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Ethics in HCI - Molar

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• A usability test center enterta<strong>in</strong>s visitors by show<strong>in</strong>g<br />

video clips with “funny” episodes from usability tests<br />

where test participants are pick<strong>in</strong>g their noses, etc.<br />

Here are some more subtle examples:<br />

• Your usability studies show that a product is not<br />

usable. Market<strong>in</strong>g folks claim that it is really usable. Do<br />

you email the CEO and lay your job on the l<strong>in</strong>e?<br />

• You are aware that a product you are work<strong>in</strong>g on is<br />

us<strong>in</strong>g some technology that someone has patented<br />

(there are lots of GUI patents now). Do you make a<br />

st<strong>in</strong>k? Talk to your boss and ask him to talk to others?<br />

• You learn that your company wants to acquire a<br />

company for some GUI technology, but you know<br />

from read<strong>in</strong>g and review<strong>in</strong>g an evaluation copy of the<br />

product that the technology is really pretty poor and<br />

even unreliable. Do you make a st<strong>in</strong>k about this or let it<br />

pass until others discover they have wasted<br />

$10,000,000 on clunky technology that they will write<br />

off <strong>in</strong> less than a year?<br />

As <strong>HCI</strong> professionals we cannot deny responsibility for<br />

the products of our work. We cannot defer responsibility<br />

to the decision makers, the managers and bus<strong>in</strong>ess<br />

sponsors that def<strong>in</strong>e the objectives of the system. We are<br />

responsible for ensur<strong>in</strong>g that ethical issues <strong>in</strong> product<br />

development are discussed openly and not hidden away <strong>in</strong><br />

bureaucratic closets.<br />

FORMAT OF PANEL<br />

Our aim is to show the diversity of ethical problems <strong>in</strong><br />

<strong>HCI</strong> through examples that members of the audience can<br />

relate to, and to give attendees an experience they could not<br />

get by read<strong>in</strong>g articles or proceed<strong>in</strong>gs, or by surf<strong>in</strong>g the<br />

web.<br />

We will discuss real dilemmas that the panelists have faced<br />

dur<strong>in</strong>g their professional career although some details may<br />

have been changed to avoid identification of the<br />

<strong>in</strong>nocent/guilty.<br />

The panel will focus on dilemmas whose solutions are nontrivial<br />

and where substantial arguments can be presented<br />

both for and aga<strong>in</strong>st a particular action.<br />

Where appropriate, we will <strong>in</strong>volve all of the audience <strong>in</strong> a<br />

f<strong>in</strong>al “vote” where members of the audience will be able to<br />

show their personal op<strong>in</strong>ion on the dilemma by wav<strong>in</strong>g<br />

yellow or blue sheets of paper.<br />

Timetable:<br />

• Introduction to panel. The panel theme and format is<br />

briefly <strong>in</strong>troduced by the panel organizer. Panelists are<br />

briefly <strong>in</strong>troduced by the organizer us<strong>in</strong>g one slide per<br />

panelist (5 m<strong>in</strong>utes). The organizer takes a quick vote<br />

of the audience to see how many people are familiar<br />

with exist<strong>in</strong>g ethical guidel<strong>in</strong>es.<br />

• Presentation of dilemmas (5 dilemmas @ 15 m<strong>in</strong>utes).<br />

Each panelist will present one dilemma us<strong>in</strong>g one or<br />

two slides. The presentation will be followed by a brief<br />

discussion where one or two other panelists contribute<br />

their op<strong>in</strong>ion. We will then allow for comments from<br />

the audience and take a quick vote to survey the<br />

attitude of the audience.<br />

• Conclud<strong>in</strong>g remarks from the panelists (10 m<strong>in</strong>utes)<br />

Some of the panelists will have extra dilemmas ready for<br />

discussion if time permits.<br />

ETHICAL DILEMMAS<br />

Brenda Laurel<br />

Dilemma 1: Your client wants to build an <strong>in</strong>clusive onl<strong>in</strong>e<br />

community. Your research shows that strong, coherent<br />

communities <strong>in</strong>variably possess means for the group to set<br />

boundaries and exclude some people from membership. Do<br />

you argue that the client needs to provide for exclusion and<br />

boundary-sett<strong>in</strong>g <strong>in</strong> order to make its onl<strong>in</strong>e community<br />

successful?<br />

Yes: It is usually a better design decision to accommodate<br />

human characteristics than to try to change them.<br />

This particular need for boundary-sett<strong>in</strong>g by<br />

communities is so strong that ignor<strong>in</strong>g it will <strong>in</strong>sure<br />

failure.<br />

No: The desire to exclude is part of the dark side of<br />

human nature. A humanistic approach seeks to<br />

improve human character. The client can make an<br />

<strong>in</strong>clusive community so attractive that it will override<br />

exclusionary impulses.<br />

Dilemma 2: Your client asks you to determ<strong>in</strong>e through<br />

user test<strong>in</strong>g an optimal shooter <strong>in</strong>terface for an onl<strong>in</strong>e game<br />

targeted to teens and adults. In the design of your research,<br />

you have the opportunity to def<strong>in</strong>e the “optimal” <strong>in</strong>terface<br />

as productive of pleasure and excitement, or as a realistic<br />

representation of do<strong>in</strong>g violent harm to another person. Do<br />

you choose pleasure over realism?<br />

Yes: The clients wants a game, not a simulation. Everyone<br />

knows that shooter games are not the same as reality,<br />

and they should not be measured by the same<br />

standards.<br />

CHI2001 Panel Proposal Page 3 <strong>Ethics</strong> <strong>in</strong> <strong>HCI</strong>

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