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Boog & Elliot: a caccia di amici

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Rosendo Salazar<br />

Look Development Lighting Support TD Ruben Flores<br />

Environmental Look Development Lead Jaime Lloyd<br />

Environmental Look Development Artists Erik Borzi<br />

Tim Llewellyn<br />

David B. Menkes<br />

James Valladao<br />

Shaders Lead Kevin T Hahn<br />

Shaders Ray Haleblian<br />

Rob Shrider<br />

Look Development EFX Supervisor David Stephens<br />

Look Development EFX Artists Matthew Cordner<br />

Scott Giegler<br />

Mark Horsfield<br />

Chris Kazmier<br />

Steven Ong<br />

John Patton<br />

Look Development Cloth Lead Mark DeSousa<br />

Look Development Hair Lead Chris Yee<br />

Look Development Cloth/Hair Lead TD Sho Igarashi<br />

Look Development Cloth Effects Gustav Melich<br />

Look Development Hair Effects Fernando Benitez<br />

John T Lee<br />

Production Coor<strong>di</strong>nator Albert Caballero<br />

Resource Management<br />

Digital Asset APM Jann Wimmer<br />

Lead PST Kevin Kitchel<br />

Senior PST Daniel Greenstein<br />

Daniel Lay<br />

Jason Madsen<br />

Luc Simard<br />

Christina Wang<br />

Sean Corzo<br />

Development Specialist Ryan Bright<br />

Supervisor Andrea Lackey Pace<br />

Manager John Sanders<br />

Executive Director Marry Borlik<br />

Software<br />

Supervisor Leslie Picardo<br />

Pipeline Producer Brian Keeney<br />

Lead Developer Henry Vera<br />

Pipeline Supervisors Alan Davidson<br />

Rene Limberger<br />

John McLaughlin<br />

Sam Richards<br />

Production Managers Mitch Dobrowner<br />

Erik Strauss<br />

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