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INTO EUROPE The Speaking Handbook - Lancaster University

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PART TWO<br />

DESIGNING ORAL EXAMINATION TASKS<br />

Introduction<br />

<strong>The</strong> design of speaking tasks will crucially determine the extent to which valid and<br />

reliable assessments can be made of candidates’ oral language ability. Examination<br />

tasks are the most important means that test developers have to influence what<br />

kind of language performance will be elicited from test takers. <strong>The</strong>refore, exam<br />

developers should make sure that their tasks are appropriate for the purpose of the<br />

exam (general vs. specific purpose; proficiency vs. achievement testing), the<br />

intended group of test takers (in terms of their age, educational background, needs<br />

for the language, background knowledge, etc.) and the level of proficiency that the<br />

given exam aims to measure. Without considering carefully the effects and<br />

demands of tasks, which can be judged best through piloting, candidates’<br />

performance cannot be taken as an appropriate basis for making valid judgments<br />

about the specific abilities and skills the exam is targeted at.<br />

Similarly to language teaching, there is no best method in language testing<br />

either, as different task types will measure different aspects of language knowledge<br />

and may present different demands. As has already been suggested, a variety of<br />

elicitation techniques or tasks should be used in order to sample candidates’<br />

proficiency in a number of different contexts. Certain task types are mainly used in<br />

the individual mode, others are recommended for use in the paired mode.<br />

Thanks to the Hungarian Examinations Reform Teacher Support Project, a<br />

variety of task types in different examination formats (individual vs. paired) have<br />

been tried out. In this part of the book, we will discuss the lessons learnt from the<br />

pilot oral exams. As we have experimented with four main task types, you will find<br />

guidelines for designing the following:<br />

interview<br />

picture-based individual long turn<br />

discussion<br />

role-play<br />

In order to highlight different options in task design, we will discuss why<br />

certain tasks are bad and what features of the design are likely to make a speaking<br />

task work well. In many cases you can check or make further judgments about the<br />

appropriacy of the tasks presented by viewing sample performances on the<br />

accompanying DVD. We would like to emphasize that some of the tasks we<br />

present are NOT to be used in class because they are examples of poor design. We<br />

believe that by discussing the bad features of specific tasks, the reader can gain

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