Sterling silver pendant, handwork,<br />

insp. by Le Corbusier<br />

“Open Hand“<br />

47


ALTERNA METAVERSE<br />

web3<br />

Alterna - a project of a virtual city of the future based on web3, each resident is an<br />

avatar of a real user. The project is designed to unite people around the world, giving<br />

them the opportunity to express themselves in the meta world<br />

main avatar face sculpt<br />

main avatar poster<br />

main avatar concept<br />

49


YUKI BAR<br />

Almaty, Kazakhstan<br />

work project<br />

“YUKI” bar - the unspoken mascot of the city. An inaccessible attraction point of<br />

Almaty. “It’s heart is a luminary-flower, which blooms at sunset, blooms at night and<br />

falls asleep in the morning.”<br />

By shifting the function to the background, we were able to see the huge social<br />

potential of the project. From this point of view, it is a “radio tower”, only instead of<br />

radio waves, we use light. YUKI has several lighting control tools, using and<br />

combining which the bar “reacts” to the natural situation surrounding it, significant<br />

dates of the city and the world as a whole + events inside the bar, creating a light<br />

dance of two elements.<br />

51


VIRTUAL ARENA

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