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WD06 BRITISH RAILS: Mayfair's Official "British<br />

Rails" tournament. hosted by Wilmark Dynasty.<br />

Tired of being the Railroad King from Sea to Shining<br />

Sea?? Well. the old Empire offers a new challenge. 24<br />

Players. TR=B3. W, SE. R=2 Hrs. RI, SAIS. R2,<br />

SUOB. Fee=S2. Prizes: MC/AtL<br />

WD14/S3 MELANDA, LAND OF MYSTERY, See<br />

WD14/S1 (FR20) for details.<br />

1600 (4,00 PM)<br />

AH20/RIS6 POWERS & PERILS NOVICE<br />

TOURNAMENT, See AH20/RISI (THI2) fOt de·<br />

tails.<br />

CROIIS4 DEATH OF A NATION, See CROI/SI<br />

(FR09) for details.<br />

DS08 CITY OUEST: A unique city adventure in<br />

which you playas a member of a group of Assassins<br />

hired to slay a Wizard who turned to Good and be·<br />

trayed your Guild. AO&D. 100 Players. IO/Game.<br />

TR=C3. W: P. S=3 HI's. Fee=SS. Prizes: MC/<br />

At!.; I prize to the lst place finisher in each game +<br />

the GAMA Plaque to the overall winner.<br />

TS02 THE RPGA NETWORK AD&D TOURNA·<br />

MENT: Open only to RPGA Members. International<br />

scoring system with international scoring points<br />

being awarded. 80 Players. 8/Game. TR= A3. W: P.<br />

5=4 Hrs. RI: SAI6. Rl: SU09. Fee=S3. Prizes:<br />

MC/Att.<br />

1800 (6,00 PM)<br />

BR06 EASY MONEY??: Group A: You thought it<br />

would be easy. grab the kids. get the money. scrambut<br />

...? Group B: You've been kidnapped-escape!<br />

A Rolemaster event. 48 Players. 12/Game. TR=C2.<br />

W: P. S=3 Hrs. Fee=S4. Prizes: MC/An.<br />

DW02lS2 THE ARCTIC ADVENTURE' See the<br />

Special Event Section for details of the Generic Dungeon<br />

Event. A shan description is: Get away from the<br />

summer's heat to picturesque Hyperborea on a quest<br />

to rescue the Snow Princess.<br />

FG03/S2 THE DRUMS OF DEATH, See FG03/S1<br />

(FRI3) for details.<br />

MGOI SON OF PUN DUNGEON: <strong>From</strong> out of the<br />

slime of the swamps rises the mind-blanking spawn of<br />

Shawn Carroll's infamous "Pun Dungeon," as Jeff<br />

Leid leads players (A.K.A. Masochists) through a<br />

labyrinth of groaning horrors. Strong stomachs are<br />

recommended. Very loosely based on AO&O. 20<br />

Players. IO/Game. TR=OI (bring pencil/pen and<br />

paper). W: P. 5=3 Hrs. Fee=SS. Prizes: MC/Alt.: I<br />

winner overall for both Sessions.<br />

MPIS PIRATES ON BOARD!: See Special Events<br />

for data on the Generic Traveller Event.<br />

RM02 THE OEMON'S GAME: in the time before.<br />

there wasa Demon Lord named Balor. He has now reo<br />

turned to wreak his vengeance upon the land. Stop<br />

him. or end up playing the Demon's game. Bring 3<br />

15th-18th Level non-evil AD&D characters. GM's<br />

Randy and Amy Martens will select one. 12 Players.<br />

I2IGame. TR=A4 (players must be over 18). W; P.<br />

R=6 Hrs. Fee=$€>. Prizes: MC/Att.<br />

WE03 BORDERLANDS: Be the (irst to industralize<br />

and conquer in this West End Games tournament.<br />

Only the skillful servive. 36 Players. TR=A3. W: SE.<br />

R=3 Hrs. Rl: SAI8. Rl: SU08. Fee=S3. Prizes:<br />

MC/Att.<br />

ICOI/RIS4 FIRST OFFICIAL MERP TOURNA·<br />

MENT: See IC01/RISI (TH20) for details.<br />

1900 17,00 PM)<br />

AC02lS2 THE WIERD OF SATHAR Sec AC021<br />

SI (FRI9) for details.<br />

FAl9 TRIANGLE TRADE: <strong>The</strong> highest scoring<br />

team wins in this exciting Star Trek adventure. Based<br />

in the Triaflgler. where anything can (and will) hap'<br />

pen. 60 Players. IO/Game. TR= B3. W: P (High<br />

Team). R=3 Hrs. Fee=S2. Prizes: SI5 in FA SA<br />

Merchandise for each member of the winning team.<br />

S8 in FA5A Merchandise for each member of the 2nd<br />

place team.<br />

HC03 CRADLE OF CIVILIZATION: <strong>The</strong> Designer<br />

hosts the 4th Origins tournament for this multiplayer<br />

military and diplomatic game. Players attempt<br />

to utilize their resources to advance their civilizations.<br />

35 Players. TR=CI. W; P. R=4-S HI'S. Fee=<br />

52. Prizes: MC/An.<br />

RM04/RIS4 FIRST CONTACT, AN OFFICIAL<br />

GDW TRAVELLER TOURNAMENT, See RmOl1<br />

RIS3 (FRlO) for details.<br />

WD09/RIS2 EMPIRE BUILDER, See WD091<br />

Rl$1 (SAI4) for details.<br />

WDlO/S4 HOLY WAR, See WDIO/SI (TH13) fOt<br />

details.<br />

WDI9/S2 BAKER STREET IRREGULARITY,<br />

See WDI9/SI (THI9) for details.<br />

2000 (8,00 PM)<br />

MPI6 REVENGE ON THE ASTRA MARTA, See<br />

Special Events for data on the Generic Traveller<br />

Event.<br />

SM04 SWORDS BELOW LANKHMAR: Return to<br />

Lankhmar. TSR's yet to be released all-new city ad·<br />

venture hosted by the game designers themselves!<br />

With the city plagued by Gnawers and Deep Delvers<br />

and with Fafhrd and the Mouser nowhere about. can<br />

you save the day? AD&D. 20 Players, IO/Game.<br />

TR=C4. W: P. $=4 Hrs. Fee=SS. Prizes: MC/Au.<br />

VL03/S2 INTO THE HIERARCH'S LAIR, See<br />

VL03/S1 (FR20) for details.<br />

WDn/S2 CHAMPIONS, See WDII/SI (FRI5) fot<br />

details.<br />

WD15/S3 THE IZORA GAMBIT, See WDIS/SI<br />

(TH 19) for details.<br />

WDI8/S2 THE WITHERED HEATH, See WDl8/<br />

$1 (FRIS) for details.<br />

2100 (9,00 PM)<br />

AH02lRIS4 CIRCUS MAXIMUS, See AH021<br />

Rl$l (TH21) for details.<br />

BROI RESCUE OF KING RICHARD, Richard the<br />

Lion-Hearted has been kidnapped! According to<br />

magical sources. he is being held somewhere in Cornwall.<br />

Your mission: Locate the King and free him. A<br />

Chivalry and Sorcery event. 32 Players. 8/Game.<br />

TR=C2. W: P. S=3 Hrs. Fee=S4. Prizes: MC/Alt.<br />

CAOI/S2 THE OFFICIAL ELFQUEST TOURNA­<br />

MENT, TRANSITIONS, See CAOI/SI (FRI8) fot<br />

details.<br />

DS09 THE TEMPLE OF THE LIZARD KING, A<br />

cult of evil lizard-men will sacrifice the Emperor's<br />

virgin daughter at midnight unless you can penetrate<br />

their lair and stop them. AD&D. 100 Players. 10/<br />

Game. TR=C3. W: P. S=3 Hrs. Fee=$S. Prizes:<br />

MC/Att.: I prize for best player in each game + the<br />

Origins plaque for the best player overall.<br />

MGOIIS2 SON OF PUN DUNGEON, See MGOII<br />

51 (SAt8) for details.<br />

MG02/S2 PRISON BREAK, See MG02/S1 (FRI8)<br />

for details.<br />

MG03/S3 THE WIZARD'S TOWER, HAVOC!<br />

See MG03/S1 (TH21) for details.<br />

S101/RIS2 AADA COMBAT RALLY, See SJOII<br />

RI$I (FRI8)fordetails.<br />

W007 RAIL BARON: Avalon Hill's Official tournamen!,<br />

hosted by Wilmark Dynasty and GM'ed by a<br />

past Champion. 36 Players. TR=B3. W: SE. R=2<br />

Hrs. RI =SA21. R2:$UIO. Fee=$2. Prizes: MC/<br />

An.: 1st: SO%R. 2nd: 30OfoR. 3rd: 20 11 /oR.<br />

2200 (10,00 PM)<br />

MPI7 SOS LANDROUX HIJACKING IN<br />

PROGRESS ... SOS: See Special Events for data on<br />

the Generic Traveller Event.<br />

SUNDAY TOURNAMENTS<br />

0900 (9,00 AM)<br />

AH03 GLADIATOR: Bored by Sunday Mornings at<br />

Gaming Conventions? Work off your boredom with a<br />

brisk workout in the Arena! Join in this fast-moving<br />

(and rather bloody) Avalon Hill "Gladiator" tournament.<br />

Hand-ta-hand combat in Rome's arena.<br />

You might even be awarded a Wooden Sword ... if<br />

you survive. 64 Players. TR=A3. W: SE. R=I.S<br />

Hrs. RI, SU09, R2, SUI030, RJ, SU13, Fee=53.<br />

Prizes: MC/Alt.<br />

AH13 SPEED CIRCUIT: Qualifying races will be<br />

run on the Monza circuit with the top 12 finishers advancing<br />

to the finals. which will be run on a surprise<br />

track. 36 Players. TR=B2. W: E. R=2 HI'S. Fee=<br />

$3. Prizes: MC/Alt.: 1st: 400/0R. 2nd: 20OfoR. 3rd:<br />

IOOfoR.<br />

BA02 MICROVARIATIONS II, THE GRAND<br />

SCALE: Microgame Senarios large enough for four.<br />

mainly Melee-Wizard and OGRE-GEV. Victories by<br />

points based on damage done and recei\'ed. 16<br />

Players. TR=B3. W, P. R=2 Hrs, RI, SU09. R2,<br />

SUII. Fee=S2. Prizes: MC/Tt.<br />

CA02/S2 RINGWORLD, See CA02lSI (FR2I) fOt<br />

details.<br />

DSIO THE TEMPLE OF THE MINOTAUR, YOUt<br />

band must liberate the grapevine lowlands of Peacewater<br />

from the peril that has drawn hordes of primitives<br />

to the blazing Temple of the Minotaur. AD&D.<br />

100 Players. IO/Game. TR=B3. W: P. R=3 Hrs.<br />

Fee=SS. Prizes: MC/Alt. to be best player in each<br />

surviving group + the Origins Plaque to the overall<br />

best player.<br />

GM02 NAVAL WAR: Join this fast-paced card<br />

game tournamenl which is easy on the mind ... but<br />

hard on the ships. How many games do you know that<br />

you can learn from scratch in less than 5 minutes. 42<br />

Players (71Game). TR=BI. W: SE. R= I Hr. RI:<br />

SU09. R2: SUIO. Fee=$1. Prizes: MC/Att.<br />

MPI8 TOP SECRET, COURIER MISSION, See<br />

Special Events for data on the Generic Traveller<br />

Event.<br />

PS03/S3 CHILL See PS03/S1 (FRI8)fotdetaiis.<br />

11<br />

RUM DESTRUCTION OF THE BROTHER·<br />

HOOD OF THE RIFT: Locate the base of the most<br />

feared band of corsais in the Nadine Sector and col·<br />

lect as much infonnation on the Brotherhood as possible.<br />

Traveller. 40 Players. 8/Game. TR=C3. W:?<br />

R=3 Hrs. Fee=S4. Prizes: 1st: S30 Me. 2nd: S20<br />

Me. 3td, SIO Me. 4th, SS Me.<br />

VL02IS3 WHERE'S THERE'S A WILL See<br />

VL02lSI (FR13) for details.<br />

WDII/S3 CHAMPIONS, See WDII/SI (FRI5) fot<br />

details.<br />

WDl4/S3 MELANDA. LAND OF MYSTERY, See<br />

WOI4/S1 (FR20) for details.<br />

WDl6/S4 ANYTHING BUT NEUTRAL, See<br />

WDI6/S1 (THIS) for details.<br />

WD21 JAMES BOND, See WD21/S1 (THI8) fOt<br />

details.<br />

1000 (10,00 AM)<br />

AH28 B·17: Avalon Hill once again offers this<br />

unique battle of B-17 vis the Luftwaffe. Your pilot<br />

your bomber against the selected target while the<br />

Messerschmidts and Focke-Wulfs try to stop the 8th<br />

AF "Maximum Effort:' 64+ Players. TR=A3.<br />

W: SE (Special). All competition takes place in one<br />

2-Hr. span. Fee=S2. Prizes: MC/Ait.<br />

ME04/SI DOOM'S REVENGE, PART III, <strong>The</strong><br />

Doom Trilogy. Part Ill: <strong>The</strong> Final Battle. Ell:it the<br />

Castle of Doom; beware of Doom's Revenge. Players<br />

receive a painted Fantasy figure. Keep all the figures<br />

you eliminate. Miniatures. 20 Players. TR=C2.<br />

W: E. S=ll2 Hr. Fee=S2. Prizes: Players keep the<br />

figures of eliminated opponents.<br />

WOOS TALISMAN: A fast·paced elimination tournament<br />

with fantasy characters vying for the Crown<br />

of Command. Highly lauded by Games Magazine. 36<br />

Players, TR=B3. W, SE. R=2 Hrs. RI, SUIO. R2,<br />

SUD. Fee=S2. Prizes: MC/Att.<br />

1030 (10,30 AM)<br />

ME04/S2 DOOM'S REVENGE, PART III, See<br />

ME04/SI (SUIO) for details.<br />

1100 (11,00 AM)<br />

GMOI FAMILY BUSINESS. Join in this exciting<br />

card game of Mob Wars. An excellent way to eliminate<br />

your frustrations ... and your rival "Businessmen."<br />

36 Players (6/Game). TR=BI. W: SE. R= I<br />

Hr_ RI: SUII. R2: SUI2. Fee=$1. Prizes: MC/Alt.<br />

ME04/S3 DOOM'S REVENGE, PART III, See<br />

ME04/SI (SU 10) for details.<br />

MPI9 THE; OUTLAND ADVENTURE, See Spe·<br />

cial Events for data on the Generic Traveller Event.<br />

VLOI/S3 THE SHADOW KING, See VLOI/SI<br />

(FRI7) for details.<br />

WD20/S3 VILLAINS AND VIGILANTES, See<br />

WD20/SI (FR18) for details.<br />

1130 (11,30 AM)<br />

ME04/S4 DOOM'S REVENGE, PART III, See<br />

ME04/SI (SUIO) for details.<br />

1200 (12,00 NOON)<br />

PS02 TIMEMASTER: Join the Time Corps and stabilize<br />

reality! Fight the cunning aliens and savage<br />

renagades who would warp time for their own nefarious<br />

purposes. This Pacesetter RPG spans the 4th dimension.<br />

8 Players. 8/Game. TR=C2. W: P. R=4<br />

Hrs. Fee=$1. Prizes: CMC/Att.<br />

RU06 TO CATCH A THIEF: Time is running out;<br />

your band must secretly burglarize a well-guarded<br />

tower and escape with as much treasure as possible.<br />

Let the unwary beware! AD&D. 40 Players. 8/Game.<br />

TR=C3. W: P. R=3 Hrs. Fee=S4. Prizes: 1st: S30<br />

Me. 2nd' 530 Me. 3td, 510 Me. 4th, 5S Me.<br />

SMOI/S2 THE HOUSE OF lDOICY, See the Special<br />

Event Section for details of the Generic Dungeon.<br />

Short description is: Returning booty-laden from an<br />

adventure. you find that the sagely mage who identifies<br />

your booty has committed himself to an institution<br />

treating mental illness. Can your group survive<br />

long enough to find them?<br />

1300 (1,00 PM)<br />

CGOI COLLEGATE CREW, 4TH ANNUAL NA·<br />

TIONAL CHAMPIONSHIP: Jump the start. Call a<br />

"Big 10:' Catch a "crab." Break an oar. Stroke your<br />

favorite college crew to victory. Beware the fat coxwain.<br />

Weighnuff! 32 Players. TR=Cl. W: SE. R= I<br />

Hr. RI: SUD. R2: SUI4. Fee=S2. Prizes: MC/Att.<br />

DSII THE LAIR OF THE SERPENT DRAGON,<br />

An Evil Serpent Dragon terrorizes the land. It is your<br />

chivalrous duty as upholders of good to seek out this<br />

meance and destroy it! AD&D. 100 Players. 10/<br />

Game. TR=C3. W: P. R=3 HI'S. Fee=$S. Prizes:<br />

MC/Alt. to the best player in each surviving group +<br />

the Origins Plaque to the overall best player.<br />

ME04/S5 DOOM'S REVENGE, PART 111, See<br />

ME04/S1 (SUIO) for details.<br />

1100 (1],00 AM)<br />

GOOI BASIC TRAVELLER: A Question and<br />

Answer session with Marc Miller on GOW's Science­<br />

Fiction role· playing game. Free.<br />

1200 (12,00 NOON)<br />

FA02 STAR TREK, TRIANGLE INDEPENDENT<br />

CAMPAiGNS: Mayhem. money. free traders. blackmail,<br />

diplomacy. trade. independence. secrecy. conflict.<br />

stealth. rich worlds. black market. spies. this<br />

is role playing the Star Trek Triangle. Free.<br />

1300 (],oo PM)<br />

AHI7 ASL-HOW IT CAME ABOUT & WHAT'S<br />

STILL COMING: <strong>The</strong> game's designers answer<br />

questions on the current state of the Advance Squad<br />

Leader Game System and on their future plans. Free.<br />

NW02 WAGRAM EXPANSION AND UPDATE,<br />

Presentation of the capabilities of expanding Clash of<br />

Arm's Wagram game to include the Austrian advance<br />

on the extreme left flank of the French. Handouts<br />

included. New counters. Fee=SI.<br />

VGOI CIVIL WAR GAMES: Victory Games' Civil<br />

War games will be discussed. as will the period and<br />

the state of the art in <strong>general</strong>. Fee=SI.<br />

1400 (2,00 PM)<br />

AGO) STAR REALMS: An introduction to Advanced<br />

Gaming Technology and their new play-bymail<br />

game; Star Realms. AGT would like this oppor·<br />

tunity to prerent their game to the gaming public and<br />

discuss its design with playtesters and interested<br />

garners alike. Free.<br />

FA03 OPERATION ARMAGEDDON, STRA·<br />

TEGIC STARSHIP CAMPAIGNS: An open discussion<br />

of starship combat campaigns. FASA designers<br />

will give tips on organizing and running your own<br />

strategic level campaign game. 0 & A follows. Free.<br />

1$00 (3,00 PM)<br />

GD02 ADVANCED TRAVELLER' Extended<br />

question and answer session with Marc Miller concerning<br />

GOW's popular Science-Fiction role-playing<br />

game. Deeper background subjects covered. Free.<br />

VG02 WARGAME RESEARCH, Watgame<br />

research sources and techniques for turning raw data<br />

into game system values. A handout will be given out<br />

to focus the talk. Fee=SI.<br />

1600 (4,00 PM)<br />

FA04 ALIEN PLAYER CHARACTERS, ROMU·<br />

LANS & KLINGONS: Who says playing the bad guys<br />

can't be fun? Role playing is really stressed when<br />

playing characters from other cultures in the Star<br />

Trek Universe. Free.<br />

HM2S NIP & TUCK WITH PLASTIC FIGURES,<br />

<strong>The</strong> increasing availability of plastic miniatures allow<br />

for a lot of conversions. Techniques and hints by an<br />

expert. Host: Paul Koch. Free.<br />

WD02lSI IT'S MAGIC: A refreshing new look at<br />

the Arcane as it relates to fantasy campaigning. Included<br />

are acquisition. development and advancement<br />

plus entire new types and systems of magic.<br />

Fee=S2.<br />

1700 (S,OO PM)<br />

JPOI INNOVATION IN GAME DESIGN, What is<br />

"new" in a game? Is newer better? Does innovation<br />

matter? A provocative exploration of trends by veteran<br />

innovator John Prados. Q&A Session follows.<br />

Fee=$2.<br />

1330 IUO PM)<br />

ME04/S6 DOOM'S REVENGE, PART 111, See<br />

ME04/SI (SUIO) for details.<br />

1400 (2,00 PM)<br />

ME04/S7 DOOM'S REVENGE, PART 111, See<br />

ME04/SI (SUIO) for details.<br />

MP20 WANTED, EXPERIENCED TROUBLE­<br />

SHOOTERS: See Special Events for data on the<br />

Generic Traveller Event.<br />

1430 (2,30 PM)<br />

ME04/S8 DOOM'S REVENGE, PART 111, See<br />

ME04/SI ($U 10) for details.<br />

THURSDAYSEMrnNARS<br />

1$00 (3,00 PM)<br />

USOI SOVIET OFFENSIVE AND DEFENSIVE<br />

OPERATIONS: A Marine officer will offer a slide<br />

presentation of Soviet Regimental/Battalion level of·<br />

fensive and defensive tectical doctrine. describing<br />

both its strengths and weaknesses. Free.<br />

UM04 THIRD REICH 4TH EDITION, A DISCUS­<br />

SION: A forum for Third Reich enthusiasts hosted by<br />

Brian Sutton. Meet fellow players to arrange games.<br />

discuss rules and trade stories. Tournament details

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