Brochure - Personal Home Pages (at UEL) - University of East London
Brochure - Personal Home Pages (at UEL) - University of East London
Brochure - Personal Home Pages (at UEL) - University of East London
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3.<br />
Researching User Experiences<br />
Following industry trends we are as interested<br />
in understanding the user experience (UX) as we<br />
are in usability and functionality. As one author puts<br />
it, “beautiful things work better”. So you will learn how to<br />
comprehend, research and test the varying levels <strong>of</strong> user<br />
experience. Your research then becomes the starting point <strong>of</strong><br />
extensive design and production work.<br />
We have a dedic<strong>at</strong>ed UX lab in which you can learn<br />
all about testing user experiences employing our<br />
innov<strong>at</strong>ive techniques.<br />
See rel<strong>at</strong>ed webpage: http://www.grinb<strong>at</strong>h.com/content/tonysampson<br />
Our Student Experience<br />
Wh<strong>at</strong> our students say about the new media degree<br />
programmes and the teaching team based <strong>at</strong> Docklands…<br />
“My<br />
project work<br />
involved producing<br />
physical interactions<br />
using hacked technology,<br />
this allowed me to be<br />
cre<strong>at</strong>ive and explore<br />
an area th<strong>at</strong> was <strong>of</strong><br />
interest to me.”<br />
4 5<br />
“The<br />
Multimedia<br />
degree <strong>at</strong> <strong>UEL</strong><br />
provided me with a fresh<br />
perspective on the digital<br />
world. During the course <strong>of</strong><br />
my degree I stopped being a<br />
passive consumer <strong>of</strong> digital<br />
media and became a<br />
researcher and a<br />
designer.”<br />
“The<br />
lecturers are<br />
passion<strong>at</strong>e about<br />
their subjects and<br />
continually encourage<br />
us to explore our own<br />
interests as well<br />
as the l<strong>at</strong>est<br />
trends.”<br />
“The<br />
research focus<br />
is extremely relevant<br />
to industry. The design <strong>of</strong><br />
digital products has moved<br />
away from being based solely<br />
on efficiency and increasingly<br />
on how users ‘feel’ about them.<br />
Companies have to produce<br />
better user experiences<br />
in order to gener<strong>at</strong>e<br />
customer loyalty.”