general - View From The Trenches
general - View From The Trenches
general - View From The Trenches
- TAGS
- trenches
- www.vftt.co.uk
Create successful ePaper yourself
Turn your PDF publications into a flip-book with our unique Google optimized e-Paper software.
WD06 BRITISH RAILS: Mayfair's Official "British<br />
Rails" tournament. hosted by Wilmark Dynasty.<br />
Tired of being the Railroad King from Sea to Shining<br />
Sea?? Well. the old Empire offers a new challenge. 24<br />
Players. TR=B3. W, SE. R=2 Hrs. RI, SAIS. R2,<br />
SUOB. Fee=S2. Prizes: MC/AtL<br />
WD14/S3 MELANDA, LAND OF MYSTERY, See<br />
WD14/S1 (FR20) for details.<br />
1600 (4,00 PM)<br />
AH20/RIS6 POWERS & PERILS NOVICE<br />
TOURNAMENT, See AH20/RISI (THI2) fOt de·<br />
tails.<br />
CROIIS4 DEATH OF A NATION, See CROI/SI<br />
(FR09) for details.<br />
DS08 CITY OUEST: A unique city adventure in<br />
which you playas a member of a group of Assassins<br />
hired to slay a Wizard who turned to Good and be·<br />
trayed your Guild. AO&D. 100 Players. IO/Game.<br />
TR=C3. W: P. S=3 HI's. Fee=SS. Prizes: MC/<br />
At!.; I prize to the lst place finisher in each game +<br />
the GAMA Plaque to the overall winner.<br />
TS02 THE RPGA NETWORK AD&D TOURNA·<br />
MENT: Open only to RPGA Members. International<br />
scoring system with international scoring points<br />
being awarded. 80 Players. 8/Game. TR= A3. W: P.<br />
5=4 Hrs. RI: SAI6. Rl: SU09. Fee=S3. Prizes:<br />
MC/Att.<br />
1800 (6,00 PM)<br />
BR06 EASY MONEY??: Group A: You thought it<br />
would be easy. grab the kids. get the money. scrambut<br />
...? Group B: You've been kidnapped-escape!<br />
A Rolemaster event. 48 Players. 12/Game. TR=C2.<br />
W: P. S=3 Hrs. Fee=S4. Prizes: MC/An.<br />
DW02lS2 THE ARCTIC ADVENTURE' See the<br />
Special Event Section for details of the Generic Dungeon<br />
Event. A shan description is: Get away from the<br />
summer's heat to picturesque Hyperborea on a quest<br />
to rescue the Snow Princess.<br />
FG03/S2 THE DRUMS OF DEATH, See FG03/S1<br />
(FRI3) for details.<br />
MGOI SON OF PUN DUNGEON: <strong>From</strong> out of the<br />
slime of the swamps rises the mind-blanking spawn of<br />
Shawn Carroll's infamous "Pun Dungeon," as Jeff<br />
Leid leads players (A.K.A. Masochists) through a<br />
labyrinth of groaning horrors. Strong stomachs are<br />
recommended. Very loosely based on AO&O. 20<br />
Players. IO/Game. TR=OI (bring pencil/pen and<br />
paper). W: P. 5=3 Hrs. Fee=SS. Prizes: MC/Alt.: I<br />
winner overall for both Sessions.<br />
MPIS PIRATES ON BOARD!: See Special Events<br />
for data on the Generic Traveller Event.<br />
RM02 THE OEMON'S GAME: in the time before.<br />
there wasa Demon Lord named Balor. He has now reo<br />
turned to wreak his vengeance upon the land. Stop<br />
him. or end up playing the Demon's game. Bring 3<br />
15th-18th Level non-evil AD&D characters. GM's<br />
Randy and Amy Martens will select one. 12 Players.<br />
I2IGame. TR=A4 (players must be over 18). W; P.<br />
R=6 Hrs. Fee=$€>. Prizes: MC/Att.<br />
WE03 BORDERLANDS: Be the (irst to industralize<br />
and conquer in this West End Games tournament.<br />
Only the skillful servive. 36 Players. TR=A3. W: SE.<br />
R=3 Hrs. Rl: SAI8. Rl: SU08. Fee=S3. Prizes:<br />
MC/Att.<br />
ICOI/RIS4 FIRST OFFICIAL MERP TOURNA·<br />
MENT: See IC01/RISI (TH20) for details.<br />
1900 17,00 PM)<br />
AC02lS2 THE WIERD OF SATHAR Sec AC021<br />
SI (FRI9) for details.<br />
FAl9 TRIANGLE TRADE: <strong>The</strong> highest scoring<br />
team wins in this exciting Star Trek adventure. Based<br />
in the Triaflgler. where anything can (and will) hap'<br />
pen. 60 Players. IO/Game. TR= B3. W: P (High<br />
Team). R=3 Hrs. Fee=S2. Prizes: SI5 in FA SA<br />
Merchandise for each member of the winning team.<br />
S8 in FA5A Merchandise for each member of the 2nd<br />
place team.<br />
HC03 CRADLE OF CIVILIZATION: <strong>The</strong> Designer<br />
hosts the 4th Origins tournament for this multiplayer<br />
military and diplomatic game. Players attempt<br />
to utilize their resources to advance their civilizations.<br />
35 Players. TR=CI. W; P. R=4-S HI'S. Fee=<br />
52. Prizes: MC/An.<br />
RM04/RIS4 FIRST CONTACT, AN OFFICIAL<br />
GDW TRAVELLER TOURNAMENT, See RmOl1<br />
RIS3 (FRlO) for details.<br />
WD09/RIS2 EMPIRE BUILDER, See WD091<br />
Rl$1 (SAI4) for details.<br />
WDlO/S4 HOLY WAR, See WDIO/SI (TH13) fOt<br />
details.<br />
WDI9/S2 BAKER STREET IRREGULARITY,<br />
See WDI9/SI (THI9) for details.<br />
2000 (8,00 PM)<br />
MPI6 REVENGE ON THE ASTRA MARTA, See<br />
Special Events for data on the Generic Traveller<br />
Event.<br />
SM04 SWORDS BELOW LANKHMAR: Return to<br />
Lankhmar. TSR's yet to be released all-new city ad·<br />
venture hosted by the game designers themselves!<br />
With the city plagued by Gnawers and Deep Delvers<br />
and with Fafhrd and the Mouser nowhere about. can<br />
you save the day? AD&D. 20 Players, IO/Game.<br />
TR=C4. W: P. $=4 Hrs. Fee=SS. Prizes: MC/Au.<br />
VL03/S2 INTO THE HIERARCH'S LAIR, See<br />
VL03/S1 (FR20) for details.<br />
WDn/S2 CHAMPIONS, See WDII/SI (FRI5) fot<br />
details.<br />
WD15/S3 THE IZORA GAMBIT, See WDIS/SI<br />
(TH 19) for details.<br />
WDI8/S2 THE WITHERED HEATH, See WDl8/<br />
$1 (FRIS) for details.<br />
2100 (9,00 PM)<br />
AH02lRIS4 CIRCUS MAXIMUS, See AH021<br />
Rl$l (TH21) for details.<br />
BROI RESCUE OF KING RICHARD, Richard the<br />
Lion-Hearted has been kidnapped! According to<br />
magical sources. he is being held somewhere in Cornwall.<br />
Your mission: Locate the King and free him. A<br />
Chivalry and Sorcery event. 32 Players. 8/Game.<br />
TR=C2. W: P. S=3 Hrs. Fee=S4. Prizes: MC/Alt.<br />
CAOI/S2 THE OFFICIAL ELFQUEST TOURNA<br />
MENT, TRANSITIONS, See CAOI/SI (FRI8) fot<br />
details.<br />
DS09 THE TEMPLE OF THE LIZARD KING, A<br />
cult of evil lizard-men will sacrifice the Emperor's<br />
virgin daughter at midnight unless you can penetrate<br />
their lair and stop them. AD&D. 100 Players. 10/<br />
Game. TR=C3. W: P. S=3 Hrs. Fee=$S. Prizes:<br />
MC/Att.: I prize for best player in each game + the<br />
Origins plaque for the best player overall.<br />
MGOIIS2 SON OF PUN DUNGEON, See MGOII<br />
51 (SAt8) for details.<br />
MG02/S2 PRISON BREAK, See MG02/S1 (FRI8)<br />
for details.<br />
MG03/S3 THE WIZARD'S TOWER, HAVOC!<br />
See MG03/S1 (TH21) for details.<br />
S101/RIS2 AADA COMBAT RALLY, See SJOII<br />
RI$I (FRI8)fordetails.<br />
W007 RAIL BARON: Avalon Hill's Official tournamen!,<br />
hosted by Wilmark Dynasty and GM'ed by a<br />
past Champion. 36 Players. TR=B3. W: SE. R=2<br />
Hrs. RI =SA21. R2:$UIO. Fee=$2. Prizes: MC/<br />
An.: 1st: SO%R. 2nd: 30OfoR. 3rd: 20 11 /oR.<br />
2200 (10,00 PM)<br />
MPI7 SOS LANDROUX HIJACKING IN<br />
PROGRESS ... SOS: See Special Events for data on<br />
the Generic Traveller Event.<br />
SUNDAY TOURNAMENTS<br />
0900 (9,00 AM)<br />
AH03 GLADIATOR: Bored by Sunday Mornings at<br />
Gaming Conventions? Work off your boredom with a<br />
brisk workout in the Arena! Join in this fast-moving<br />
(and rather bloody) Avalon Hill "Gladiator" tournament.<br />
Hand-ta-hand combat in Rome's arena.<br />
You might even be awarded a Wooden Sword ... if<br />
you survive. 64 Players. TR=A3. W: SE. R=I.S<br />
Hrs. RI, SU09, R2, SUI030, RJ, SU13, Fee=53.<br />
Prizes: MC/Alt.<br />
AH13 SPEED CIRCUIT: Qualifying races will be<br />
run on the Monza circuit with the top 12 finishers advancing<br />
to the finals. which will be run on a surprise<br />
track. 36 Players. TR=B2. W: E. R=2 HI'S. Fee=<br />
$3. Prizes: MC/Alt.: 1st: 400/0R. 2nd: 20OfoR. 3rd:<br />
IOOfoR.<br />
BA02 MICROVARIATIONS II, THE GRAND<br />
SCALE: Microgame Senarios large enough for four.<br />
mainly Melee-Wizard and OGRE-GEV. Victories by<br />
points based on damage done and recei\'ed. 16<br />
Players. TR=B3. W, P. R=2 Hrs, RI, SU09. R2,<br />
SUII. Fee=S2. Prizes: MC/Tt.<br />
CA02/S2 RINGWORLD, See CA02lSI (FR2I) fOt<br />
details.<br />
DSIO THE TEMPLE OF THE MINOTAUR, YOUt<br />
band must liberate the grapevine lowlands of Peacewater<br />
from the peril that has drawn hordes of primitives<br />
to the blazing Temple of the Minotaur. AD&D.<br />
100 Players. IO/Game. TR=B3. W: P. R=3 Hrs.<br />
Fee=SS. Prizes: MC/Alt. to be best player in each<br />
surviving group + the Origins Plaque to the overall<br />
best player.<br />
GM02 NAVAL WAR: Join this fast-paced card<br />
game tournamenl which is easy on the mind ... but<br />
hard on the ships. How many games do you know that<br />
you can learn from scratch in less than 5 minutes. 42<br />
Players (71Game). TR=BI. W: SE. R= I Hr. RI:<br />
SU09. R2: SUIO. Fee=$1. Prizes: MC/Att.<br />
MPI8 TOP SECRET, COURIER MISSION, See<br />
Special Events for data on the Generic Traveller<br />
Event.<br />
PS03/S3 CHILL See PS03/S1 (FRI8)fotdetaiis.<br />
11<br />
RUM DESTRUCTION OF THE BROTHER·<br />
HOOD OF THE RIFT: Locate the base of the most<br />
feared band of corsais in the Nadine Sector and col·<br />
lect as much infonnation on the Brotherhood as possible.<br />
Traveller. 40 Players. 8/Game. TR=C3. W:?<br />
R=3 Hrs. Fee=S4. Prizes: 1st: S30 Me. 2nd: S20<br />
Me. 3td, SIO Me. 4th, SS Me.<br />
VL02IS3 WHERE'S THERE'S A WILL See<br />
VL02lSI (FR13) for details.<br />
WDII/S3 CHAMPIONS, See WDII/SI (FRI5) fot<br />
details.<br />
WDl4/S3 MELANDA. LAND OF MYSTERY, See<br />
WOI4/S1 (FR20) for details.<br />
WDl6/S4 ANYTHING BUT NEUTRAL, See<br />
WDI6/S1 (THIS) for details.<br />
WD21 JAMES BOND, See WD21/S1 (THI8) fOt<br />
details.<br />
1000 (10,00 AM)<br />
AH28 B·17: Avalon Hill once again offers this<br />
unique battle of B-17 vis the Luftwaffe. Your pilot<br />
your bomber against the selected target while the<br />
Messerschmidts and Focke-Wulfs try to stop the 8th<br />
AF "Maximum Effort:' 64+ Players. TR=A3.<br />
W: SE (Special). All competition takes place in one<br />
2-Hr. span. Fee=S2. Prizes: MC/Ait.<br />
ME04/SI DOOM'S REVENGE, PART III, <strong>The</strong><br />
Doom Trilogy. Part Ill: <strong>The</strong> Final Battle. Ell:it the<br />
Castle of Doom; beware of Doom's Revenge. Players<br />
receive a painted Fantasy figure. Keep all the figures<br />
you eliminate. Miniatures. 20 Players. TR=C2.<br />
W: E. S=ll2 Hr. Fee=S2. Prizes: Players keep the<br />
figures of eliminated opponents.<br />
WOOS TALISMAN: A fast·paced elimination tournament<br />
with fantasy characters vying for the Crown<br />
of Command. Highly lauded by Games Magazine. 36<br />
Players, TR=B3. W, SE. R=2 Hrs. RI, SUIO. R2,<br />
SUD. Fee=S2. Prizes: MC/Att.<br />
1030 (10,30 AM)<br />
ME04/S2 DOOM'S REVENGE, PART III, See<br />
ME04/SI (SUIO) for details.<br />
1100 (11,00 AM)<br />
GMOI FAMILY BUSINESS. Join in this exciting<br />
card game of Mob Wars. An excellent way to eliminate<br />
your frustrations ... and your rival "Businessmen."<br />
36 Players (6/Game). TR=BI. W: SE. R= I<br />
Hr_ RI: SUII. R2: SUI2. Fee=$1. Prizes: MC/Alt.<br />
ME04/S3 DOOM'S REVENGE, PART III, See<br />
ME04/SI (SU 10) for details.<br />
MPI9 THE; OUTLAND ADVENTURE, See Spe·<br />
cial Events for data on the Generic Traveller Event.<br />
VLOI/S3 THE SHADOW KING, See VLOI/SI<br />
(FRI7) for details.<br />
WD20/S3 VILLAINS AND VIGILANTES, See<br />
WD20/SI (FR18) for details.<br />
1130 (11,30 AM)<br />
ME04/S4 DOOM'S REVENGE, PART III, See<br />
ME04/SI (SUIO) for details.<br />
1200 (12,00 NOON)<br />
PS02 TIMEMASTER: Join the Time Corps and stabilize<br />
reality! Fight the cunning aliens and savage<br />
renagades who would warp time for their own nefarious<br />
purposes. This Pacesetter RPG spans the 4th dimension.<br />
8 Players. 8/Game. TR=C2. W: P. R=4<br />
Hrs. Fee=$1. Prizes: CMC/Att.<br />
RU06 TO CATCH A THIEF: Time is running out;<br />
your band must secretly burglarize a well-guarded<br />
tower and escape with as much treasure as possible.<br />
Let the unwary beware! AD&D. 40 Players. 8/Game.<br />
TR=C3. W: P. R=3 Hrs. Fee=S4. Prizes: 1st: S30<br />
Me. 2nd' 530 Me. 3td, 510 Me. 4th, 5S Me.<br />
SMOI/S2 THE HOUSE OF lDOICY, See the Special<br />
Event Section for details of the Generic Dungeon.<br />
Short description is: Returning booty-laden from an<br />
adventure. you find that the sagely mage who identifies<br />
your booty has committed himself to an institution<br />
treating mental illness. Can your group survive<br />
long enough to find them?<br />
1300 (1,00 PM)<br />
CGOI COLLEGATE CREW, 4TH ANNUAL NA·<br />
TIONAL CHAMPIONSHIP: Jump the start. Call a<br />
"Big 10:' Catch a "crab." Break an oar. Stroke your<br />
favorite college crew to victory. Beware the fat coxwain.<br />
Weighnuff! 32 Players. TR=Cl. W: SE. R= I<br />
Hr. RI: SUD. R2: SUI4. Fee=S2. Prizes: MC/Att.<br />
DSII THE LAIR OF THE SERPENT DRAGON,<br />
An Evil Serpent Dragon terrorizes the land. It is your<br />
chivalrous duty as upholders of good to seek out this<br />
meance and destroy it! AD&D. 100 Players. 10/<br />
Game. TR=C3. W: P. R=3 HI'S. Fee=$S. Prizes:<br />
MC/Alt. to the best player in each surviving group +<br />
the Origins Plaque to the overall best player.<br />
ME04/S5 DOOM'S REVENGE, PART 111, See<br />
ME04/S1 (SUIO) for details.<br />
1100 (1],00 AM)<br />
GOOI BASIC TRAVELLER: A Question and<br />
Answer session with Marc Miller on GOW's Science<br />
Fiction role· playing game. Free.<br />
1200 (12,00 NOON)<br />
FA02 STAR TREK, TRIANGLE INDEPENDENT<br />
CAMPAiGNS: Mayhem. money. free traders. blackmail,<br />
diplomacy. trade. independence. secrecy. conflict.<br />
stealth. rich worlds. black market. spies. this<br />
is role playing the Star Trek Triangle. Free.<br />
1300 (],oo PM)<br />
AHI7 ASL-HOW IT CAME ABOUT & WHAT'S<br />
STILL COMING: <strong>The</strong> game's designers answer<br />
questions on the current state of the Advance Squad<br />
Leader Game System and on their future plans. Free.<br />
NW02 WAGRAM EXPANSION AND UPDATE,<br />
Presentation of the capabilities of expanding Clash of<br />
Arm's Wagram game to include the Austrian advance<br />
on the extreme left flank of the French. Handouts<br />
included. New counters. Fee=SI.<br />
VGOI CIVIL WAR GAMES: Victory Games' Civil<br />
War games will be discussed. as will the period and<br />
the state of the art in <strong>general</strong>. Fee=SI.<br />
1400 (2,00 PM)<br />
AGO) STAR REALMS: An introduction to Advanced<br />
Gaming Technology and their new play-bymail<br />
game; Star Realms. AGT would like this oppor·<br />
tunity to prerent their game to the gaming public and<br />
discuss its design with playtesters and interested<br />
garners alike. Free.<br />
FA03 OPERATION ARMAGEDDON, STRA·<br />
TEGIC STARSHIP CAMPAIGNS: An open discussion<br />
of starship combat campaigns. FASA designers<br />
will give tips on organizing and running your own<br />
strategic level campaign game. 0 & A follows. Free.<br />
1$00 (3,00 PM)<br />
GD02 ADVANCED TRAVELLER' Extended<br />
question and answer session with Marc Miller concerning<br />
GOW's popular Science-Fiction role-playing<br />
game. Deeper background subjects covered. Free.<br />
VG02 WARGAME RESEARCH, Watgame<br />
research sources and techniques for turning raw data<br />
into game system values. A handout will be given out<br />
to focus the talk. Fee=SI.<br />
1600 (4,00 PM)<br />
FA04 ALIEN PLAYER CHARACTERS, ROMU·<br />
LANS & KLINGONS: Who says playing the bad guys<br />
can't be fun? Role playing is really stressed when<br />
playing characters from other cultures in the Star<br />
Trek Universe. Free.<br />
HM2S NIP & TUCK WITH PLASTIC FIGURES,<br />
<strong>The</strong> increasing availability of plastic miniatures allow<br />
for a lot of conversions. Techniques and hints by an<br />
expert. Host: Paul Koch. Free.<br />
WD02lSI IT'S MAGIC: A refreshing new look at<br />
the Arcane as it relates to fantasy campaigning. Included<br />
are acquisition. development and advancement<br />
plus entire new types and systems of magic.<br />
Fee=S2.<br />
1700 (S,OO PM)<br />
JPOI INNOVATION IN GAME DESIGN, What is<br />
"new" in a game? Is newer better? Does innovation<br />
matter? A provocative exploration of trends by veteran<br />
innovator John Prados. Q&A Session follows.<br />
Fee=$2.<br />
1330 IUO PM)<br />
ME04/S6 DOOM'S REVENGE, PART 111, See<br />
ME04/SI (SUIO) for details.<br />
1400 (2,00 PM)<br />
ME04/S7 DOOM'S REVENGE, PART 111, See<br />
ME04/SI (SUIO) for details.<br />
MP20 WANTED, EXPERIENCED TROUBLE<br />
SHOOTERS: See Special Events for data on the<br />
Generic Traveller Event.<br />
1430 (2,30 PM)<br />
ME04/S8 DOOM'S REVENGE, PART 111, See<br />
ME04/SI ($U 10) for details.<br />
THURSDAYSEMrnNARS<br />
1$00 (3,00 PM)<br />
USOI SOVIET OFFENSIVE AND DEFENSIVE<br />
OPERATIONS: A Marine officer will offer a slide<br />
presentation of Soviet Regimental/Battalion level of·<br />
fensive and defensive tectical doctrine. describing<br />
both its strengths and weaknesses. Free.<br />
UM04 THIRD REICH 4TH EDITION, A DISCUS<br />
SION: A forum for Third Reich enthusiasts hosted by<br />
Brian Sutton. Meet fellow players to arrange games.<br />
discuss rules and trade stories. Tournament details