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Computer Gaming World Issue 54 - TextFiles.com

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Scavengers of<br />

Significa!<br />

Contest Results<br />

The 50th <strong>Issue</strong> Trivia Contest Results<br />

The entries for CGW's Scavenger Hunt were so excellent, they<br />

even surprised us. Since we received two perfect responses and<br />

a couple of near-perfect responses, it seemed ludicrous to try for<br />

a tie-breaker. Our philanthropic playboy publisher has decided to<br />

dig deep in his wallet and pay a $100.00 first prize to both:<br />

William N. Moes of Defiance, Ohio and Alan Mandell of DeSoto,<br />

Texas.<br />

In addition, the second prize (a two year <strong>com</strong>plimentary subscription<br />

to CGW) goes to Kenneth Helms of Fort Wayne, Indiana.<br />

Unfortunately, Ken missed question #41 and that was an<br />

extremely difficult question. The question asked, "What is the current<br />

name of the game reviewed on page 12 of CGW #30?"<br />

When the game was reviewed, its name was American Dream,<br />

but the name was later changed to Managing for Success.<br />

Third prize (a one-year <strong>com</strong>plimentary subscription to CGW)<br />

goes to Steve Wadsten of Livonia, Michigan who only missed<br />

two questions.<br />

One surprising response was in regard to question #1: "What<br />

is the score of the Dodger baseball game in issue 5.3?" The expected<br />

answer was Brooklyn Dodgers 2, New York Yankees 0.<br />

However, several readers correctly pointed out that the SSI advertisement<br />

on page 6 had the Yankees ahead by a score of 2-1.<br />

Alan Mandell suggested that the screen was difficult to read, " . .<br />

. but with the pitchers involved [Ed: Don New<strong>com</strong>be is listed on<br />

the screen], it had to be the Dodgers leading the Yanks by a<br />

score of 2-0."<br />

Question #4 was one of the hardest to answer. Vince<br />

DeNardo's first issue as Art Director was technically CGW 5.5.<br />

However, he was not listed as such during the next four issues<br />

(#25-29). He was listed as "Graphics Coordinator" during that<br />

period and not referred to again as "Art Director" until #30. Congratulations<br />

to those who discovered the first time he was listed<br />

in 5.5 and apologies to those who were tricked into thinking it<br />

was #30.<br />

Question #9 had two correct answers. Respondents could<br />

have answered either CGW 3.3 or 3.5 as the debut of<br />

Electronic Arts. 3.3 mentioned the formation of the new <strong>com</strong>pany<br />

in Hobby and Industry News and 3.5 had a feature article<br />

on "Trip Hawkins' Dream Comes True."<br />

We liked Robert Thurman's perceptive answer to Question<br />

#16, "What do Douglas Adams, Isaac Asimov, Jerry Pournelle,<br />

and Roger Zelazny have in <strong>com</strong>mon?" We were merely looking<br />

for the observation that all of these famous science-fiction<br />

authors contributed to the article on the future of <strong>com</strong>puter<br />

games in CGW #45. Thurman observed a more technical<br />

relationship: "All are sci-fi writers who have had their work transferred<br />

to <strong>com</strong>puters. Doug Adams co-wrote Info<strong>com</strong>'s<br />

Bureaucracy and had his Hitchhiker's book turned into a game.<br />

Roger Zelazny's Nine Princes in Amber is a <strong>com</strong>puter game.<br />

Jerry Pournelle writes <strong>com</strong>puter books. Isaac Asimov was one of<br />

the first sci-fi writers to convert to word processing (It did not increase<br />

his productivity, but his editors loved his spelling checker).<br />

His Robots of Dawn is a <strong>com</strong>puter game."<br />

Those of us at CGW offer our sincere thanks to all of those<br />

who participated in this scavenger hunt and our congratulations<br />

to those who won prizes. We also offer our respectful congratulations<br />

to those who offered us more than we asked for.

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