Congratulations - Durham College and UOIT
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Congratulations - Durham College and UOIT
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ENTERTAINMENT<br />
DS Zelda game forms new legend<br />
By Tyler Ohlew<br />
Chronicle Staff<br />
Th e Legend of Zelda: Phantom<br />
Hourglass may not be what many<br />
have expected. Luckily for the Nintendo<br />
DS title, it provides an experience<br />
straight out of left fi eld, but<br />
one that will reaffi rm the strength<br />
of the series.<br />
As a franchise, Zelda has always<br />
had its sacred cows; mechanics,<br />
scenarios, <strong>and</strong> items that<br />
have been synonymous with the<br />
series. But in Phantom Hourglass,<br />
the traditional ebb <strong>and</strong> fl ow one<br />
expects is replaced with something<br />
far more streamlined. Th e<br />
changes made are both minor<br />
(no need to purchase wallets of<br />
varying size, from the outset thous<strong>and</strong>s<br />
of rupees can be carried)<br />
<strong>and</strong> signifi cant (hearts, the game’s<br />
measurement of life, are no longer<br />
broken up into four fragments <strong>and</strong><br />
scattered about, they are found<br />
whole). And while this is far from<br />
a traditional Zelda title, many familiar<br />
trappings are still there. One<br />
will still need to rescue an alarmingly<br />
weak princess, the game’s<br />
protagonist is the mute but lovable<br />
Link, <strong>and</strong> there are enough bombs,<br />
boomerangs, <strong>and</strong> breakable jars<br />
for even the most weary of fans to<br />
feel at home.<br />
As a direct sequel to the stunningly<br />
gorgeous Legend of Zelda:<br />
Th e Wind Waker, Phantom Hourglass<br />
continues the tale of Link setting<br />
sail across the seas in search<br />
of new l<strong>and</strong>. A recap is present at<br />
the beginning of the game, just to<br />
remind veterans <strong>and</strong> inform newcomers<br />
of what transpired in Wind<br />
Waker. Of course, it’s nothing we<br />
haven’t seen before.<br />
Th e best thing Phantom Hour-<br />
glass takes from its predecessor is<br />
its aesthetic. As a DS title, Phantom<br />
Hourglass boasts some of the most<br />
charming 3D visuals seen on the<br />
system. Th e title even showcases<br />
the system’s seldom seen ability to<br />
display 3D on both screens. While<br />
the game could have been an excellent<br />
display of the 2D capabilities<br />
of the system, the chosen 3D<br />
visuals allow for some great animation.<br />
When originally announced, it<br />
was the game’s controls that threw<br />
many Zelda faithful into a tizzy.<br />
Gone was the control system fans<br />
had grown accustomed to. Instead,<br />
as customary with the DS, touch<br />
controls had taken its place. But<br />
rest easy, Phantom Hourglass controls<br />
like a dream. Upon tapping<br />
an enemy, Link will attack. While<br />
simple, as the game evolves so do<br />
its enemies. A simple tap or stroke<br />
on the screen will no longer be<br />
enough, items like the boomerang<br />
or bow will be necessary. Some<br />
enemies can even be felled by the<br />
DS’s microphone. But that’s not to<br />
say that the control system is fl awless.<br />
Summersaults are diffi cult to<br />
pull off with each attempt, <strong>and</strong> occasionally<br />
tapping an enemy will<br />
not result in the anticipated attack.<br />
But these are extremely rare cases.<br />
Otherwise the touch controls are<br />
spot on (in fact, at a later point in<br />
the game, a character alludes to<br />
the “message board worries” fans<br />
had of the controls).<br />
Which brings up an interesting<br />
point, Phantom Hourglass lets<br />
no feature of the DS go unused. In<br />
fact, the game liberally borrows<br />
from many DS titles that Nintendo<br />
had developed. Players can expect<br />
to literally shout for items, scribble<br />
on their map (which now doesn’t<br />
have to be found, it’s instantly pro-<br />
<strong>Durham</strong> <strong>College</strong>-<strong>UOIT</strong> Chronicle<br />
vided), <strong>and</strong> close the lid of their DS<br />
to solve one of the game’s trickier<br />
puzzles.<br />
Sailing the seas is a vast improvement<br />
over what was found<br />
in Th e Wind Waker. Travelling<br />
between isl<strong>and</strong>s is enjoyable, as<br />
many obstacles (both good <strong>and</strong><br />
bad) pop up during the trip. Later<br />
on, travelling between the game’s<br />
four quadrants of sea becomes<br />
a breeze with the help of some<br />
Dumbledore’s private life<br />
gets too much publicity<br />
In front of hundreds of fans in Carnegie Hall, Harry<br />
Potter author J.K. Rowling brought Hogwarts’ most<br />
beloved <strong>and</strong> dedicated headmaster, Albus Dumbledore,<br />
out of the closet.<br />
Th e reading in Carnegie Hall was the last stop on<br />
Rowling’s American tour of the fi nal Harry Potter<br />
book, Deathly Hallows.<br />
Sixteen hundred lucky New York<br />
City public school students <strong>and</strong><br />
their guests attended the event on<br />
Oct. 19, when she read from the last<br />
few chapters of the book <strong>and</strong> then<br />
answered audience questions.<br />
When a young fan asked if<br />
Dumbledore, who throughout the<br />
series emphasizes the power of<br />
love, ever fell in love himself, Rowling casually said to<br />
a shocked audience that Dumbledore was gay.<br />
She later added that he had a tragic infatuation<br />
with his equal <strong>and</strong> dark rival Gellert Grindelwald.<br />
Th e surprised crowd cheered while Harry Potter<br />
haters had yet another reason to complain why the<br />
books are inappropriate for children - Rowling has<br />
taken heat from religious groups claiming that the<br />
books promote witchcraft.<br />
To be fair, not everyone has to like Rowling’s<br />
work.<br />
But what is not fair is that in forums of websites<br />
The Chronicle November 6, 2007 29<br />
golden frogs. It sounds odd, but<br />
shaving minutes off an extensive<br />
journey never hurts. Drawing out<br />
your customizable ship’s route is<br />
fun, <strong>and</strong> allows for as many or as<br />
few detours desired.<br />
While the game is far easier<br />
than most in the series, it’s no less<br />
fun. Th e dungeons grow more<br />
clever as the adventure wears on,<br />
as do the bosses. While death is<br />
rare, your enjoyment won’t be. In<br />
Photo by Tyler Ohlew<br />
PHANTOM OF THE HOURGLASS: The new Zelda game is one you will never forget. It<br />
is action packed with bombs, boomerangs, <strong>and</strong> breakable jars.<br />
such as www.ultimateguitar.com <strong>and</strong> www.retrojunk.<br />
com, Rowling is accused of outing Dumbledore as a<br />
clever marketing scheme when there is no evidence<br />
in the books to back it up.<br />
Have these people ever read the books?<br />
Th ere were little hints throughout the series.<br />
Dumbledore has an obscured troubled past <strong>and</strong><br />
despite his old age lacks a female<br />
companion.<br />
Also, Dumbledore tends to<br />
dress very elaborately, for example<br />
In Chapter 1 of Th e Philosopher’s<br />
Stone, when he is fi rst introduced,<br />
he is wearing long purple robes<br />
with glittery stars.<br />
In the last chapter of Deathly<br />
Hallows, Dumbledore tells Harry that Grindelwald’s<br />
ideas “infl amed” <strong>and</strong> “captivated” him <strong>and</strong> that the appearance<br />
of a charismatic friend lured him into fantastical<br />
dreams of power <strong>and</strong> infl uence. “Two clever,<br />
arrogant boys with a shared obsession,” he recalls,<br />
resulted in “two months of insanity.”<br />
Dumbledore’s love for Grindelwald caused him to<br />
delay their legendary battle for fi ve years.<br />
Harry Potter fan or not, it’s not fair to accuse Rowling<br />
of outing Dumbledore for publicity.<br />
She is a billionaire – she has had enough publicity<br />
for a lifetime.<br />
Ingrid<br />
Saravia<br />
Spice Girls<br />
By Jenna-Lee Mainse<br />
Chronicle Staff<br />
Th e legendary Spice Girls<br />
will be making a two-night pit<br />
stop in Toronto during their<br />
much-anticipated reunion tour.<br />
After tickets for their fi rst<br />
scheduled appearance at the<br />
Air Canada Centre on Feb. 3<br />
sold out in two minutes, the<br />
Spice Girls added a Feb. 4 concert<br />
as well. Th e concert forum<br />
will be fi lled to capacity with<br />
19,800 Spice Girl fanatics.<br />
Th e reunion tour was announced<br />
by the ‘90s girl group<br />
(Emma Bunton, Geri Halliwell,<br />
Melanie Brown, Melanie Chisholm<br />
<strong>and</strong> Victoria Beckham) in<br />
June, after being offi cially sepa-<br />
particular, the Ice Temple’s boss<br />
will bring a smile to even the most<br />
prudent of players.<br />
Th e graphics, game play, length,<br />
<strong>and</strong> controls are all in top form<br />
here. Alone, each component can<br />
st<strong>and</strong> proudly amongst the h<strong>and</strong>held’s<br />
best. But it’s the culmination<br />
of these individual aspects that<br />
makes Phantom Hourglass such a<br />
great game. Th is is one hourglass<br />
the s<strong>and</strong>s of time will never forget.<br />
concert sells out<br />
in two minutes<br />
rated since February. 2001.<br />
Th e Return of Th e Spice Girls<br />
World Tour will kick off in Vancouver<br />
on Dec. 24 <strong>and</strong> stop at<br />
17 other cities around the world<br />
before the tour ends.<br />
Couldn’t get tickets? Not a<br />
problem.<br />
Fans can look forward to the<br />
release of the Spice Girls Greatest<br />
Hits album, which features<br />
13 of their chart-topping singles,<br />
such as Wannabe <strong>and</strong> Spice Up<br />
Your Life.<br />
Sporty, Posh, Scary, Baby,<br />
<strong>and</strong> Ginger Spice are also releasing<br />
two br<strong>and</strong> new comeback<br />
singles titled Headlines (Friendship<br />
Never Ends) <strong>and</strong> Voodoo,<br />
which will be included on the<br />
group’s greatest hits album.