Dust Chronicles Issue 4
Dust Chronicles Issue 4
Dust Chronicles Issue 4
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2<br />
dust chronicles issue 4<br />
editorial<br />
Pick-up games, usually on my local league’s<br />
night, are fun. Tournaments are a nice break<br />
from the usual game nights. Special scenarios<br />
are great. You know what really floats<br />
my boat? Campaigns. Map based, linked<br />
scenarios, it doesn’t really matter what the<br />
format is as long as the group is dedicated.<br />
Campaigns, just offer me so much, they give<br />
structure to our usual meet-ups and there are<br />
always special scenarios. Your armies build<br />
a real narrative as certain units become hardened<br />
veterans of the vicious campaign while<br />
others are reduced to a few stragglers or are<br />
whipped out completely. These are just<br />
some of the reasons I’m especially excited<br />
for what we’re featuring in this month’s<br />
<strong>Dust</strong> <strong>Chronicles</strong>.<br />
Many of you have seen the campaign presented<br />
in Operation: Hades. And if you<br />
haven’t, why not? There’s a great map included<br />
and many of the locations are keyed<br />
and some have scenarios included. What<br />
we have done here at <strong>Dust</strong> <strong>Chronicles</strong> is<br />
partnered with the World Wide <strong>Dust</strong> League<br />
to bring you a fully fleshed out <strong>Dust</strong> Tactics<br />
Zverograd Campaign. Each location is<br />
keyed and has a scenario described right here<br />
in DC. By partnering with WWDL we have<br />
the ability to do a global campaign. As you<br />
play out each scenario, send in the results<br />
to http://dust-chronicles.com/dhome.html<br />
and your games will help determine control<br />
of objectives and ultimately of the fate of<br />
Zverograd itself. Not only will you be able<br />
to fight for control of Zverograd, your wins<br />
and losses will go towards your player ranking.<br />
If you don’t normally play Tactics (and<br />
why not?) this might be a good break for you<br />
from the normal routine. Also, this league<br />
period has a new category for player rankings<br />
called ‘Overlord’ which will combine<br />
your reported Tactics and Warfare games.<br />
So what are you waiting for? Turn to page<br />
51 and get cracking, log on and record your<br />
results. Good luck!<br />
editorial<br />
submissions<br />
We have received many submissions, many<br />
of which are better than what we were coming<br />
up with ourselves. We must ask that if<br />
you submit something to us and we tell you<br />
we want to use it, that you not post it elsewhere<br />
prior to publishing in <strong>Dust</strong> <strong>Chronicles</strong>.<br />
Doing so will disqualify it from inclusion,<br />
of course once it’s published you are<br />
free to post it wherever you like, though we<br />
would appreciate it if you wait till the 10th<br />
of the month to do so.<br />
As you may have noticed, we are trying to<br />
theme each issue to a subject and/or a season.<br />
If you have an idea that doesn’t fit the upcoming<br />
theme, please be aware that we may<br />
well wish to use it in a future issue. We are<br />
always looking for reports From The Front<br />
for either Tactics or Warfare. We have no<br />
set format for these reports at this time, just<br />
be sure to include both text and photos. For<br />
painting and modeling How2 articles, use<br />
the format that has been established here<br />
and is universal to the subject (i.e. step-bystep<br />
with accompanying pictures). If you<br />
have ideas for submissions that don’t ‘fit’<br />
the current layout of the magazine submit<br />
them anyway. If they are good, we’ll find a<br />
way to make ‘em fit.<br />
Due to the time it takes to edit and layout the<br />
content of the magazine, please submit your<br />
content 30 days prior to the date of publishing.<br />
The next issue will be April and so content<br />
needs to be submitted by March 1st.<br />
Submit articles, communications and complaints<br />
to dustfanzine@hotmail.com<br />
Editor-in-chief<br />
Patrick D