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PlayOn! Bulletin, Issue One, June 2022

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PLAYON! PARTNERS & SPOTLIGHTS ON PRODUCTIONS

During PlayOn! the partner theatres go through three production periods: In phase 1 they developed new forms of storytelling, building on

narrative structures used in the gaming sector. In phase 2 they merged these new forms with a variety of immersive technologies creating

innovative and impressive productions out of these working processes.

THE THEATRES are now preparing for the third phase of the project. They will leave the stage and look for immersive

outreach applications. In order to exploit all the opportunities offered by the new story-world-building, they will experience how to engage the

audience with points of intervention and participation in the public urban space. Immersive technologies offer a kind of flexibility, which enables

theatres to exceed limits of space and time. Thematically they will further explore the topic of concrete utopias in the digital age.

http://obando.pt/pt

https://www.landestheater-linz.at

https://www.pilot-theatre.com

https://kolibriszinhaz.hu

Teatro O Bando | Palmela/Portugal

Landestheater Linz | Austria

Pilot Theatre Company | York/United Kingdom

Kolibri Színház | Budapest/Hungary

Est. 1974

17 permanent team members

Shows per year: 120

Spectators per year: around 20 000

We are working as a collective future-oriented theatre; the focus of our projects

are freedom, territories and minorities.

FUTEBOL

(co-production with Teatro Montemuro) is a theatrical reflection about the ancestral and the anthropological

roots of the relationship between a human being and a ball. Joining two different teams

on stage we pretend to mix the well-known codes of modern football with the historical research of

Portuguese writer Álvaro Magalhães. Published in 2004, the author’s The Natural History of Football

is a multidisciplinary essay which delves into the most intimate aspects of the game to discover its

essence, exploring the motivations inherent to it and its essential categories. Following the PlayON!

challenge, we developed an app (developed by Ben Kirman, more info on page 2) with specific

contents to captivate the audience and to allow them to become an active “supporter” of this

theatre game, following the results of the season of the show through videos and other types

of media contents.

Est. 1803

Size of the team: around 1000

Shows per year: 800-900

Spectators per year: around 320 000

Departments: Opera, Dance, Musical, Drama and Theatre for Young Audience (TYA)

5 stages (90 to 1 200 seats) + online “netstage”

ALIENATION

Nikola is hiding in her room avoiding expectations to conform, while trying to connect to others

online. The outside world is only present via smartphone videos, sounds and written chats, while she

tries to manifest an utopian society in a video game world. The audience can interact with each other

via reaction.link emojis (https://www.reactionlink.de) and help build the gaming environment

through their decisions.

Alienation builds upon our first experiments with live theatre online, ranging from very little interactivity

to the audience being responsible for progressing the story, a development we feel is vital for

the audience-performance relationship in online theatre. For the gaming worlds we teamed up with

students of the University of Applied Sciences Upper Austria.

Est. 1981

Size of the team 4 full time, 3 part-time + many freelancers

Spectators per year: around 15000

As a touring company, we make theatre and art with and for young people and

inspire and champion creativity. Think harder, feel more!

MONOLITHS

in collaboration with One to One Development

Three women. Three voices. The northern landscape.

They are monoliths – standing stones – powerful and influential forces.

In Monoliths, three stories open the world of the northern English landscape in virtual reality, what

it means to come from it, live in it and belong to it.

Monoliths is a VR experience that combines the soundscapes of real locations in the north of England

with the stories of three northern women. The piece is an exploration on how landscapes can be

radical spaces for expression and reflection. Premiering at re:publica, 2022.

Est. 1992

81 permanent workers + over 30 freelancers

Shows per year: 550

Spectators per year: around 50000

“We grow up together!” – This motto conveys our mission to offer each age

group high-standard productions that are suitable for their mental and emotional

development, and to accompany children through the stages of artistic experience.

WATERGATE

is an interactive theatre game about the negative effects of climate change. The story takes place in

two similar Time Crypts, that come from an imagined future, an age when humanity’s drinking water

supply has decreased drastically. Our audience are active participants of the game, revealing some

details of the impending social and climate catastrophe themselves with the help of messages from

the future. Whether their mission succeeds, whether they can prevent a forthcoming danger, depends

on them. The future is in their hands.

You can hear an interview with the director and designer of the production by scanning the QR code.

https://re-publica.com/

de/session/monoliths

https://youtu.be/

eNIpsOrpOe4

Teatr Ludowy | Krakow/Poland

https://ludowy.pl

https://www.youtube.com/

watch?v=MmfcApcI9E8

Est. 1955

96 permanent employees

Spectators per year: 101 000

Shows per year: approx. 580

A theatre that expands its operation and creates new fields of art.

Teatret Vårt | Molde, Ålesund/Norway

Est. 1972

Size of the team: 40 permanent + 30 freelance

Spectators per year: 35 000

Shows per year: approx. 270

Teatret Vårt is an ambitious and innovative theatre touring the north-western

region of Norway with home base at theatre houses in the towns of Molde and

Ålesund producing a broad range of plays for audiences of all ages.

The production DREAM GAME is using an interactive stage created by microcontrollers that

provides an unusual theatrical experience for a young audience aged 8+.

https://www.teatretvart.no

1984 MINISTRY OF LOVE

Decide! Accuse! Judge!

In 1984: Ministry of Love the audience become part of the jury who will pass judgement on the accused.

The audience have access to a unique mobile application reaction.link and court files. Pressing a

button to change somebody’s life.

The performance, whose starting point is the novel by George Orwell, 1984, places the audience, as

a judging body, they are able to decide, along with the course of the interrogation, which of the four

perspectives of the story they want to see. They will democratically vote on whom to grant or whom

to take away the right to vote. The performance asks what the power of audience responsibility becomes

in the oppressive situation of the invasion of someone's memory.

Elsinor Centro di Produzione Teatrale | Forlì,

Florence, Milano/Italy

Est. 1999 as three theatre companies, active from the 1970s, merged together

15 permanent staff members + around other 140 per year involved in projects

Shows per year: 363

Spectators per year: 50500

Elsinor’s driven commitment is focused on the exploration of contemporary theatrical

prose, and the exchange and synergies inspired by traditional and new approaches.

FRANKENSTEIN

https://www.elsinor.net

This production is a feminine interpretation of the famous book, which tells of an era in which being

women and artists was much less than an exception, in which one could feel "monstrous" if she gave

birth to books instead of children, in which a Creator confronts herself with the fear of being such and

with the genius of her Creature: a masterpiece that has transcended its time creating one of the greatest

topos of the contemporary age. A dreamlike journey into the novel and the emotionality of its author,

and at the same time a technological immersion in a dramaturgy with an interactive component.

Theater Dortmund | Germany

Est. 1904

700 permanent employees + freelancers

Shows per year: 680

Spectators per year: 220 000

Theater Dortmund is one of the largest theatres in Germany with over

500 employees. It is divided into the six divisions (drama, opera, ballet,

Philharmonic Orchestra, Academy for Theatre and Digitality, KJT - Theatre

for Young audience), each of which has its own artistic direction.

THE FUTURE

https://www.theaterdo.de

Our main idea is to develop a play that refers to the current situation of humanity. Young people

are facing a future that looks to be chaotic, dark, overwhelming and disturbing. Due to the Coronavirus

we extend further into digital worlds without structures and ways to connect. The production

is a collage of voice, body, sound, and surroundings in order to depict the immediacy of digital

environments but also to explore strategies to face the future with courage and joy.

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