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Download - CCRMA - Stanford University

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6.2.1 Synthesis of Transients in Classical Guitar Sounds 36<br />

6.2.2 Estimation of Multiple Fundamental Frequencies in Audio Signals Using a Genetic<br />

Algorithm 3G<br />

6.2.3 Computation of Reflection Coefficients for an Axisymmetrical Horn by Boundary<br />

Element Method 36<br />

6.2.4 Synthesis of Ecologically-Based Sound Events 37<br />

6.2.5 Modeling the Sound Event at the Micro Level 37<br />

6.2.6 Toward a High-Quality Singing Synthesizer 3S<br />

6.2.7 Scanned Synthesis. A New Svnthesis Technique 38<br />

6.2.8 Perceptual Audio Coding Based on the Sinusoidal Transform 3!)<br />

6.2.9 Sig-—: Musical Signal Processing in the C—+ language 39<br />

6.2.10 Acoustic Research and Synthesis Models of Woodwind Instruments 40<br />

6.2.11 Physical Modeling of Bowed Strings: Analysis. Real-time Synthesis anil Plavabilitv 40<br />

6.2.12 FFT-Based DSP and Spectral Modeling Synthesis 41<br />

6.2.13 Digital Waveguide Modeling of Acoustic Systems 42<br />

6.2.14 Signal Processing Algorithm Design Stressing Efficiency and Simplicity of Control 43<br />

6.2.15 Synthesis and Algorithmic Composition Techniques Derived from the Sonification<br />

of Particle Systems: And a Resultant Meta-Philosophy for Music and Physics . . 44<br />

6.2.16 A Flexible Analysis/Synthesis Method for Transient Phenomena 44<br />

6.2.17 Antialiasing for Nonlinearities: Acoustic Modeling and Synthesis Applications ... 45<br />

6.3 Controllers for Computers and Musical Instruments 45<br />

6.3.1 Updates on the Radio-Baton Program 45<br />

6.3.2 The vBow: A Haptic Musical Controller Human-Computer Interface 46<br />

6.3.3 Haptic User Interfaces for the Blind 46<br />

6.3.4 Incorporating Haptic Feedback into Music Controllers 46<br />

6.3.5 Improv: Computer/Performer Interaction Programming with MIDI in C— .... 47<br />

6.3.6 Alternative Controllers for Physical Model Development (and Fun!) 47<br />

6.4 Psychoacoustics and Cognitive Psychology 48<br />

0.4.1 Neural Network Models of Musical Cognitive Activities 48<br />

6.4.2 Text on Psychoacoustics 49<br />

6.4.3 Categorical Perception of Sound Sources 49<br />

6.4.4 Absolute Pitch. Absolute Tempo. Absolute Loudness 50<br />

6.5 Machine Recognition in Music 50<br />

6.5.1 Optical Recognition of Printed Music: A New Approach 50<br />

6.5.2 Realtime Chord Recognition of Musical Sound: a System Using Common Lisp Music 51<br />

6.5.3 Speaker Normalization for Speech Recognition Based On Maximum-Likelihood<br />

Lineal Transformation 51<br />

6.6 Historical Aspects of Computer Music 52<br />

6.6.1 Impact of MIDI on Electroacoustic Art Music 52<br />

6.7 Computer Assisted Music and Acoustics Research 53<br />

6.7.1 The Center for Computer Assisted Research in the Humanities (CCARH) 53<br />

6 7.2 The Musical Acoustics Research Library 55<br />

6.7.3 Web-Based Infrastructure for Research and Teaching 56<br />

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