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4<br />

Hani R<strong>as</strong>hid:<br />

‘VIRTUAL<br />

ARCHITEC-<br />

TURE HAS<br />

TO DO WITH<br />

THE BODY,<br />

WITH PER-<br />

CEPTION<br />

AND TIME’<br />

Photo: Alex Cao<br />

‘In architecture we need a hook. We can’t do pure selfindulgent<br />

architecture and hope people will understand<br />

it,’ said the architect Hani R<strong>as</strong>hid, who, together with his<br />

partner Lise Anne Couture, is director of the New York<br />

b<strong>as</strong>ed architectural office Asymptote Architecture.<br />

‘However, symbolism shouldn’t be overt and figurative.’<br />

NEW YORK STOCK EXCHANGE, NEW YORK, NY, USA<br />

(1997-2001)<br />

Photo: Arc Photo Eduard Hueber<br />

What is virtual architecture? Does it exist? Should architects<br />

expand their territory to include virtual reality? These<br />

questions arose when Asymptote Architecture w<strong>as</strong> <strong>as</strong>ked<br />

by the New York Stock Exchange to design a virtual stock<br />

exchange. Some time later, the architectural firm received<br />

another such commission: the design of a virtual<br />

Guggenheim Museum, which visitors enter through the<br />

Internet. Thus, Asymptote Architecture became a pioneer<br />

of virtual architecture. ‘It isn’t terra incognita, though,’<br />

explained Hani R<strong>as</strong>hid. ‘Architects develop ide<strong>as</strong> about<br />

spatiality and project them into the future. They virtualise<br />

space. As such, virtual architecture h<strong>as</strong> existed for a long<br />

time. Architects like Piranesi and Ledoux were true architects.<br />

They worked in virtual reality, on the other side of the<br />

mirror. But the computer opened up the possibility to introduce<br />

reactive and visceral space, which doesn’t exist in the<br />

tangible, pl<strong>as</strong>tic world.’<br />

-What’s the difference between virtual reality and<br />

virtual architecture? Where does architecture come<br />

in?<br />

‘When the Stock Exchange <strong>as</strong>ked us to do the project,<br />

they’d already designed a virtual reality environment. But it<br />

w<strong>as</strong> meaningless. It w<strong>as</strong> just an abstract field of numbers:<br />

no form, no structure, no semblance to any physical reality.<br />

They <strong>as</strong>ked us whether we could do something with it.<br />

We didn’t know anything about the stock exchange, but<br />

realised that architecture is the architect’s best artillery.<br />

So we brought in order and form and employed everything<br />

we, <strong>as</strong> architects, traditionally do. No-one really scrutinises<br />

such <strong>as</strong>pects of architecture <strong>as</strong> the movement through<br />

space, what you look at, where you are in time and space.<br />

In a physical space we take them all for granted. When you<br />

design a house you don’t talk about how slowly you move<br />

through the door, which colours or which surfaces attract<br />

you, or how the light plays in the house and changes form<br />

and space through the day. These <strong>as</strong>pects are the underlying<br />

notes of our score, which had to be rediscovered in<br />

virtual reality. We <strong>as</strong> a group felt it <strong>as</strong> a kind of awakening:<br />

virtual reality taught us what architecture is really about.<br />

‘A lot of people think that virtual architecture h<strong>as</strong> to look<br />

Hani<br />

R<strong>as</strong>hid<br />

5

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