Boog & Elliot: a caccia di amici
Boog & Elliot: a caccia di amici
Boog & Elliot: a caccia di amici
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Rosendo Salazar<br />
Look Development Lighting Support TD Ruben Flores<br />
Environmental Look Development Lead Jaime Lloyd<br />
Environmental Look Development Artists Erik Borzi<br />
Tim Llewellyn<br />
David B. Menkes<br />
James Valladao<br />
Shaders Lead Kevin T Hahn<br />
Shaders Ray Haleblian<br />
Rob Shrider<br />
Look Development EFX Supervisor David Stephens<br />
Look Development EFX Artists Matthew Cordner<br />
Scott Giegler<br />
Mark Horsfield<br />
Chris Kazmier<br />
Steven Ong<br />
John Patton<br />
Look Development Cloth Lead Mark DeSousa<br />
Look Development Hair Lead Chris Yee<br />
Look Development Cloth/Hair Lead TD Sho Igarashi<br />
Look Development Cloth Effects Gustav Melich<br />
Look Development Hair Effects Fernando Benitez<br />
John T Lee<br />
Production Coor<strong>di</strong>nator Albert Caballero<br />
Resource Management<br />
Digital Asset APM Jann Wimmer<br />
Lead PST Kevin Kitchel<br />
Senior PST Daniel Greenstein<br />
Daniel Lay<br />
Jason Madsen<br />
Luc Simard<br />
Christina Wang<br />
Sean Corzo<br />
Development Specialist Ryan Bright<br />
Supervisor Andrea Lackey Pace<br />
Manager John Sanders<br />
Executive Director Marry Borlik<br />
Software<br />
Supervisor Leslie Picardo<br />
Pipeline Producer Brian Keeney<br />
Lead Developer Henry Vera<br />
Pipeline Supervisors Alan Davidson<br />
Rene Limberger<br />
John McLaughlin<br />
Sam Richards<br />
Production Managers Mitch Dobrowner<br />
Erik Strauss<br />
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