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FANTOM_OM.pdf - Roland

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Creating a Rhythm Set<br />

Functions of Rhythm Set<br />

Parameters<br />

This section explains the functions the different rhythm set<br />

parameters have, as well as the composition of these parameters.<br />

Settings Common to the Entire<br />

Rhythm Set (General)<br />

fig.04-10a_50<br />

74<br />

For details on the setting, refer to “How to Make the Rhythm<br />

Set Settings” (p. 69).<br />

General<br />

Rhythm Name (Rhythm Set Name)<br />

You can assign a name of up to 12 characters to the rhythm set.<br />

Value: space, A–Z, a–z, 0–9, ! " # $ % & ’ ( ) * + , - . / : ; < = > ? @ [ \ ]<br />

^ _ ` { | } → ←<br />

For details on assigning names, refer to “Assigning a Name” (p.<br />

30).<br />

Clock Source (Rhythm Set Clock Source)<br />

The LFO cycle, multi-effects changes, Phrase Loop, and Tone Delay<br />

time can be synchronized to a clock (tempo). When this is used by<br />

the rhythm set, this Clock Source setting determines the clock which<br />

will be used.<br />

Value<br />

RHYTHM: The Rhythm Set Tempo will be used.<br />

SEQUENCER: Synchronize to the clock of the Fantom’s sequencer<br />

or of an external sequencer.<br />

For details on using clock (tempo), refer to (Q&A; p. 16).<br />

Tempo (Rhythm Set Tempo)<br />

When Rhythm Clock Source is set to “RHYTHM,” this setting value<br />

is effective.<br />

The Rhythm Set Tempo Clock does not transmit clock messages<br />

from the MIDI OUT connector.<br />

Rhythm Tone<br />

Tone Name (Rhythm Tone Name)<br />

You can assign a name of up to 12 characters to the rhythm tone.<br />

Value: space, A–Z, a–z, 0–9, ! " # $ % & ’ ( ) * + , - . / : ; < = > ? @ [ \ ]<br />

^ _ ` { | } → ←<br />

For details on assigning names, refer to “Assigning a Name” (p.<br />

30).<br />

Assign Type<br />

Assign Type sets the way sounds are played when the same key is<br />

pressed a number of times.<br />

Value<br />

MULTI: Layer the sound of the same keys. Even with continuous<br />

sounds where the sound plays for an extended time, such as with<br />

crash cymbals, the sounds are layered, without previously played<br />

sounds being eliminated.<br />

SINGLE: Only one sound can be played at a time when the same key<br />

is pressed. With continuous sounds where the sound plays for an<br />

extended time, the previous sound is stopped when the following<br />

sound is played.<br />

Mute Group<br />

On an actual acoustic drum set, an open hi-hat and a closed hi-hat<br />

sound can never occur simultaneously. To reproduce the reality of<br />

this situation, you can set up a Mute Group.<br />

The Mute Group function allows you to designate two or more<br />

rhythm tones that are not allowed to sound simultaneously. Up to 31<br />

Mute Groups can be used. rhythm tones that are not belong to any<br />

such group should be set to “OFF.”<br />

Value: OFF, 1–31<br />

Env Mode (Rhythm Tone Envelope Mode)<br />

When a loop waveform (p. 71) is selected, the sound will normally<br />

continue as long as the key is pressed. If you want the sound to<br />

decay naturally even if the key remains pressed, set this to “NO<br />

SUS.”<br />

Value: NO SUS, SUST<br />

If a one-shot type Wave (p. 71) is selected, it will not sustain even<br />

if this parameter is set to “SUST.”<br />

Bend Range (Rhythm Tone Pitch Bend Range)<br />

Specifies the amount of pitch change in semitones (4 octaves) that<br />

will occur when the Pitch Bend Lever is moved. The amount of<br />

change when the lever is tilted is set to the same value for both left<br />

and right sides.<br />

Value: 0–48<br />

Rx Expression (Rhythm Tone Receive<br />

Expression Switch)<br />

For each rhythm tone, specify whether MIDI Expression messages<br />

will be received (ON), or not (OFF).<br />

Value: OFF, ON

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