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Pathfinder Chronicles - Faction Guide (oef).pdf - WORLDWAKE

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though at any time 50 to 100 are away on missions. The<br />

company has small offices in Andoran, Druma, Nirmathas,<br />

Lastwall, and Taldor, though on short notice these offices<br />

normally have access to at most a dozen Swords.<br />

The Swords are experts in mixing fighter, ranger,<br />

and rogue fighting styles, and can train members in<br />

these techniques (see below). This training requires 1<br />

week per technique learned, and a character can train in<br />

multiple techniques.<br />

1 TPA: Gain a tattoo or brand of the company’s symbol,<br />

usually on the forearm, signifying allegiance to the group.<br />

Anyone kicked out of the Bloodstone Swords is forbidden<br />

to display the mark and usually has it magically erased or<br />

covered with a different image.<br />

5 TPA, 1 CPA: Hire a squad of 10 1st-level<br />

warriors for a routine mission such as guarding<br />

a caravan or escorting a person from one city<br />

to another. The captain considers these<br />

missions low-risk training operations<br />

for the newest and youngest recruits,<br />

and dragging these mercenaries into deadly<br />

conf licts is a sure way to lose prestige with<br />

the company; most characters using this<br />

resource do so just for a show of force, though<br />

the warriors do fight if combat occurs.<br />

5 TPA, 1 CPA: Acquire combat trained<br />

mounts for a week (as per the Weekly Service<br />

listed on page 54).<br />

5 TPA: Consult with a local officer of the<br />

Swords, gaining a +2 bonus on a Knowledge<br />

(history), Knowledge (local), Knowledge<br />

(nobility), or Knowledge (religion) check made<br />

regarding that region. The character must<br />

wait 24 hours for the officer to report back<br />

with the desired information.<br />

10 TPA: Gain a +1 bonus on Diplomacy<br />

checks made to inf luence common folk in<br />

the River Kingdoms and near cities where<br />

the Bloodstone Swords operate. At 20 TPA,<br />

this bonus increases to +2, and at 30 TPA,<br />

it increases to +3.<br />

10 TPA, 3 CPA: Hire a specialist (any NPC<br />

fighter, ranger, or rogue whose level is equal<br />

to half of the PC’s) for 1 week.<br />

10 TPA, 5+ CPA: Gain a contact in a<br />

particular city where the Swords operate.<br />

The character can consult with this<br />

contact for local gossip, news, and<br />

advice; this action grants the character<br />

a +2 bonus on Diplomacy checks to<br />

gather information and on Knowledge<br />

(history), Knowledge (local), Knowledge<br />

(nobility), and Knowledge (religion)<br />

13<br />

Bloodstone Swords<br />

checks made within that city regarding the contact’s city,<br />

but the character must wait 24 hours for the contact to<br />

provide the desired information. For an additional 10 CPA,<br />

the bonus from the contact increases to +4. A character may<br />

have contacts in multiple cities, but multiple contacts in the<br />

same city provide no extra benefit. If the contact dies, the<br />

character can spend CPA to find a replacement contact.<br />

20 TPA: Purchase or upgrade weapons from the<br />

following list at a 10% discount: bane (goblinoid, human,<br />

orc), f laming, frost, seeking, shock, throwing.<br />

20 TPA: Purchase or upgrade magical armor<br />

or shields from the following list at a<br />

10% discount: arrow catching, arrow<br />

deflection, bashing, blinding, energy<br />

resistance (cold, fire), shadow (all).<br />

20 TPA: Purchase magic<br />

items from the following list at a<br />

10% discount: efficient quiver,<br />

gloves of arrow snaring, handy<br />

haversack, periapt of wound<br />

closure, restorative ointment,<br />

stone of alarm.<br />

20 CPA: Undergo fighter<br />

combat training. This training<br />

allows a fighter with an available<br />

combat feat slot to select one of the<br />

following abilities or feats as a combat feat:<br />

Acrobatic Steps, Bloodstone Manhunter<br />

(see Appendix), Endurance, Fast Crawl (see<br />

Appendix), Nimble Moves, Run.<br />

20 CPA: Undergo ranger combat<br />

training. This training allows a ranger<br />

with an available combat style feat slot<br />

to select one of the following abilities or<br />

feats as a combat style feat: Bloodstone<br />

Manhunter (see Appendix), Catch Off-<br />

Guard, Diehard, Fast Crawl (see Appendix),<br />

Stand Still, Step Up.<br />

20 CPA: Undergo rogue combat training. This<br />

training allows a rogue with an available rogue<br />

talent slot to select one of the following abilities or<br />

feats as a rogue talent: Bloodstone Manhunter (see<br />

Appendix), combat trick, Fast Crawl (see Appendix),<br />

finesse rogue, Medium Armor Proficiency, weapon<br />

training. A rogue can select the combat trick,<br />

finesse rogue, or weapon training talent even if<br />

he has already selected one of those talents.<br />

30 TPA, 2 CPA: Gain the rank “lieutenant”<br />

and a loyal team of 1 sergeant (5th-level<br />

fighter, ranger, or rogue) and 5–8 corporals<br />

(3rd-level fighters, rangers, or rogues) as<br />

followers. These troops won’t necessarily die<br />

on the character’s behalf.<br />

1

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