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World of Darkness: Portland

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12<br />

dedicated to Native-American aspects <strong>of</strong> the <strong>World</strong> <strong>of</strong><br />

<strong>Darkness</strong>, but for now a simple overview is provided.<br />

The Clatskanie, Kwalhioqua, Kalapulyan,<br />

Chinook and Tillamook peoples were the major tribes<br />

in the <strong>Portland</strong> area, and lived together with the land.<br />

These tribes were good neighbors to each other, and<br />

trade was plentiful, if simplistic. Until the whites began<br />

invading the area, and other native refugees arrived to<br />

escape the east, these peoples knew nothing <strong>of</strong> war as<br />

we know it today. They were guarded by powerful spirits<br />

(the Uratha protected this land and its inhabitants, which<br />

at the time included these tribes; it wasn’t until the white<br />

arrival that werewolves began to distinguished humankind<br />

as separate from the land they watched over), and had<br />

powerful and wise leaders. Awakened Indians were able<br />

to keep in constant contact with the Shadow <strong>World</strong> and its<br />

inhabitants; amiable communication between medicine men<br />

and spirits kept the land healthy and vibrant. The Indians<br />

lived a cyclical existence <strong>of</strong> the seasons, and stories tell<br />

<strong>of</strong> their wealth and happiness. Awakened and Uratha<br />

existed together, a fact which has been forgotten as the years<br />

progress—clues still exist that could lead to a discovery <strong>of</strong> such<br />

information, but to date werewolves and mages are unaware<br />

<strong>of</strong> this time <strong>of</strong> harmony. But as happened throughout the<br />

continent, new men arrived and everything changed.<br />

From around 1690 until the time <strong>of</strong> <strong>Portland</strong>’s<br />

founding, the northwest was a confusing time for native<br />

peoples. Nomadic horse tribes, having been displaced<br />

from their land in central America, began travels<br />

through modern-day Oregon, Washington and Idaho.<br />

Many <strong>of</strong> these peoples were never permanent residence<br />

<strong>of</strong> Oregon, but their presence was for a time dominant<br />

enough that the mistake that they were indigenous to<br />

the area is <strong>of</strong>ten made. By the time white travelers and<br />

settlers began investigating these lands after the 1750s,<br />

they found large populations <strong>of</strong> Indians scattered in<br />

groups, families and tribes over the entire country<br />

from the Rocky mountains to the Pacific ocean, and<br />

The <strong>World</strong> <strong>of</strong> <strong>Darkness</strong> uses the real world for<br />

its backdrop, but slightly tints it for the purpose <strong>of</strong> it<br />

game. Cities are darker, more corrupt, the wilderness<br />

more dangerous; so too is <strong>Portland</strong> in the <strong>World</strong> <strong>of</strong><br />

<strong>Darkness</strong>. To that end, this list contains locations that<br />

have been modified to better serve the mood <strong>of</strong> these<br />

games. Each site has a number that corresponds to the<br />

map below. Every subsequent section will have its own<br />

map devoted to more fictionalized locations that serve<br />

those individual games.<br />

1. Pearl District (Northwest)<br />

West Burnside Street to Northwest Overton Street;<br />

Chapter 1-Notable Sites<br />

Notable Sites<br />

from California up to the Alaska line. The first comers<br />

detected no differences among these people <strong>of</strong> the<br />

forest and plain. They were all simply Indians. By 1840,<br />

there were 33,000 people from tribes that should have<br />

spanned most <strong>of</strong> the country. In a population <strong>of</strong> this<br />

size there must have been five or six thousand fighting<br />

men. But there was no organization, no co-operation,<br />

and scarcely sympathy <strong>of</strong> one tribe with another. One<br />

tribe might rally a few hundred at one time for a single<br />

battle to rob a party <strong>of</strong> white men or attack a ship. The<br />

white traders and trappers ranged the vast county over<br />

with scarcely a noticeable resistance; the massacre <strong>of</strong><br />

the Smith party on the Umpqua and <strong>of</strong> the crew <strong>of</strong><br />

the Tonquin at Clayoquot being the only example <strong>of</strong><br />

concerted action <strong>of</strong> the natives to destroy the white<br />

men. Only after the Indian had learned the use <strong>of</strong><br />

firearms did tribes ally to resist the aggression <strong>of</strong> the<br />

white man, but by then Europeans had such a presence<br />

it was impossible to alter their domination.<br />

By 1910, there were no Kwalhioqua and only three<br />

Clatskanie people left alive. Some <strong>of</strong> these people<br />

intermingled with other tribes, but most died from<br />

smallpox and headhunting. Tillamook, Chinook and<br />

Kalapulyan tribes suffered catastrophic losses but<br />

survived and still exist to this day. Most <strong>of</strong> the First<br />

Cabal is made up <strong>of</strong> these two tribes; immigrating natives<br />

from other areas have joined the cabal in recent months.<br />

The remainder <strong>of</strong> Indians now reside on reservations<br />

in Oregon and Washington. Mortal Native Americans<br />

were not the only ones effected by the changes in occupation:<br />

though there are mages and werewolves both with strong<br />

traditional ties, the two supernatural groups grew apart as<br />

the fighting between Indian and white-man, and Indian and<br />

Indian, became bitter and entrenched. Neither side has any<br />

knowledge <strong>of</strong> their former coexistence, besides a few Uratha<br />

songs <strong>of</strong> questionable authenticity and easily-interpretive<br />

meaning.<br />

Broadway to Northwest 14th Avenue<br />

Historical industrial buildings have been<br />

refurbished in this quarter, made into unique<br />

storefront locations. Some <strong>of</strong> the trendiest restaurants,<br />

galleries, l<strong>of</strong>ts, townhouses exist here, and it is known<br />

as <strong>Portland</strong>’s premier shopping location. The Pearl<br />

District is the destination for creative cuisine, home<br />

furnishings, art and one-<strong>of</strong>-a-kind boutiques. Awash<br />

with sidewalk cafés, the fountains <strong>of</strong> Jamison Square,<br />

and other delights that have the mortal population<br />

milling about like cattle, Pearl District is the hotspot<br />

for the elite vampire community (Daeva and Ventrue<br />

are the most common here). They are careful about

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