The Age of the Emperor - The Horus Heresy Campaign ... - Cold-Moon
The Age of the Emperor - The Horus Heresy Campaign ... - Cold-Moon
The Age of the Emperor - The Horus Heresy Campaign ... - Cold-Moon
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<strong>The</strong> <strong>Age</strong> <strong>of</strong> <strong>the</strong> <strong>Emperor</strong> - <strong>The</strong> <strong>Horus</strong> <strong>Heresy</strong> <strong>Campaign</strong> Weekend www.tempusfugitives.co.uk<br />
KOR PHAERON – ARCH‐COMMANDER HQ UNIT WORD BEARER LEGION ONLY 230 POINTS<br />
WS BS S T W I A LD Sv<br />
Kor Phaeron 6 5 4 4 3 5 4 10 2+<br />
Unit Composition<br />
• 1 (Unique)<br />
Unit Type<br />
• Infantry (Space Marine Chapter Master)<br />
Wargear<br />
• Master crafted Relic Blade<br />
• Terminator Armour<br />
• Twin‐linked Bolt Gun<br />
EREBUS – FIRST CHAPLAIN OF THE WORD BEARERS HQ UNIT WORD BEARER LEGION ONLY 220 POINTS<br />
WS BS S T W I A LD Sv<br />
Erebus 6 5 4 4 3 5 3 10 3+<br />
Unit Composition<br />
• 1 (Unique)<br />
Unit Type<br />
• Infantry<br />
Wargear<br />
• Crozius <strong>of</strong> Lorgar (Master crafted Power Mace)<br />
• Power Armour<br />
• Master Crafted Plasma Pistol<br />
• Frag and Krak Grenades<br />
Special Rules<br />
• Fearless<br />
• Iron Halo (C: SM pg 52)<br />
• Eternal Warrior<br />
• Inspiring Presence (counts as a Chapter Banner)<br />
• Anointed <strong>of</strong> Lorgar (May take a Primarch Honour Guard)<br />
• Rites <strong>of</strong> Battle (C:SM pg 85)<br />
• Combat Tactics<br />
• Independent Character<br />
Special Rules<br />
• Fearless<br />
• Rosarius (C:SM pg 58)<br />
• Eternal Warrior<br />
• Liturgies <strong>of</strong> Battle (C:SM pg 58)<br />
• Combat Tactics<br />
• Independent Character<br />
• Parry (counts as armed with defensive grenades)<br />
• Battle‐Forged Heroes (C:SM pg 85)<br />
DAEMONIC ALLY WORD BEARERS LEGION ONLY VARIES POINTS<br />
<strong>The</strong> Book <strong>of</strong> Lorgar lays open <strong>the</strong> ways <strong>of</strong> <strong>the</strong> Realm <strong>of</strong> Chaos and details <strong>the</strong> myriad <strong>of</strong> creatures and entities that can be called upon for aid. A Word Bearers<br />
army may include any units from Codex Chaos Daemons and from <strong>the</strong> Chaos Daemons entry from this campaign pack. Daemonic allies always enter play using<br />
Deep Strike on <strong>the</strong> first turn. Such aid is sometimes fleeting and at <strong>the</strong> start <strong>of</strong> each Word Bearers turns roll a d6 for each daemonic ally unit (not any o<strong>the</strong>r<br />
daemon units) in play. If <strong>the</strong> dice score is lower than <strong>the</strong> game turn about to be played, <strong>the</strong> daemonic ally is swept back into <strong>the</strong> warp and counts as destroyed.<br />
50<br />
Legion Tactics<br />
If you include Kor Phaeron <strong>the</strong>n all units in<br />
your army exchange <strong>the</strong> Combat Tactics<br />
special rule for <strong>the</strong> Fearless universal<br />
special rule. Any Chaplains taken as HQ<br />
choices gain +1 Initiative and +1 Attack at<br />
no additional cost. If more than one<br />
character in your army has <strong>the</strong> Legion<br />
Tactics special rule <strong>the</strong>n you must choose<br />
which version will apply.<br />
Legion Tactics<br />
If you include Erebus <strong>the</strong>n all units in your<br />
army exchange <strong>the</strong> Combat Tactics special<br />
rule for <strong>the</strong> Fearless universal special rule.<br />
Any Chaplains taken as HQ choices gain +1<br />
Initiative and +1 Attack at no additional cost.<br />
If more than one character in your army has<br />
<strong>the</strong> Legion Tactics special rule <strong>the</strong>n you must<br />
choose which version will apply. Erebus<br />
already has <strong>the</strong>se upgrades.