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Design: Kimberley Duval - Walmart

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Low Trainers: Mach-Na, Cheydinhal; Foroch, Gottshaw Inn northwest of Kvatch<br />

Medium Trainers: Seed-Neeus, Northern Goods & Trade in Chorrol; Margarte, Leyawiin<br />

High Trainer: Palonirya, Divine Elegance shop in Imperial Market District<br />

The Mercantile ability affects the price that you get from vendors when you attempt to either sell<br />

to or buy from them. The higher your Mercantile score, the better the prices that you'll be able to<br />

negotiate.<br />

In order to increase your Mercantile score, you'll have to use the Haggle mechanic while in the<br />

shopkeeper interface. When you haggle, you'll be able to continually attempt to rachet up your<br />

selling price for items sold to the merchant. Each time you sell an item at above market price,<br />

you'll gain a small amount to your Mercantile score. It's possible to attempt to sell an item for too<br />

much cash, though, in which case the merchant will reject your offer and become slightly less<br />

favorable to your future offers.<br />

The thing you want to do here is grab a huge stack of something cheap of disposable and attempt<br />

to sell them one by one. Arrows are perfect for this, since you'll often find a bunch of them in<br />

dungeon crawls, and they don't weigh very much. When you have a large amount of them, find a<br />

merchant and start selling them one by one, increasing your haggling percentage by two or three<br />

points after each sale. When they reject your first offer, knock your percentage down by two<br />

points and start selling selling selling!<br />

Each time you sell an individual item, your Mercantile skill will gain a small increase. Thus, the<br />

best way to get big increases in your Mercantile skill are to get huge amounts of arrows and sell<br />

them one by one. (Selling them as one stack counts as one transaction for Mercantilism's<br />

purposes.) It's laborious, sure, but it works. Since iron arrows are dirt cheap, you can sell a huge<br />

stack of them, buy them back, then repeat the process as often as you like to increase your<br />

Mercantile score.<br />

Mastery Level Ability<br />

Novice Value of sold items is affected by the condition of the item.<br />

Apprentice Condition no longer affects value of items.<br />

Journeyman Can buy and sell any kind of item to any vendor.<br />

Expert<br />

Can invest in a shop, permanently raising that vendor's cash amount by 500<br />

gold.<br />

Master All shops in the world increase their maximum purchase price by 500 gold.<br />

Security<br />

Relevant Attribute: Agility<br />

Low Trainers: Malintus Ancrus, Chorrol; Samuel Bantien, Talos Plaza District<br />

Medium Trainers: Mandil, Othrelos' house in Elven Gardens District; Dro'Shanji, Bravil<br />

High Trainer: J'baana, imprisoned in Imperial Prison District

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