Robot Therapy for Elders Affected by Dementia - IEEE Pulse
Robot Therapy for Elders Affected by Dementia - IEEE Pulse
Robot Therapy for Elders Affected by Dementia - IEEE Pulse
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© DIGITAL STOCK & EYEWIRE<br />
BY KAZUYOSHI WADA,<br />
TAKANORI SHIBATA,<br />
TOSHIMITSU MUSHA,<br />
AND SHIN KIMURA<br />
<strong>Dementia</strong> is one of the most important issues in the<br />
care of the elderly. According to Alzheimer’s Disease<br />
International (ADI), an estimated 24.4 million<br />
people suffer from dementia worldwide, and the<br />
number will increase to 82 million <strong>by</strong> 2040. <strong>Dementia</strong> is a<br />
progressive disabling neurological condition that occurs in a<br />
wide variety of diseases. The most common cause of dementia<br />
is Alzheimer’s disease (AD), which accounts <strong>for</strong> approximately<br />
half of the people with dementia. Other causes include<br />
vascular disease, Lewy body dementia, and many other<br />
diseases [1]. Psychiatric and behavioral disturbances such as<br />
personality change, hallucinations, paranoid ideas, aggression,<br />
wandering, and incontinence are common features of<br />
dementia and are leading causes of the need <strong>for</strong> long-term care<br />
[2]. Un<strong>for</strong>tunately, there is no permanent cure <strong>for</strong> dementia at<br />
this time. Recent data suggest that art, music, and learning,<br />
which stimulate the patients’ emotions and brain, can help prevent<br />
the development of dementia [3]–[5]. However, there is<br />
room <strong>for</strong> improvement in all such treatments.<br />
Interaction with animals has long been known to benefit<br />
people emotionally. The effects of animals on humans have<br />
been applied to medical treatment. Especially in the United<br />
States, animal-assisted therapy (AAT) and animal-assisted<br />
activities (AAAs) are becoming widely used in hospitals<br />
and nursing homes [6], [7]. AAT has particular therapeutic<br />
goals designed <strong>by</strong> doctors, nurses, or social workers, in cooperation<br />
with volunteers. In contrast, AAA refers to patients interacting<br />
with animals without particular therapeutic goals and<br />
depends on volunteers. AAT and AAA generally have three<br />
effects: 1) psychological effects (e.g., relaxation and motivation),<br />
2) physiological effects (e.g., improvement of vital signs),<br />
and 3) social effects (e.g., stimulation of communication among<br />
inpatients and caregivers).<br />
However, most hospitals and nursing homes, especially in<br />
Japan, do not accept animals, even though they acknowledge<br />
the positive effects of AAT and AAA. They fear the negative<br />
effects of animals on humans, such as allergy, infection, bites,<br />
and scratches.<br />
We proposed robot therapy, which uses robots as substitutes<br />
<strong>for</strong> animals in AAT and AAA [8]–[26]. To that end, we have<br />
Digital Object Identifier 10.1109/MEMB.2008.919496<br />
<strong>Robot</strong> <strong>Therapy</strong> <strong>for</strong> <strong>Elders</strong><br />
<strong>Affected</strong> <strong>by</strong> <strong>Dementia</strong><br />
Using Personal <strong>Robot</strong>s <strong>for</strong><br />
Pleasure and Relaxation<br />
studied and developed mental commitment robots—personal<br />
robots that aim to engender mental effects such as pleasure<br />
and relaxation. <strong>Robot</strong> therapy has two aspects: robot-assisted<br />
therapy, which has therapy programs designed <strong>by</strong> doctors,<br />
nurses, or social workers; and robot-assisted activity, which<br />
has patients interacting with robots without particular therapeutic<br />
goals. However, unlike AAA, robot-assisted activity<br />
does not depend on volunteers but is conducted <strong>by</strong> the staff of<br />
the facility.<br />
Paro, a seal-type mental commitment robot, was designed<br />
<strong>for</strong> therapy. She is covered with soft white artificial antibacterial<br />
fur, and her artificial intelligence allows genuine animallike<br />
behavior using tactile, visual, auditory, and posture sensors<br />
as well as several actuators.<br />
<strong>Robot</strong> therapy using Paro was conducted at pediatric wards<br />
and elderly institutions in several countries [13]–[22]. The<br />
results showed that interaction with Paro improved patients’<br />
and elderly people’s moods, making them more active and<br />
communicative with each other and their caregivers. Results<br />
of urine tests revealed that interaction with Paro reduced stress<br />
among the elderly [17], [20]. In addition, we investigated<br />
long-term interaction between Paro and the elderly and found<br />
that the effects of interaction with Paro lasted <strong>for</strong> more than a<br />
year [19].<br />
In this study, we discuss the application of seal robots in the<br />
therapy of patients with dementia and observe their neuropsychological<br />
effects through electroencephalogram (EEG) analysis.<br />
The next section describes mental commitment robots, which is<br />
followed <strong>by</strong> the section describing the real robot that was used<br />
<strong>for</strong> robot therapy. The ‘‘Diagnosis Method of Neuronal Dysfunction’’<br />
section explains the evaluation methods used <strong>for</strong> assessing<br />
the brain activity of patients with dementia, and the ‘‘<strong>Robot</strong> <strong>Therapy</strong><br />
<strong>for</strong> Patients with <strong>Dementia</strong>’’ section discusses the experimental<br />
methods and explains the effects of robot therapy. The<br />
‘‘Discussion’’ section presents the current results of robot therapy<br />
as well as future work.<br />
Mental Commitment <strong>Robot</strong>s<br />
Industrial robots have been widely used in manufacturing<br />
industries since the early 1960s. Typical tasks <strong>for</strong> industrial<br />
robots include welding, assembly, painting, packaging, and<br />
palletizing in automotive manufacturing and other industries.<br />
<strong>IEEE</strong> ENGINEERING IN MEDICINE AND BIOLOGY MAGAZINE 0739-5175/08/$25.00©2008<strong>IEEE</strong> JULY/AUGUST 2008 53<br />
GERONTECHNOLOGY
54<br />
Industrial robots accomplish their tasks very quickly and accurately.<br />
They must be taught <strong>by</strong> a human operator and a specific<br />
environment must be designed <strong>for</strong> them to accomplish their<br />
tasks. Most industrial robots are considered potentially dangerous<br />
to humans, and so they are kept isolated from people.<br />
On the other hand, the rapid development of high technology<br />
has produced robots not only <strong>for</strong> factories but also <strong>for</strong> homes,<br />
hospitals, museums, etc. In particular, human interactive robots<br />
<strong>for</strong> psychological enrichment are one of the new applications of<br />
robotics, and this field of application has research and commercial<br />
potential [26]. Human interactive robots are designed <strong>for</strong><br />
entertainment, communication (social activity), guides, education,<br />
welfare and mental therapy, and other purposes. Various<br />
types of robots, such as humanoids, animals, and those with a<br />
unique appearance, have been developed.<br />
These robots are more interactive with humans than industrial<br />
robots. They are evaluated not only in terms of objective<br />
measures, such as speed and accuracy, but also in terms of<br />
subjective measures <strong>for</strong> interacting with humans, such as joy<br />
and com<strong>for</strong>t. Entertainment robots are good examples of the<br />
importance of their subjective value (Figure 1).<br />
There are four categories of human interactive robots <strong>for</strong><br />
psychological enrichment in terms of their relationship with<br />
humans: 1) per<strong>for</strong>mance robots; 2) teleoperated per<strong>for</strong>mance<br />
robots; 3) operation, building, programming, and control<br />
robots; and 4) interactive autonomous robots.<br />
Per<strong>for</strong>mance <strong>Robot</strong>s<br />
Per<strong>for</strong>mance robots have a long history and are able to per<strong>for</strong>m<br />
movements that express meanings to humans, mostly <strong>for</strong><br />
fun. Mechanical puppets that could play an organ, make pictures,<br />
and write letters were developed in Switzerland in the<br />
18th century. Karakuri dolls were developed to per<strong>for</strong>m dances,<br />
magic, and so on in Japan during the same era. Recently,<br />
many per<strong>for</strong>mance robots have been used at exhibitions,<br />
museums, movies, and amusement parks such as Disney Land<br />
and Universal Studios. Recent humanoid robots such as Honda’s<br />
ASIMO and Sony’s QRIO can be included in this category<br />
[27], [28]. A per<strong>for</strong>mance robot can amuse a sizeable<br />
audience at any time. However, their movements will probably<br />
be preprogrammed and mostly repetitive, and so they are<br />
not usually very interactive with humans. A high degree of<br />
Automatic Machine<br />
Objective Evaluation<br />
Fast<br />
Accurate<br />
Cheap<br />
Medical <strong>Robot</strong><br />
Welfare <strong>Robot</strong><br />
Industrial <strong>Robot</strong><br />
Working with<br />
Human<br />
Home<br />
Appliance<br />
Entertainment<br />
Fig. 1. Objective and subjective measures <strong>for</strong> evaluating artifacts.<br />
complexity is important in per<strong>for</strong>mance robots to keep<br />
humans amused.<br />
Teleoperated Per<strong>for</strong>mance <strong>Robot</strong>s<br />
Teleoperated per<strong>for</strong>mance robots are controlled remotely <strong>by</strong> a<br />
hidden operator. Their movements can appear reactive to their<br />
audience or to the humans who interact with them because the<br />
operator senses their current actions and sends commands to<br />
the robot to simulate reactive behavior. At exhibitions or<br />
amusement parks, <strong>for</strong> example, human-type robots are used as<br />
teleoperated per<strong>for</strong>mance robots.<br />
Operating, Building, Programming,<br />
and Controlling <strong>Robot</strong>s<br />
Humans derive much fun and joy from operating, building,<br />
programming, and controlling robots. Moreover, we can watch<br />
the per<strong>for</strong>mance of the robot that we are operating. A simple<br />
example of this is the UFO Catcher, a stuffed animal game<br />
machine, at amusement centers. Building and programming a<br />
robot is also included in this category. Contests between<br />
robots, such as Micro-mouse, RoboCup, and RoboOne, are<br />
popular examples [29], [30]. LEGO, Mindstorms, and I-Blocks<br />
are some other examples. Because building and programming<br />
robots can stimulate children’s creativity, this activity combines<br />
entertainment with education and is often referred to as<br />
edutainment [31], [32].<br />
Interactive Autonomous <strong>Robot</strong>s<br />
Interactive autonomous robots interact with humans in the<br />
physical world. They use verbal and nonverbal communication<br />
depending on the functions of the robots. Contrary to robots in<br />
the other categories, the interactions between humans and these<br />
robots are mostly personal. For example, Sony’s dog robot,<br />
AIBO, which is designed <strong>for</strong> entertainment, has a mechanical<br />
appearance and attracts people’s interest <strong>by</strong> using nonverbal<br />
communication [33]. The communication robot, ifbot, produces<br />
conversation <strong>by</strong> using facial expressions and a huge data of prepared<br />
conversation scenes [34]. The human-friendly in<strong>for</strong>mation<br />
terminal, PaPeRo, can control home electric appliances,<br />
collect in<strong>for</strong>mation via the Internet <strong>by</strong> voice command, and<br />
entertain people <strong>by</strong> dancing and playing games [35]. Guide<br />
robots in museums and exhibitions [36] the and mental commitment<br />
robots discussed in this article<br />
belong to this category.<br />
Mental commitment robots<br />
are not intended <strong>for</strong> offering<br />
people physical work or service.<br />
Aesthetic Objects<br />
Subjective Evaluation<br />
Interesting<br />
Beautiful<br />
Com<strong>for</strong>table<br />
Their function is to engender<br />
mental effects, such as pleasure<br />
and relaxation, in their role as<br />
personal robots. These robots act<br />
independently with purpose and<br />
motives while receiving stimulation<br />
from the environment, mimicking<br />
living organisms. Actions<br />
that manifest during interactions<br />
with people can be interpreted as<br />
if the robots have feelings.<br />
A basic psychological experiment<br />
was conducted on the<br />
subjective interpretation and<br />
evaluation of robot behavior<br />
<strong>IEEE</strong> ENGINEERING IN MEDICINE AND BIOLOGY MAGAZINE JULY/AUGUST 2008
following interactions between robots and people [12]. This<br />
showed the importance of appropriately stimulating the human<br />
senses and extracting associations. Sensor systems, such as<br />
visual, aural, and tactile senses <strong>for</strong> robots, were studied and<br />
developed. A plane tactile sensor using an air bag was developed<br />
to cover the robot to enhance bodily contact between people and<br />
robots. It detects the position and calculates the <strong>for</strong>ce when there<br />
is contact, and at the same time, provides a soft texture. Dog,<br />
cat, and seal robots were developed using these sensors.<br />
Paro the Seal <strong>Robot</strong><br />
Paro, a seal robot, is shown in Figure 2. Its appearance resembles<br />
a ba<strong>by</strong> harp seal, a nonfamiliar animal. There<strong>for</strong>e, people<br />
can accept Paro easily without preconceptions. The fur has a<br />
soft, natural feel, and the newly developed soft tactile sensors,<br />
named ubiquitous surface tactile sensors, were inserted<br />
between the hard inner skeleton and the fur over the whole<br />
body surface to permit measurement of human contact [23].<br />
Paro is equipped with four primary senses, i.e., sight (light sensor),<br />
auditory (determination of sound source direction and<br />
speech recognition), balance, and the tactile sense mentioned<br />
previously. Its moving parts are designed to provide vertical<br />
and horizontal neck movements, front and rear paddle movements,<br />
and independent movements of each eyelid, which is<br />
important <strong>for</strong> creating facial expressions. Paro weighs approximately<br />
2.8 kg. Its operating time with the installed battery is<br />
approximately 1 h. However, a charger, which resembles a<br />
dummy (pacifier), can be used <strong>for</strong> continuous operation of<br />
Paro. For therapy use, its artificial fur is hygienic with an antibacterial,<br />
soil-resistant finish, and hair loss is prevented. Paro<br />
has an electromagnetic shield, and so it can be used <strong>by</strong> people<br />
with a pacemaker. Paro’s reliability and durability have been<br />
improved through voltage, drop, and stroking tests over 10,000<br />
times, and a long-term commissioning test in a nursing home.<br />
Paro has a behavior generation system (Figure 3) consisting of<br />
two hierarchical layers of processes: proactive and reactive.<br />
These two layers generate three types of behavior: proactive,<br />
reactive, and physiological.<br />
Proactive Behavior<br />
Paro has two layers to generate<br />
proactive behavior: a behavior<br />
planning layer and a behavior<br />
generation layer. By addressing<br />
its internal states of stimulation,<br />
desires, and rhythm, Paro generates<br />
proactive behavior.<br />
Behavior Planning Layer<br />
This has a state transition network<br />
based on Paro’s internal<br />
states and desire, produced <strong>by</strong><br />
its internal rhythm. Paro has<br />
internal states that can be<br />
described with words indicating<br />
emotions. Each state has a<br />
numerical level, which changes<br />
according to the stimulation.<br />
Moreover, each state decays<br />
with time. Interaction changes<br />
its internal states and creates<br />
the character of Paro. The<br />
Stimulation<br />
Light<br />
Auditory<br />
Tactile<br />
Posture<br />
Internal<br />
Rhythm<br />
behavior planning layer sends basic behavioral patterns to the<br />
behavior generation layer. The basic behavioral patterns<br />
include several poses and movements. Here, although the term<br />
proactive is used, the proactive behavior is very primitive compared<br />
with that of humans. We programmed Paro such that its<br />
behavior (blinking eyes, movement of neck and flippers, etc.)<br />
was similar to that of a real seal. We visited the harp seal’s habitat<br />
in Canada and observed its behavior. In particular, the<br />
noises made <strong>by</strong> Paro are based on actual seal vocalizations.<br />
Behavior Generation Layer<br />
This layer generates control references <strong>for</strong> each actuator to per<strong>for</strong>m<br />
the determined behavior. The control reference depends on<br />
the magnitude of the internal states and their variations. For<br />
example, various parameters can change the motion speed and<br />
number of instances of the same behavior. There<strong>for</strong>e, although<br />
the number of basic patterns is finite, the number of emerging<br />
behaviors is infinite because of the varying number of parameters.<br />
This creates life-like behavior. In addition, to gain attention,<br />
the behavior-generation layer adjusts the parameters according<br />
to the priority of reactive and proactive behaviors based on the<br />
magnitude of the internal states. This function allows the behavioral<br />
situation of Paro to be unpredictable to a subject.<br />
Fig. 2. Paro, the seal robot.<br />
Evaluation<br />
of Value<br />
State Transition<br />
Network<br />
Internal States<br />
Desire<br />
Control Reference<br />
Speed<br />
Number of Behavior<br />
Reactive Behavior 1<br />
Reactive Behavior M<br />
Fig. 3. The behavior generation system of Paro.<br />
Proactive Processes<br />
Reactive Processes<br />
Behavior Planning Layer<br />
Basic Behavior<br />
Pattern 1<br />
Basic Behavior<br />
Pattern N<br />
Behavior Generation Layer<br />
Behavior<br />
<strong>IEEE</strong> ENGINEERING IN MEDICINE AND BIOLOGY MAGAZINE JULY/AUGUST 2008 55
56<br />
Long-Term Memory<br />
Paro has the property of rein<strong>for</strong>cement learning, and it assigns<br />
values to the relationship between stimulation and behavior. It<br />
places a positive value on preferred stimulation, such as stroking,<br />
and a negative value on undesired stimulation, such as beating.<br />
Users are prevented from changing its behavior program<br />
manually; however, Paro can be gradually tuned to the preferred<br />
behavior of its owner. (Paro is not tuned to be obedient to<br />
its owner when it is beaten frequently. In such a case, Paro<br />
would be a prickly character.) In addition, Paro can memorize a<br />
frequently articulated word as its new name. The user can give<br />
Paro his or her preferred name during natural interaction.<br />
Reactive Behavior<br />
Paro reacts to sudden stimulation. For example, when it hears<br />
a sudden loud sound, Paro pays attention to it and looks in the<br />
direction of the sound. There are several patterns of combination<br />
of stimulation and reaction. These patterns emulate the<br />
unconditioned reflex of animals.<br />
Physiological Behavior<br />
Paro has a diurnal rhythm. It has several spontaneous needs,<br />
such as sleep, based on this rhythm.<br />
For investigating how people evaluate the robot, studies<br />
were conducted using questionnaires at exhibitions held in six<br />
countries: Japan, United Kingdom, Sweden, Italy, Korea, and<br />
Brunei. The results showed that the seal robot was widely<br />
accepted, regardless of cultural differences [24]–[26].<br />
Diagnosis Method of Neuronal Dysfunction<br />
There are various methods <strong>for</strong> the assessment of cognitive<br />
function. Neuropsychological tests, such as minimental state<br />
(MMSE) and clinical dementia rating (CDR), are handy and<br />
useful [37], [38], although their sensitivity depends on the<br />
measuring procedure and their time resolution is low.<br />
Functional neuroimaging techniques [single photon emission<br />
computed tomography (SPECT), positron emission tomography<br />
(PET), and functional magnetic resonance imaging (fMRI)] are<br />
useful <strong>for</strong> the early diagnosis of dementia [39]. However, they<br />
are prohibitively expensive and require huge measuring equipment<br />
and/or injection of radioactive tracer compounds.<br />
On the other hand, electrophysiological tests, such as the EEG<br />
and event-related potential (ERP), directly measure the cortical<br />
T3<br />
F7<br />
100,000 (s)<br />
F3<br />
15<br />
Fp2 Fp2<br />
Fp1 Fp3 Fp1 Fp3<br />
Fz<br />
F4<br />
F2<br />
C3 Cz C4 T2 T3 C3 Cz C4 T2<br />
P3<br />
P4<br />
T5<br />
Pz<br />
T6<br />
10<br />
5<br />
0<br />
–5<br />
–10<br />
F7 F3<br />
O1 Oz O2 O1 Oz O2<br />
–15<br />
activity of specific neuronal populations [40], [41] and have high<br />
time resolution. However, these methods are difficult to quantify.<br />
In addition, ERP requires a well-designed test battery.<br />
Diagnosis method of neuronal dysfunction (DIMENSION),<br />
an EEG analysis method, has high time resolution and quantifiability<br />
and does not require a test battery [42]. It can detect lack<br />
of smoothness of the scalp potential distribution due to cortical<br />
neuronal impairment <strong>by</strong> analyzing spontaneous EEG alpha components<br />
recorded with 21 electrodes. This technique is applicable<br />
<strong>for</strong> the mass screening of people with early stage dementia.<br />
When neurons within a specific cortical area are depolarized,<br />
electric currents flow perpendicularly to the cortical surface,<br />
producing a scalp potential. In a normal brain, the active<br />
current generators produce the distributions of neurons that<br />
are approximately equally activated. This activation produces<br />
1) uni<strong>for</strong>m electric current density at the cortical surface,<br />
2) electric currents within cortical sulci that cancel each other,<br />
and 3) a uni<strong>for</strong>m distribution of the resulting scalp potential<br />
[43]. However, when cortical (and possibly subcortical) damage<br />
exists, randomly oriented electric current sources arise<br />
because sulcal currents do not cancel each other, and the scalp<br />
potential becomes less uni<strong>for</strong>m [44] (Figure 4).<br />
Musha et al. defined mean alpha diporality (D a)todetermine<br />
the loss of uni<strong>for</strong>mity of an observed scalp EEG alpha potential<br />
distribution. D a approaches unity without cortical sulcal lesions,<br />
whereas a brain with randomly distributed cortical sulcal lesions<br />
has Da values well below unity. Especially, as shown <strong>by</strong> the<br />
results from SPECT analysis, Da has a strong correlation with a<br />
decreasing regional cerebral blood flow (RCBF), which is a particular<br />
symptom of the early stage of AD.<br />
A basic experiment showed that the rough criterion Da @ 0.95<br />
separates normal subjects and AD patients. Reproducibility<br />
of this result was examined in normal subjects, and the error<br />
is 0.005inrepeatedmeasurements after 1 h. There<strong>for</strong>e,<br />
positive efficacy is observed when an increment d of the D a<br />
value after treatment is larger than 0.005.<br />
<strong>Robot</strong> <strong>Therapy</strong> <strong>for</strong> Patients with <strong>Dementia</strong><br />
As <strong>for</strong> the interaction between Paro and patients with dementia in<br />
nursing homes, behavioral improvements were observed in several<br />
cases. For example, a patient who moaned continuously was able to<br />
relax and then started to talk with the therapist [22]. Moreover, on<br />
playing with Paro, another patient who often tried to return home<br />
stopped doing so, and her wandering<br />
decreased. In this study, we<br />
aimed to investigate the neuropsy-<br />
10<br />
chological influence of Paro.<br />
8<br />
100,160 (s)<br />
Fz<br />
F4<br />
F2<br />
P3<br />
P4<br />
T5<br />
Pz<br />
T6<br />
(a) (b)<br />
Fig. 4. a-waves of the scalp electrical potential distribution.<br />
6<br />
4<br />
2<br />
0<br />
–2<br />
–4<br />
–6<br />
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Methods of <strong>Robot</strong> <strong>Therapy</strong><br />
Seal robots named Paro were<br />
used at Kimura Clinic, a cranial<br />
nerve clinic in Japan, where<br />
patients with mild to moderately<br />
severe dementia were<br />
treated. After obtaining in<strong>for</strong>med<br />
consent of patients and/or their<br />
families, a 20-min robot therapy<br />
was conducted in accordance<br />
with the ethical committee of the<br />
National Institute of Advanced<br />
Industrial Science and Technology<br />
(AIST).<br />
<strong>IEEE</strong> ENGINEERING IN MEDICINE AND BIOLOGY MAGAZINE JULY/AUGUST 2008
We designed two seal robots and placed them in the center of<br />
tables. Five to ten patients were arranged around the tables<br />
(Figure 5). They interacted with the seal robots freely during<br />
the robot therapy. Be<strong>for</strong>e and after the robot therapy, a 5-min<br />
EEG recording was per<strong>for</strong>med with the patient at rest with<br />
closed eyes. The recorded EEG was analyzed <strong>by</strong> DIMENSION.<br />
In addition, a questionnaire about their impressions of Paro<br />
was conducted after the 20-min interaction. The questionnaire<br />
consisted of four items evaluated in five grades (Table 1). All<br />
the answers to the questions were scored as follows: most positive<br />
answer ¼ 2, positive ¼ 1, no opinion ¼ 0, negative ¼ 1,<br />
and most negative ¼ 2. The impression of Paro was evaluated<br />
<strong>by</strong> the total score of the questionnaire. The examiner<br />
heard each question to the subject.<br />
Results of <strong>Robot</strong> <strong>Therapy</strong><br />
We examined 29 patients (including 11 men, 62–90 years).<br />
Some of these patients were rejected because they were subnormal<br />
or normal according to the DIMENSION analysis. In<br />
such cases, no improvement was expected <strong>by</strong> robot therapy. In<br />
some other cases, the patients were rejected because they were<br />
unable to close their eyes during the EEG recording. The number<br />
of available subjects was reduced to 14. Their basic attributes<br />
are shown in Table 2.<br />
Figure 6 presents the results. The Y-axis, D r, denotes the<br />
standard deviation of fluctuations of D a. The fan beam area<br />
denotes the rough standard of levels of neuronal activity.<br />
Arrows indicate displacements after the 20-min robot therapy.<br />
The green arrows indicate positive displacements. The robot<br />
therapy was effective <strong>for</strong> seven patients. In particular, one<br />
patient improved from impaired to normal, and two other<br />
patients improved to subnormal.<br />
As <strong>for</strong> the questionnaire on the impressions of Paro, we were<br />
able to obtain data from 11 of the 14 available subjects. Figure<br />
7 shows the scores of their questionnaires and changes of D a.<br />
Four patients whose total score was eight showed improvement.<br />
In contrast, no improvement was observed in patients<br />
whose score was lower than seven (except <strong>for</strong> patient B).<br />
As <strong>for</strong> their interactions with Paro, <strong>for</strong> example, patient K<br />
treated Paro like her grandchild. She hugged and spoke to it<br />
while smiling during the robot therapy (Figure 8). She felt Paro<br />
was so cute that she recommended it to a patient seated at her<br />
side. She said, ‘‘I want to sleep with Paro,’’ and ‘‘I’m never tired<br />
of Paro.’’ On the other hand, patient A did not try to interact with<br />
Paro, and said, ‘‘It seems to be alive, but it is not a real animal.’’<br />
Fig. 5. A scene of robot therapy.<br />
Cortical neuron activity of two patients, F and G, who<br />
achieved the same total scores on the impression questionnaire,<br />
was opposite after the robot therapy. In response to<br />
the question about their lives, we found that patient F had<br />
owned pets, but G had not. Patient G felt that animals were<br />
fearful, dirty, and stinky, but commented ‘‘Paro never bit<br />
me, and it’s very clean. I want this one! I feel as if Paro is<br />
alive.’’ On the other hand, patient F said this was well made,<br />
even though she was dandling Paro on her knee during the<br />
robot therapy.<br />
To clarify the effects, we inactivated Paro so that it appeared<br />
to be a stuffed toy and applied it to subjects whose neuronal<br />
activities had been improved <strong>by</strong> Paro. We obtained data from<br />
Table 1. Questionnaire of the impression of the seal robot.<br />
1. Is Paro cute/ugly?<br />
a) very<br />
cute<br />
b) cute c) no<br />
opinion<br />
2. Do you like/dislike Paro?<br />
a) like it<br />
very<br />
much<br />
b) like c) no<br />
opinion<br />
3. Is playing with Paro fun or boring?<br />
a) very<br />
fun<br />
b) fun c) no<br />
opinion<br />
4. Do you want to play more with Paro?<br />
a) more b) a little<br />
more<br />
c) no<br />
opinion<br />
d) ugly e) very<br />
ugly<br />
d) dislike e) dislike it<br />
very<br />
much<br />
d) boring e) very<br />
boring<br />
d) not too<br />
eager<br />
Table 2. Basic attributes of the 14 subjects.<br />
e) no<br />
more<br />
Sex<br />
Male 4<br />
Female 10<br />
Age (avg. SD) 79.2 4.5<br />
MMSE (avg. SD) 16.6 2.9<br />
D σ : SD of Smoothness Fluctuation<br />
0.0350<br />
0.0300<br />
0.0250<br />
0.0200<br />
0.0150<br />
0.0100<br />
0.0050<br />
0.0000<br />
0.8000<br />
0.8200<br />
Be<strong>for</strong>e<br />
After<br />
0.8400<br />
0.8600<br />
0.8800<br />
0.9000<br />
0.9200<br />
Subnormal<br />
0.9400<br />
0.9600<br />
Normal<br />
0.9800<br />
1.0000<br />
D α : Smoothness of Scalp Electrical Potential Distribution<br />
Fig. 6. The change of cortical neuron activity of 14 patients<br />
be<strong>for</strong>e and after robot therapy.<br />
<strong>IEEE</strong> ENGINEERING IN MEDICINE AND BIOLOGY MAGAZINE JULY/AUGUST 2008 57
58<br />
D of D α<br />
0.0500<br />
0.0400<br />
0.0300<br />
0.0200<br />
0.0100<br />
0.0000<br />
–0.0100<br />
–0.0200<br />
Subject<br />
(Gender, Age)<br />
[MMSE Score]<br />
Score of<br />
Impression of<br />
Paro<br />
A<br />
(M, 72)<br />
[20]<br />
–3<br />
B<br />
(M, 80)<br />
[14]<br />
0<br />
C<br />
(M, 84)<br />
[15]<br />
4<br />
D<br />
(F, 80)<br />
[14]<br />
5<br />
E<br />
(M, 76)<br />
[13]<br />
F<br />
(F, 82)<br />
[18]<br />
6 7<br />
G<br />
(F, 74)<br />
[18]<br />
H<br />
(F, 81)<br />
[17]<br />
I<br />
(F, 79)<br />
[18]<br />
J<br />
(F, 81)<br />
[16]<br />
8<br />
K<br />
(F, 81)<br />
[16]<br />
Fig. 7. The relationship between the impression of seal robot, Paro, and its efficacy on 11<br />
patients.<br />
Fig. 8. Patient K holding a seal robot. She treated it like her<br />
grandchild.<br />
D of D α<br />
0.0550<br />
0.0400<br />
0.0300<br />
0.0200<br />
0.0100<br />
0.0000<br />
–0.0100<br />
–0.0200<br />
Subject<br />
B (M, 80) G (F, 74) J (F, 81) K (F, 81) K (F, 79)<br />
(Gender, Age)<br />
[MMSE Score]<br />
[14] [18] [16] [16] [18]<br />
Score of<br />
Impression<br />
of Paro<br />
–4 3 5 6 7<br />
Fig. 9. The relationship between the impression of Paro and<br />
the efficacy of inactivated Paro on five patients whose neuronal<br />
activities improved <strong>by</strong> the activated Paro.<br />
five subjects: B, G, I, J, and K<br />
(Figure 9). Neuronal activities of<br />
subjects K and I, whose impressions<br />
of Paro were relatively high,<br />
were improved <strong>by</strong> the interaction<br />
with the inactivated Paro. However,<br />
the changes of D a were<br />
smaller than when they interacted<br />
with the activated Paro. In fact,<br />
their interactions with the inactivated<br />
Paro were quite different<br />
from those with the activated<br />
Paro. They rarely touched it, and<br />
never spoke to it. In addition,<br />
none of them said, ‘‘I want to play<br />
more with Paro.’’<br />
Discussion<br />
Art therapy [3], music therapy,<br />
animal therapy, and so on are<br />
known to be effective in delaying<br />
the onset of dementia. However,<br />
these therapies require welltrained<br />
therapists. In addition,<br />
animal therapy has problems of safety and sanitation. Learning<br />
therapy requires patient ef<strong>for</strong>t <strong>for</strong> continuation. Pharmaceutical<br />
treatment is also available to prevent the progress of<br />
dementia but has side effects. In contrast, robot therapy using<br />
the seal robot Paro is safe, convenient, and does not require<br />
special skills, places, or other tools.<br />
In Figure 5, the four patients whose impression of Paro was<br />
most positive were all women. Women interacted with Paro<br />
willingly and treated it as if it was a real puppy or kitten. On<br />
the other hand, most males just watched Paro’s behavior and<br />
did not interact with it positively, even though they commented<br />
that it was cute. One man commented, ‘‘It is boring<br />
because it is not a real animal.’’ Moreover, males generally<br />
feel that playing with stuffed toys is girlish. We considered<br />
that these differences influenced the effects of Paro.<br />
Influences of robot therapy on patients F and G were opposite,<br />
even though their total scores of their impressions of Paro<br />
were the same. Patient G disliked animals but wanted to interact<br />
with Paro. This desire might enhance the effects of Paro,<br />
and she immediately accepted Paro as if it was a real animal.<br />
On the other hand, patient F felt Paro was an artificial thing in a<br />
part of her mind, even though she treated it like a child. We<br />
consider that this difference resulted in opposing influences on<br />
their cortical neuron activity. As <strong>for</strong> patient B, his cortical neuron<br />
activity improved <strong>by</strong> robot therapy despite his poor score<br />
on his impression of Paro. When the experimenter was listening<br />
to patient B’s impression of Paro, people around him<br />
laughed at his negative answer because he interacted with Paro<br />
very happily. His answers to the questionnaire might have<br />
been influenced <strong>by</strong> embarrassment.<br />
As <strong>for</strong> the inactivated Paro, neuronal activities improved<br />
in two subjects whose impression of Paro was relatively<br />
high. Harlow examined the reactions of a child monkey to<br />
two surrogate mother monkeys consisting of only hard wire<br />
or hard wire-covered with a soft blanket [45]. He found that<br />
the child monkey was more attracted to the soft surrogate<br />
mother monkey, and often hugged it. Softness brought the<br />
child monkey com<strong>for</strong>t and peace. This experiment showed us<br />
<strong>IEEE</strong> ENGINEERING IN MEDICINE AND BIOLOGY MAGAZINE JULY/AUGUST 2008
theimportanceoftouch.Paroappearstobeaba<strong>by</strong>harpseal,<br />
averycuteanimal,anditssurfaceiscovered<strong>by</strong>softbushy<br />
fur. In addition, ubiquitous surface tactile sensors also<br />
provide softness. The appearance and feel of Paro might<br />
bring neuropsychological improvements in patients. However,<br />
the extent of that improvement was smaller than when<br />
they interacted with the activated Paro. Moreover, their interaction<br />
with the inactivated Paro was passive. We consider<br />
that the reactions to the touch and speech from the patients<br />
were very important to attract their interest and brought<br />
about the effects of robot therapy.<br />
With regard to other research groups, Dautenhahn used<br />
mobile robots and Robins used robotic dolls <strong>for</strong> treating<br />
autistic children [46], [47]; and robot therapy using commercially<br />
available animal-type robots, such as AIBO and<br />
the cat robot named NeCoRo [48], has been attempted [49]–<br />
[53]. For example, Yokoyama used AIBO in a pediatric<br />
ward and observed the interaction between children and the<br />
robot [49]. He pointed out that when people met AIBO <strong>for</strong><br />
the first time, they were interested in it <strong>for</strong> a brief period.<br />
However, AIBO never produced relaxation effects, such as<br />
those obtained from petting a real dog. In other examples,<br />
Libin introduced NeCoRo to a nursing home and observed<br />
patient interaction with it [50]. Ohokubo used AIBO,<br />
NeCoRo, etc. at pediatric wards using volunteers and then<br />
investigated its influences <strong>by</strong> observation and with questionnaires<br />
[51]. Kanamori et al. examined the effects of<br />
AIBO on the elderly in a nursing home [52]. By measuring<br />
hormones in saliva, they found that stress decreased after a<br />
one-hour interaction with AIBO and patient loneliness<br />
improved after 20 sessions over a seven-week period.<br />
Tamura et al. compared the effects of a toy dog with those<br />
obtained when patients were exposed to AIBO [53]. They<br />
found that AIBO encouraged less interaction and required<br />
more intervention from the occupational therapist.<br />
<strong>Robot</strong>s such as AIBO and NeCoRo break easily during<br />
interaction with people because they were not originally<br />
designed <strong>for</strong> therapy. There<strong>for</strong>e, it is important to consider the<br />
robot as a system that includes its usage and design it specifically<br />
<strong>for</strong> therapeutic uses.<br />
In our first experiment, which investigated the neuropsychological<br />
effects on patients with dementia, we evaluated the<br />
subjects’ neuron activities be<strong>for</strong>e and after the robot therapy<br />
session and obtained data from 14 subjects. The number of<br />
subjects was very limited because of the restricted experimental<br />
environment. However, current results show that robot<br />
therapy has a high potential <strong>for</strong> improving the brain activity of<br />
patients with dementia and helping to prevent the development<br />
of such disorders in healthy people.<br />
A case study to investigate the effects more precisely will<br />
be per<strong>for</strong>med in the future. Further experiments are needed to<br />
investigate the repeatability and durability of the effects and<br />
the relationship between the functions of the robots and their<br />
effects on patients suffering from dementia.<br />
Conclusions<br />
We used the seal robot, Paro, <strong>for</strong> therapy of patients suffering<br />
from dementia at a cortical neuron clinic. The efficacy of the<br />
robot therapy was evaluated <strong>by</strong> DIMENSION, which detects<br />
patient’s cortical neuron activity from a 21-channel EEG. The<br />
results from preliminary experiments show that robot therapy<br />
has a high potential to improve the condition of brain activity<br />
in patients suffering from dementia. This is especially true <strong>for</strong><br />
patients who like Paro very much. In Japan, the cost of care<br />
<strong>for</strong> a patient with dementia is about US$33,000 per year, and<br />
their life expectancy is about eight years. This represents an<br />
enormous burden <strong>for</strong> those municipalities that provide longterm<br />
care insurance. Useful and convenient methods <strong>for</strong> the<br />
prevention of dementia are strongly needed. Several municipalities<br />
in Japan anticipate the effects of Paro and support its<br />
introduction. For example, Nanto city, Toyama, bought<br />
eight Paros and introduced them to day service centers in the<br />
city. In addition, Tsukuba city, Ibaraki, established a subsidy<br />
<strong>for</strong> purchasing Paro. We hope Paro will be widely used<br />
and provide help to people with dementia.<br />
Kazuyoshi Wada received his B.Eng. and<br />
M.Eng. degrees in mechanical and control<br />
engineering from the University of Electrocommunications,<br />
Tokyo, Japan, in 1998<br />
and 2000, respectively, and he received his<br />
Ph.D. degree in engineering from the<br />
University of Tsukuba, Japan, in 2004. He<br />
was a research staff member at Intelligent<br />
Systems Research Institute, AIST, from 2004 to 2007. He has<br />
been an associate professor with the faculty of system design,<br />
Tokyo Metropolitan University since 2007. His current<br />
research interests include intelligent robotics, human-robot<br />
interaction, and robot-assisted therapy. He is a member of the<br />
<strong>Robot</strong>ics Society of Japan and the Human Interface Society.<br />
Takanori Shibata received his B.S., M.S.,<br />
and Ph.D. degrees in electromechanical<br />
engineering from Nagoya University in<br />
1989, 1991, 1992, respectively. He was a<br />
visiting researcher at the Artificial Intelligence<br />
Lab, University of Zurich, in 1996<br />
and at the Artificial Intelligence Lab,<br />
Massachusetts Institute of Technology, in<br />
1998. From 1998 to 2001, he was a senior research scientist at<br />
the Mechanical Engineering Lab, AIST, and since 2007 he<br />
has been with the Intelligent Systems Research Institute,<br />
AIST. Concurrently, he has been a research scientist <strong>for</strong> the<br />
Interaction and Intelligence Project of Solution-Oriented<br />
Research Science and Technology, Japan Science and<br />
Technology Agency (SORST, JST). He is a Member of the<br />
<strong>IEEE</strong> as well as of other scientific and technical societies. His<br />
research interests include human-robot interaction, human<br />
interactive robot, emotional robot, robot therapy, and humanitarian<br />
demining. He has published many papers and books.<br />
He was certified as the inventor of a seal robot named Paro,<br />
the world’s most therapeutic robot, <strong>by</strong> the Guinness World<br />
Records in 2002. He has received many awards including the<br />
Outstanding Young Person (TOYP) of the World award in<br />
2004 and the Japanese Prime Minister’s award in 2003.<br />
Toshimitsu Musha graduated from the<br />
Department of Physics, University of<br />
Tokyo, in 1954, He worked <strong>for</strong> the Electrocommunication<br />
Lab of Nippon Telegraph<br />
and Telephone Corporation, Japan;<br />
the Research Lab of Electronics, MIT; the<br />
Royal Institute of Technology; and Tokyo<br />
Institute of Technology. After retirement,<br />
<strong>IEEE</strong> ENGINEERING IN MEDICINE AND BIOLOGY MAGAZINE JULY/AUGUST 2008 59
60<br />
he established the Brain Functions Lab, Inc., where he has<br />
developed new diagnostic tools <strong>for</strong> numerical estimation of<br />
human emotional state (ESAM), which has been used in<br />
developing new industrial products, and the neuronal impairment<br />
in the human brain (DIMENSION), which allows early<br />
detection of dementia.<br />
Shin Kimura received his medical degree<br />
from Nihon University, Tokyo, Japan, in<br />
1990. He was an instructor of neurosurgery<br />
at the Department of Neurosurgery, Nihon<br />
University, from 1989 to 2002. He has been<br />
the director of Kimura clinic and Art Brut<br />
in which people affected <strong>by</strong> dementia have<br />
been treated with art therapy since 2003.<br />
Address <strong>for</strong> Correspondence: Kazuyoshi Wada, National<br />
Institute of Advanced Industrial Science and Technology, 1-1-1<br />
Umezono, Tsukuba, Ibaraki, 305-8561, Japan. E-mail: k-wada@<br />
aist.go.jp.<br />
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