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SIX FLAGS OVER TEXAS<br />

50 YEARS<br />

OF<br />

ENTERTAINMENT<br />

CLINT SKINNER<br />

5


6<br />

© 2011 by Clint Skinner. All rights reserved.


PART ONE<br />

BEGINNINGS<br />

7


CHAPTER ONE<br />

Angus Gilchrist Wynne, Jr. was born on January 9, 1914. He was<br />

the son of a prominent attorney who helped form the State Bar of<br />

Texas and served as its first president. Angus graduated from High-<br />

land Park High School in 1931. He pursued a law degree at Wash-<br />

ington and Lee University in Lexington, Virginia from 1934 to 1935.<br />

He then transferred to the University of Texas at Austin and graduated<br />

in 1938. However, Angus did not follow in his father’s footsteps. In-<br />

stead, he spent three years working at oil rigs.<br />

Wynne volunteered to join the U. S. Navy Reserve in August 1940.<br />

<strong>The</strong> Navy accepted him for midshipman training. On August 19th, he<br />

went on a cruise to determine who would continue special training.<br />

After passing the test, he attended Northwestern University in Evan-<br />

ston, Illinois for a three-month intensive course. <strong>The</strong> majority of grad-<br />

uates went into active duty, but Angus was placed on reserve. He re-<br />

turned home in December before Christmas.<br />

Later the following year, he met a young woman named Joanne<br />

Ebeling. Originally from Beaumont, Texas, she moved to Dallas in<br />

1924. She attended Southern Methodist University, then transferred to<br />

Wellesley College in Massachusetts. She graduated with a bachelor’s<br />

degree in education. Joanne moved back to Dallas, where she fell in<br />

love with Angus. <strong>The</strong> couple married on February 25, 1941.<br />

When the Japanese bombed Pearle Harbor, the Navy placed Angus<br />

Wynne on active duty. He was placed aboard the U. S. S. Nicholson.<br />

9


He served the entire war, engaging the enemy at seven major battles.<br />

On the Western front, his superiors made him an executive officer.<br />

Later in the war on the Eastern Front, they promoted him to Lieutenant<br />

Commander aboard the U. S. S. Grayson. When World War II ended,<br />

Wynne returned home without a scratch. He received two theater<br />

ribbons, eight battle stars, and the Distinguished Unit Citation Badge.<br />

10<br />

Angus Wynne returned to his Dallas home in 1945. Badly needing<br />

employment, he turned to his uncle Toddie Lee Wynne. <strong>The</strong> two rela-<br />

tives pooled their money with B. Hick Majors. Together, they bought<br />

the American Home Reality Company in December. Toddie Lee and<br />

Hick Majors decided to make Angus Wynne the president.<br />

When Angus and his partners purchased AHR, they inherited an<br />

impressive contract. Thousands of military personnel had returned<br />

looking for a new start in life. Dallas served as a magnet for these new<br />

homesteaders. Unfortunately, it lacked the necessary housing facil-<br />

ities. To meet this demand, suburbs issued large contracts with hous-<br />

ing development firms. AHR was one of them.<br />

Oak Cliff provided the American Home Realty Company 820 acres<br />

for construction. <strong>The</strong> contract would lead to the largest housing devel-<br />

opment project in the nation. Angus called the project Wynnewood.<br />

In this expansive area, Angus planned to build 2,200 houses and 592<br />

apartments. Estimations projected it would take five years to complete<br />

the project, and that the cost would be 33 million dollars.<br />

Angus Wynne completed the first 150 Wynnewood homes in De-<br />

cember 1946. It sold them at prices ranging from 8,000 to 25,000 dol-<br />

lars. At the end of the month, every house had been bought. Wynne-


wood construction continued at a slow but steady pace. By September<br />

1947, 230 more houses had been completed<br />

On October 15, 1947, Angus Wynne entered civic life. <strong>The</strong> Oak<br />

Cliff Chamber of Commerce nominated him for Vice-President of its<br />

industrial division. Angus Wynne accepted the offer with great en-<br />

thusiasm.<br />

Despite his new responsibility, Angus remained focused on the<br />

Wynnewood project. After construction started on 108 apartments, he<br />

announced building 700 more before the year ended. It would become<br />

Dallas’ largest rental housing project at the cost of 2,500,000 dollars.<br />

It was located along Zang Boulevard. Wynne named the future<br />

complex Wynnewood Gardens and planned to finish the first phase by<br />

March 1948. Afterwards, he would complete 348 apartments by the<br />

end of December. Wynnewood Gardens officially opened on April 19,<br />

1948. After it was completed, Wynne planned more rental develop-<br />

ments. However, new zoning regulations killed the apartment pro-<br />

jects.<br />

Angus turned his attention toward expanding Wynnewood, starting<br />

with a shopping center. Located near the heart of the neighborhood,<br />

Wynnewood Village covered 27 acres at the intersection of Illinois<br />

Avenue and Zang Boulevard. It would have three shopping outlets,<br />

four drive-in restaurants, one gas station, a movie theatre, and an office<br />

building. Construction began in February 1949. Wynnewood Village<br />

opened on December 1, 1949.<br />

In 1953, Angus Wynne became Chairman of the Dallas Chamber of<br />

Commerce Aviation Committee. He found himself walking straight<br />

11


into a volatile situation. For several years, American Airlines pos-<br />

sessed a monopoly of the West Coast and Northeastern routes. This<br />

was accomplished through a small clause of the Civil Aeronautics Act<br />

of 1938. <strong>The</strong> other airlines had enough of the monopoly and planned<br />

to take action. Meanwhile, Carter Field Airport was crushing Love<br />

Field with its monopoly of flights. All this came to a head after five<br />

years of hard lobbying.<br />

12<br />

In May 1954, six airlines filed an application with the Civil<br />

Aeronautics Board. <strong>The</strong>y wanted new routes from the Southwest to the<br />

West Coast and Northeast. American Airlines immediately voiced op-<br />

position to the application, but failed in its endeavors. <strong>The</strong> Civic<br />

Aeronautics Board scheduled the hearing to take place on September<br />

8, 1954. As the hearing proceeded, Fort Worth proclaimed that if<br />

American Airlines was going to have competition, all the rivals should<br />

provide exclusive service to Carter Field. Dallas argued Love Field<br />

was needed to provide adequate service for future population increase-<br />

es.<br />

Meanwhile, the Dallas Chamber of Commerce got involved with<br />

two related cases. Wynne’s aviation department led the charge in the<br />

recently reopened Central Airlines Fayetteville Case. <strong>The</strong> Civil Aero-<br />

nautics Board would determine if the airline could have extra routes to<br />

Fayetteville, Arkansas; Fort Smith, Arkansas; Muskogee, Oklahoma;<br />

and Paris, Texas. It would also decide if these flights served Carter<br />

Field or Love Field. <strong>The</strong> CAB sided with Central Airlines, providing a<br />

significant victory. Just as important, Dallas won the Louisville Case.


It allowed American Airlines, Eastern Airlines, and Trans World to<br />

provide non-stop flights from Dallas to Louisville, Kentucky.<br />

In the midst of these two victories, Fort Worth made a proposition.<br />

<strong>The</strong> city offered Dallas the right to use half of Carter field and the right<br />

to share its name with the airport for only four million dollars. <strong>The</strong><br />

Chamber of Commerce immediately rejected the offer, calling it a<br />

blatant attempt to eliminate its budget deficits.<br />

<strong>The</strong> hearing finally ended in September 1955, nearly a year after it<br />

had started. <strong>The</strong> presiding examiner sent his recommendations to the<br />

Civil Aeronautics Board. On December 16, 1955, the CAB made its<br />

final decision. It would allow competition with American Airlines,<br />

concerning routes to New York City and Washington, D. C. Further-<br />

more, Dallas could provide service to Chattanooga and Pittsburgh.<br />

This decision provided a major victory to Love Field and its future. It<br />

also put an end to the oppressive monopoly held by American Airlines.<br />

<strong>The</strong> battle may have been difficult, but it paled in comparison for what<br />

laid ahead for Angus Wynne.<br />

13


CHAPTER TWO<br />

In late 1955, Angus Wynne conceived the emergence of the ulti-<br />

mate industrial park. <strong>The</strong> search for land and financial backing started<br />

with Canadian businessman Milton L. Stern. He met with real estate<br />

tycoon William Z. Zeckendorf on November 15, 1955. He claimed he<br />

had two thousand acres in Grand Prairie and Arlington under contract.<br />

In actuality, he only had them under option. He also said that he could<br />

get four thousand acres for six hundred dollars each. Regarding the<br />

land’s commercial development, William Zeckendorf would get<br />

35,000 dollars plus one-third of the profits. William considered the of-<br />

fer but declined over a disagreement about the contract.<br />

Milton Stern next turned his attention toward Angus Wynne Jr.<br />

<strong>The</strong> two men met on November 15, 1955. Stern once again offered<br />

2,000 acres under option and the possibility of four thousand more.<br />

Wynne showed interest until he investigated the Canadian business-<br />

man. This interaction caused Angus to focus on the Arlington-Grand<br />

Prairie area. Needing financial backing, he met with William Zecken-<br />

dorf and agreed to a fifty-fifty partnership. <strong>The</strong>y purchased the estate<br />

of Paul Waggoner, located north of Milton Stern’s property. On Jan-<br />

uary 11, 1956, Wynne and Zeckendorf signed a con-tract for the 2,387<br />

acres. With this six-million-dollar agreement, the two men officially<br />

announced plans for an industrial park.<br />

Milton Stern sought a temporary order against the park’s develop-<br />

ment. Afterwards, he filed a lawsuit for 300 million dollars. He pro-<br />

15


claimed that the defendants stole his idea to develop an industrial<br />

center. Furthermore, he asserted that the purchased land had already<br />

been acquired by a fruit cake company. Under Stern’s management,<br />

the company changed its name and venue. After hearing the evidence<br />

and testimony, the district judge rejected every claim made by Milton<br />

Stern.<br />

16<br />

Not satisfied with the verdict, he planned to appeal the decision.<br />

However, he changed his mind and moved back to Canada. Before he<br />

left, he sold his 258 acres south of Highway 80 to Angus Wynne. An-<br />

gus bought 1,342 more in the same general region. He also purchased<br />

2,400 acres north of Highway 180. Altogether, the land for the in-<br />

dustrial district totaled 5,000 acres for seven million dollars.<br />

With the land, Wynne formed a company to oversee the project.<br />

He called it the Great Southwest Corporation. He named himself as its<br />

president and Wesley Goyer as the vice-president.<br />

<strong>The</strong> GSC took possession of its newly acquired land on July 1,<br />

1956. Construction commenced almost immediately on the first nine<br />

hundred acres. <strong>The</strong> first building erected was a distribution warehouse<br />

covering one million square feet. Located on the Waggoner Ranch, it<br />

would handle a maximum of 640 trucks.<br />

Meanwhile, the Great Southwest Corporation received permission<br />

to build and operate its own railroad line. It would cost 1,200,000 dol-<br />

lars. It connected with the Texas & Pacific to the south and Rock Is-<br />

land to the north. It would provide direct, efficient transportation for<br />

the district’s residents. Construction ended on the sixteen-mile rail-<br />

road on May 28, 1959.


During this first phase of development, the GSC ran into an<br />

enormous obstacle. <strong>The</strong> industrial district failed to produce the antic-<br />

ipated number of tenants and revenue. Needing an extra source of in-<br />

come, the corporation decided to build a sports center. It would cover<br />

275 acres and cost three million dollars. <strong>The</strong> Great Southwest Sports<br />

Center included a bowling alley, a sporting goods store, an amusement<br />

park, and an area for testing products. It would be located on Arling-<br />

ton Downs Road near the intersection of the Dallas-Fort Worth Turn-<br />

pike and the Great Southwest Expressway. However, Wynne aban-<br />

doned the plans and adopted new ones for a larger, greater project. It<br />

would overshadow all his previous achievements.<br />

17


CHAPTER THREE<br />

While the Great Southwest Sports Center entered the final planning<br />

stage, Angus Wynne took his family on a vacation to Disneyland. He<br />

became enamored with the theme park and wanted one like it in Texas.<br />

He would not, however, try to persuade Walt to build another Disney-<br />

land. Instead, he decided to create his own theme park and make it<br />

completely different. He wanted a safe, clean family park. It would<br />

educate visitors about the state’s heritage while entertaining them.<br />

This would be accomplished by adopting the theme of Texas Under<br />

<strong>Six</strong> <strong>Flags</strong>. It was a common teaching method used at local schools.<br />

<strong>The</strong> park would be divided into six separate parts - Spain, France,<br />

Mexico, Texas, <strong>The</strong> Confederacy, and Modern America. Each area<br />

would look authentic in accordance to its designated country. <strong>The</strong><br />

park covered seventy-five acres, 35 of them set aside for a parking lot.<br />

<strong>The</strong> park itself would be capable of handling 25,000 visitors at one<br />

time. Angus Wynne decided to call the park Texas Under <strong>Six</strong> <strong>Flags</strong><br />

until his wife proclaimed that Texas wasn’t under anything. He then<br />

renamed it <strong>Six</strong> <strong>Flags</strong> Over Texas.<br />

Construction would cost 3,400,000 dollars. However, in the begin-<br />

ning, the projected expense was seven million. It was later changed to<br />

ten million. <strong>The</strong> price tag created great concern for Angus Wynne be-<br />

cause the heritage theme could remove national appeal. Nevertheless,<br />

he presented his dream before the members of the Great Southwest<br />

Corporation. It initially met opposition because many thought the ven-<br />

19


ture would be too risky. Renting more industrial space would provide<br />

a safer, better alternative to raise money. After several meetings, An-<br />

gus Wynne convinced most members to support his plan. He hired C.<br />

V. Wood, Randall Duell, and Luther Clarke to implement his park.<br />

20<br />

Cornelius Vanderbilt Wood trained as an industrial engineer at the<br />

University of Oklahoma. He then became the Director of Industrial<br />

Engineering for an aircraft manufacturer. He later traveled to Califor-<br />

nia and worked for the Stanford Research Institute. While working<br />

there, Walt Disney hired him to help find the location for Disneyland.<br />

Disney also assigned him the task of designing and creating the theme<br />

park. Walt grew very close to Wood during this time and appointed<br />

him to be the park’s vice-president.<br />

After Disney fired him in 1956, Wood planned to apply the<br />

knowledge he had acquired. He created Marco Engineering, which re-<br />

ceived its first contract in the Spring of 1959.<br />

Pleasure Island would be built in the outskirts of Wakefield,<br />

Massachusetts, located fourteen miles north of Boston. It featured a<br />

nineteenth-century fishing village and a replica of Moby Dick. <strong>The</strong><br />

construction costs reached four million dollars. <strong>The</strong> park opened in<br />

late 1959 with high expectations. However, Pleasure Island failed to<br />

impress and entertain the local masses. After a lackluster opening, the<br />

theme park struggled for ten years before closing in 1969.<br />

Marco Engineering’s second project began in May 1959. William<br />

Zeckendorf publicly announced the construction of a new theme park<br />

called Freedomland. It would be built in the Bronx of New York City.<br />

<strong>The</strong> park covered 85 acres of land, capable of handling 32,000 visitors.


It contained eight miles of waterways and lakes, ten thousand plants<br />

and trees, and eighteen restaurants and food stands. Cornelius Wood<br />

chose American history for the main theme. He divided the park into<br />

the Great Plains, the Old Southwest, 1871 Chicago, 1906 San Francis-<br />

co, Old New York, New Orleans, and Satellite City. Freedomland<br />

opened on June 18, 1960. Although it received high praise, Freedom-<br />

land faced a series of misfortunes which sent the theme park to an ear-<br />

ly grave.<br />

With three theme parks on his résumé, C. V. Wood seemed the per-<br />

fect candidate to help create <strong>Six</strong> <strong>Flags</strong> Over Texas. Angus Wynne<br />

hired Wood and gave him the task of conceptually designing the park.<br />

Randall Duell started his career as an architect in California. A few<br />

years later, MGM hired him to be a set designer for the movie Romeo<br />

and Juliet. When the film proved a success, the movie studio hired<br />

him full–time as an art director. Duell worked for MGM throughout<br />

the 40’s and 50’s, set designing over fifty movie classics. He con-<br />

tinued working for MGM until 1958 when he Marco Engineering.<br />

Because of his experience in set design and art direction, Duell was<br />

put in charge of <strong>Six</strong> <strong>Flags</strong>’ physical design.<br />

Luther Clarke attended the North Texas Agricultural College in Ar-<br />

lington for two years. While working for the WPA, he taught him-self<br />

the engineering profession. After supervising several projects, he<br />

served as an engineer and estimator for a military contractor. Clarke<br />

then joined an engineer regiment at Camp Claiborne, Louisiana.<br />

After World War II, Luther joined the United Construction Com-<br />

pany as a project supervisor. <strong>The</strong> UCC became responsible for the<br />

21


construction of Wynnewood’s apartment complex. Luther Clarke<br />

worked closely with Angus Wynne on the project for two years. Fol-<br />

lowing its completion, Wynne asked Clarke to join his company and<br />

oversee the construction of Wynnewood Village. Luther accepted the<br />

offer and the two men became lifelong friends. Unsurprisingly, Luther<br />

Clarke was immediately picked to supervise the theme park’s con-<br />

struction.<br />

22<br />

Angus Wynne collaborated with C. V. Wood and Randall Duell<br />

during the early phases of predevelopment. Wood and his crew then<br />

moved to Dallas, where they met with Luther Clarke for the final<br />

preparations.<br />

Construction of <strong>Six</strong> <strong>Flags</strong> Over Texas began on September 7, 1960.<br />

Using an old farmhouse across the street as headquarters, Luther<br />

Clarke faced the daunting task of building the theme park by August<br />

1961. He worked around the clock at a furious pace from the start,<br />

bouncing back and forth throughout the park while conferring over the<br />

ever-changing plans. It continued to be a hectic, bumpy ride till the<br />

very end.<br />

<strong>The</strong> Groves Lumber Company, the oldest lumberyard in Dallas,<br />

provided the majority of wood. Rough timber logs for the France sec-<br />

tion came from Texas. <strong>The</strong> Pacific Northwest supplied unfinished<br />

cedar lumber. Roof shingles arrived from Canada. California sent red-<br />

wood and fir timber for the construction of barges, docks, and bridges.<br />

Lastly, the company received yellow pine from Arkansas to construct<br />

building interiors. It delivered more than 250,000 boards for the forts,<br />

bridges, buildings, and posts. It provided large oak timbers to support


the bridges and docks. Timbers would also be used to create twenty-<br />

foot-high dikes. <strong>The</strong> dikes would separate the park sec-tions. To help<br />

make visitors feel they had left harsh reality, builders placed a high<br />

fence around the park’s border.<br />

Lambert Landscaping Company acquired the contract for providing<br />

the natural scenery. To lead this endeavor, the company chose Lee J.<br />

Enright. He took six months to complete the basic landscaping design.<br />

<strong>The</strong> task required over 38,000 plants, shrubs, and flowers, involving<br />

more than four hundred varieties. Everything planted had to match the<br />

era being represented.<br />

Enright created a landscaping crew of one hundred men, composed<br />

mainly of college students. Together, they planted everything from tall<br />

trees to individual flowers. <strong>The</strong>y moved at a maddening pace in the<br />

blazing Texas heat.<br />

Angus Wynne chose John Watson to supervise the park’s lighting<br />

installation. Watson approached the project with a philosophy he<br />

called “landscape lighting”. According to Watson, lighting would be<br />

secondary to the immediate area. It would have a natural feel and<br />

enhance the scene instead of overbearing the senses. It would be dif-<br />

ferent for each section and every ride. It had to be relevant to the time<br />

period, so what was good for one area would not be good for another.<br />

John Watson worked on the lighting design months in advance.<br />

<strong>The</strong> plans continued evolving as the construction crews built the park.<br />

When all the trades finished their jobs, John Watson and his group had<br />

to determine the electricity needed for hundreds of areas. Once this<br />

23


was accomplished, they worked eighteen hours a day every day until<br />

they finished the project.<br />

24<br />

After a park visit, Angus Wynne decided it should have indoor and<br />

outdoor protection from the weather. He hired Irving I. Brock because<br />

of his work on the Texas Centennial Building. Brock worked at a fast<br />

pace, installing all the air-conditioning.<br />

All this construction started in September 1960. By December, the<br />

crews had finished the earthwork, foundations, and some of the build-<br />

ings. By Mid-June, eighty percent of the park was complete. <strong>The</strong> pro-<br />

jected opening in August seemed a realistic possibility. <strong>The</strong> work,<br />

however, never slowed down and actually quickened. It developed in-<br />

to an insane frenzy with carpenters, painters, and electricians toiling<br />

around the clock.<br />

Bob Stephens served as the personnel director of <strong>Six</strong> <strong>Flags</strong>. He<br />

faced the daunting task of hiring four hundred workers. College stu-<br />

dents composed the vast majority of applicants. <strong>The</strong>y came in droves<br />

for the part-time positions, filling the office with ordered chaos. After<br />

the dust settled, Stephens acquired more than the number of required<br />

employees.<br />

On orientation day, the employees took a park tour then headed to<br />

the Crazy Horse Saloon, chosen because it had the most air-con-<br />

ditioned space. <strong>The</strong> staff stressed to each and every employee the im-<br />

portance of park cleanliness. All were required to do their part picking<br />

up trash, regardless of the circumstances. This included management.<br />

Employees were taught that the park didn’t have customers, only


guests. Workers didn’t exist, only hosts and hostesses. All were ex-<br />

pected to smile, be courteous, and handle com-plaints.<br />

After the programming sessions ended, they went to the wardrobe<br />

department. <strong>The</strong> standard dress code for men involved white pants,<br />

white tennis shoes, a white belt, a straw skimmer hat, and a striped<br />

shirt. Women had to wear a white skirt and blouse, a striped apron, a<br />

big, striped bow, and white tennis shoes. This code was strictly en-<br />

forced and all costumes had to be exactly in place at all times. At the<br />

end of the day, employees dropped off their costumes. <strong>The</strong>y got new<br />

ones when starting the next work day.<br />

Although Bob Stephens chose the workers, he did not pick the live<br />

show entertainers. That job went to the entertainment chief, Stan<br />

McIlvaine. He worked as the manager of the Dallas Rangers baseball<br />

team when he received the offer. He saw the position as a good bus-<br />

iness opportunity and resigned. Stan’s first challenge was auditioning<br />

over a thousand contestants, then choosing 75 from the group. <strong>The</strong><br />

tryouts were held in Dallas and Fort Worth. Minstrels, jugglers, wran-<br />

glers, actors, singers, puppeteers, and other acts appeared on the scene.<br />

After two long evenings, McIlvaine made his final decisions.<br />

Angus Wynne wasted no time advertising <strong>Six</strong> <strong>Flags</strong> during its<br />

construction. In December 1960, Wynne and Cornelius Wood invited<br />

forty news reporters to an inspection tour of the park. <strong>The</strong>y provided a<br />

running commentary as the group treaded through mud and rain. On<br />

April 27, 1961, Arlington held its fifth annual community fair. Lasting<br />

for three days, it included a stock show, commercial exhibits, and free<br />

entertainment. Wynne took advantage by having the official <strong>Six</strong> <strong>Flags</strong><br />

25


stagecoach lead a parade through the downtown area. On June 22nd,<br />

Wynne promoted <strong>Six</strong> <strong>Flags</strong> at the Texas Press Association Conven-<br />

tion. After an evening party and morning meeting, Wynne and Wood<br />

provided a tour and press discussion.<br />

26<br />

While construction neared completion, <strong>Six</strong> <strong>Flags</strong> opened its doors<br />

for a week of testing and dress rehearsals. During this time, Wynne<br />

privately invited employees from Line Temeo Electronics, Texas In-<br />

struments, Convair, and the Chance Vought Corporation. Approxi-<br />

mately 100,000 visitors arrived to test the park’s functionality. Every-<br />

thing ran smoothly, and Angus Wynne felt confident <strong>Six</strong> <strong>Flags</strong> was<br />

ready for business.


CHAPTER FOUR<br />

Angus Wynne didn’t want a repeat of Disneyland’s Black Sunday.<br />

To control crowds on opening day, he chose the Junior League of<br />

Dallas to sell 15,000 tickets. Four hundred volunteers sold them at<br />

twelve stands throughout the Dallas-Fort Worth area. <strong>The</strong> prices were<br />

$2.75 for adults and $2.25 for children. <strong>The</strong> drive lasted from August<br />

2nd to August 4th.<br />

<strong>Six</strong> <strong>Flags</strong> Over Texas officially opened on August 5, 1961.<br />

Visitors, politicians, and news stations arrived at the entrance. <strong>The</strong><br />

opening ceremony took place at the Star Mall. A benediction by<br />

William Dickinson started the event. Angus Wynne and other mem-<br />

bers of the Great Southwest Corporation made short speeches. <strong>The</strong>y<br />

were followed by the mayors of Dallas, Fort Worth, Arlington, Grand<br />

Prairie, and Irving. Afterwards, employees dressed as cowboys, ex-<br />

plorers, pirates, and railroad workers joined together and sang <strong>The</strong> <strong>Six</strong><br />

<strong>Flags</strong> March. As the music played, five of the six flags were raised.<br />

<strong>The</strong> Marine Corps then marched into position, played <strong>The</strong> Star-Span-<br />

gled Banner, and raised the American flag. Meanwhile, the Star Mall<br />

fountain provided a dancing waters display. <strong>The</strong> gates opened five<br />

minutes later. Teresa Pool, a five-year-old girl from Arlington, be-<br />

came the park’s first visitor. <strong>The</strong> entire day ran smoothly without inci-<br />

dent. <strong>Six</strong> <strong>Flags</strong> received glowing reviews from the press and the<br />

crowds continued coming. It seemed <strong>Six</strong> <strong>Flags</strong> would have a bright<br />

future.<br />

27


CHAPTER FIVE<br />

Only nine days after opening, <strong>Six</strong> <strong>Flags</strong> held its first special event.<br />

Grand Prairie Days took place on August Fourteenth and Fifteenth.<br />

<strong>The</strong>se two days commemorated <strong>Six</strong> <strong>Flags</strong> and what it would provide<br />

for the community. City residents could acquire discounted tickets at<br />

various outlets. To build up anticipation, the city held a parade on Au-<br />

gust Twelfth.<br />

On September 3rd, <strong>Six</strong> <strong>Flags</strong> Over Texas faced its first controversy.<br />

<strong>The</strong> Fort Worth Musicians Union placed <strong>Six</strong> <strong>Flags</strong> on its Unfair List<br />

that Saturday. It claimed the park paid its entertainers below minimum<br />

wage standards. <strong>The</strong>se standards were set by the Fort Worth Profes-<br />

sional Musicians Association. <strong>The</strong> union distributed over 50,000 cir-<br />

culars about the transgressions. It suggested that people throughout<br />

the Dallas-Fort Worth area should only attend local shows that paid its<br />

musicians fairly. In addition, 300 letters were sent to various com-<br />

panies. <strong>The</strong>y claimed <strong>Six</strong> <strong>Flags</strong> did not employ any union musicians,<br />

actors, or stagehands. This attempt to get <strong>Six</strong> <strong>Flags</strong> blacklisted by<br />

local entertainment companies failed miserably. Likewise, the bro-<br />

chure campaign accomplished nothing, and the Unfair List faded into<br />

obscurity.<br />

A construction project started on September Eighth. <strong>The</strong> Inn of the<br />

<strong>Six</strong> <strong>Flags</strong> would be located near Watson School Road. <strong>The</strong> projected<br />

opening date was May 1962.<br />

29


CHAPTER SIX<br />

After <strong>Six</strong> <strong>Flags</strong> Over Texas proved itself a success, the Grand Prair-<br />

ie Chamber of Commerce wasted no time taking advantage of the<br />

park. <strong>The</strong> chamber created a welcoming committee. It was response-<br />

ble for tapping into the possibilities of the tourist industry. All mem-<br />

bers were on 24-hour call duty, available to answer any <strong>Six</strong> <strong>Flags</strong><br />

questions or make convention arrangements with the park. <strong>The</strong> cham-<br />

ber also assisted with the distribution of brochures and pamphlets to<br />

tourist offices and business corporations. It held seminars to educate<br />

gas station attendants, restaurant employees, hotel staff, and the gen-<br />

eral public on how to greet tourists, provide <strong>Six</strong> <strong>Flags</strong> advice, and give<br />

directions to the park. Local businesses received similar sessions.<br />

<strong>The</strong> civil government started a massive advertising campaign. It<br />

erected signs and billboards with its new city slogan “Gateway to <strong>Six</strong><br />

<strong>Flags</strong>”. It also used the motto on thousands of bumper stickers and<br />

buttons for all the citizens to display. It then mailed over 5,000<br />

pamphlets throughout the nation, urging people to visit Grand Prairie –<br />

the only gateway to <strong>Six</strong> <strong>Flags</strong>. <strong>The</strong>se actions rekindled the old rivalry<br />

with Arlington.<br />

<strong>The</strong> city accused Grand Prairie of riding the coattails of <strong>Six</strong> <strong>Flags</strong>.<br />

It pointed to the fact that the park was located in Arlington. <strong>The</strong> city<br />

of Arlington, however, had little room for complaining about Grand<br />

Prairie taking advantage of <strong>Six</strong> <strong>Flags</strong>. It too mailed thousands of bro-<br />

chures and bumper stickers to prospective corporations. For its slogan,<br />

31


the city used the phrase “Arlington - Home of <strong>Six</strong> <strong>Flags</strong>”. It erected<br />

signs and produced special postage meter impressions. At trade shows<br />

and conventions, the chamber of commerce held color slide shows<br />

highlighting the theme park. In addition to its advertising and mer-<br />

chandising campaign, the chamber handled daily information requests.<br />

It worked closely with the park in making special arrangements for<br />

civic and business groups. While Grand Prairie and Arlington fought<br />

each other in the tourist business, <strong>Six</strong> <strong>Flags</strong> officials enjoyed the free<br />

publicity.<br />

32<br />

Grand Prairie and Arlington had much reason to clash over <strong>Six</strong><br />

<strong>Flags</strong>. More than 232,000 people visited in August alone. Final re-<br />

sults estimated a total attendance of 564,000. While the vast majority<br />

were fellow Texans, eleven percent arrived out of state. This success<br />

gave excitement to the Great Southwest Corporation. Gross revenue<br />

for <strong>Six</strong> <strong>Flags</strong> totaled 1,180,100 dollars, approximately 300,000 more<br />

than forecasted. As result, the company escaped a loss of 1.6 million<br />

dollars. This economic salvaging forever sealed the park’s future.


PART TWO<br />

THE PARK<br />

OF<br />

1961<br />

33


CHAPTER ONE<br />

<strong>Six</strong> <strong>Flags</strong> Over Texas had a parking lot covering 35 acres. It had<br />

enough room for 5,000 vehicles. To assist those in the far reaches, the<br />

park used a special tram for transporting visitors to the front. Each<br />

tram used a tractor-like engine. A red cab pulled three white cars at<br />

fifteen miles per hour. Each car had a white canopy with red stripes.<br />

Two red benches, one facing left and the other right, provided sitting<br />

room for six people. In addition to driving the trams, parking lot em-<br />

ployees gathered litter and collected parking fees. While visitors en-<br />

joyed themselves in the park, workers placed bumper stickers on the<br />

windshields.<br />

<strong>Six</strong> <strong>Flags</strong> offered helicopter rides in the parking area outside the<br />

main entrance. <strong>The</strong> idea came from a man named Utah Rogers. He<br />

had worked for the Great Southwest Railroad, and his wife was serv-<br />

ing the park’s wardrobe department. Rogers thought a helicopter ride<br />

around <strong>Six</strong> <strong>Flags</strong> would make a great attraction. He approached<br />

Angus Wynne and volunteered to be a pilot after he finished flight<br />

school. Angus loved the idea, but felt he couldn’t wait for the gradua-<br />

tion. Wynne purchased two helicopters. <strong>The</strong> ride opened on August<br />

31st, the day after he received approval to operate a heliport. Wynne<br />

planned other uses for the helicopters.<br />

<strong>Six</strong> <strong>Flags</strong> used the Ranger Bell 47G and 47J models for the rides.<br />

<strong>The</strong> small copters were painted white with a blue underbelly. <strong>The</strong>y<br />

had long, thin tails and a bubble-like glass front. For three dollars a<br />

35


person, they took a maximum of three visitors five hundred feet above<br />

the ground. <strong>The</strong> copters flew for five minutes in a figure eight pattern<br />

before safely landing.<br />

36<br />

To the parking lot’s right lay the main entrance. Seven evergreens<br />

stood before it. When the park opened, the attendants had to stay in-<br />

side the box, wearing the standard striped uniforms. Management pro-<br />

vided a panic button under each register for the employees. When<br />

pushed, the button would create a lock-down until the police and<br />

security patrols arrived.<br />

<strong>The</strong> cashiers dealt with a pricing system unique to the amusement<br />

world. For decades, parks charged patrons using two systems. One<br />

involved paying cash for each ride. <strong>The</strong> other required purchasing<br />

tickets then using them for the attractions. Even Disneyland used a<br />

pay-per-ride policy. Wynne disagreed with the establishment and cre-<br />

ated a one-for-all admission price. A single ticket provided instant<br />

access to all rides and attractions. Adults paid $2.75 and children un-<br />

der twelve $2.25. When <strong>Six</strong> <strong>Flags</strong> first opened, visitors could walk<br />

around the park for free but not ride anything. This quickly changed to<br />

a discounted fare. And so, there existed two admission prices – one<br />

including rides and one excluding rides. Wynne adopted this two-level<br />

system so parents could enter at a cheaper rate to oversee their<br />

children.<br />

To prevent abuse, the park used an invisible hand stamp. Once the<br />

patron paid the admission, the ticket booth employee used a<br />

mechanical stamp. It released a sticky, yellow ink only visible under a<br />

fluorescent light. Every ride had one of these lights. All visitors had


their hands inspected before boarding. <strong>The</strong> process had many prob-<br />

lems. During the hot summer days, the ink often smeared. People also<br />

had to wash their hands without removing the mark. <strong>The</strong> same threat<br />

applied when patrons tried to wipe their hands after eating. <strong>The</strong> park<br />

eliminated the hand stamp and two admission levels when the Log<br />

Ride opened.<br />

Beyond the entrance lay the Star Mall. Evergreens and flowering<br />

shrubs surrounded the mall’s perimeter. A flower garden and green<br />

lawn rested at the base of the landscape design. <strong>The</strong> design was a star<br />

within a circle. An octagonal pool in the center spewed water through<br />

three fountains. White periwinkles filled the triangles which com-<br />

posed the star’s five points. Carefully maintained grass covered the<br />

space between each triangle. A footpath ran around the design.<br />

A long pool lay at the Star Mall’s uppermost region. Known as the<br />

Dancing Waters, twelve fountains shot forth water in various patterns<br />

at different heights. Colored lights positioned along the pool’s bottom<br />

illuminated the Dancing Waters at night. <strong>The</strong> six flags that flew over<br />

Texas stood proudly behind the fountains. On the left side, the Amer-<br />

ican flag waved in the air. It was followed by the Confederate flag,<br />

Texas flag, Mexican flag, Spanish flag, and French flag. This layout<br />

design of the Star Mall remained the same until 1966.<br />

37


CHAPTER TWO<br />

Mexico’s entrance stood on the Star Mall’s left side. Bright, red<br />

bricks composed the walkway beyond. It was bordered by flourishing<br />

tall trees and freshly-cut lawns. Further down, triangular canopies<br />

leaned above the path. <strong>The</strong>y were tautly stretched and fastened to the<br />

ground. Tall, metal poles joined them together in the center. <strong>The</strong><br />

colored canopies were surrounded by native flowers covering the land-<br />

scape. At the end of the path, a lively Mexican street market could be<br />

found.<br />

<strong>The</strong> Mexican Marketplace provided plenty of shopping opportun-<br />

ities. Small stands littered the main thoroughfare. <strong>The</strong>y sold baskets,<br />

pottery, blankets, rugs, carved glassware, and wood carvings. Shops<br />

resembling adobe haciendas sold imports, flowers, and souvenirs.<br />

Bouquet baskets and painted lanterns were hung everywhere.<br />

At any moment, entertainers performed without a schedule. Maria-<br />

chi bands played music with guitars, trumpets, and violins. Ladies<br />

appeared in full costume and danced their partners. Some performed<br />

acts and skits, while others answered questions about Mexico and its<br />

history.<br />

Three Hispanic families earned strong reputations performing in the<br />

Mexico section. During weekdays, the Rios Family played traditional<br />

songs with guitars. <strong>The</strong>y strolled along the pathways singing for vis-<br />

itors. Ava Alonzo and her three sons performed on weekends. During<br />

performances, the children played modern and traditional music while<br />

39


occasionally singing with their mother. When they weren’t playing,<br />

the De Leon family performed. <strong>The</strong> family did songs with a Latin beat<br />

using marimbas, claves, maracas, and bongo drums.<br />

40<br />

Entertainment could also be found at some of the Mexican restaur-<br />

ants. While guitar players serenaded the patrons, waitresses in tradi-<br />

tional attire served Hispanic dishes. Colorful tapestries covered the<br />

walls, and Mexican designs dominated the furniture. For a lower<br />

price, people could enjoy cuisine at El Chico. For junk food, the Mex-<br />

ican Sidewalk Café and La Taraza Refreshment Stand provided ham-<br />

burgers, hot dogs, French fries, and sodas. <strong>The</strong>se two places stood<br />

near the center of Mexico’s main thoroughfare. <strong>The</strong> Ferrocarril Fiesta<br />

Train lay to the left and Las Cochese Cabras Goat Cart Ride lay to the<br />

right.<br />

<strong>The</strong> Ferrocarril Fiesta Train billed itself as <strong>The</strong> Gayest Train of All.<br />

It promised to provide a humorous look at Mexico and its lifestyle. A<br />

maze of wooden planks created the queue line. Providing protection<br />

from the weather, a yellow red-striped canvas covered the walkway.<br />

Visitors waiting in line listened to the ride's theme song ad nauseam.<br />

At the queue's end, employees counted and designated the visitors.<br />

<strong>The</strong>y donned a straw sombrero, a white shirt or blouse, baggy pants, a<br />

sash belt, and leather sandals or white tennis shoes.<br />

<strong>The</strong> engine car in front looked like a caboose. It was painted white<br />

with red trimmings. In the front, iron bars protected a section filled<br />

with flowers and plants. Each side displayed a flower-bordered sign<br />

which read, "Xochimilco Gardens". Rug trestles hung underneath the<br />

roof around the entire caboose. Beneath the windows, a white sign


displayed the train's name. <strong>The</strong> names for the two trains were the El<br />

Cha Cha and the El Cho Cho. A diesel-powered, narrow-gauge engine<br />

pulled the train. Each train had eight passenger cars. <strong>The</strong> cars made<br />

the Fiesta Train unique and memorable. Each one sported a different<br />

color and floral design. Every car had a large, oversized sombrero for<br />

a roof. All the hats had a different color with a unique brim and band.<br />

For this reason, the attraction became known as <strong>The</strong> Hat Ride.<br />

<strong>The</strong> Ferrocarril Fiesta Train started on a straight track. On the right<br />

side, woven baskets lay scattered along the ground. Further down, the<br />

track made a right turn. <strong>The</strong> train then traveled alongside the attractive<br />

Xochimilco Gardens. After going by a deserted marketplace, it turned<br />

left and passed five dancing hot tamales. A maraca band with three<br />

musicians awaited at the next turn. <strong>The</strong> following scene involved<br />

three men rocking back and forth on tiny, gray donkeys. After another<br />

left curve, passengers viewed two Mexicans enjoying a siesta. One<br />

slept on the ground while the other drank from a beer keg. <strong>The</strong> train<br />

made a right turn past two guitarists and a singer. It then approached a<br />

small lake. Boats with floral designs floated on the waters. Those on<br />

board engaged in various leisure activities. On the final turn, the train<br />

reached the final scene. A matador held a red cape for the upcoming<br />

bull fight. Five spectators watched the matador as a big, black bull<br />

approached. Once past the grand finale, the Ferrocarril Fiesta Train<br />

returned to its starting point.<br />

Las Coches Cabras Goat Ride presented itself as a kids’ attraction.<br />

A large, white goat pulled a cart along a narrow path. <strong>The</strong> pathway<br />

was surrounded on both sides by a wooden fence. <strong>The</strong> attraction al-<br />

41


lowed a maximum of six carts at any time. <strong>The</strong> cart itself was ac-<br />

tually the seat of a stagecoach attached to a firm base. Each one held a<br />

maximum capacity of three children.<br />

42


CHAPTER THREE<br />

<strong>The</strong> Indian Village stood at Mexico's northernmost region. Al-<br />

though it officially belonged to the country's section, its uniqueness<br />

provided autonomy from it. It was built to recognize the part Indians<br />

played in Texas history. Emphasized life before white settlement, the<br />

village contained five grand tepees. <strong>The</strong>ir structure was made from<br />

long, wooden poles thatched together at the top. Together, these te-<br />

pees formed a semi-circle around a stage platform. A bird symbol was<br />

etched in the middle.<br />

Several Indian braves performed tribal dances on this platform.<br />

<strong>The</strong>y performed the Hoop Dance, Shield Dance, and Plains Indian War<br />

Dance. <strong>The</strong> Indian chief told the back story behind each ceremonial<br />

dance, then played the war drum once the braves started chanting.<br />

When the show ended, the chief and his braves remained on stage,.<br />

<strong>The</strong>y socialized with the public and answered questions about Native<br />

American culture until the next act.<br />

Built like a log cabin with a built-in barn, the Indian Village Trad-<br />

ing Post stood next to the tepees. Rugs and skins decorated the front<br />

entrance. Inside, it sold authentic artifacts, intricate jewelry, and art-<br />

work. From the Indian Village, visitors had the choice to visit Texas<br />

in the East or Spain to the North.<br />

43


CHAPTER FOUR<br />

Spain lay north of the Indian Village. It was the smallest section<br />

and contained only two attractions. A replica of the San Francisco de<br />

los Tejas stood at the main entrance. It was built in 1690 by Catholic<br />

priests. <strong>The</strong>y wanted to Christianize the Indians and maintain a strong<br />

religious presence in the region. <strong>The</strong>y named the building after Saint<br />

Francis and the Indian word for "friend". <strong>The</strong> park designers carefully<br />

studied the original ruins and built a nine-foot-high stone replica.<br />

An employee dressed in dark robes stood near the entrance, ex-<br />

plaining the role of Spanish missions. Past the entrance on the right<br />

side, visitors could embark on the Conquistadore Mule Pack Coronado<br />

Trek. It was also called the Burro Ride. <strong>The</strong> attraction represented the<br />

age of Spanish exploration. It ran on the premise that conquistadors<br />

were planning another excursion through the Palo Duro Canyon. <strong>The</strong>y<br />

hoped to find the Seven Gold Cities of Cibola. However, they still<br />

needed to recruit volunteers. <strong>The</strong> ride's queue house was formed by<br />

wooden poles supporting a thatched roof covered with hay and straw.<br />

Overseeing the attraction, the supervisor wore red and black pants,<br />

long black boots, a metal helmet, and a red coat with white frills. <strong>The</strong><br />

mule pack leaders wore a steel helmet, a red vest, a long-sleeved shirt,<br />

purple shorts, pink long-handle underwear, and black boots. <strong>The</strong>y led<br />

a maximum of six along a beaten dirt path. <strong>The</strong> leader rode a mule<br />

while visitors rode burros. Throughout the journey, there was no spiel,<br />

music, or special landscaping. Leaving the Burro Ride, visitors ap-<br />

45


proached an intersection. <strong>The</strong> Confederacy area stood straight ahead<br />

and the Texas section lay to the left and right.<br />

46


CHAPTER FIVE<br />

A frontier settlement represented the Texas section. It was named<br />

after Johnson Creek River, which separated the region into two parts.<br />

<strong>The</strong> northern half contained shops and two rides. <strong>The</strong> southern part<br />

was a recreation of the Wild West.<br />

<strong>The</strong> northern half started outside the entrance to the Spanish section.<br />

A bridge crossed Johnson Creek. It was composed of heavy, thick<br />

planks tightly fastened on a basic frame. To form the handrails, timber<br />

logs were connected to fake wood posts.<br />

Four major stores awaited on the other side. On the left side, Fan-<br />

cies For Women and Girls stood next to Fancies for Men and Boys.<br />

Pom-Pom Hats sold headwear across the street. Next door, Jean's<br />

Western Wear sold boots, saddles, and guns in addition to Western<br />

clothing and accessories.<br />

Facing the railroad station, the Depot Café served burgers, French<br />

fries, hot dogs, and other types of junk food. <strong>The</strong> place looked like an<br />

old, battered, two-story house. Benches lay on both sides of the en-<br />

trance. To the left of the building, picnic tables lay underneath a<br />

wooden roof. A covered wagon on the side lawn was converted into a<br />

lunch counter.<br />

Across the street, the Texas Astrolift Station modeled itself after a<br />

lumber mill. Inside, wood fences and posts formed a maze-like design<br />

for the queue line. Nearby, a blacksmith produced a wide variety of<br />

products. He used only those tools available during the pioneer days.<br />

47


In addition to making and selling his wares, he also provided lectures<br />

and demonstrations.<br />

48<br />

<strong>The</strong> Watermelon Patch was situated further down the street, almost<br />

facing the railroad station. A long, wooden fence enclosed a large, cir-<br />

cular area. Two wooden poles at the entrance hoisted a banner dis-<br />

playing the area's name. Beyond the sign, picnic tables littered the<br />

ground with big shade trees towering above. A covered stand held ice-<br />

cold watermelons waiting to be sold. Every weekend, someone drove<br />

a truck to an East Texas farm. Workers loaded melons and traveled<br />

straight to the patch. This provided fresh-off-the-vine watermelons for<br />

customers.<br />

Visitors could ride the <strong>Six</strong> <strong>Flags</strong> Railroad at the Great Southwest<br />

Station. It was located at the park’s northernmost point. <strong>The</strong> name la-<br />

ter changed to Johnson Creek Station, but became known as the Texas<br />

Depot. It looked like an old house. Gas lanterns hung on each side of<br />

the double doors. Above them, a white sign read, "Passenger Station -<br />

<strong>Six</strong> <strong>Flags</strong> Railroad".<br />

<strong>The</strong> interior resembled an old-fashioned train station. To the left,<br />

several wood benches with metal arms sat in front of each other. On<br />

the right, schedules and notices were posted on the wall next to the<br />

office window. A mannequin dressed as the station manager sat in-<br />

side the office. Sitting at a desk, he was busy sending a message in<br />

Morse code. <strong>The</strong> desk in front of him sported a half-eaten sandwich, a<br />

large slice of chocolate cake, and a train schedule. <strong>The</strong> door leading to<br />

the boarding area lay straight ahead. After going through a turnstile,<br />

visitors gathered under a long roof.


When <strong>Six</strong> <strong>Flags</strong> officials started their search for train engines, they<br />

received several phone calls. <strong>The</strong>y learned about a Louisiana planta-<br />

tion owner who possessed four engines.<br />

Isadore Patout married Appeline Fournier in Paris, France then<br />

traveled to America. He founded Enterprise Plantation, which was<br />

located next to Patoutville. He stopped raising grapes when he dis-<br />

covered that sugar cane grew more easily. After building a mill, Isa-<br />

dore constructed a large, Southern colonial house. <strong>The</strong> plantation<br />

thrived in these early years. <strong>The</strong> only threat came during the Civil<br />

War when Union troops marched into the area. Isadore Patout bought<br />

three trains from the Porter Company in 1897. He named them after<br />

his daughters. In 1901, he bought an engine from the American Loco-<br />

motive Company and called it the Mary Anne. <strong>The</strong> trains were used<br />

for hauling sugar cane to Iberia. <strong>The</strong>y also provided transporttation for<br />

shopping trips, parties, and social events. Isadore's daughter Betsy la-<br />

ter inherited the engines.<br />

Betsy made an agreement with <strong>Six</strong> <strong>Flags</strong> representatives to rent the<br />

Mary Ann and Lydia on a yearly basis. After the deal was completed,<br />

the new owners renamed them. <strong>The</strong> Mary Anne became the General<br />

Sam Houston, also known as the Green Train. <strong>The</strong> Lydia became the<br />

Mirabeau B. Lamar, also called the Red Train.<br />

After obtaining them, it soon became evident the train engines<br />

needed remodeling. Both possessed wood burners which had to be<br />

converted to burn diesel fuel. On the Red Train, they placed a cover-<br />

ing for the engineer and added additional windows. For the Green<br />

Train, they modified the front smokestack. Unfortunately, when <strong>Six</strong><br />

49


<strong>Flags</strong> opened its gates, the Red Train had not been completed. And so<br />

the General Sam Houston served alone.<br />

50<br />

<strong>The</strong> Green Train reached a maximum speed of ten miles per hour.<br />

It traveled an average of sixty to seventy miles each day. <strong>The</strong> track<br />

itself was one-and-a-half miles long. <strong>The</strong> engine pulled four cars car-<br />

rying over three hundred passengers. Each open-aired car was painted<br />

solid green and had no door. <strong>The</strong> seats resembled L-shaped benches<br />

underneath a beam-supported roof. All these features made the cars<br />

look like oversized trolleys.<br />

As the train started its journey, it passed a water tower before<br />

crossing a bridge over Johnson Creek. Beyond the bridge, the train<br />

passed longhorns and bison. After going through a tunnel and past the<br />

Mexico section, passengers entered Indian hunting grounds. Outlaws<br />

occasionally stopped the train, demanding money and poking fun at<br />

the passengers. Eventually, they were thwarted and the ride continued.<br />

<strong>The</strong> train crossed another bridge over Johnson Creek before arriving<br />

back at the Great Southwest Station. Throughout the journey, a rail-<br />

road worker delivered a spiel through a CB microphone.<br />

<strong>The</strong> southern half of the Texas section had a cemetery, hotel,<br />

courthouse, post office, saloon, tobacco shop, jailhouse, bank, barber<br />

shop, butcher shop, and schoolhouse. Next to the Johnson Creek<br />

bridge, lay a small cemetery behind a wooden rail. Tombstones of all<br />

shapes and sizes covered the ground. A large, tall building housed a<br />

tobacco shop across from the cemetery. Three steps lead to the oak<br />

porch. A wooden Indian statue holding cigars stood beside the front<br />

door. Inside, customers encountered a vast array of tobacco products.


<strong>The</strong> white jailhouse sat next door. It had a small porch, a sign<br />

above the front door, and a cell window with metal bars. <strong>The</strong> window<br />

allowed people to take a peek. A mannequin posed as an old man<br />

taking a nap. An audio track provided the character with a loud,<br />

continuous snore. To complete the effect, a pump allowed the chest to<br />

rise and fall as the mouth opened and closed.<br />

<strong>The</strong> Texas Courthouse stood next to the jail. Four steps led to a<br />

wooden porch with a stone base. White pillars supported the ceiling.<br />

A park bench sat in the corner next to a green door. On the other side,<br />

a large, oak door provided entry into the courthouse. However, it al-<br />

ways remained locked. Along the left side, a small stand sold freshly-<br />

squeezed lemonade for only fifty cents.<br />

A post office, butcher shop, and bank laid on the other side. <strong>The</strong><br />

post office was designed to have an antique look. Visitors could enter<br />

the place and purchase postcards, stamps, envelopes, and other sta-<br />

tionery items. <strong>The</strong> butcher shop never sold any meat. Instead, a re-<br />

tired salesman demonstrated various meat cuts and answered ques-<br />

tions about the trade. <strong>The</strong> shop also displayed old-fashioned tools of<br />

the trade, including meat grinders and sausage makers. <strong>The</strong> Overton<br />

Bank next to the butcher shop remained locked.<br />

<strong>The</strong> Texas Gunfight took place in this area of town. <strong>The</strong> perform-<br />

ance originally required six people - one to portray Judge Roy Bean,<br />

one to play the sheriff, two for the outlaws, and two extras. Each<br />

show promised to be different because the performers had three differ-<br />

ent plots to choose from - a bank robbery, a jail break, and horse<br />

thievery. Unlike later show performances, the story was treated with a<br />

51


certain amount of gravitas. After the crime was committed, the sheriff<br />

always confronted the bad guys. <strong>The</strong> outlaws then retreated toward<br />

the Johnson Creek Bridge. Judge Roy Bean rounded up a posse, pur-<br />

sued the outlaws, and engaged them in a heated, final gunfight. <strong>The</strong><br />

show ended with Roy Bean's victory over the bad guys.<br />

52<br />

Yet, the actors didn't always follow the script. <strong>The</strong> Texas Court-<br />

house became the favorite spot for ending the show because it was<br />

near opening scene’s location. Additionally, the actors portraying the<br />

outlaws deliberately tried to defeat the good guys. On one of many<br />

occasions, a bad guy tried to outdraw the sheriff before he finished his<br />

line. <strong>The</strong> lawman saw the intention and fired first. This scared the<br />

outlaw so badly, the gun accidentally went off. To prevent such inci-<br />

dents, the actors were supposed to only wear loaded guns if they were<br />

scripted to fire a shot. <strong>The</strong>y also had to use careful aiming to ensure<br />

no one got injured by the blanks. After the gunfight show, the actors<br />

signed autographs and posed for pictures. <strong>The</strong>y also sat on the court-<br />

house porch, socializing with visitors until the next performance. <strong>The</strong><br />

Texas Gunfight proved an enormous success and became one of the<br />

most popular shows at <strong>Six</strong> <strong>Flags</strong>.<br />

Further down the street, a horse buggy was parked next to the Do-<br />

gie Hotel and Boarding House. <strong>The</strong> white building had an angular,<br />

shingled roof. Above the door, a sign declared the low price of 25<br />

cents a bed. Inside, visitors saw what hotels were like in the Old West.<br />

A birdcage near the doorway contained a large parrot. It talked to<br />

people as they walked by, teasing and flirting with the gals while kid-<br />

ding and insulting the guys. In actuality, a man hiding behind a two-


way mirror served as the parrot's voice. <strong>The</strong> parrot act became a pop-<br />

ular mini-attraction for a long time.<br />

A red schoolhouse stood at the end of the street. A sign hanging<br />

near the entrance read, "Skool closed, gone cotton pickin’". <strong>The</strong><br />

school, however, was never closed. It served as a place for lost chil-<br />

dren. <strong>The</strong>y played with toys, read books, wrote on the blackboard, and<br />

worked on projects. <strong>The</strong> children remained there under the super-<br />

vision of Linda Gullino and her two assistants.<br />

<strong>The</strong> L-shaped Crazy Horse Saloon provided musical entertainment<br />

next door. <strong>The</strong> long section ran parallel to the walkway. It was paint-<br />

ed brown with a yellow border. <strong>The</strong> building had large, stable-like<br />

awning over the main entrance. A long, red sign between two pillars<br />

displayed the show’s name. <strong>The</strong> light-blue section extending to the<br />

main pathway resembled a small store. It sported two small pos-ters<br />

advertising Coca-Cola, Dr. Pepper, and Pepsi. An old, bare tree with<br />

only one limb held the saloon’s main sign. <strong>The</strong> central feature of the<br />

sign was a smiling cartoon horse.<br />

Customers entered the saloon at any time. <strong>The</strong>y ordered soft drinks<br />

and sandwiches from small, circular tables. When no empty ones<br />

existed, standing room was permitted. <strong>The</strong> saloon provided an almost<br />

continuous live show. <strong>The</strong> wait staff was dressed in white and red uni-<br />

forms. <strong>The</strong>y performed every thirty minutes, singing and dancing a<br />

wide variety of songs. <strong>The</strong> repertoire ranged from Traditional and<br />

Country to Broadway and Jazz. Once they finished, the group cleaned<br />

tables, took orders, and performed acts between shows. When the pi-<br />

anos started, it signaled the beginning of the next performance. <strong>The</strong><br />

53


staff had to stop what they were doing and get on stage. This cycle<br />

repeated itself throughout the day.<br />

54


CHAPTER SIX<br />

Located east of the Texas schoolhouse, four Roman pillars marked<br />

the entrance to the Confederacy section. A two-story Southern home<br />

provided an outlet for portrait artists. <strong>The</strong>y provided their services us-<br />

ing pastels, acrylics, charcoal, and ink. <strong>The</strong> painters hung examples of<br />

their work on the inside walls and displayed them along the front yard.<br />

<strong>The</strong> Old Fashioned Coffee House next door served coffee, tea, pre-<br />

pared sandwiches, and pastries.<br />

Across the street, Mrs. Goff's Old Fashioned Ice Cream Parlor of-<br />

fered a wide variety of flavors. It became one of the most popular<br />

places to stop and eat. <strong>The</strong> U-shaped parlor was painted white. In-<br />

stead of walls, the builders used window panes. Large, red-and-white<br />

striped canvases formed awnings over the antique tables and chairs.<br />

Near the ice cream parlor, the <strong>Six</strong> <strong>Flags</strong> Gazette sold its newspaper<br />

for ten cents. Each issue carried articles on the shows and attractions.<br />

Advertisements displayed shops and restaurants available to patrons.<br />

Despite its useful, the newspaper didn’t last very long.<br />

On the right side, a tall, blue building was home to Leonard's<br />

General Store. A large, red emporium with a barn-like structure sold<br />

goods next door. Further down, a candy store and print shop sold their<br />

products to customers.<br />

Visitors had three directions to follow at the end of the street. To<br />

the left, patrons dined at Naler's Plantation House. Willis Naler owned<br />

many poultry joints in Oak Cliff when he founded the park's largest<br />

55


estaurant. It mainly served fried chicken, pies, cola, and coffee. It<br />

was a large, two-story house modeled after plantation homes of the<br />

South. In front of the porch, an assortment of tables littered the<br />

grounds underneath the shade of cypress trees.<br />

56<br />

Further down on the right side laid the entrance to the Butterfield<br />

Overland Stagecoach. Passengers went on a mail run to the town of<br />

Butterfield, facing all sorts of dangers along the way. <strong>The</strong> six Concord<br />

held a maximum of fifteen passengers - three on top facing backward,<br />

three on top facing forward, six sitting inside, two sitting shot-gun, and<br />

the driver. Only adults sat on the roof while the children rode inside.<br />

One lucky kid had the privilege of sitting with the driver. Four palo-<br />

minos pulled the stagecoach along a natural dirt trail.<br />

During the first segment, the stagecoach traveled across prairie<br />

land. Suddenly, a gang of outlaws belonging to Sam Bass stopped the<br />

coach. Passengers had to get out as the gang poked fun at them and<br />

fired their guns. <strong>The</strong> outlaws then started debating who they would<br />

rob first. At this juncture, the driver frightened them away and every-<br />

one got back inside.<br />

At the midpoint of the half-mile track, the coach passed a tiny herd<br />

of four bison. Further down, the stagecoach splashed across a water<br />

inlet and passed the remains of a covered wagon. <strong>The</strong> rest of the trip<br />

remained uneventful until the coach finally arrived back to its base.<br />

<strong>The</strong> performing stage for the <strong>Six</strong> <strong>Flags</strong> Confederate Drill Team lay<br />

to the right of the main thoroughfare's end. <strong>The</strong> idea came from Sam<br />

Nesmith, who wanted to display his Civil War artifact collection for<br />

the public. Although the offer was turned down, park officials adopted


his suggestion to form a Confederate troop. It consisted of seven<br />

privates and a general. <strong>The</strong> soldiers wore gray uniforms, small gray<br />

caps, and leather boots. <strong>The</strong> leader donned a gray uniform, a sword-<br />

carrying sash, knee-high leather boots, and a hat with an upturned side.<br />

Together, the men marched down the main street and halted at a de-<br />

signated stop. <strong>The</strong>y performed routines and maneuvers before an aud-<br />

ience. Near the end of the show, a strolling minstrel started acting like<br />

a nuisance. When the drill team finished, the leader exposed the min-<br />

strel as a Yankee spy. <strong>The</strong> soldiers marched the spy toward the Con-<br />

federate camp, where they tied him to a tree and shot him dead.<br />

<strong>The</strong> camp contained four tents, a seating area, two large cannons,<br />

and a rifle depository. In front of it, enlistment rallies were held. Tall<br />

poles hoisted illustrated banners with messages like “Enlist Texas<br />

Calvary", and "Join <strong>The</strong> Texas Brigade”. After the <strong>Six</strong> <strong>Flags</strong> March-<br />

ing Band and Confederate Drill Team performed, the general made a<br />

speech. He encouraged people to volunteer for the armed forces to<br />

protect family and property. <strong>The</strong> spectating children then stood in line<br />

for recruitment. <strong>The</strong> boys joined the Confederate Army while the girls<br />

entered the Nurse Corps. Once everyone had been sworn in by the<br />

general, the boys practiced drill maneuvers and the girls learned first<br />

aid.<br />

Heading right, visitors encountered the Lil' Dixie Carousel. Unlike<br />

modern ones, it relied upon the strength of a mule. Because the fe-<br />

males operating the carousel were called jennies, the ride was nick-<br />

named "<strong>The</strong> Flying Jenny". A central pole had several smaller ones<br />

extending from it. Bars suspended riders from these poles. <strong>The</strong> mule<br />

57


was attached to the central pole. So whenever it moved, the benches<br />

holding the passengers moved as well.<br />

58<br />

Next to the Lil' Dixie Carousel, the <strong>Six</strong> <strong>Flags</strong> Amphitheater provid-<br />

ed live entertainment. Construction of the Amphitheatre began on July<br />

13, 1961. A farm's water hole was chosen for the location because it<br />

was situated on the slant of a hill. This made the construction easier<br />

and cheaper. <strong>The</strong> stage of the Amphitheatre was a square block of<br />

concrete. It had two wings on each side and a fence around the back-<br />

stage area. Instead of chairs, visitors sat on rows of long, concrete<br />

benches. <strong>The</strong>y were capable of seating 900 guests. However, there<br />

was no roof of any kind. <strong>The</strong> Amphitheatre boasted outdoor air condi-<br />

tioning and a large speaker system. Unlike other entertainment ven-<br />

ues, performances only occurred during the evening. <strong>The</strong>y had to be<br />

canceled if foul weather descended upon the park. In the beginning,<br />

the Amphitheatre had no lighting. <strong>The</strong>re were no spotlights or spot<br />

platforms, just the lights shining from the surrounding trees. <strong>The</strong> only<br />

time <strong>Six</strong> <strong>Flags</strong> provided proper lighting was during rare special events.<br />

On such occasions, a spotlight was rented.<br />

<strong>The</strong> Amphitheater presented the <strong>Six</strong> <strong>Flags</strong> Revue during its first<br />

season. It was performed three times every evening. <strong>The</strong> show started<br />

with the <strong>Six</strong> <strong>Flags</strong> Marching Band playing the park’s theme song.<br />

After the <strong>Six</strong> <strong>Flags</strong> Over Texas March ended, Javonne and Vicki<br />

Braga performed song and dance routines. Jack Hines displayed his<br />

talents of puppetry. Afterwards, an accordionist played a few songs.<br />

<strong>The</strong> Dixieland Band took modern tunes and adapted them to its genre.


For the grand finale, everyone appeared on stage as the <strong>Six</strong> <strong>Flags</strong><br />

Marching Band played the theme song once more.<br />

<strong>The</strong> <strong>Six</strong> <strong>Flags</strong> Marching Band performed throughout the entire<br />

park, playing music relevant to the current section. At any time, it ap-<br />

peared in the unlikeliest of places. <strong>The</strong> band often served as a crowd<br />

control tool. Wherever traffic thickened, it appeared and led guests<br />

into less populated areas.<br />

<strong>The</strong> band consisted of fourteen members. Each one wore white<br />

pants and white dress shoes. A long-sleeved blue jacket fitted over a<br />

red shirt. To complete the attire, members wore a red cap with a white<br />

visor. <strong>The</strong>se fourteen musicians worked under the directorship of Har-<br />

ry Bartan. Through his guidance, the band became a popular feature<br />

of <strong>Six</strong> <strong>Flags</strong>.<br />

59


CHAPTER SEVEN<br />

Straight ahead from the main thoroughfare lay the port to Skull<br />

Island. Although it was part of the Confederacy section, most visitors<br />

considered it a separate entity. A wooden queue house with a straw<br />

roof led to the loading zone below. <strong>The</strong> Skull Rafts were the only way<br />

to and from the island. <strong>The</strong>y carried visitors along the western shore<br />

and down the other side. Powered by hidden gas engines, the hand-<br />

railed transports looked like a bunch of logs tied together.<br />

Originally called Outlaw Island, the attraction promoted itself as an<br />

playground for all ages. <strong>The</strong> theme behind Skull Island surrounded the<br />

Juan Lafayette and other Gulf Coast pirates. According to the back<br />

story, Skull Island served as one of Lafayette's hideouts. It was also<br />

the place where he buried a vast fortune in treasure. Workers dressed<br />

in pirate costumes. <strong>The</strong> outfit included white, baggy pants, a red-<br />

striped shirt, a bandanna, and tennis shoes.<br />

A black pirate flag displaying a cartoon skull waved at the entrance<br />

where the guests disembarked. Employees greeted visitors, spinning<br />

tales about the place and its fictional past. Nature trails ran throughout<br />

the forested island. At one juncture, a wooden bridge crossed over a<br />

river inlet. <strong>The</strong> Tree Slide stood on the other side. <strong>The</strong> fiberglass tree<br />

towered forty feet high. A steel spiral staircase led to the top. Once<br />

there, visitors received a burlap sack. Because the sack had no<br />

handles, riders had to grab it by the edges. This sometimes caused peo-<br />

ple to burn their hands when contacting with the slide. Inside the hol-<br />

61


low tree, flickering lights gave the sensation that riders were descend-<br />

ing at a faster rate. At the bottom, they flew out the tree, often landing<br />

backwards or upside-down.<br />

62<br />

Skull Rock served as the central attraction of the island. Located<br />

on the southern-most tip, it stood on a hill two stories high. At night,<br />

the skull was illuminated by a pale-blue light. Little lights twinkled in<br />

the trees around it. Skull Rock had two enormous holes for the eyes.<br />

An elongated indentation served as a nose. A long, rectangular gap<br />

became the mouth. Uneven, crooked, and broken teeth filled the bot-<br />

tom right section. Only two teeth remained on the top's left side. Af-<br />

ter climbing a wooden staircase, visitors could enter the skull's back<br />

and peer through the eye sockets. <strong>The</strong>y zigzagged to the hill’s bottom<br />

using the Skull Slide.


CHAPTER EIGHT<br />

<strong>The</strong> France section lay directly east of the <strong>Six</strong> <strong>Flags</strong> Amphitheater.<br />

It contained two attractions. A replica of Fort St. Louis marked the<br />

entrance. It represented the age of French exploration and coloniza-<br />

tion. Sieur de la Salle established the original fort in 1685. Named af-<br />

ter the ruling king, it was located along the Lavaca River near Mata-<br />

gorda Bay. Settlers abandoned the place four years later af-ter suffer-<br />

ing from Indian raids.<br />

<strong>The</strong> replica was built using seven truckloads of rough timber. It<br />

stood fifteen feet high. Three long poles formed a door-like frame at<br />

the gate entrance. Inside the fort, a lookout post stood across from a<br />

cannon. A stairway inside the post allowed kids to view the river be-<br />

low. <strong>The</strong> entrance road split into two directions at this juncture. <strong>The</strong><br />

pathway heading right led to the Modern America section. <strong>The</strong> other<br />

went to the star attraction.<br />

La Salle's Riverboat Expedition followed the premise that passen-<br />

gers would travel down the Lavaca River. Afterwards, they would<br />

meet with La Salle for one of his expeditions. <strong>The</strong> ten-minute ride dis-<br />

embarked from a large, concrete dock. After making a turn down the<br />

river, the boat passed a gray wolf on an outstretched log. It drove to-<br />

ward an abandoned campsite destroyed by Indians. <strong>The</strong> boat then ap-<br />

proached a Spanish fort. It had three canons extending from its win-<br />

dows. A conquistador rose from the fort wall and waved his sword.<br />

Immediately, the canons fired, each one blasting three times.<br />

63


64<br />

After escaping from the Spanish fort, passengers saw two French<br />

scouts hanging from a tree. <strong>The</strong> captain stopped further down the river<br />

to seek advice from a fur trader. <strong>The</strong> voyage continued and people<br />

found themselves in the middle of a gun battle. On one side, the Indi-<br />

ans shot their rifles. On the other, the French hid behind leaking bar-<br />

rels, occasionally rising to fire a quick shot.<br />

<strong>The</strong> boat continued down the river and passed an angry alligator. It<br />

laid on the shore and opened its mouth threateningly. <strong>The</strong> boat then<br />

arrived at an Indian village. A medicine man danced around a fire in<br />

front of the main dwelling. Young maidens spent their time washing<br />

their clothes in the river. After an encounter with a cougar, passengers<br />

viewed live flamingos and alligators. Passengers then viewed a beaver<br />

colony responsible for collapsing a tree near the boat.<br />

<strong>The</strong> ride came to a halt when the riverboat reached a dead end at a<br />

waterfall. As the captain stopped the boat, the water parted and a rock<br />

wall opened. Once the riverboat entered the cave, the wall resealed<br />

itself and trapped the passengers. After a short period of complete<br />

darkness, lights illuminated the cave. <strong>The</strong>y exposed a treasure trove<br />

filled with gold, jewelry, and human remains. Another cave wall<br />

opened in exchange for not attempting to steal the treasure. Leaving<br />

the cave, passengers found themselves headed toward the main dock.<br />

La Salle's River Boat Expedition experienced several changes<br />

throughout the years. One of the first was the removal of the live alli-<br />

gators and flamingos. <strong>The</strong> birds started disappearing without a trace<br />

while others tried to leave the area. Officials quickly discovered the<br />

gators had found an escape route from their cage. Management decid-


ed to get rid of the alligators and sent the flamingos to the Animal<br />

Kingdom section.<br />

<strong>The</strong> hanging scene existed for a long time until growing public sen-<br />

timent led to its dismissal. At the campsite, the park added a captain<br />

hunched over a treasure chest. An entire pack joined the lone gray<br />

wolf near a pile of bones. Past the wolf pack, an incomplete log<br />

mission stood in the background as Indians carried logs for its<br />

construction. Meanwhile a friar read a scroll and gave an occasional<br />

nod.<br />

After passing the animated alligator, passengers encountered an as-<br />

sortment of new additions. An Indian war canoe appeared then moved<br />

behind some bushes. A wild boar on the left side gazed at the river,<br />

and a growling bear on the right side rose from its hiding spot. Next to<br />

an Indian burial ground, a bear leading its cubs was stealing some<br />

honey. After the cougar scene, a bear swung its paws to fight off five<br />

timber wolves. Visitors next witnessed a hand reaching out of a<br />

whirlpool, grasping a tree limb. A warrior band of Indians gathered on<br />

both sides of the river near the waterfall.<br />

As the visitors traveled on the cruise, they listened to the captain<br />

deliver a running commentary. In the beginning, the spiels were filled<br />

with historical facts. Employees had to follow them exactly. How-<br />

ever, as time went by, the employees were allowed to improvise as<br />

long as it was clean.<br />

<strong>The</strong> captains took heart in the spiel, changing and adjusting it to<br />

suit their sense of humor. <strong>The</strong>y held contests on who could endure the<br />

most performances without a break. <strong>The</strong>y also competed for who<br />

65


could deliver the best spiel. Each crew member wore a striped pull-<br />

over shirt, a straw skimmer hat, white pants, and white tennis shoes.<br />

<strong>The</strong> foreman donned a dark-blue admiral coat, a black Hornblower hat,<br />

white pants, and white tennis shoes.<br />

66<br />

Opening procedures involved placing the boats onto the main track<br />

and making sure all the animations worked. All problems were report-<br />

ed to the maintenance crew. During these few hours, new workers un-<br />

derwent training for their first two days. <strong>The</strong>y learned how to drive<br />

the boat, received a copy of the spiel, and taught how to perform it.<br />

<strong>The</strong> closing duties involved storing the boats. All the vessels were<br />

placed at a dry dock. It was located behind a locked gate next to the<br />

Spanish fort. Moving the river boats to the dock required two people -<br />

one to drive and the other to switch the track. Afterwards, the boat<br />

entered reverse and floated in the water. <strong>The</strong> workers tied the boat to a<br />

dock and plugged it into a battery charger. <strong>The</strong> maintenance crew held<br />

the responsibility of turning off the animations.<br />

<strong>The</strong> riverboats moved past these animations along an artificial<br />

river. <strong>The</strong> water level only reached three feet high. During the off-<br />

season, workers completely drained the river to remove the debris and<br />

muck. <strong>The</strong> sides and bottom were composed completely of concrete.<br />

Construction workers built a channel inside the river bottom.<br />

Each boat had two rods attached to its hull. <strong>The</strong>se rods reached<br />

into the channel. A car tire was mounted on each one. <strong>The</strong> tire would<br />

roll against the sides of the channel as the riverboat moved forward.<br />

Even with this design, many of the boats occasionally jumped out of<br />

the track, or they got jammed at the bottom of the river bed.


<strong>The</strong> employees had two solutions for this problem. First, the cap-<br />

tain could blow an emergency whistle until the supervisor came. After<br />

explaining the situation, the other employees pushed the boat back into<br />

the channel. Second, the captain could put the riverboat into reverse.<br />

This placed the front wheel back into the channel because the back<br />

wheel would act as a guide for the other one.<br />

La Salle's Riverboat Expedition used a total of six boats. <strong>The</strong>y<br />

were named Elizabeth, Marguerite, Annabell, Nadine, Suzanne, and<br />

Belle. Rules required the operation of two boats at all times. As<br />

crowds increased, more were added from the dry dock. If a busy day<br />

was anticipated, workers pulled extra vessels before the park opened.<br />

Each boat was 25 feet long and carried a maximum of thirty guests. A<br />

PA system hung from the ceiling. At the front, a control box allowed<br />

the captain to control the speed and direction. Pushing the lever up<br />

propelled the boat forward. Pulling it down served the dual purpose of<br />

reversing the vessel and slowing it down. <strong>The</strong> New York Boat Com-<br />

pany originally designed the cypress riverboats. <strong>The</strong> vessels were<br />

powered by inboard diesel engines positioned in the middle of the<br />

boat. <strong>The</strong> park later replaced them with outboard gasoline engines and<br />

positioned them near the front. On the roof, a little trip wire extended<br />

outward like an antenna. This device set off the various animations as<br />

the boat approached. <strong>The</strong> captain could prevent all the animations<br />

from starting by bending the antenna down. This practice became use-<br />

ful when driving the boats to the dry dock.<br />

67


CHAPTER NINE<br />

<strong>The</strong> passageway moving through France led to the Modern<br />

America section. Borrowing from Disneyland, the theme featured ele-<br />

ments of the future and the existing present day. Straight ahead from<br />

the entrance lay the Astrolift station. <strong>The</strong> park painted the metal struc-<br />

ture red and white.<br />

<strong>The</strong> Astrolift provided a grand view of the park. It allowed visitors<br />

to travel between the Texas and Modern America sections. <strong>The</strong> ride<br />

was based upon the gondola transportation system used in Europe.<br />

<strong>The</strong> Swiss company Von Roll, Ltd. constructed the ride. Its final cost<br />

was 300,000 dollars. Von Roll finished producing the towers, cars,<br />

and cables in July 1961. Seven hundred semi-trucks unloaded the im-<br />

ported contents. A massive workforce built fifty-foot-high towers and<br />

installed 2,100 feet of cable. <strong>The</strong> cables were secured by a twenty-ton<br />

counterweight located at the Texas station.<br />

Workers painted the gondola cars a variety of colors. <strong>The</strong>y also<br />

added numbers for identification and maintenance. <strong>The</strong> Astrolift had a<br />

total of 25 cars. Each one weighed 550 pounds and traveled five to six<br />

miles per hour. A single car held a maximum capacity of five passen-<br />

gers.<br />

In the morning, the supervisors carefully inspected the ride. Any<br />

problems or discrepancies were immediately sent to maintenance. Af-<br />

ter a confirmation all was well, the foreman called the workers to turn<br />

on the ride. <strong>The</strong> employees accomplished this by turning a large crank<br />

69


in the motor room. Once the ride started, the supervisor ordered some-<br />

one to retrieve ice water for the day.<br />

70<br />

<strong>The</strong> Astrolift group consisted of four positions - the catcher, swing-<br />

er, loader, and tripper. <strong>The</strong> catcher caught the incoming car. After<br />

slowing it down, the catcher opened the door for the passengers. As<br />

the guests left the gondola, he held the car steady by grabbing the back<br />

bumper. <strong>The</strong> catcher also made sure no cars entered the station while<br />

the present one was unloading.<br />

<strong>The</strong> swinger had a much easier job. He mainly caught the door as it<br />

opened and assisted people out of the cars. After grabbing the door<br />

and front bumper, he swung the gondola to the loading zone. <strong>The</strong><br />

swinger also pursued the car to slow it down and open the door for the<br />

loader.<br />

<strong>The</strong> loader designated the guests so each car was full. After<br />

inserting a handle, the loader made certain the car was against the<br />

inner railing. Afterwards, he pulled the car forward, closed the door,<br />

and removed the handle. He then caught up with the gondola to slow<br />

it down. This was done to prevent it from bumping into the car ahead<br />

of it.<br />

<strong>The</strong> tripper position double-checked the gondola’s door. He<br />

positioned the car into a mechanism which allowed it to ride the cable.<br />

<strong>The</strong> car remained there until the trip button was pushed. If it got stuck,<br />

the employee pulled a large handle to release it. He also had the re-<br />

sponsibility to space the cars and prevent enormous bottlenecks. <strong>The</strong><br />

tripper accomplished this by observing the previous car's ascent to-<br />

ward the first tower. He also communicated with the other station’s


tripper. When the cable or one of the stations had too many cars, they<br />

released empty ones to clear the jam. <strong>The</strong> trippers temporarily shut<br />

down the ride if a gondola derailed, a guest was in danger, or workers<br />

failed to keep up with the flow of incoming cars.<br />

<strong>The</strong> closing process started thirty minutes before the Astrolift shut<br />

down. <strong>The</strong> Modern America station always started first. It asked the<br />

Texas station to widen the intervals between the gondolas. This al-<br />

lowed the crew to place the cars into a holding area. After the last car<br />

made its final journey, the ride was completely shut down.<br />

During this time and on slow nights, the crew occasionally pulled<br />

pranks on each other. A favorite involved hiding inside a car, then<br />

jumping out to scare the hapless victims. Another one was filling a car<br />

with ice water and sending it to the other station. In addition to the<br />

pranks, the two teams often boasted who worked the hardest and held<br />

contests to prove it.<br />

Between seasons, the maintenance crew cleaned and repainted the<br />

cars. <strong>The</strong>y then greased the wheels that rolled along the cable. <strong>The</strong><br />

workers traveled to the towers by using a wire maintenance cart. <strong>The</strong>y<br />

climbed upon the towers, greased and oiled the wheels, and checked<br />

the other mechanisms. When they finished, the Astrolift was ready for<br />

a new season.<br />

Originally sponsored by Humble Oil, the Happy Motoring Freeway<br />

existed next door to the Astrolift. <strong>The</strong> attraction was built by Arrow<br />

Development. Started in 1946, the company began as a machine shop.<br />

It was founded by World War II veterans Ed Morgan and Karl Bacon.<br />

<strong>The</strong> duo slowly built their business around the amusement park indust-<br />

71


y. <strong>The</strong>y concentrated on ordinary, standard rides. <strong>The</strong> company got<br />

Walt Disney’s attention in 1953 when it designed a carousel for San<br />

Jose, California. Disney hired Arrow Development that same year to<br />

help design and build several rides. <strong>The</strong>y helped create Dumbo’s Fly-<br />

ing Elephants, Snow White’s Adventures, and Mr. Toad’s Wild Ride.<br />

72<br />

<strong>The</strong> entrance to the Happy Motoring Freeway’s queue house looked<br />

like a gas station. A large, red sign read "Happy Motoring!". When<br />

the sponsoring company changed its name to Exxon, the park added a<br />

smiling tiger on top of the sign. Employees dressed as service station<br />

attendants greeted visitors and divided them into pairs.<br />

<strong>The</strong> vehicles were futuristic sports cars traveling along a turnpike.<br />

<strong>The</strong>y actually looked like everyday automobiles traveling along a<br />

small street. Surrounded by towering trees and overflowing bushes,<br />

the track had a metal strip to prevent the cars from leaving the road.<br />

<strong>The</strong> ride had 23 vehicles. Using a twelve-horsepower engine, they<br />

drove four to five miles per hour. Each one was painted red, white, or<br />

blue. For safety, mechanics added special bumpers to cushion the im-<br />

pact of colliding cars. <strong>The</strong>y also installed a mechanism which protect-<br />

ed the wheels whenever they hit the metal strip.<br />

<strong>The</strong> Sidewinder stood near the Happy Motoring entrance. It was<br />

designed as a wild mouse rollercoaster. <strong>The</strong> first one was created by a<br />

German designer named Franz Mac. <strong>The</strong> park originally wanted the<br />

Sidewinder to have a wooden structure like those made in Europe.<br />

However, officials turned to the Allen Herschell Company, which<br />

favored a steel design. Alan Hershel established his business during<br />

1915 in North Tonawanda, New York. It specialized in making rides


for carnivals. It also mass-produced carousels on a large scale. <strong>The</strong><br />

company soon became an international sensation with a strong reputa-<br />

tion for quality.<br />

<strong>The</strong> Sidewinder’s track made a steep incline. It then moved back<br />

and forth, steadily descending to the ground. It made one tight turn<br />

after another with an occasional dip along the straight sections. <strong>The</strong><br />

cars only held two passengers and were barely wider than the track.<br />

<strong>The</strong> two front wheels remained underneath the car near the middle.<br />

<strong>The</strong>se features helped create the illusion that the passengers would fall<br />

off the track at any moment.<br />

A series of stores lay north at the Modern Exhibits Building. <strong>The</strong><br />

Pom-Pom Hat Shop earned a strong reputation for selling flamboyant<br />

headgear. Sun-and-fun hats became the most popular because they<br />

looked adventurer hats. Each one had a large plume feather extending<br />

from the band. Miss Abigail’s Gift Shop sported an old spinning<br />

wheel in the display window. It specialized in antiques and homemade<br />

candy treats. <strong>The</strong> biggest store in the area was the Highlands His-<br />

torical Press Bookshop. Guarded by members of his family, Ted May-<br />

born displayed a rare collection of state literature. He also had old<br />

Texas books, prints, and documents available for sale.<br />

To the left of the Exhibits Building along a small path, the Missile<br />

Chaser awaited patrons. <strong>The</strong> Missile Chaser was a scrambler ride, first<br />

built in 1955 by the Eli Bridge Company. It became a wild sensation<br />

that year with over two hundred orders. <strong>The</strong> scramblers became pop-<br />

ular with operators. <strong>The</strong> ride attracted patrons, required little main-<br />

73


tenance, and operated at a low price. Other manufacturers saw the<br />

ride's success and created their own versions.<br />

74<br />

<strong>The</strong> Missile Chaser had three long arms. Four cars were attached to<br />

each arm by a mechanism called a cluster. When the ride started, the<br />

arms and clusters rotated. <strong>The</strong> outermost part moved slowly while the<br />

innermost part moved quickly. <strong>The</strong> difference in speed created the il-<br />

lusion one car would collide with another. Eventually, all the cars<br />

slowed down as the ride came to an end.


CHAPTER TEN<br />

<strong>The</strong> extremely popular Animal Kingdom was a section unto itself.<br />

Sponsored by Southwestern Life Insurance, it existed south of the Mo-<br />

dern Exhibits Building. A large, white building with colored spires<br />

marked the entrance. To the right, a green fence encased pool filled<br />

with seals. A ceiling provided shade for the marine animals. After the<br />

shows, the park allowed children to pet the seals and feed them fish.<br />

To the left, a large tent covered a petting zoo. It became so pop-<br />

ular, the visitors referred to the whole area as the Petting Zoo. Inside<br />

the tent, visitors petted the animals and fed them crackers, cornmeal,<br />

seeds, and milk. <strong>The</strong> zoo had goats, ducks, pigs, rabbits, donkeys,<br />

llamas, monkeys, kangaroos, wallabies, and deer. Between seasons,<br />

the animals stayed on a nearby farm.<br />

<strong>The</strong> main attraction of the Animal Kingdom was located inside a<br />

special pen just outside the petting zoo. <strong>The</strong> occupant was an elephant<br />

named Sis Flagg. Angus Wynne Jr. bought the baby Indian elephant<br />

in December 1960 for two thousand dollars. <strong>The</strong> price led to a com-<br />

mon joke explaining why its last name had two Gs. <strong>The</strong> name got<br />

chosen because it sounded feminine and allowed management to<br />

promote the park.<br />

When Sis Flagg finally arrived in Arlington, she was six months<br />

old and forty inches high. Not only could the children feed and pet the<br />

elephant, the employees allowed them to ride her.<br />

75


PART THREE<br />

THE<br />

FORMATIVE<br />

YEARS<br />

1962 - 1963<br />

77


CHAPTER ONE<br />

<strong>The</strong> year of 1962 started optimistically for the Great Southwest<br />

Corporation. <strong>The</strong> Great Southwest Industrial District attracted fifty<br />

new leases and sales. It added 1,400,000 square feet of building space.<br />

It also placed 2,200 undeveloped acres on the market. Officials in-<br />

tended to open a helicopter division.<br />

Wanting a foothold in tourism, the GSC started construction on a<br />

hotel close to the theme park. <strong>The</strong> Inn of the <strong>Six</strong> <strong>Flags</strong> carried a price<br />

tag of 1,125,000 dollars. <strong>The</strong> hotel used a southwestern theme. It<br />

boasted a hundred rooms, three pools, a restaurant, a private club, a<br />

banquet room, and business meeting facilities. When the hotel opened<br />

in May, Donald Atwood served as the temporary innkeeper. L. Ray<br />

Dietrich replaced him in August.<br />

Park officials had high hopes for <strong>Six</strong> <strong>Flags</strong>. <strong>The</strong>y predicted at least<br />

1.5 million visitors during the second season. It would open on April<br />

20th and close on Thanksgiving Day. In April, the park would only<br />

operate on the weekends from nine to ten. For the month of May, it<br />

would open one hour later and close an hour earlier. <strong>Six</strong> <strong>Flags</strong> would<br />

be open seven days a week for the summer, starting in June. <strong>The</strong> park<br />

would switch back to its weekend-only schedule on September <strong>Six</strong>th.<br />

As opening day neared, <strong>Six</strong> <strong>Flags</strong> started the enormous, grueling<br />

process of hiring the 915 workers needed to fully staff the park. High<br />

school seniors and college students flooded the human resources de-<br />

79


partment by the thousands. In addition to hiring the regular workers,<br />

park officials contended with the first annual Campus Revue.<br />

80<br />

<strong>The</strong> Campus Revue was inspired by concerts performed by college<br />

students at the Hotel Adolphus in 1958. Angus Wynne chose Charles<br />

Meeker, Jr. to produce and direct the show in the form of a Broadway<br />

musical. He had plenty of experience working for the Dallas State<br />

Fair Park Musicals.<br />

To assist him, David T. Blackburn entered the spotlight. Blackburn<br />

began his career working for the Municipal Auditorium and Coliseum<br />

in Lubbock, Texas. From 1951 to 1955, he was the assistant manager<br />

of the Dallas State Fair Park Musicals. Afterwards, he became direc-<br />

tor of public relations and advertising for the GSC and <strong>Six</strong> <strong>Flags</strong>. <strong>The</strong><br />

park's director of entertainment Stanley McIlvaine also lent a helping<br />

hand. When the trio got together, they hired Eugene Patrick to com-<br />

pose the original music. For choreography, they chose Johnny and<br />

Aubrey Simmons.<br />

Talent Scouts traveled to various colleges and universities through-<br />

out the Southwest. Meanwhile, Meeker, Blackburn, and McIlvaine<br />

held tryouts in Fort Worth and Dallas. Over 800 attended the audi-<br />

tions. From this group, 26 made the final cut for the Campus Review.<br />

<strong>Six</strong> <strong>Flags</strong> Over Texas officially opened on April 20, 1962. On May<br />

18th, L.V. King became the first employee casualty. He entered the<br />

bison pen located along the Butterfield Stagecoach trail. King tried to<br />

rope the bison; but it charged him, threw him down, and gored him in<br />

the stomach. A few days later, the medical staff placed him in fair<br />

condition.


Patty Cipriano became the one millionth guest on July 13, 1962.<br />

<strong>The</strong> teenager from Hurst, Texas received a golden pass, a free week-<br />

end stay at the Inn of the <strong>Six</strong> <strong>Flags</strong>, a helicopter ride over the park, and<br />

the traditional red carpet treatment.<br />

<strong>Six</strong> <strong>Flags</strong> once again rescued the Great Southwest Corporation from<br />

the red ink of debt. Thanks to the park, the GSC received a net profit<br />

of 565,246 dollars.<br />

81


CHAPTER TWO<br />

Before the 1962 season, <strong>Six</strong> <strong>Flags</strong> Over Texas built new attractions<br />

and remodeled old ones. <strong>The</strong> total amount surpassed 500,000 dollars.<br />

This included the acquisition of a double-decker bus. It was originally<br />

bought to service guests at the Inn of the <strong>Six</strong> <strong>Flags</strong>. However,<br />

management changed its mind and used it in the parking lot.<br />

Officials wanted an old-fashioned New York City bus used during<br />

the 1920s. After several months of searching, one was found in Hous-<br />

ton. It originally operated the route from New York's Riverside Drive<br />

to Grant's Tomb. Years after the bus was decommissioned, a Holly-<br />

wood company used it for a movie. Afterwards, it collected dust in a<br />

Houston warehouse.<br />

Getting the bus to the park became an adventure. When the crew<br />

removed the vehicle from the concrete blocks it rested upon, they<br />

discovered it needed new tires. On the way to a nearby garage, the<br />

brakes went out. After the brake problem was fixed, the engine mal-<br />

functioned three times during the four-hour drive to Conroe. When<br />

they left the town, it started raining and the windshield wipers disinte-<br />

grated. <strong>The</strong>y turned on the head-lights when evening approached.<br />

Unfortunately, this caused every fuse on the bus to burn out. <strong>The</strong> crew<br />

eventually got the vehicle into Dallas and repaired it. <strong>The</strong> final test<br />

run took place on June 1, 1962. Afterwards, it continued to serve visi-<br />

tors in the outer reaches of the parking lot.<br />

83


84<br />

Mexico received a small change in the landscape. <strong>The</strong> Second<br />

District of Texas Garden Clubs, Inc. contacted <strong>Six</strong> <strong>Flags</strong> officials. To<br />

commemorate the first annual Garden Club Day, it had a small, trop-<br />

ical garden installed. <strong>The</strong> oval-shaped donation included plants, flow-<br />

ers, a Chinese Elm, a Live Oak, and an American Elm.<br />

Mexico received a new ride during the second season. Park offi-<br />

cials wanted to expand the Happy Motoring Freeway because of its<br />

popularity. To make room, they removed the Sidewinder. <strong>The</strong>y then<br />

placed it in Mexico next to the canopy walkway. <strong>The</strong> ride was re-<br />

named La Cucaracha. <strong>The</strong> designers repainted the coaster white, and<br />

completely remodeled the front area. A tan wall advertised the ride's<br />

name in painted letters. In front of it, desert plants sprung from the<br />

ground. <strong>The</strong> queue house resembled an adobe home with a straw roof.<br />

Despite all the aesthetic changes made, the ride remained the same.<br />

Spain acquired La Casa Magnetica, known to visitors as the<br />

Crooked House. Visitors took a walking tour of a home where water<br />

flowed upward, items defied gravity, leaning objects refused to fall,<br />

and everything seemed slanted. Unlike other attractions, La Casa<br />

Magnetica had no queue house. Guests simply stood under a porch in<br />

front of a wooden gate. After the door opened, an employee led them<br />

to the dwelling. <strong>The</strong> host guided visitors through the house, explain-<br />

ing its history and demonstrating its anti-gravity effects. Each host<br />

wore a black hat with a green plume, a yellow shirt, a red skirt, green<br />

tights, and black boots.<br />

<strong>The</strong> effects viewed by the audience relied upon a comparative illu-<br />

sion. Builders constructed the house at an extreme angle. All the fur-


niture, windows, and other items resided at the same angle. With the<br />

guests standing on a flat, even surface, it created the impression every-<br />

thing was leaning one way when in actuality it leaned the other.<br />

<strong>The</strong> Texas section celebrated the addition of the Mirabeau B. La-<br />

mar. Rebuilding the engine took more than a year, and a jovial cel-<br />

ebration was planned for its return to service. <strong>The</strong> christening cere-<br />

mony took place on July <strong>Six</strong>th.<br />

Texas also enjoyed the addition of the Chaparral Car Ride. While<br />

the guests called it the Old-Timey Cars, employees referred to it as the<br />

Chaps. Workers at the attraction wore a white duster coat with red<br />

stripes, a matching cap, white pants, and tennis shoes. <strong>The</strong>y suffered<br />

while wearing these costumes, especially in the blazing Texas heat.<br />

Arrow Development modeled the cars after those manufactured by<br />

the Chaparral Motoring Company. <strong>The</strong> Chaparral was created by Rev-<br />

erend Harry Luck, the preacher of First Christian Church in Cleburne,<br />

Texas. He began working on it in 1904. He created a wooden frame<br />

of a typical buggy, then installed a break lever on the driver’s side.<br />

Two small levers controlling the gas flow soon followed. Other fea-<br />

tures included a glass windshield, a convertible top, a chain drive, a<br />

rubber horn, a generator, headlights, shoe breaks, and leather seats.<br />

<strong>The</strong> first car made its test run in 1905 from Cleburne to Cedar<br />

Brook. After its success, Reverend Luck named it the Chaparral, after<br />

the Texas name for a roadrunner. With the help of some businessmen,<br />

he founded the Cleburne Motorcar Manufacturing Company. He im-<br />

mediately had trouble selling his vehicles to the local public, then the<br />

Ford company put him out of business.<br />

85


86<br />

<strong>The</strong> Chaparral Car Ride had twelve cars. Each one was a three-<br />

quarter scale replica of the 1911 originals. <strong>The</strong> vehicles came in blue,<br />

black, and red. <strong>The</strong>y had room for two people in the front and two in<br />

the back. A roof supported by two metal bars protected passengers<br />

from the elements.<br />

Like the Happy Motoring Freeway, the track had a metal rim to<br />

prevent drivers from going off the road. <strong>The</strong> long track was a long<br />

one, surrounded by trees on all sides. Lanterns along the track pro-<br />

vided soft lighting at night. After enjoying a peaceful drive, passen-<br />

gers crossed a bridge over Johnson Creek River before arriving at the<br />

queue house. Across from the building, there was a gas pump for the<br />

cars and a garage for fixing and storing them.<br />

<strong>The</strong> park expanded Skull Island with a new section located to the<br />

northeast. A wooden bridge next to the Skull Raft docks crossed the<br />

river to the other side. A dirt path leading from the bridge passed a<br />

miniature pirate ship. Floating in the tiny lagoon, the ship was a place<br />

where children could play out their sea captain fantasies.<br />

A small plank allowed visitors to go on board. Three poles on the<br />

lower deck held yellow and red sails. <strong>The</strong> first one hoisted the Jolly<br />

Roger flag, the middle sported the crow's nest, and the last held an<br />

extra sail. On the lower deck in the back, visitors used two water can-<br />

nons attached to the rail. On the upper deck near the front, a steering<br />

wheel awaited those seeking control of the vessel.<br />

After venturing aboard the pirate ship, guests continued down the<br />

dirt path to a pirate cave. A sign near the entrance identified it as <strong>The</strong><br />

Cave of the Mad Organist. A few feet inside, four long branches sep-


arated the visitors from the mad organist. He dressed in a black-vested<br />

white shirt, black shoes, white pants, and a black cap. <strong>The</strong> mannequin<br />

sat cross-legged on a stool in front of an actual organ. Once past the<br />

scene, people traveled through the cave, which was actually a tunnel<br />

through a small hill. Coming out the other side, visitors walked along<br />

a pathway leading back to the pirate ship.<br />

<strong>The</strong> park built an entire lake for the Caddo War Canoe Ride.<br />

Located across from Skull Island's pirate ship, the lake contained two<br />

islands. <strong>The</strong> one on the left was the largest and had three Indian<br />

tepees. <strong>The</strong> right one remained empty. A short pathway along the left<br />

side of the Confederacy’s amphitheater led to the ride's entrance.<br />

Instead of standing under a queue house, guests waited on one of the<br />

four piers.<br />

<strong>The</strong> park used long, narrow canoes capable of holding twenty pas-<br />

sengers. <strong>The</strong> canoes came in colors of blue, tan, yellow, and green.<br />

Each had an Indian symbol painted on the front. At both ends, em-<br />

ployees dressed as Indians provided guidance. All workers wore moc-<br />

casins, fake leather breeches, and a headband with feathers. During<br />

the summer, they were shirtless; but in the fall and early winter, they<br />

adorned a fake leather shirt. New employees endured training sessions<br />

before being allowed to guide one of the canoes. During this time,<br />

stipulations allowed them only to use smaller versions of the actual<br />

paddles. <strong>The</strong>se paddles were so tiny, people jokingly referred to them<br />

as "spoons". This term soon became a nickname for anyone working<br />

at the park for the first time.<br />

87


88<br />

<strong>The</strong> canoe ride took passengers around the lake and along its two<br />

islands. <strong>The</strong> visitors paddled their canoe while the employees steered.<br />

However, this was not always the case. <strong>The</strong> braves often found them-<br />

selves doing all the work.<br />

Employees also faced the problem of dealing with children. <strong>The</strong><br />

kids had the incredible knack for falling off the docks. This meant<br />

constantly having to jump into the lake and pull them out. It also<br />

meant keeping a careful eye on the visitors. During their free time,<br />

employees often went on fishing expeditions along the lake. <strong>The</strong>y<br />

used badge pins for hooks and crickets for bait.<br />

<strong>The</strong> Confederacy section hosted the first annual Campus Revue at<br />

the Amphitheater. <strong>The</strong> park built six wings and two borders between<br />

the curtain and the orchestra. It also installed four hundred more seats.<br />

<strong>The</strong> park used lighting equipment for the very first time. It bought two<br />

spot troupers. <strong>The</strong> Campus Revue easily eclipsed the other shows in<br />

attendance and popularity. <strong>The</strong> winners of the late spring auditions<br />

went to evening rehearsals for two weeks. Practice started at six and<br />

ended late at night, sometimes lasting till three in the morning. Once<br />

summer arrived, they rehearsed seven days a week every week with no<br />

holidays or exceptions.<br />

<strong>The</strong> show premiered on June 20th and received critical acclaim<br />

from all the local newspapers. <strong>The</strong> Campus Revue was a 55-minute<br />

musical program. It contained duets, solos, and dance numbers<br />

loosely sewn together by a very thin plot. <strong>The</strong> show took place at Gil-<br />

christ University. A visiting professor planned to provide a graduation


speech and fell in love with the president's daughter along the way.<br />

<strong>The</strong> cast performed from June 21st to September 3rd.<br />

<strong>The</strong> Modern America section gained the Kodak Building. It was<br />

located north of the Animal Kingdom. In addition to selling products,<br />

employees provided tips and advice on taking better photographs.<br />

Moving the Sidewinder to the Mexico section made a second track<br />

possible for the Happy Motoring Freeway. <strong>The</strong> new road came with<br />

its own queue house. It differed very slightly from the first track and<br />

ran almost parallel to the railroad.<br />

<strong>The</strong> Animal Kingdom made a minor adjustment and presented a<br />

new feature. At the petting zoo, some of the animals had trouble walk-<br />

ing because of overeating. <strong>The</strong> park fought this development by pro-<br />

viding a stricter diet of rye crisps. Sis Flagg received a new trainer<br />

when she became close friends with a donkey, then failed to learn easy<br />

tricks.<br />

Robert Jones was an elephant trainer from Fort Worth. When he<br />

arrived on the scene, he immediately removed the donkey and went to<br />

work. <strong>The</strong> end result was a special show. Sis Flagg waddled like a<br />

duck, performed handstands, played a mouth harp, then waved a flag<br />

for the finale. Near the end of the second season, park officials<br />

discovered they would have to get rid of Sis Flagg because she was<br />

getting too big. <strong>The</strong>y sold her to a zoo and searched for another baby<br />

elephant. When they found one, they kept the same name for the new<br />

resident. <strong>The</strong> park also got rid of the helicopter ride because the insur-<br />

ance was more than what Angus Wynne wanted to pay.<br />

89


CHAPTER THREE<br />

<strong>The</strong> year of 1963 started with great pomp and circumstance. <strong>The</strong><br />

Fort Worth Advertising Club gave <strong>Six</strong> <strong>Flags</strong> the Dateline Award. <strong>The</strong><br />

honor was given for the park’s role in publicizing the D-FW area. At<br />

the grand ceremony, the club gave a wooden plaque to Angus Wynne.<br />

Officials planned to open the park on April 20, 1963. <strong>Six</strong> <strong>Flags</strong><br />

would break tradition by operating past Thanksgiving Day. It would<br />

close for the winter on December 1st, allowing guests to enjoy one last<br />

weekend.<br />

Hiring started in the early spring. <strong>The</strong> park acquired 1,250 workers<br />

from nine thousand applicants. Two hundred of the workers belonged<br />

to the permanent staff.<br />

All staff were given the responsibility of gathering property visitors<br />

left behind. <strong>The</strong>y discovered umbrellas, strollers, shoes, transistor ra-<br />

dios, false teeth, and sunglasses. <strong>The</strong>y tagged each item and placed it<br />

in the security office.<br />

<strong>The</strong> security staff, while maintaining order throughout the park,<br />

spent hours searching for lost belongings. In addition, they looked for<br />

missing children, removed road kill from the ride tracks, hunted down<br />

loose, dangerous animals and reptiles, dealt with emergency situations,<br />

and provided park information.<br />

On March 26th, the living quarters for the petting zoo animals,<br />

owned by supervisor Bill Ellsworth, was burned to the ground. Care-<br />

taker Fred Alvord inspected all the farm buildings that evening. Ten<br />

91


minutes later, the animal barn caught fire. Bill’s wife was the first to<br />

notice and alerted her husband immediately. He rushed to the blazing<br />

barn hoping to save the trapped inhabitants. <strong>The</strong> fire rapidly engulfed<br />

a house trailer and two sheds. When morning came, the casualties<br />

were staggering. Ten macaws, five seals, four alligators, three trum-<br />

peter birds, a parrot, a prairie dog, a coati mundi, and a baby elephant<br />

became the first known victims. <strong>Six</strong> flamingos and a wallaby were the<br />

only survivors.<br />

92<br />

With the entire Animal Kingdom almost wiped out, Bill Ellsworth<br />

had 22 days to replenish the population. He scrambled with the rest of<br />

the crew trying to obtain all the animals before opening day. <strong>The</strong> most<br />

challenging part was securing another elephant to be the next Sis<br />

Flagg. Ellsworth barely managed to get one from Bombay, India for<br />

over 3,000 dollars. Originally named Baby, she weighed 325 pounds.<br />

At the age of one, it stood 38 inches tall. All the others animals were<br />

easy to buy, but difficult to deliver in a timely manner. As a result, the<br />

crew barely accomplished its goal on April 19th.<br />

When the park opened on April 20th, guests encountered major<br />

admission changes. Ticket prices increased for the first time. Adults<br />

now spent $3.50 while children under twelve gave $2.50. <strong>The</strong> park<br />

eliminated the hand stamp needed to ride the attractions. Cost effi-<br />

ciency and the new water ride prompted this change. This made <strong>Six</strong><br />

<strong>Flags</strong> the first park to sell all-inclusive tickets for everyone.<br />

<strong>Six</strong> <strong>Flags</strong> Over Texas celebrated its second anniversary on August<br />

5th. It was a grand occasion marred by tragedy. Carl Wynne Jones, a<br />

Grand Prairie high school graduate, stepped between a work truck and


its trailer. Jones lost his balance and fell down. Before he could get<br />

up, he was run over. Carl Jones became the first fatality at <strong>Six</strong> <strong>Flags</strong>.<br />

As the 1963 season came to a close, Angus Wynne and the Great<br />

Southwest Corporation had much to celebrate. Net income and earn-<br />

ings for the fiscal year almost tripled. <strong>The</strong> future ahead looked very<br />

bright.<br />

93


CHAPTER FOUR<br />

Guests visiting <strong>Six</strong> <strong>Flags</strong> for the 1963 season discovered a new<br />

service at the front gate. <strong>The</strong> park had a kennel for those traveling<br />

with a canine companion. Resembling a gigantic doghouse, the kennel<br />

was painted red. Its employees followed all instructions regarding di-<br />

et, exercise, toys, and accessories.<br />

Once through the gates, visitors enjoyed two new acts of live enter-<br />

tainment. Shorty Lynch entertained audiences as the traditional tall<br />

man. Wearing clown makeup, he spent most of the time greeting kids,<br />

riding a unicycle, and walking around the park.<br />

<strong>The</strong> <strong>Six</strong> <strong>Flags</strong> Crazy Band gained popularity during its tenure. It<br />

consisted of four saxophones, two trumpets, two trombones, one tuba,<br />

and a drum. Corky Barton led the band for a year. He was then re-<br />

placed by Leon Voyles, a music student at East Texas State Uni-<br />

versity. Without a dress code, the members marched through the park.<br />

<strong>The</strong>y periodically stopped to perform, especially where patrons waited<br />

in line. <strong>The</strong>y cooled off during the hot, summer days by giving con-<br />

certs at the Dancing Waters, Caddo Lake, and a water ride.<br />

<strong>The</strong> ride was part of a one-million-dollar expansion. Built in the<br />

Spanish section, it replaced the Conquistadore Mule Pack Coronado<br />

Trek. It became the first flume ride in the world. Arrow Development<br />

built the attraction for 300,000 dollars. Officials named it El Aserr-<br />

adero, the Spanish word for sawmill. However, everyone called it the<br />

Log Ride.<br />

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96<br />

<strong>The</strong> lumber industry once used water troughs at various elevations<br />

to float trees toward their destination. At the end of the day, lumber-<br />

jacks sometimes rode the last log for fast transportation. Arrow Devel-<br />

opment used this history as the basis for the ride’s theme and design.<br />

Experts called it a revolutionary attraction. It was based upon<br />

Shoot-<strong>The</strong>-Chutes, a popular amusement ride in the early 1900s. Pa-<br />

trons climbed to the top and descended a ramp using a boat. After<br />

everyone disembarked, the boat was pulled up the ramp by a large<br />

cable. Arrow Development updated the ride by using a conveyor belt<br />

and adding a long, narrow flume. Angus Wynne officially tested the<br />

ride with news reporters on June 15th. <strong>The</strong> ride opened to an eager<br />

crowd a few days later.<br />

Carrying a maximum of four people, each fiberglass car was de-<br />

signed to look like a log. <strong>The</strong> eight-foot logs had guide wheels and<br />

bumpers to help prevent serious injuries. Dealing with traffic jams be-<br />

came the biggest problem for employees. With a large loading rate, it<br />

was easy to exceed the number of boats allowed on the track. This<br />

created long jams below the two lifts. Once the boats started moving<br />

again, they sped down the flume at ten feet per second.<br />

A stone archway marked El Aserradero’s entrance. After<br />

navigating a long maze, visitors crossed a small bridge and descended<br />

a flight of stairs. At the bottom, there was a loading platform with two<br />

water channels. <strong>The</strong> employees had to fill the logs on both sides and<br />

take turns releasing them onto the main track.<br />

<strong>The</strong> boat slowly floated to the base of the first lift, often called the<br />

Low Lift. It looked like a two-story sawmill. A conveyor belt carried


passengers to the top. <strong>The</strong> small area resembled the inside of a work-<br />

shop. Once past this point, riders dropped a short distance into the<br />

main section of the ride. A water pump under the lift propelled the log<br />

forward. Passengers traveled down a gradually declining track that<br />

moved back and forth through the woods. <strong>The</strong> log went up another<br />

conveyor belt at the base of the second lift, also called the High Lift.<br />

After reaching the top, it plummeted down the water chute to the<br />

bottom. This created a massive splash that soaked everyone.<br />

Visitors may have hated the park ending its season, but the Log<br />

Ride employees dreaded it. <strong>The</strong> ride had no water drainage system and<br />

the water never recycled. As a result, the flume collected all kinds of<br />

unattractive junk. When the park closed, the crew drained the entire<br />

attraction. Workers then took fire hoses and power-blasted all the<br />

gunk into pits. <strong>The</strong> stuff was shoveled and placed in large garbage<br />

bags. While employees cleaned El Aserradero that season, others dis-<br />

mantled Mexico’s Goat Cart Ride. <strong>The</strong> attraction was replaced by<br />

more shops.<br />

<strong>Six</strong> <strong>Flags</strong> built a group of attractions for its new section, the first<br />

one constructed since the park first opened. Boomtown modeled itself<br />

after a Texas town during the state’s oil boom. <strong>The</strong> period lasted from<br />

the late 1890s to the early 1900s.<br />

A bridge linked the Modern America section to Boomtown. Later,<br />

the park transformed it into a vine-covered walkway. This created a<br />

partly-shaded tunnel. Fans, bulbs, and ferns hung from the ceiling.<br />

This area became a favorite spot to escape from the Texas sun.<br />

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98<br />

Upon entering Boomtown, visitors found themselves surrounded by<br />

buildings with nineteenth-century architecture. Those venturing to the<br />

far right viewed a welcome sight. <strong>The</strong> new area had a train station.<br />

Smaller than the one in Texas, Boomtown Depot was painted light<br />

brown. A long ramp and short stairway led to the front porch. After<br />

going through the back door, visitors found themselves on the loading<br />

platform. A rustic water tank stood on the other side<br />

Boomtown Depot represented a change in the <strong>Six</strong> <strong>Flags</strong> Railroad.<br />

<strong>The</strong> trains had only made non-stop round trips in one direction. <strong>The</strong><br />

new station provided a place to unload guests and allow transportation<br />

to the park's other side. It also meant the trains would be able to travel<br />

in both directions.<br />

<strong>Six</strong> <strong>Flags</strong> erected an antique carousel next to Boomtown Depot.<br />

<strong>The</strong> earliest carousels appeared around 500 A.D. <strong>The</strong>y served as a<br />

military training device for the Byzantine Calvary. <strong>The</strong> warriors used<br />

them to practice horseback swordsmanship. When Europeans returned<br />

from the Crusades, they borrowed the concept. During the 1600s, the<br />

French modified the device. <strong>The</strong>y suspended rings from arms attached<br />

to a central pole. Knights attempted to remove them using lances or<br />

spears. Carousels changed again around 1680. People used wooden<br />

horses instead of rings. Mules and manpower moved the arms around<br />

in a circle. Craft guilds took control of carousel construction by the<br />

1800s. <strong>The</strong>y sold the carousels for various fairs and gatherings<br />

throughout Europe. <strong>The</strong> mid-nineteenth century brought many chang-<br />

es. Artisans created brand-new animals and chariots for a suspended<br />

floor powered by a steam engine. <strong>The</strong> Industrial Revolution provided


the gears and cranks necessary to move the wooden figures up and<br />

down.<br />

During this time of innovation, the Dentzel family impacted the<br />

amusement park world. Michael Dentzel sent his children to America<br />

around 1850. Gustav, the eldest of the four, settled in Philadelphia.<br />

He started his new life working as a cabinet maker. In 1867, he<br />

opened a workshop selling carousels. In 1870, Gustav sold his first<br />

carousel to an amusement park called Smith's Isle. It proved so suc-<br />

cessful in drawing crowds, he took it on an American tour. This<br />

ignited the country’s love affair with carousels.<br />

William took over the family business in 1909 and expanded it to<br />

greater heights. He still had the old shop, but most of the work oc-<br />

curred in a large warehouse. At the height of success, William Dentzel<br />

died in 1927. <strong>The</strong> ownership went to his brother, who sold the busi-<br />

ness to a ride construction company called Philadelphia Tobaggan.<br />

<strong>The</strong> ride currently known as the Silver Star was built around 1926.<br />

William Dentzel owned the ride, but allowed a friend to operate it at<br />

Rockaway's Playland. When William died, the New York City park<br />

bought it. <strong>The</strong> park continued using the ride until 1937 when it was<br />

placed into storage. <strong>The</strong> carousel was put back into operation until <strong>Six</strong><br />

<strong>Flags</strong> bought it for 25,000 dollars.<br />

When the carousel first arrived at <strong>Six</strong> <strong>Flags</strong>, the park simply called<br />

it the Merry-Go-Round. It had two chariots and 66 horses. All made<br />

from wood, they were individually carved and painted. This allowed<br />

each one to be unique. This ride was one of the few early carousels<br />

still operating in the United States.<br />

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100<br />

When developing the concept of Boomtown, officials immediately<br />

decided it needed an oil derrick. <strong>The</strong>y found one near Breckenridge,<br />

Texas. Unfortunately, after <strong>Six</strong> <strong>Flags</strong> bought the thing, an ownership<br />

dispute erupted. This caused the park to pay for it again. To make<br />

matters worse, they discovered the derrick was too rotted to use.<br />

<strong>Six</strong> <strong>Flags</strong> then hired Charlie Fox, an oil rig architect, to make one.<br />

He took measurements of the old structure and built a 68-foot-high<br />

replica next to the carousel. Before erecting the derrick, officials<br />

played with the idea of making it spew fake oil. This concept was<br />

dropped because too much time and money had already been spent.<br />

As a result, the new oil derrick stood quietly when the park opened.<br />

Near the carousel, a wagon hosted a Punch and Judy show. It was<br />

performed by a man named John Hardman. He started doing puppet<br />

shows as a kid, and expanded into magic acts. After graduating from<br />

Midwestern State University, he joined the Marine Corps for three<br />

years. He returned after three years and started doing cabarets in Up-<br />

town Dallas.<br />

<strong>Six</strong> <strong>Flags</strong> contacted Hardman and asked him to audition for a Punch<br />

and Judy puppet show. After he was hired, Hardman did 22 shows a<br />

day. To prevent boredom, he introduced a character called Argyle.<br />

Hardman used the character to interact with the audience between<br />

shows. One day, Angus Wynne approached Hardman and told him to<br />

abandon Puch and Judy and do a show about Argyle. <strong>The</strong> new show<br />

featuring Argyle the Snake became an instant hit.<br />

<strong>The</strong> Sky Hook stood in the very back of Boomtown. It was the<br />

tallest attraction of <strong>Six</strong> <strong>Flags</strong>. For this reason, Wynne made it the


equivalent of Disneyland’s Cinderella Castle. <strong>The</strong> blue, Y-shaped<br />

structure was built in 1910. Its debut came during the 1958 World's<br />

Fair. Wynne remembered the ride during his visit there and wanted it<br />

for his park. After he bought it, construction began in Feb-ruary.<br />

Workers repainted the attraction red and positioned it vertically.<br />

<strong>The</strong> Sky Hook weighed a hundred tons and stood 155 feet. A thick<br />

cable from each arm suspended a cage. It seated a maximum of 28<br />

people along the circumference. When one of the workers locked the<br />

door, the steel ball rose into the sky. <strong>The</strong> entire upper-half of the<br />

structure turned 180 degrees when the ball reached the very top. As<br />

the cage was lowered, the other one was raised.<br />

An employee operated the ride from a small box sixty feet off the<br />

ground. It was accessible only by a ladder. After entering, the worker<br />

faced two problems. <strong>The</strong> Sky Hook had no brakes to stop the upper<br />

half, and all the controls had to be used manually. This required shut-<br />

ting off the power in advance once the ride was in motion. It had to be<br />

timed perfectly so the friction would stop the ride where it needed to.<br />

Not doing so created the possibility of dropping the steel cage into the<br />

queue area. Adding more stress to the job, the cage's descent had to be<br />

stopped at the right moment or it would smash into the ground. To<br />

help prevent this, the worker at the queue line wildly waved at the<br />

operator when it reached the bottom.<br />

A maintenance crew member visited the Sky Hook three times a<br />

week. He climbed to the point where the arms joined. He then at-<br />

tached a safety line. He scaled to the edge of each arm and lubricated<br />

the pulleys with a grease gun.<br />

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102<br />

Skull Island gained two extra features for the year. <strong>The</strong> park built a<br />

large tree house. This provided a second route to the pirate ship and<br />

cave. A wood suspension bridge led to the top, where a gazebo with<br />

large glass windows awaited. A short platform led to a much larger<br />

building. At the furthest point, a long slide delivered its riders to the<br />

other shore. Those not wanting to leave the ground walked across the<br />

new barrel bridges. Wooden planks lay on the top of overturned wine<br />

barrels. <strong>The</strong>y were held together by large, perpendicular boards. <strong>The</strong><br />

builders erected poles at various points to hold the safety ropes. <strong>The</strong><br />

end result was a fun, wobbly way to get to the other side.<br />

<strong>The</strong> Texas section underwent three changes. Park officials moved<br />

the blacksmith shop from the northern area to the southern half. <strong>The</strong>y<br />

also changed the central location of the Texas Gunfight Show. Origin-<br />

ally taking place at the Texas Courthouse, the show used the new Jer-<br />

sey Lilly. It was the place where Judge Roy Bean performed most of<br />

his duties. It had two rocking chairs and three stationary ones on its<br />

porch. A slanted roof had three signs nailed to it. <strong>The</strong> Jersey Lilly re-<br />

mained the center of the action until it was transformed into a<br />

concession spot. <strong>The</strong> red schoolhouse no longer took care of lost<br />

children. That responsibility lay with the Lost Parents Caboose in the<br />

Modern America section. Painted red and designed with a circus mo-<br />

tif, the center was stationed in an actual caboose. It was located west<br />

of the Animal Kingdom near the Star Mall.<br />

<strong>The</strong> park built a square-shaped cafeteria across from the Lil' Dixie<br />

Carousel. This effectively eliminated seventy percent of the area used<br />

for the enlistment rally. An octagonal gazebo was painted white and


ed with a steeple on top. This provided a permanent place for the <strong>Six</strong><br />

<strong>Flags</strong> Marching Band to perform.<br />

Workers provided the Amphitheater with a metal roof. <strong>The</strong>y also<br />

increased the seating capacity to 1,250. Charles Meeker once again<br />

took upon the challenge of producing the Campus Revue. He and a<br />

group of talent scouts did a thirteen-city tour at colleges and<br />

universities. After the long trip, Meeker faced the daunting task of<br />

choosing the final cast.<br />

<strong>The</strong> Campus Revue’s title was Gilchrist Glitters. <strong>The</strong> plot<br />

remained centered around Gilchrist University. It focused on the<br />

students preparing a special show for the university. <strong>The</strong> first scene<br />

was the dress rehearsal and the second was the actual show itself. <strong>The</strong><br />

cast included a singing trio, a kettle drum player, a flamenco dancer, a<br />

magician, a pianist, a tap dancer, and ventriloquists.<br />

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104


PART FOUR<br />

A CHANGE<br />

IN<br />

THE GUARD<br />

1964<br />

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106


CHAPTER ONE<br />

<strong>The</strong> construction and design crew entered a frenzied race against<br />

time to complete the 1964 additions and renovations. As April 19th<br />

approached, <strong>Six</strong> <strong>Flags</strong> officials worried about the constant weather<br />

reports of heavy rain. <strong>Six</strong> <strong>Flags</strong> prepared for the worst, but Saturday<br />

morning only brought a brief period of light rain. Despite the forecast<br />

and damp conditions, 4,100 visitors gathered for the opening cere-<br />

mony.<br />

<strong>The</strong> 1964 season introduced one of the most popular rides ever<br />

constructed for the park. Called the Spee-Lunker Cave by visitors,<br />

<strong>The</strong> Cave was a ride inspired from Angus Wynne. Randall Duell, who<br />

helped make <strong>Six</strong> <strong>Flags</strong> a reality, designed the whole attraction. Jean<br />

Patrick provided the sounds, scenery, props, and music. <strong>The</strong> Spee-<br />

Lunker characters came from the imagination of Walter McKeegan.<br />

He was the art director of Green Acres, MASH, and <strong>The</strong> Beverly<br />

Hillbillies.<br />

<strong>Six</strong> <strong>Flags</strong> built the attraction at a cost of 300,000 dollars. It was<br />

scheduled to open in late May. <strong>The</strong> ride's track was 600 feet long.<br />

<strong>The</strong> ride’s building covered 13,300 square feet. <strong>The</strong> facility used forty<br />

tons of air-conditioning equipment..<br />

<strong>The</strong> Cave accommodated 28 Spee-Lunkers. Each beige creature<br />

stood at four feet. <strong>The</strong>y had triangular faces, long, pointy ears, enor-<br />

mous eyes, a long snout, and a tiny mouth. According to the original<br />

premise, Spee-Lunkers were aliens from outer space who crash-landed<br />

107


on Earth. <strong>The</strong>y thought about intermingling with society, but preferred<br />

living in the dark recesses of a cave.<br />

108<br />

Two kinds of animated figures inhabited <strong>The</strong> Cave. Single-jointed<br />

figures, those with a moving part, used air cylinders for their actions.<br />

<strong>The</strong> others either made simple rotations or repeated movements. Offi-<br />

cials later replaced them with pneumatic motors.<br />

<strong>The</strong> designers painted the vast majority of figures, props, and<br />

background with florescent paint. <strong>The</strong>y then illuminated the ride with<br />

a wide variety of black lights. This effort resulted in making the ob-<br />

jects glow in the dark.<br />

<strong>The</strong> Cave served as a revolutionary benchmark in the use of sound<br />

in dark rides. It used at least 20 mono and stereo channels. It was<br />

something which had never been attempted before. Each scene had<br />

twenty-to-thirty-second loops played in the background. <strong>The</strong> tapes ran<br />

for 30 minutes on one side, then the players auto-reversed them to the<br />

next side. This allowed the sound loops to be played all day.<br />

Passengers floated through the ride using fiberglass tubs. <strong>The</strong> first<br />

ones were small and round with a bumper attached to its circum-<br />

ference. When it pressed against the track's outer edge, it slow-ly spun<br />

around. Because they could only seat a maximum of three adults and<br />

one child, the first tubs were replaced by oval-shaped ones. <strong>The</strong> new<br />

boats allowed at least four adults and easily held six children. All<br />

guests straddled a padded board in the middle. <strong>The</strong> boat had a rubber<br />

wheel attached on each corner. <strong>The</strong>y keep the boat on course and<br />

prevented it from turning over. Posts were later added to help people


get in and out. It also allowed employees to handle the tubs when<br />

necessary.<br />

At the end of the season, employees drained the troughs. <strong>The</strong>y then<br />

hosed all the slime and gunk into the base, where it was picked up and<br />

thrown away. To make matters worse, all the work had to be done in a<br />

very dark environment.<br />

Approaching the Confederacy section’s new ride, visitors passed<br />

the attraction's sign. It was a black sail hoisted upon a pirate ship's<br />

mast. This was later removed in favor of the name being presented in<br />

stone letters above the entrance. After navigating the usual maze of<br />

rails, guests crossed a bridge and descended a flight of stairs. Like El<br />

Aserradero, there were two channels merging into one.<br />

<strong>The</strong> Cave had no real storyline. Instead, it presented scenes of the<br />

Spee-Lunkers doing various activities in their own unique way. <strong>The</strong><br />

ride began with the tub going into a cave opening. In the complete<br />

darkness, passengers heard echoes of dripping water.<br />

On the left side, a Spee-Lunker sat in the corner chiseling at a stone<br />

tablet. Further down on the right side, an adult played a pipe organ<br />

alongside a little child. <strong>The</strong> next scene involved three kids riding tur-<br />

tles in a circle through a cave opening. Visitors then viewed a Spee-<br />

Lunker fishing in a pond inhabited by a shark. Two kids, each one<br />

standing on a cliff, tossed a gigantic boulder back and forth. Vis-itors<br />

soon encountered a flock of bats and a huge idol carved into the wall.<br />

In the next scene, a Spee-Lunker held a bullwhip, trying to control<br />

three-foot-long lobsters. A conductor and four harp players stood on a<br />

group of mushrooms nearby. Afterwards, four dancers performed the<br />

109


Twist. Exiting the scene, passengers saw a hairy arm descend to grab<br />

them. <strong>The</strong>y then encountered a large spider in a web.<br />

110<br />

<strong>The</strong> tub entered complete darkness and traveled up a high ramp. At<br />

the top, two Spee-Lunkers inside a barrel wore snorkeling gear. <strong>The</strong><br />

tub fell downward and rushed around a corner before slowing down.<br />

A Spee-Lunker near the corner engaged in mortal combat with a<br />

swordfish. Meanwhile, a peg-legged pirate opened a treasure chest.<br />

<strong>The</strong> vessel left the cave and entered a storm. On the right side,<br />

lightning bolts appeared and the sound of thunder filled the air. Along<br />

the shore, a Spee-Lunker posing as Benjamin Franklin flew a kite.<br />

A wrecked ship lay on the left side. <strong>The</strong> tub eventually entered its<br />

broken hull and traveled through the brig. <strong>The</strong> tenants included a pri-<br />

soner sawing through the bars, another playing an accordion, and two<br />

playing a card game. Passengers then traveled down a tunnel. <strong>The</strong><br />

wooden frames moved back and forth as though the whole ceiling<br />

would collapse at any moment. <strong>The</strong> tub then went through a rotating<br />

barrel.<br />

Mist and cold air assaulted the passengers as they entered a room<br />

brightly lit with blue and white lights. On the way out, they were hit<br />

again by more mist and cold air. Designers changed the final room<br />

twice. First, they created a scene of the North Pole, where the inhabit-<br />

ants enjoyed winter activities. This scenario was replaced by Spee-<br />

Lunkers dressed as different nationalities. Each one held a flag while<br />

shaking hands with the other representatives. All this took place in a<br />

miniaturized version of the Alamo.


<strong>The</strong> Cave became an instant classic. Children grew attached to the<br />

creatures, air conditioning provided sanctuary from the heat, and the<br />

darkness made it an ideal place for romance.<br />

Management shortened the stagecoach trail to make room for <strong>The</strong><br />

Cave. It then moved the entrance next to Naylor's Chicken Plantation.<br />

<strong>The</strong>y also added a haunted saloon inhabited by five skeletons along the<br />

trail.<br />

<strong>The</strong> Confederacy section enjoyed the return of the Campus Revue<br />

at the Amphitheater. Produced and directed again by Charles Meeker,<br />

the auditions started in early February and lasted for two months. Tal-<br />

ent scouts visited 129 colleges and universities in Texas, Oklahoma,<br />

Arizona, Colorado, New Mexico, Illinois, and Louisiana. Over 800<br />

students auditioned and only 94 made it to the final round. Out of the<br />

94 contestants, 27 were picked. Yet, one last member needed to be<br />

chosen. Meeker hosted the <strong>Six</strong> <strong>Flags</strong> Teenage Talent Contest to be<br />

held at the Amphitheater. Chosen by applause, the winner won 300<br />

dollars and a spot in the third annual Campus Revue.<br />

Called <strong>The</strong> Singing <strong>Six</strong> <strong>Flags</strong>, it embraced the variety show format<br />

instead of the Broadway concept. <strong>The</strong> plot centered around a father<br />

and his two sons taking a musical tour of <strong>Six</strong> <strong>Flags</strong> Over Texas. <strong>The</strong><br />

27-member cast included eight singers, ten dancers, two bullwhip art-<br />

ists, three pianists, a harp player, and an accordionist.<br />

<strong>The</strong> Crazy Horse Saloon in the Texas section was expanded to<br />

allow room for 25 more people. With this expansion, Stan McIlvaine<br />

used a different way of choosing its performers. He decided the cast<br />

would be hired through the Campus Revue auditions. He and Charles<br />

111


Meeker picked six performers they wanted for the Campus Revue but<br />

rejected because of the budget.<br />

112<br />

<strong>The</strong> Mexico section acquired a bizarre which sold all kinds of na-<br />

tive curiosities.<br />

Skull Island gained some new features. Indian Island added three<br />

interconnected swamp slides. Each one had a small hut on top. Vis-<br />

itors accessed them using a twenty-foot-high, suspension bridge made<br />

of rope. Once at the top, they dropped down a spiraling slide in com-<br />

plete darkness. A small bridge allowed the riders to return to the main<br />

isle after the descent.<br />

When the park closed, it removed Mexico's La Cucaracha to make<br />

way for new shops, rides, and attractions. <strong>Six</strong> <strong>Flags</strong> received a record-<br />

breaking annual attendance for the third time in a row. However, a<br />

series of events and circumstances fell into place, laying the foun-<br />

dation for the park's possible demise.


CHAPTER TWO<br />

<strong>The</strong> Great Southwest Corporation looked forward to a wonderful,<br />

bright future. In addition to the GSID, the Great Southwest Corpor-<br />

ation owned a warehousing, distribution, and helicopter center. It also<br />

had the Great Southwest Railroad. It planned to build a shopping cen-<br />

ter later named <strong>Six</strong> <strong>Flags</strong> Mall. In this atmosphere of positive growth,<br />

Angus Wynne entertained the possibility of placing the company on<br />

the American Stock Exchange. However, this quickly faded from his<br />

mind a when he fell into a deadly, financial trap triggered by the<br />

World's Fair of 1964.<br />

A group of New York businessmen wanted to create an economic<br />

boost for their city. Remembering their experiences at the World’s<br />

Fair of 1939, they felt it would be a great idea to have another one.<br />

<strong>The</strong>y chose Robert Moses to handle the job of financing and running<br />

the fair. <strong>The</strong>y picked him because he was an expert in raising money<br />

for enormous public projects. Moses transformed the neglected Flush-<br />

ing Meadows into a clean, reputable site for the event. Knowing that<br />

bond sales and private financing wouldn't cover all the costs, Moses<br />

and other organizers decided to hold the fair for two years. <strong>The</strong>y also<br />

chose to charge site rentals for all pavilions. Additionally, they needed<br />

the blessing of the Bureau of International Expositions. This would<br />

ensure the cooperation and participation of the 40 countries belonging<br />

to the organization.<br />

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114<br />

Unfortunately, Robert Moses and his comrades broke many of the<br />

rules. A fair could only last six months, and there could only be one<br />

fair in one country within a ten-year period. It was also illegal to<br />

charge fees for exhibits. All this seemed immaterial, however, in light<br />

of the fact that Seattle and Montréal already entered requests to be the<br />

next site. New York City had to wait in line for consideration. Moses<br />

refused to go down without a fight and immediately made his appeal in<br />

Paris. This action resulted in the organization publicly demanding a<br />

boycott from all of its member countries. Canada, Australia, the<br />

USSR, and most of Europe took the advice. This development spelled<br />

disaster, and imminent doom seemed inescapable.<br />

Nevertheless, Robert Moses and his crew continued their quest to<br />

make the best World's Fair ever. Because of the boycott, Moses relied<br />

upon trade and tourist organizations. Smaller nations constructed ex-<br />

hibits, hoping to increase tourism and foreign trade. States also repre-<br />

sented themselves at the extravaganza. Texas was one of them.<br />

Governor John Connally and Lyndon Johnson asked Angus Wynne<br />

to build a pavilion for the fair. Wynne formed a corporation to handle<br />

the project and helmed it himself. He hired Randall Duell to design<br />

the attraction. <strong>The</strong> Texas Pavilion had seven sections. Each one re-<br />

presented a different aspect of the state. <strong>The</strong> pavilion covered the im-<br />

pact of Spain and Mexico, the years Texas enjoyed as a nation, the<br />

heritage of the Confederacy, the influence of the oil industry, the land<br />

of the cattle ranchers, the Wild West, the Gulf Coast region, and the<br />

space program. <strong>The</strong> main slogan was “Friendship At <strong>The</strong> Farm”.


In the front, a tented area provided information on tourist spots with<br />

a strong emphasis on <strong>Six</strong> <strong>Flags</strong>. <strong>The</strong> Gulf Coast pavilion hosted a wa-<br />

terfront restaurant and shrimp bar. To celebrate Houston's link to the<br />

space program, NASA loaned a full-scale replica of the Gemini cap-<br />

sule. <strong>The</strong> oil industry was represented by a display of antique and<br />

modern drilling tools. Wynne symbolized cattle ranching in a unique<br />

way. Workers built a fully-furnished bedroom, then placed a live bull<br />

in the center.<br />

<strong>The</strong> Texas pavilion represented the Wild West through the Frontier<br />

Palace. <strong>The</strong> outside looked like a large home in the prairie, but the in-<br />

side resembled a saloon. <strong>The</strong> restaurant provided a wide variety of<br />

steaks and live entertainment. Periodically, waiters got into an argu-<br />

ment, which always escalated into a gunfight.<br />

<strong>The</strong> main attraction was the opulent Music Hall. It held 2,400 seats<br />

with a series of private boxes. In addition, it had an executive bar and<br />

a lounging area. This building housed a musical called To Broadway<br />

With Love.<br />

<strong>The</strong> New York World's Fair opened its gates on April 22nd. Unfor-<br />

tunately, attendance was lackluster at best. Wynne kept waiting for<br />

the flood of visitors which never came. <strong>The</strong> Broadway extravaganza,<br />

despite critical acclaim, only entertained small groups of people.<br />

Wynne shut down the production after just seventeen performances.<br />

Angus Wynne made loans from the World's Fair Corporation to keep<br />

the pavilion running till the end of the year.<br />

While the Texas pavilion continued its poor performance, Wynne<br />

faced a terrible reality. He had squandered his entire personal fortune<br />

115


on the project, thinking he would get it back through the profits. Fi-<br />

nancially ruined, he couldn't pay the loans he made and filed for<br />

bankruptcy. This resulted in the complete loss of his ownership of the<br />

Great Southwest Corporation.<br />

116<br />

Meanwhile, Toddie Lee Wynne sold the GSC to the Pennsylvania<br />

Company. It was a subsidiary of the Pennsylvania Railroad. Like<br />

other Northeastern railroads, Pennsylvania relied upon short-haul<br />

services. <strong>The</strong> airways and highways created fierce competition that<br />

placed the company in a no-win situation. Government regulations<br />

and labor unions prevented the railroad from raising its prices or cut-<br />

ting its costs. <strong>The</strong> only way out seemed to be some sort of merger.<br />

New York Central, facing a similar situation, offered one. Stuart<br />

Saunders conducted negotiations until an informal agreement was<br />

made.<br />

In addition to the merger, Saunders started purchasing companies<br />

unaffiliated with the industry. He eventually set his eyes upon the<br />

Great Southwest Corporation. After two months of intermittent dis-<br />

cussions, Toddie Lee Wynne agreed to sell all his holdings. <strong>The</strong><br />

shares represented 36 percent of the company’s stock. This provided a<br />

majority ownership of the GSC and its properties. Saunders made a<br />

public announcement of the deal in August, promising no big changes<br />

would be made. Angus Wynne was still president, but he could be<br />

overruled or terminated at a moment's notice. <strong>The</strong> bankruptcy forever<br />

prevented him from retaking control. This change in ownership would<br />

eventually lead to catastrophic consequences.


PART FIVE<br />

YEARS<br />

OF<br />

EXPANSION<br />

1965 - 1969<br />

117


118


CHAPTER ONE<br />

In 1965, the Interstate Commerce Commission accepted the merger<br />

of the Pennsylvania and New York Central railroads. <strong>The</strong> new com-<br />

pany called itself Penn Central.<br />

<strong>The</strong> Great Southwest Corporation grew during its first year as a<br />

sub-subsidiary. Thirty-four new companies moved into its industrial<br />

district, raising the number of residents to 175. <strong>The</strong> Park Cities Air-<br />

port was bought for a million dollars and transformed into an industrial<br />

park. Angus Wynne announced the creation of the Great Southwest<br />

Pacific Corporation. With its headquarters in Los Angeles, the new<br />

company would concentrate in real estate and land development.<br />

Angus Wynne intended to create an industrial park just like the<br />

GSID seven miles from Atlanta, Georgia. Wynne bought the 3,000<br />

acres for over five million dollars. Wynne predicted the first stage of<br />

the Great Southwest Atlanta would cost thirteen million dollars. <strong>The</strong><br />

final cost projection was 400 million. This included the construction<br />

of a theme park. It almost equaled the size of <strong>Six</strong> <strong>Flags</strong> with 40 acres<br />

for the attraction and 122 for the lot.<br />

<strong>Six</strong> <strong>Flags</strong> started its season on April 16th. On May 15th, <strong>Six</strong> <strong>Flags</strong><br />

acquired its five millionth guest. Yon Robinson and his family from<br />

Biloxi, Mississippi won the honor. After a big ceremony, Wynne<br />

presented a golden season pass, a weekend stay at the Inn of the <strong>Six</strong><br />

<strong>Flags</strong>, and a stash of souvenirs. <strong>Six</strong> <strong>Flags</strong> closed its gates in No-<br />

vember. As the park prepared for the next year, it removed Skull<br />

119


Island's cave and pirate ship. It also got rid of the Indian Village. As<br />

the year ended, <strong>Six</strong> <strong>Flags</strong> announced it broke the previous year’s<br />

attendance record with 1,625,743 visitors. This was the fourth consec-<br />

utive year attendance had increased.<br />

120


CHAPTER TWO<br />

<strong>The</strong> park expanded its grounds for the 1965 season at a cost of<br />

600,000 dollars. Workers completely changed the landscape to pro-<br />

vide harmony with the surrounding areas. <strong>The</strong>y also revised the<br />

lighting schemes for different dramatic affects.<br />

<strong>The</strong> most blatant example of these renovations was the Star Mall.<br />

<strong>Six</strong>ty ten-foot poles stood along the perimeter. Each held a hanging<br />

basket filled with ivy leaf geraniums. Along the northern sector, the<br />

Dancing Waters remained. <strong>The</strong> star in the middle, however, dis-<br />

appeared. <strong>Six</strong>, circular garden plots took its place. Each one had<br />

myrtle shrubs and at least one tree.<br />

<strong>The</strong> park constructed a clock tower behind the Star Mall. <strong>The</strong> tow-<br />

er was modeled after the courthouse located in Weatherford, Texas.<br />

<strong>Six</strong> <strong>Flags</strong> built its version of the courthouse for 11,000 dollars. Work-<br />

ers copied the top half because officials wanted to use it as an ice<br />

house. It produced over 2,250 tons of ice in addition to telling the<br />

time.<br />

<strong>Six</strong> <strong>Flags</strong> received an exact copy of the Liberty Bell. Whitechapel<br />

Bell Foundries used the exact same mold used to make the original in<br />

1752. <strong>The</strong> London-based company made a copper bell weighing over<br />

a ton. <strong>Six</strong> <strong>Flags</strong> got to keep the replica for the entire year.<br />

<strong>The</strong> Mexico section got a brand-new attraction called El Sombrero.<br />

It was nicknamed the Hat Ride by guests. Chance Industries, currently<br />

known as Chance Morgan, built the ride. El Sombrero was a blue<br />

121


Mexican hat with a white band. Passengers sat in pairs along the<br />

sombrero's rim. <strong>The</strong> ride started by slowly spinning around on an axis.<br />

<strong>The</strong> hat then moved up and down as an arm raised the ride to a 45-<br />

degree angle. It eventually slowed down and lowered to the ground<br />

before the ride completely stopped.<br />

122<br />

<strong>The</strong> Animal Kingdom acquired a large aviary. It contained over a<br />

hundred birds representing eighty species from around the world.<br />

Those visitors not interested in birds had the opportunity to see two<br />

newborn bison.<br />

<strong>The</strong> Texas area displayed two impressive collections. <strong>The</strong> bank<br />

had pictures depicting the Old West from legendary photographer<br />

Erwin Smith. <strong>The</strong> blacksmith shop showed a collection of branding<br />

irons from the legendary cattle ranches of the Southwest. Near the<br />

section’s entrance, a map of the Lone Star State was painted on a hide.<br />

<strong>Six</strong> <strong>Flags</strong> added an arena to the Texas list of attractions. It was<br />

located across the railroad tracks near the Log Ride. <strong>The</strong> arena actual-<br />

ly resembled a horse racetrack. Capable of seating 2,500 people, the<br />

arena hosted a three-ring circus during its first season. It had clowns,<br />

acrobats, and animal acts.<br />

<strong>The</strong> execution skit in the Confederacy section made a substantial<br />

change. Instead of eliminating a Yankee spy, the Confederate Drill<br />

Team executed a deserter. <strong>The</strong> members came from the Arlington<br />

State College Jody Drill Team.<br />

<strong>The</strong> Amphitheater hosted its fourth Campus Revue. It was called<br />

Thank You Mr. President: A New Play With Old Music. It marked a<br />

return to the Broadway musical format. <strong>The</strong> plot centered around the


senior class of Gilchrist University. It was preparing a show for Lyn-<br />

don Johnson, who was planning to visit for the first time in 37 years.<br />

Charles Meeker once again produced and directed the show.<br />

123


124


CHAPTER THREE<br />

<strong>Six</strong> <strong>Flags</strong> received exciting news in February 1966. <strong>The</strong> Texas<br />

Tourist Development Agency declared it the most popular place in<br />

Texas. Park officials decided to open the gates on April 15th and close<br />

them on November 27th. Unlike other seasons, it opened with little<br />

fanfare on a rainy day.<br />

Stan McIlvaine worked for <strong>Six</strong> <strong>Flags</strong> as the director of entertain-<br />

ment since it first opened. However, on June 17th, he announced he<br />

would leave the post and be Vice-President of the Houston Sports As-<br />

sociation. When McIlvaine left, David Blackburn re-placed him.<br />

<strong>Six</strong> <strong>Flags</strong> held its fifth anniversary celebration on August 5th. It<br />

started with Angus Wynne introducing the park's first-ever visitor Ter-<br />

esa Pool. After he gave a short speech, the Inn of the <strong>Six</strong> <strong>Flags</strong> deliv-<br />

ered a five-tiered birthday cake for the grand finale.<br />

<strong>The</strong> employees also had much to celebrate because Wynne intro-<br />

duced to a scholarship program. It required all candidates to be stu-<br />

dents who had worked at least 60 days. <strong>The</strong> ten winners, chosen for<br />

outstanding performance, received a credit of 500 dollars. Those not<br />

currently attending had their funds held until they attended school.<br />

125


126


CHAPTER FOUR<br />

<strong>The</strong> majority of park changes occurred in the live entertainment de-<br />

partment. <strong>The</strong> Crazy Horse Saloon shows were shortened so they<br />

could be performed every hour throughout the day. <strong>The</strong> participants<br />

donned new costumes. <strong>The</strong> guys had red stripe shirts, black vests, and<br />

white trousers. <strong>The</strong> gals wore red polka dots dresses. <strong>The</strong> six mem-<br />

bers performed on a small stage in front of a painted backdrop <strong>The</strong>y<br />

performed a variety of traditional, jazz, and ragtime music.<br />

<strong>The</strong> Campus Revue gained the most popularity. <strong>The</strong> new show was<br />

Let's Do It: Let's Find A Cause. <strong>The</strong> plot once again took place at<br />

Gilchrist University. Since other students across the country mounted<br />

protest demonstrations, the members of Gilchrist wanted to do their<br />

own. <strong>The</strong>y chose women as their cause at the request of a puppet<br />

named J. J. J. Charace. <strong>The</strong> show featured singing, dancing, tumbling,<br />

acrobatic stunts, a ballet dance number, and a beauty contest.<br />

Offering a contrast to the glitzy musical, Skull Island hosted a<br />

dolphin show. <strong>The</strong> main star came all the way from Marathon, Flor-<br />

ida. Once he arrived at <strong>Six</strong> <strong>Flags</strong>, eight workers lowered the dolphin<br />

into a 25,000-gallon tank.<br />

Skipper's trainer was Diane Langer. She taught Skipper how to<br />

jump hurdles, smoke a pipe, pull a life saver, and retrieve rocks and<br />

money. <strong>The</strong> dolphin show opened on June 4th and continued through-<br />

out the season.<br />

127


128<br />

<strong>The</strong> arena in the Texas section no longer handled the three-ring cir-<br />

cus. Instead, it hosted a Wild West show. It featured wagon races,<br />

rope tricks, sharp shooting, horse riding stunts, knife-throwing skills,<br />

and bullwhip tricks.<br />

Boomtown experienced two additions. <strong>The</strong> Silver Star Carousel re-<br />

ceived a marker from the Texas Historical Commission. This, howev-<br />

er, paled in comparison to the grand opening of the Runaway Mine<br />

Train.<br />

Arrow Development grew in size and prestige after it designed a<br />

majority of Disneyland's rides. This caught Angus Wynne's attention.<br />

<strong>The</strong> company soon found itself creating several of the <strong>Six</strong> <strong>Flags</strong>' rides.<br />

Between the two rivals, it achieved many milestones that changed the<br />

amusement park industry. <strong>The</strong> most significant was the steel coaster,<br />

first presented through Disneyland's Matterhorn.<br />

When Angus contacted the company to construct another ride, the<br />

company had changed its name to Arrow Dynamics. It took Wynne’s<br />

offer and built the first mine train rollercoaster in the world. <strong>The</strong> ride<br />

was themed after the gold rushes of the nineteenth century. Costing<br />

one million dollars, most of the ride was completed late in the season.<br />

<strong>The</strong> Runaway Mine Train, though not fully finished, officially<br />

opened on July 24th. However, a steel plate between the second and<br />

third lifts broke around noon that day. An automatic device detected<br />

the flaw and froze all the coasters. This shut-down occurred after only<br />

three carloads. <strong>The</strong> crew spent the entire afternoon releasing guests<br />

and finding the fault. Despite this setback, the ride reopened the fol-<br />

lowing day.


Construction continued on the rollercoaster during the off-season.<br />

It mainly consisted of thematic additions. <strong>The</strong> most notable ones were<br />

a waterfall and a rock crusher. Designers also planned a burning<br />

bridge, but the idea proved impractical.<br />

<strong>The</strong> park built a queue house resembling an old mining facility. It<br />

was made from red-painted wood. A pathway led to the front porch on<br />

the far right side. Guests climbed up a flight of stairs and back down<br />

the other side before walking through the entrance. Once inside, they<br />

navigated a maze.<br />

<strong>The</strong> ride had a total of five trains, though only four were used at<br />

one time. Each train had five cars with three rows each. This allowed<br />

a maximum capacity of 30 passengers. All the trains looked like mine<br />

cars. Workers painted them red and yellow. <strong>The</strong>y were later colored<br />

brown with yellow borders. <strong>The</strong> trains used nylon wheels, which<br />

helped them, move faster and smoother. For safety purposes, they had<br />

bumpers extending three feet from the front.<br />

Passengers slowly started the three-minute journey by going<br />

through a small house-like structure. <strong>The</strong>y then arrived at the first and<br />

highest lift. Afterwards, the train made a series of dips, twists, and<br />

turns before making its way to the second left. A building with a ful-<br />

ly-functioning rock crusher awaited passengers. <strong>The</strong> train then tra-<br />

veled leisurely along a scene featuring two prospectors next to a lake.<br />

After going behind a waterfall, the coaster rapidly descended through a<br />

tunnel and arrived at the third and final lift.<br />

A hotel also posing as a saloon stood at the top of the third lift.<br />

Originally nameless, it was later called the Ace hotel. On the right<br />

129


side, a bartender stood at an empty counter while two men played<br />

cards. A madame leaned against the wall as a piano player performed<br />

a tune. Hotel guests on the left side enjoyed the entertainment. A<br />

small hallway with closed doors stood at the very end before the final<br />

drop.<br />

130<br />

Passengers went through a 150-foot tunnel underneath Caddo Lake.<br />

A small, wooden shed covered its exit. During the first season, the<br />

park attached a video camera near the opening. People waiting in line<br />

could see reactions of the passengers as they emerged from the tunnel.<br />

<strong>The</strong> camera disappeared at the end of the season, and the cover soon<br />

followed.<br />

As the year came to a close, <strong>Six</strong> <strong>Flags</strong> experienced another record-<br />

breaking year. For the sixth time in a row, the park exceeded the pre-<br />

vious season's attendance. <strong>The</strong> vast number of guests provided a gross<br />

record income of 8.2 million dollars. <strong>The</strong>se enormous figures created<br />

a positive outlook for the upcoming year.


CHAPTER FIVE<br />

<strong>The</strong> 1967 season started April 29th. <strong>The</strong> new admission cost was<br />

$3.95 for adults and $2.95 for children under twelve.<br />

<strong>The</strong> park had its first serious ride accident on the evening of May<br />

27th. Robert Tucker drove the Butterfield Overland Stagecoach when<br />

the right front wheel broke off. He tried to calm the horses after the<br />

incident, hoping it would decrease the intensity of the inevitable<br />

injuries. As the stagecoach overturned, the thirteen passengers fell off.<br />

Three escaped the accident unscathed while nine suffered minor in-<br />

juries. Brenda Patterson, was the only person seriously hurt. <strong>The</strong><br />

four-year-old girl had her feet trapped under the stage cab. After she<br />

underwent extensive surgery, her family sued the park. <strong>Six</strong> <strong>Flags</strong> per-<br />

manently closed the ride and placed the Ghost Town Saloon along the<br />

railroad track. Meanwhile, another significant event was about to take<br />

place.<br />

Work on <strong>Six</strong> <strong>Flags</strong> Over Georgia began two years earlier with Ran-<br />

dall Duell designing the park. Angus Wynne chose six of the fifteen<br />

flags which flew above Georgia - America, France, Spain, Georgia,<br />

Great Britain, and the Confederacy. <strong>The</strong> twelve-million-dollar project<br />

had a total of 75 attractions, all themed in the same way as <strong>Six</strong> <strong>Flags</strong><br />

Over Texas. It also had many of the same rides with small variations<br />

Expecting 1.5 million visitors for the first year, Wynne employed<br />

1,200 employees to operate the park. Opening day arrived June 7th<br />

with the same prices as the Texas park. When <strong>Six</strong> <strong>Flags</strong> Over Georgia<br />

131


opened its gates for the first time, the Great Southwest Corporation<br />

became the first company to operate two theme parks. Angus Wynne<br />

received credit for inventing the chain park concept.<br />

132<br />

On August 21st, Mary Lou Cost from Metairie, Louisiana became<br />

the ten millionth guest of <strong>Six</strong> <strong>Flags</strong> Over Texas. She was given a gol-<br />

den pass, a paid trip to its sister park, five shares of GSC stock, and a<br />

week at the Greenhouse Beauty Spa.<br />

<strong>Six</strong> <strong>Flags</strong> began its long-running relationship with the Muscular<br />

Dystrophy Association on November 5th. That day, the park invited<br />

its patients to a free visit as part of Muscular Dystrophy Awareness<br />

Month. <strong>The</strong> season finally ended on November 26th.


CHAPTER SIX<br />

Expansion plans for the 1967 season included two new rides.<br />

Chance Industries built the Spindletop west of Skull Island's swamp<br />

trees. <strong>The</strong> circular, gray structure had a ramp on the right which spi-<br />

raled to the top. In the beginning, the upper part of an oil drill ex-<br />

tended from a roof above the ride. However, the park later removed<br />

the drill, remodeled the top, and repainted the exterior.<br />

Classified a rotor ride, the Spindletop traced its origins to 1949.<br />

German engineer Ernst Hoffmeister first introduced it at the Oktober-<br />

fest. Riders entered a big drum and stood against the circular wall.<br />

<strong>The</strong> operator pressed a button and the barrel spun. <strong>The</strong> speed in-<br />

creased until it reached the rate of 28 revolutions per minute. At that<br />

moment, the floor dropped, leaving the riders stuck on the wall three<br />

feet off the ground. <strong>The</strong> barrel eventually slowed down and the people<br />

safely slid to the ground. <strong>The</strong> floor lifted to its original level when<br />

everyone reached the center. <strong>The</strong> visitors exited through a door and<br />

walked down the ramp on the Spindletop’s left side.<br />

In the Modern America section, the park acquired the Jet Set. <strong>The</strong><br />

Switzerland-based company INTAMIN designed the ride. <strong>The</strong> Jet Set<br />

had 12 bottle-shaped planes. Each one was painted either red, white,<br />

or blue. All possessed a T-shaped tail, a big engine booster, and two<br />

small thrusters. A fifteen-foot steel girder ran through the jet’s middle<br />

section behind the passenger seat. A hydraulic control stick allowed<br />

the passenger to climb, bank, and dive along this pole. When time ran<br />

133


out, the plane descended to the ground. <strong>The</strong> Jet Set was the first ride<br />

of its kind in America and became an instant hit.<br />

134<br />

<strong>The</strong> Animal Kingdom received three baby tapirs from South Amer-<br />

ica. It also got two sea lions, three horned sheep, and a miniature goat.<br />

As always, the park bought another elephant to serve as the next Sis<br />

Flagg.<br />

<strong>The</strong> Crazy Horse Saloon completely changed its format. <strong>The</strong> show<br />

was performed every half-hour using two different casts. During the<br />

day, the cast performed a standard routine. <strong>The</strong> night show featured<br />

members of an SMU sorority. <strong>The</strong>y were dressed in white skirts, blue<br />

sneakers, and patch quilt shirts. Overall, the night performances re-<br />

sembled a Campus Revue musical.<br />

<strong>The</strong> sixth Campus Revue was produced by David Blackburn and<br />

directed by Charles Meeker. Titled <strong>The</strong> Numbers Game, the plot<br />

centered around a match-making computer. It was being used for the<br />

guys of Gilchrist College and the gals of Aloha University. <strong>The</strong> two<br />

deans eventually fell in love and destroyed the computer.<br />

As the Campus Revue ended its final performance, the 1967 season<br />

came to a close. Once again, attendance was higher than the previous<br />

year. For the first time, <strong>Six</strong> <strong>Flags</strong> surpassed the two million mark. It<br />

had much to celebrate.


CHAPTER SEVEN<br />

After Penn Central received official recognition in 1968, <strong>Six</strong> <strong>Flags</strong><br />

experienced its first major crime on February 16th. On that fateful<br />

afternoon, a routine check of <strong>The</strong> Cave revealed the abduction of two<br />

Spee-Lunkers. Officials valued them at five hundred dollars each.<br />

<strong>The</strong> park notified the police about the incident but the culprits were<br />

never caught. This unwelcome news quickly evaporated when the<br />

Texas Tourist Agency ranked the theme park as the state’s most<br />

popular attraction.<br />

<strong>Six</strong> <strong>Flags</strong> planned its longest season yet. It would start on April<br />

13th and end on December 1st. <strong>Six</strong> <strong>Flags</strong> changed its admission price.<br />

Visitors now paid $4.50 for adults and $3.50 for children under twelve.<br />

On July 16th, after 18 months of research and development, the<br />

Great Southwest Corporation announced plans for a new theme park.<br />

Located in Eureka, Missouri, it would cost 22 million dollars. Angus<br />

Wynne chose the location for the two-year project because of the<br />

area’s influence on the Midwest. <strong>The</strong> park was called <strong>Six</strong> <strong>Flags</strong> Over<br />

Mid-America. <strong>The</strong> themed areas were Spain, France, Great Britain,<br />

America, Missouri, and Illinois. <strong>The</strong> corporation planned to open it in<br />

early 1971 as its third theme park.<br />

<strong>Six</strong> <strong>Flags</strong> experienced its first ride-related death on August 8th.<br />

John Raymond Nelson, a high school senior from Fort Worth, operated<br />

El Sombrero that night. He approached the ride before it stopped. Un-<br />

fortunately, Nelson lost his balance and fell into the pit beneath the<br />

135


ide. An ambulance carried him to a hospital, where he was pro-<br />

nounced dead on arrival.<br />

136<br />

<strong>Six</strong> <strong>Flags</strong> tallied the attendance figures once it closed the gates. It<br />

discovered an actual drop. Approximately 1.7 million people entered<br />

the park. It was 300,000 less than the previous year. This ended the<br />

amazing six-year streak, despite all the changes made that season.


CHAPTER EIGHT<br />

<strong>Six</strong> <strong>Flags</strong> invested two million dollars to expand and remodel itself<br />

for the 1968 season. Workers built additional bridges and new walk-<br />

ways. <strong>The</strong>y also installed a new lighting system and 350 tons of air-<br />

conditioning units. In addition to constructing a music hall and a thea-<br />

ter, the park remodeled one ride and enlarged another. Through this<br />

expansion process, <strong>Six</strong> <strong>Flags</strong> experienced an invasion of sorts.<br />

Peter Krofft operated a puppet theater in Athens, Greece. <strong>The</strong> craft<br />

passed down from one generation to the next through the eldest son.<br />

Born in 1929, Sid Krofft was chosen to be the family puppeteer for the<br />

fifth generation. Sid entered Vaudeville at the age of seven. Later, he<br />

performed for the Ringling Bros. and Barnum & Bailey Circus. De-<br />

spite the closure of the Krofft <strong>The</strong>ater in 1946, Sid continued his ca-<br />

reer by creating a one-man show. In 1960, Sid reopened his theater<br />

and employed his brother Marty. Sid acted as the creative force while<br />

Marty handled the finances.<br />

<strong>The</strong>ir big break came two years later at the Seattle World’s Fair.<br />

<strong>The</strong> brothers presented a show highlighted by celebrity puppets. <strong>The</strong><br />

show became an economic success.<br />

Sid and Marty Krofft performed another one for the 1964 World’s<br />

Fair and gained the attention of Angus Wynne. Angus asked if they<br />

would be interested in establishing a permanent theater. After accept-<br />

ing the offer, the two brothers held their first production. It was lo-<br />

cated in a building southeast of the Happy Motoring Highway.<br />

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138<br />

Designed by Sid Krofft, the theater’s exterior represented various<br />

nations and time periods. <strong>The</strong> air-conditioned auditorium seated a<br />

maximum of 1,200 people. <strong>The</strong> first presentation was titled <strong>The</strong> Krofft<br />

Brothers Puppet Circus Show, which was shortened to <strong>The</strong> Circus. It<br />

featured a large number of acts. <strong>The</strong> cast of puppets included can-can<br />

girls, troublesome animals, aerial acrobats, popular celebrities, and<br />

Hollywood monsters. At one point of the show, one of the monsters<br />

left the stage and tromped along the aisles.<br />

<strong>The</strong> Kroffts completely remodeled the Ferrocarril Fiesta Train in<br />

the Mexico section. <strong>The</strong> process took a hundred days to complete.<br />

Instead of multi-colored train cars, all were painted the same tone. All<br />

had their overlarge sombreros replaced by wavy, plastic covers.<br />

Workers added engines resembling Mayan dragons. Even more dras-<br />

tic, the park took away all the animations and placed them along the<br />

<strong>Six</strong> <strong>Flags</strong> Railroad. Afterwards, workers installed a whole new set.<br />

Across from the boarding station, children danced to the ride’s<br />

theme song. After leaving the station, people viewed a runaway bus<br />

driving around in a circle. <strong>The</strong> train took a sharp right turn and en-<br />

tered a volcano. Inside the volcano, passengers encountered singing<br />

lava rocks. After exiting, the train passed the ruins of a Mayan temple<br />

with a twenty-foot waterfall. <strong>The</strong> Xochimilco Gardens remained in-<br />

tact, but its pond was filled with new boats and figures. <strong>The</strong> passen-<br />

gers then traveled through a town plaza in the middle of a gun battle.<br />

For the grand finale, circus performers displayed a variety of acts.<br />

<strong>The</strong> Log Ride opened a second flume in response to the ride’s<br />

popularity. <strong>The</strong> new track covered the same distance but ran along a


thinly-forested area. <strong>The</strong> other significant difference lay with the final<br />

lift. Unlike its older brother, the final chute had a brown tunnel at the<br />

end. Both had characters, created by the Krofft Brothers. An evil vil-<br />

lain dressed in black sawed a log that threatened to fall upon the riders<br />

below. A large lumberjack swung his axe above the passengers as<br />

they approached new track’s first lift. Throughout both journeys, pas-<br />

sengers floated by woodsmen engaged in work activities.<br />

<strong>The</strong> 1968 season saw the disappearance of the Confederacy’s am-<br />

phitheater and the emergence of the Southern Palace. Costing 200,000<br />

dollars, the building seated a maximum of 1,200 visitors with its con-<br />

crete benches. <strong>Six</strong> Roman columns supported the veranda over the<br />

wide porch. Between the two sets double doors, a sign displayed the<br />

current show’s information.<br />

<strong>The</strong> Southern Palace hosted the final season of the Campus Revue.<br />

Michael Jenkins and David Blackburn worked with Jack Kaplan to<br />

produce not one, but two shows under the Campus Revue logo.<br />

<strong>The</strong> first one played four times in the afternoon and received the ti-<br />

tle TV-B.C. It followed the premise of an Ancient Rome where televi-<br />

sion existed. <strong>The</strong> second show occurred five times in the evening un-<br />

der the title Red, White, and Blue. Instead of presenting a loose story-<br />

line, it presented one musical number after another.<br />

Meanwhile, the park removed Skull Island’s suspension bridge and<br />

swamp trees. This was done to make room for an upcoming attraction.<br />

It also transferred the Sky Hook to <strong>Six</strong> <strong>Flags</strong> Over Georgia.<br />

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140


PART SIX<br />

END OF AN ERA<br />

1969 - 1970<br />

141


142


CHAPTER ONE<br />

<strong>The</strong> year of 1969 started off badly. On February 15th, in the mid-<br />

dle of remodeling <strong>Six</strong> <strong>Flags</strong>, all 56 carpenters refused to renew their<br />

contracts. <strong>The</strong> park officials presented a new offer which was immedi-<br />

ately refused. After two days of unfruitful negotiations, <strong>Six</strong> <strong>Flags</strong> sent<br />

all the carpenters home. When the delay started taking its toll, execu-<br />

tives formed an acceptable contract on the last day of February.<br />

Penn Central forced the Great Southwest Corporation into a merger<br />

agreement with Macco Corp on February 26th. <strong>The</strong> California-based<br />

company devoted itself to all varieties of real estate. Owning over<br />

130,000 acres, it raised the GSC’s net worth well over a hundred mil-<br />

lion dollars. However, this new wealth brought a heavy price.<br />

<strong>The</strong> merger required a management shakedown. <strong>The</strong> most jarring<br />

replacement came when Penn Central kicked Angus Wynne out of his<br />

presidency. As a result, Wynne served only as chief executive chair-<br />

man. His only consolation was that he still had some power over <strong>Six</strong><br />

<strong>Flags</strong>.<br />

In April, Angus Wynne created limited partnerships to own the two<br />

existing theme parks. He then formed <strong>Six</strong> <strong>Flags</strong> Inc. to operate the<br />

parks. <strong>The</strong> new company would be run by the Great Southwest Cor-<br />

poration. Jack Knox was chosen to be the head of the <strong>Six</strong> <strong>Flags</strong> Over<br />

Texas limited partnership. At the time, he served as president of West-<br />

ern Oil Fields and Summit Energy.<br />

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144<br />

On April 12th, Angus Wynne presided over the opening ceremony<br />

in the midst of stormy weather. A month later, Doris Conrady filed a<br />

lawsuit seeking 55,000 dollars after a Log Ride accident the previous<br />

June. According to Conrady, a log collided into hers while she tried to<br />

disembark. This caused her to fall and injure herself.<br />

<strong>The</strong> <strong>Six</strong> <strong>Flags</strong> Jamboree became the first major discount promotion<br />

the park conducted. During the last two weeks of September, anyone<br />

who bought at least ten dollars at an Affiliated Food Store could pur-<br />

chase a ticket for only $2.99. <strong>The</strong> ticket could be used at any time dur-<br />

ing the rest of the season.


CHAPTER TWO<br />

Expansion costs for the year reached 1.4 million dollars. <strong>The</strong> most<br />

prominent feature of this project was the Oil Derrick. <strong>The</strong> park want-<br />

ed it ready for opening day. However, a slide and two elevators failed<br />

to arrive on time. <strong>The</strong> attraction opened on May 23rd as the world’s<br />

largest land-based oil derrick.<br />

INTAMIN built the steel structure using a lattice design made<br />

popular by the Eiffel Tower. It stood 300 feet high and had three ob-<br />

servation decks. <strong>The</strong> first level lay at the fifty-foot mark. <strong>The</strong> second<br />

one was 255 feet in the air. <strong>The</strong> last one existed at 267 feet. Two ele-<br />

vators provided a thirty second trip to the platforms. Guests viewed<br />

the distant landscapes using pay telescopes.<br />

In addition to the platforms, visitors enjoyed riding down a slide<br />

from the tower’s lowest level. Guests descended the twelve-lane slide<br />

using a fiberglass pad.<br />

<strong>The</strong> park provided Skull Island with a permanent bridge linking it<br />

to the Oil Derrick’s left side. On the derrick’s right side, <strong>Six</strong> <strong>Flags</strong><br />

provided a new dolphin show. <strong>The</strong> performance involved four dol-<br />

phins instead of one. <strong>The</strong> concrete bleachers seated 1,000 people. <strong>The</strong><br />

marine animals were split into two pairs, each one called Dolly and<br />

Skipper. <strong>The</strong> new dolphins came from North Carolina. <strong>The</strong>y per-<br />

formed the same variety of stunts as the previous show, but on a larger<br />

scale.<br />

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146<br />

Chevrolet built the Cinesphere across from <strong>The</strong> Cave. <strong>The</strong><br />

attraction served as a first step in the evolution toward the modern day<br />

IMAX theater. It also acted as the precursor to motion simulators.<br />

Because of its sponsor, the Cinesphere was called the Chevy Show.<br />

Next to the building, the company displayed its latest models under-<br />

neath a canopy.<br />

<strong>The</strong> Chevy Show presented a twenty-minute film projected. It was<br />

projected onto a 180-degree screen. <strong>The</strong> film featured first-person<br />

footage of a roller coaster ride, a trip down a ski slope, a flight through<br />

a canyon, a ride down a raging river, a frantic drive along a mountain<br />

road, and a mad dash through city streets.<br />

<strong>Six</strong> <strong>Flags</strong> hired Arrow Dynamics to build the Mini Mine Train in<br />

response to public demand for a roller coaster for kids. <strong>The</strong> new coast-<br />

er opened on the August 1st next to its bigger brother. <strong>The</strong> ride only<br />

had one train. However, this was compensated by ride’s ninety-second<br />

length. Despite the low thrill factor, the Mini Mine Train instantly<br />

became a hit with grown-ups and children alike.


CHAPTER THREE<br />

<strong>Six</strong> <strong>Flags</strong> Over Texas made few changes for the 1970 season. <strong>The</strong><br />

park built a tourist information center in Boomtown. <strong>The</strong> center hung<br />

photos of the state’s landscapes on the walls. An employee stood at a<br />

booth to provide pamphlets, maps, and advice. <strong>The</strong> main feature of<br />

the building was a scale model of the park.<br />

<strong>The</strong> Fort Worth company Cost Systems Engineers, Inc. constructed<br />

the mode. It took 14 months to complete at the cost of twenty 20,000<br />

dollars. For references, the workers used photographs, measurements,<br />

and blueprints. It possessed every attraction and building. Each one<br />

operated like their normal-sized counterparts. Although the tourist in-<br />

formation center gained publicity when it opened, it received very<br />

little attention from the public.<br />

Meanwhile, the park completely remodeled the Arena in the Texas<br />

section. It also removed the Wild West Show and introduced another<br />

program called Los Voladores.<br />

For the performance, four Indians donned bird costumes and<br />

climbed a 150-foot pole. <strong>The</strong> chief followed them when they reached<br />

the twelve-inch platform. <strong>The</strong> four Indians tied their ankles to the<br />

ropes as they waited for the chief to play the flute and dance on a<br />

drum. When the music started, the four men left the platform’s edge<br />

and spiraled towards the ground. This spectacular feat was performed<br />

five times daily.<br />

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148


CHAPTER FOUR<br />

Meanwhile, Penn Central faced a crisis. <strong>The</strong> trouble started almost<br />

immediately after Penn Central’s formation. <strong>The</strong> two merging com-<br />

panies failed to fully integrate. This was caused by incompatible<br />

computer systems, disagreement on a common business culture, and<br />

different labor contracts with the labor unions. <strong>The</strong> company also<br />

faced constant shipping delays caused by the neglect of railroad tracks.<br />

This resulted in the increase of operational costs and the decrease of its<br />

customer base.<br />

Penn Central ignored the underlying causes and acquired com-<br />

panies not affiliated with the railroad industry. <strong>The</strong> vast majority of<br />

them failed miserably, sinking the company further into debt.<br />

Meanwhile, management tried to make people think the company was<br />

still successful, even though it continued a reliance upon enormous<br />

bank loans. In addition, corporate officials resorted to draining the ac-<br />

counts of its subsidiaries.<br />

Eventually, the economic strain proved too strong. <strong>The</strong> company<br />

filed for bankruptcy on June 21st, placing the Great Southwest Corpor-<br />

ation in mortal danger. Losing most of its liquidity, the GSC started<br />

selling its properties. First on the table was the Waggoner 3-D Ranch.<br />

It was followed by 451 acres of the Great Southwest Industrial Dis-<br />

trict. <strong>The</strong> local press caught wind of the proceedings and hounded the<br />

GSC about the future of <strong>Six</strong> <strong>Flags</strong>. Luckily, the park was owned by<br />

the limited partnership and not the corporation.<br />

149


150<br />

Wanting to end the GSC’s financial crisis, Penn Central made Vic-<br />

tor Palmieri the new president. Palmieri was a California lawyer, real<br />

estate financer, and corporate reorganization specialist. He immediat-<br />

ly formed a recovery program. <strong>The</strong> first step involved borrowing ele-<br />

ven million dollars. He secured a loan from a New York bank on one<br />

condition. All members of management at the GSC had to be fired.<br />

He agreed to the ultimatum and Angus Wynne found himself removed<br />

from power. After being positioned as a chairman, Wynne’s an-<br />

nounced that he would leave the Great Southwest Corporation forever.


PART SEVEN<br />

THE<br />

PENNSYLVANIA<br />

ERA<br />

1971 – 1980<br />

151


152


CHAPTER ONE<br />

Penn Central survived its bankruptcy, thanks to a government<br />

bailout and the decision to abandon its passenger rail service. During<br />

this time, Penn Central acquired <strong>Six</strong> <strong>Flags</strong> Inc. This allowed it to con-<br />

trol the two existing parks.<br />

<strong>Six</strong> <strong>Flags</strong> Over Texas opened its gates for the tenth season on April<br />

3rd. Guests visiting the park encountered a new price change. Chil-<br />

dren under twelve paid four dollars while adults spent $5.75. Kids<br />

under the age of three entered without charge.<br />

Those who entered the park enjoyed a new show at the Krofft<br />

Puppet <strong>The</strong>atre. <strong>The</strong> program centered around the adventures of H. R.<br />

Pufnstuff. <strong>The</strong> character was originally created for a show called Ka-<br />

leidescope at the HemisFair '68. Originally named Luther, he became<br />

the symbol of the world fair. His popularity prompted the Krofft bro-<br />

thers to create a TV series for him. <strong>The</strong> show’s plot focused on a<br />

young boy named Jimmy and his attempts to escape from a magical<br />

island. Pufnstuf and his friends tried to help the boy while the villain-<br />

ous Witchie-Poo tried to thwart him. <strong>The</strong> NBC production proved so<br />

successful, the Kroffts based the new puppet show on the series. All<br />

the characters from the TV program were present. Overall, there were<br />

86 characters in the show. <strong>The</strong> presentation lasted for 30 minutes and<br />

was performed every hour.<br />

<strong>The</strong> biggest change in the park came in the form of a roller coaster.<br />

Officials originally called it the Jet Racer during its first season. <strong>The</strong>y<br />

153


changed the name to Big Bend in honor of the Texas National Park.<br />

<strong>The</strong> ride was catalogued as a Speedracer model by its German creator<br />

Anton Schwarzkopf. Anton started off working for his father making<br />

caravans and circus trailers. In 1954, the company performed amuse-<br />

ment ride alterations. This aspect of the business quickly took over<br />

Schwarzkopf Industries. In 1960, Anton took over his father’s com-<br />

pany. He built his first steel rollercoaster four years later. He con-<br />

tinued making rides, quickly developing a strong reputation for his<br />

innovations.<br />

154<br />

Schwarzkopf built the Big Bend at the cost of 500,000 dollars. <strong>The</strong><br />

most prominent features of the ride were the two spiral lifts. In order<br />

to climb them, electric motors were installed in each car.<br />

<strong>Six</strong> <strong>Flags</strong> Over Mid-America opened for the first season on June<br />

5th. It became the third theme park of the <strong>Six</strong> <strong>Flags</strong> chain. It also<br />

would be the last one built by the company.<br />

August 5th marked the tenth anniversary of <strong>Six</strong> <strong>Flags</strong> Over Texas.<br />

<strong>The</strong> climax of the celebration came with the cake ceremony. <strong>The</strong> park<br />

was presented with ten cakes, each one representing a year of its ex-<br />

istence. <strong>The</strong> cutting honors were given to five married couples who<br />

had met while working at <strong>Six</strong> <strong>Flags</strong> during the first season.<br />

<strong>The</strong> park hosted a four-day concert fest during the Thanksgiving<br />

holiday. <strong>The</strong> event lasted from November 25th to November 28th.<br />

<strong>The</strong> Raiders performed on Thursday, followed by Helen Reddy and<br />

Dawn on Friday. Two other bands played during the weekend. Held<br />

at the Texas Pavilion, this was the first time <strong>Six</strong> <strong>Flags</strong> booked well-<br />

known entertainers for an event.


In preparation for the 1972 season, <strong>Six</strong> <strong>Flags</strong> placed Ted Friesen in<br />

charge of remodeling the park. Every street was resurfaced, all build-<br />

ings were repainted, and more greenery was added. Talking trashcans<br />

and water fountains replaced the ordinary ones.<br />

<strong>The</strong> biggest part of the aesthetic changes took place in the Star<br />

Mall. <strong>The</strong> park installed a ball-shaped fountain in the central pool.<br />

<strong>The</strong> fountain carried a price tag of 25,000 dollars. A computer-con-<br />

trolled lighting system allowed the ball to change colors at night.<br />

In 1973, <strong>Six</strong> <strong>Flags</strong> Over Texas opened on March 25th. It was the<br />

earliest date the park had ever opened for the public. <strong>The</strong> only new at-<br />

traction awaiting visitors were the Rugged Buggies. Located in the<br />

Petting Zoo, the ride only catered to small children.<br />

With the success of the previous year’s Thanksgiving event, <strong>Six</strong><br />

<strong>Flags</strong> decided to book famous entertainers throughout the season. <strong>The</strong><br />

Texas Pavilion hosted Johnny Rivers, Mac Davis, Jerry Reed, Charlie<br />

Pride, Jody Miller, and the Doobie Brothers. <strong>The</strong>y performed the con-<br />

certs during the weekends.<br />

Mrs. Don Schoch of El Paso became the park’s 20 millionth visitor<br />

on November 18th. At the end of the season, Boomtown Depot was<br />

removed as a part of an expansion project.<br />

<strong>Six</strong> <strong>Flags</strong> Over Texas opened its gates for 1974 season on March<br />

24th. Ticket prices rose to $5.95 for adults and $4.95 for kids<br />

Covering five acres of land, Good Times Square was designed to<br />

represent a small town around the turn of the century. <strong>The</strong> new section<br />

contained several attractions. <strong>The</strong> Good Times Square Railroad Depot<br />

replaced the old Boom Town station. Doc Snooker’s Magnificent<br />

155


Main Street consisted of 16 midway carnival games. Over time, the<br />

area was greatly expanded.<br />

156<br />

Doc Snooker's Infernal Electric Bumping Machines had 50<br />

vehicles. Every car had a round bumper to decrease the force of col-<br />

lisions. A pole in the back led to a wire grid in the ceiling. <strong>The</strong> grid<br />

carried electricity to be converted to kinetic energy.<br />

In 1921, Max and Harold Stoehrer created the first model. <strong>The</strong>y<br />

called it the Dodgem Car. <strong>The</strong>y placed the engine underneath the seat.<br />

Drivers found the vehicle difficult to maneuver because it relied upon<br />

rear steering. Seven years later, Joseph and Robert Lusse started ex-<br />

perimenting with the design. <strong>The</strong>y developed a new model called the<br />

Lusse Auto-Skooter. <strong>The</strong> new model had the engine in the front. It<br />

was designed so passengers could steer in any direction. After World<br />

War II, headlights, air-filled bumpers, and safety harnesses were<br />

added.<br />

Crazy Legs was an octopus ride designed by Lee Eyerly. During<br />

the Great Depression, he devised a pilot training machine and called it<br />

<strong>The</strong> Orientator. Eyerly tried to sell it to the military but failed miser-<br />

ably. He then introduced it to fairs and amusement parks with great<br />

success. An instant hit during the 1950s, it eventually became one of<br />

the most common rides in amusement parks. After <strong>The</strong> Orientator be-<br />

came famous, Eyerly made other rides, including the octopus model.<br />

<strong>The</strong> one at <strong>Six</strong> <strong>Flags</strong> was painted black and had six arms. <strong>The</strong> cars<br />

spun around as the central column rotated and moved the arms.


In addition to the rides, <strong>Six</strong> <strong>Flags</strong> displayed a miniature circus. It<br />

included 6,000 tiny figures. <strong>The</strong> model came from P. K. Schmitter, a<br />

technical illustrator from Irving.<br />

<strong>The</strong> park also built a small theatre next to the Krofft Puppet show.<br />

It hosted a program centered upon an animatronic of Will Rogers. <strong>The</strong><br />

Will Rogers Show received little attention and never became popular.<br />

<strong>The</strong> Texas Pavilion continued its role hosting concerts. Most of them<br />

came from the Country and Western genre.<br />

<strong>Six</strong> <strong>Flags</strong> held its first recycling promotion in May. For bringing in<br />

a Dr. Pepper six-pack, visitors would get a discount. Adults received<br />

three dollars off admission and children got two dollars. <strong>The</strong> discount<br />

would only be valid on May 4th and 5th during the evening.<br />

<strong>The</strong> park’s first robbery occurred on June 9th. An armed man<br />

placed approached a cashier who was carrying money from the ticket<br />

booth area. <strong>The</strong> robber ordered David to hand over the bag and es-<br />

caped. <strong>The</strong> robber was never caught.<br />

On Labor Day, <strong>Six</strong> <strong>Flags</strong> held its first local MDA telethon at the<br />

Southern Palace. Hosted by NBC news anchor Roy Eaton, it would<br />

become an annual tradition.<br />

<strong>The</strong> park had its first Halloween celebration on October 22nd. <strong>The</strong><br />

Southern Palace showed a movie called <strong>The</strong> Mummy’s Ghost all day<br />

long. Meanwhile, <strong>The</strong> Illustrated History Of Horror Films was played<br />

at the Chevy Show <strong>The</strong>atre. Visitors enjoyed a 30-minute parade of<br />

monsters during the evening.<br />

On January 29, 1974, the Arlington city council approved a lease<br />

agreement with <strong>Six</strong> <strong>Flags</strong> Incorporated. <strong>The</strong> contract allowed it to op-<br />

157


erate the Seven Seas marine park for four years. <strong>The</strong> company would<br />

receive 350,000 dollars or 35 percent of the net profits. Arlington<br />

would receive a rental payment 700,000 or 65 percent of the net pro-<br />

fits. At the end of the four years, the company would have the option<br />

to lease Seven Seas for another three years.<br />

158<br />

<strong>The</strong> marine park was the brainchild of Arlington mayor Tommy Joe<br />

Vandergriff. Originally, it was going to be a large oceanarium. How-<br />

ever, the end product was a theme park.<br />

<strong>The</strong> Great Southwest Corporation agreed to build, lease and operate<br />

Seven Seas. However, Penn Central’s sudden bankruptcy unraveled<br />

the agreement. <strong>The</strong> Arlington City Council then created a non-profit<br />

organization to handle the project.<br />

Seven Seas opened on March 18, 1972. A cave with a seafood<br />

restaurant served as the main entrance. <strong>The</strong> park was divided into sev-<br />

en sections - the Arctic Ocean, Mediterranean Sea, Caribbean Sea,<br />

Indian Ocean, Sea of Cortez, Sea of Japan, and South Sea. It had a<br />

total of 26 attractions. <strong>The</strong>y included a pirate ship, a dolphin show, a<br />

killer whale show, a sled ride, an underwater theatre, a pearl diving<br />

team, and a donut-shaped aquarium.<br />

<strong>Six</strong> <strong>Flags</strong> Over Texas started the 1974 season on March 23rd. <strong>The</strong><br />

park built the Music Mill to replace the Texas Pavilion as the host for<br />

special concerts. <strong>The</strong> Music Mill opened on May 31st with a concert<br />

by Kris Kristofferson. Other performers making appearances included<br />

big names such as Chuck Berry, Waylon Jennings, Rich Little, and<br />

Hank Williams Jr. At the end of the season, the Lil’ Dixie Carousel<br />

was removed.


On June 7th, a <strong>Six</strong> <strong>Flags</strong> an operator received a phone call claiming<br />

there was a bomb in the Confederacy area. <strong>The</strong> person called again<br />

saying there was another in the Modern America section. Employees<br />

evacuated the 4,200 visitors from the park. After the bombs had been<br />

found, the person made a third phone call, claiming there was another<br />

one in park. He demanded 350,000 dollars in return for information<br />

on its location. However, he failed to set up a meeting for the ex-<br />

change. Law enforcement officials conducted a search for the bomb,<br />

but found nothing.<br />

<strong>The</strong> extortionist called again on June 27th. <strong>The</strong> recipient was<br />

maintenance supervisor Ray Grable. <strong>The</strong> man told him to bring<br />

350,000 dollars or a bomb would be detonated. Park officials told the<br />

Arlington police and the FBI about the matter. Grable then went on a<br />

wild goose chase going from one location to the next. While directing<br />

Grable to a Fort Worth dump, the police arrested the extortionist. <strong>The</strong><br />

culprit was a former Dallas cop named Raymond Kossa.<br />

On October 1st, the Arlington City Council voted to close the gates<br />

of Seven Seas forever. <strong>The</strong> park had been a large money pit, creating<br />

a debt of 34 million dollars. <strong>The</strong> members nullified its contract with<br />

<strong>Six</strong> <strong>Flags</strong> Incorporated. It then offered to lease the land to the com-<br />

pany for expansion purposes. This offer was flatly refused.<br />

<strong>Six</strong> <strong>Flags</strong> Over Texas opened its gates for the 1975 season on<br />

March 15th. Visitors now paid seven dollars for adults and six dollars<br />

for children.<br />

A Dallas magician named Paul Osborne created the character of<br />

Cyrus Cosmo for the park. According to the back-story, Cosmo was<br />

159


an inventor who did all his research at <strong>Six</strong> <strong>Flags</strong>. <strong>The</strong> new attractions<br />

were the results of his experiments. <strong>The</strong> costumed character became<br />

the park’s first original mascot. He performed in Cyrus Cosmo Won-<br />

der Show, which took place at the Music Mill. <strong>The</strong> magic show<br />

claimed that the illusions resulted from the Cosmo’s scientific genius.<br />

Serving as the magic consultant, Paul Osborne designed the sets and<br />

illusions.<br />

160<br />

Cyrus Cosmo had his own electric nighttime parade. It was called<br />

<strong>The</strong> Incredible Light Brigade Parade. It featured floats covered with<br />

bulbs and people wearing lit-up suits.<br />

<strong>Six</strong> <strong>Flags</strong> added a new ride for Good Times Square and called it<br />

<strong>The</strong> Rotoriculous. It had 20 cars capable of three people each. <strong>The</strong><br />

cars moved backwards and forwards on a track with slopes. <strong>The</strong>re<br />

were several different variations made from the original design. <strong>The</strong><br />

one used for the Rotoriculous was called the Himalaya, made by<br />

Wisdom Rides.<br />

<strong>The</strong> park housed the Rotoriculous inside an octagonal building.<br />

While waiting in line, visitors listened to silly announcements and off-<br />

tempo ballet music. At the beginning of the ride, it rolled slowly for-<br />

ward. <strong>The</strong> lights turned off and the ride started going backwards faster<br />

and faster. Colorful and weird images were projected all around the<br />

room. <strong>The</strong>y were accompanied by flashing lights that danced off a<br />

disco ball. To complete the experience, loud music and sound effects<br />

filled the building.<br />

<strong>The</strong> Cyrus Cosmo Flying Machines took the place of the Lil’ Dixie<br />

Carousel in the Confederacy section. Designed after Lee Eyerly’s Or-


ientator, it featured small, antique biplanes. For this reason, visitors<br />

referred to the attraction as the Red Baron ride.<br />

<strong>The</strong> Fun Guns of Dry Gulch replaced <strong>The</strong> Will Rogers show. It<br />

was a one-man comedy act which centered around a gun collection.<br />

Every pistol had special features to carry out a specific objective. <strong>The</strong><br />

host displayed each gun and presented a humorous back-story.<br />

On May 20th, <strong>Six</strong> <strong>Flags</strong> Incorporated bought Astroworld through a<br />

20-year lease. It had the option to renew for another ten. Former<br />

Houston mayor Roy Hofheinz conceived the idea of AstroWorld,. He<br />

intended it to complement <strong>The</strong> Astrodome. Designed by Randall Du-<br />

ell, the park consisted of eight themed areas - Americana Square, Al-<br />

pine Valley, Children's World, European Village, Modville, Plaza de<br />

Fiesta, Oriental Corner, and Western Junction. <strong>The</strong> Astrodomain<br />

Corporation owned the park since its opening day on June 1, 1968. Fi-<br />

nancial difficulties forced the company to sell the theme park to <strong>Six</strong><br />

<strong>Flags</strong>.<br />

Park officials removed <strong>The</strong> Fun Guns and its theatre at the end of<br />

the season. <strong>The</strong>y also eliminated the Krofft Puppet Show. Its building<br />

was remodeled and became known as the Good Times Square <strong>The</strong>atre.<br />

161


162


CHAPTER TWO<br />

<strong>Six</strong> <strong>Flags</strong> Over Texas opened on March 20th, 1976. It introduced<br />

the season pass for the first time. Those who wanted one had to pay<br />

25 dollars.<br />

<strong>The</strong> park also introduced the Texas Chute-Out. It was based upon a<br />

ride built by Naval officer James H. Strong. He was inspired by the<br />

parachute practice towers he had seen in Russia. <strong>The</strong> wooden towers<br />

only had a single cable attached to each parachute. In 1936, Strong<br />

obtained a patent on a safer design. He tested it at his home for the<br />

next two years. It had eight wires around the parachute and a harness<br />

for the rider. It allowed free fall time before the parachute opened. He<br />

sold these new models to the American and Romanian military. After<br />

public interest increased, James Strong designed a new model for<br />

amusement parks. <strong>The</strong> changes included a seat for two, a larger para-<br />

chute for a slower drop, a metal ring to keep the parachute open, and<br />

springs for a landing that was easy on the body. Its success at a local<br />

park inspired him to build a model for the 1939 World's Fair. At a<br />

cost of 15,000 dollars, Life Savers sponsored the ride. It had eleven<br />

parachutes attached to a 250-foot tower. After the fair ended, it was<br />

sold to a park on Coney Island.<br />

INTAMIN modeled the Texas Chute Out after the ride. Opening at<br />

Good Times Square, it was 200 feet high and had 12 parachutes. <strong>The</strong><br />

central tower hid a maintenance elevator. Each car seated three peo-<br />

163


ple. It rose 175 feet, free-fell for 35 feet, then floated down the rest of<br />

the way.<br />

164<br />

August 5th marked the fifteenth anniversary of <strong>Six</strong> <strong>Flags</strong>. <strong>The</strong> park<br />

eliminated the Oil Derrick’s Tower Slide because someone suffered an<br />

accident. <strong>The</strong> Skull Island Rafts were also removed.<br />

<strong>Six</strong> <strong>Flags</strong> Over Texas added the Spinnaker for the 1977 season.<br />

Anton Schwarzkopf designed the attraction and classified it as an<br />

Enterprise ride. Up to two people sat in each of 16 gondolas. <strong>The</strong>re<br />

were no safety restraints because the centrifugal force was enough to<br />

keep the passengers in their seats. <strong>The</strong> ride moved clockwise as an<br />

arm rose and tilted the frame.<br />

Skull Island enjoyed the addition of a show called Captain LaFeet's<br />

<strong>Flags</strong>hip Follies. It took place aboard a ship located north of Skull<br />

Rock. John Hardman, the man behind Argyle the Snake, produced the<br />

pirate puppet show.<br />

<strong>Flags</strong>hip Follies was entirely pre-recorded. It started with an an-<br />

nouncement that the crew needed to get ready for the captain’s arrival.<br />

<strong>The</strong> cast preparing for the captain included three mops, two skeletons,<br />

two pirates, four crows, three mice, and a cow. <strong>The</strong> next sequence<br />

involved the appearance of Captain LaFeet. He wore an over-sized<br />

hat, had a big nose, sported a black beard, and possessed two<br />

enormous bare feet. After a song-and-dance routine, he instructed the<br />

crew to prepare for battle. When the attack commenced, chaos ensued<br />

until a white flag was raised from the deck. <strong>The</strong> show ended with the<br />

four puppeteers waving to the audience.


<strong>Six</strong> <strong>Flags</strong> Over Texas received its 30 millionth guest on July 1st.<br />

Katie Pittman from Rowlett, Texas received the honor. <strong>The</strong> event was<br />

marred by a robbery during the late afternoon. A man pulled out a pis-<br />

tol and told the front-gate cashier to bag all the money. He escaped<br />

from the park and was never apprehended.<br />

On October 22nd, a ten-year-old girl fell off the Missile Chaser as<br />

the cars began to revolve. <strong>The</strong> operator immediately stopped the ride,<br />

and the girl was taken to the hospital for head injuries. This accident<br />

resulted in the ride being removed.<br />

When <strong>Six</strong> <strong>Flags</strong> opened for the 1978 season, it raised adult ticket<br />

prices to $8.50.<br />

Anton Schwarzkopf designed yet another ride for the theme park.<br />

<strong>The</strong> Shockwave opened to the public in April 1978. Not only was it<br />

the tallest coaster at the time, the Shockwave became the first one to<br />

feature consecutive loops. <strong>The</strong> track system only appeared on one<br />

other rollercoaster, called the Mind Bender. When the Shockwave<br />

first opened, the attraction was painted white. Throughout the years, it<br />

was repainted dark blue, light blue, silver, and green.<br />

At the end of the year, <strong>Six</strong> <strong>Flags</strong> removed the Fiesta Train. This<br />

left behind a large, empty area in the Mexico section. <strong>The</strong> park also<br />

removed Skull Rock and its slide from Skull Island. All that remained<br />

was a barrel bridge and puppet show. <strong>The</strong> once great attraction had<br />

become an empty shell.<br />

For the 1979 season, <strong>Six</strong> <strong>Flags</strong> added the Sensational Sense Ma-<br />

chine in the area once occupied by the Missile Chaser. A precursor to<br />

the simulator ride, it was a metal box on hydraulic stilts. <strong>The</strong> struc-<br />

165


ture in front acted as a facade to conceal the ride’s exterior. <strong>The</strong> com-<br />

puters and the projection room were located inside a little shed in the<br />

back.<br />

166<br />

<strong>The</strong> film being played started with the Screamin' Eagle roller-<br />

coaster. It was followed by various park rides. It ended with a flight<br />

through space. As the film played, the metal box moved accordingly.<br />

Unfortunately, the ride had the habit of breaking down or not working<br />

at all. It got so bad that the hydraulics were removed. This effectively<br />

killed the purpose of the ride.<br />

<strong>Six</strong> <strong>Flags</strong> added a show called <strong>The</strong> People Mover Machine.<br />

Located in the Mexico section, the program took place in a tiny theatre<br />

near Casa Magnetica. It was a musical show which relied upon magic<br />

and audience participation.<br />

<strong>Six</strong> <strong>Flags</strong> Incorporated purchased Magic Mountain for 51 million<br />

dollars on May 1st. <strong>The</strong> theme park was built in Valencia, California<br />

to attract people to settle in the newly-formed town. <strong>The</strong> construction<br />

was financed by the Newhall Land and Farming Company. <strong>The</strong> theme<br />

park opened on May 29, 1971. <strong>The</strong> company sold it because the park<br />

was making very little profit.<br />

<strong>Six</strong> <strong>Flags</strong> removed the Big Bend as a result of several injuries and<br />

mechanical problems. It also eliminated the covered walkway which<br />

led to the Mexico section.<br />

<strong>The</strong> 1980 season brought the introduction of the park’s first wood-<br />

en roller coaster. <strong>The</strong> Judge Roy Scream was located outside the park<br />

along the lake. It was named after Judge Roy Bean, a notorious justice<br />

of the peace during the nineteenth century.


<strong>The</strong> roller coaster was designed by William Cobb. He started his<br />

career by providing structural designs. He then focused his attention<br />

toward the amusement park industry. After assisting in the construc-<br />

tion of the Great American Scream Machine, William Cobb started<br />

designing coasters. His achievements included the Tornado, the Texas<br />

Cyclone, the Screaming Eagle, and Rolling Thunder.<br />

<strong>The</strong> Judge Roy Scream was a unique ride at <strong>Six</strong> <strong>Flags</strong>. It was the<br />

only one which operated outside the park. Visitors could only access<br />

the attraction by walking through a long tunnel then hiking up a<br />

concrete pathway.<br />

At the end of the season, the Happy Motoring Freeway lost its orig-<br />

inal track. Good Times Square experienced the removal of the minia-<br />

ture circus and the Crazy Legs.<br />

<strong>The</strong> park’s biggest loss was the elimination of the Astrolift. <strong>The</strong><br />

decision process began two years earlier. On April 15, 1978, a gon-<br />

dola accident at Squaw Valley, California resulted in four deaths.<br />

Another accident occurred three months later at <strong>Six</strong> <strong>Flags</strong> Over Mid-<br />

America. One of the support arms of the ride snapped, resulting in<br />

three deaths and one injury. On October 26, 1979, the skyway ride at<br />

the State Fair of Texas had an accident. One of the cars got jammed,<br />

resulting in three others slamming into it. <strong>The</strong> two cars in the middle<br />

fell to the ground below. One person was killed and sixteen others in-<br />

jured. This procession of events led to removal of the Astrolift.<br />

167


168


PART EIGHT<br />

THE<br />

BALLY<br />

ERA<br />

1981 – 1986<br />

169


170


CHAPTER ONE<br />

In 1981, <strong>Six</strong> <strong>Flags</strong> placed El Conquistador in the Mexico section. It<br />

was classified as a pirate ship ride. Charles Albert Marshall invented<br />

the first one and called it the Ocean Wave. He introduced the ride at<br />

the Marshall Bros Circus in 1897. <strong>The</strong> pirate ship eventually became<br />

one of the most common amusement park rides in America.<br />

Penn Central offered to sell <strong>Six</strong> <strong>Flags</strong> Incorporated because it faced<br />

financial losses from competition with the trucking industry. On Sep-<br />

tember 28th, the Bally Manufacturing Corporation bought the com-<br />

pany for 140 million dollars. It then changed the company’s name<br />

from <strong>Six</strong> <strong>Flags</strong> Incorporated to <strong>Six</strong> <strong>Flags</strong> Corp.<br />

Raymond Moloney founded the Bally Manufacturing Corporation<br />

on January 10, 1932 as a subsidiary of Lion Manufacturing. It was es-<br />

tablished to make pinball games. <strong>The</strong> company took its name from the<br />

first game it made, which was called Ballyhoo. Based in Chicago, it<br />

quickly became one of the best pinball makers.<br />

<strong>The</strong> corporation started making slot machines and other gambling<br />

equipment during the late 1930s. It produced ammunition and plane<br />

parts during World War II. It then designed and manufactured vend-<br />

ing machines. Bally became the world’s largest slot machine maker<br />

by the late 1960s. In 1969, it acquired an arcade game company called<br />

Midway Manufacturing. A boom in the video game industry during<br />

the 1970s allowed Midway to become Bally’s main source of income.<br />

However, Bally wanted to expand into other ventures and started<br />

171


purchasing other companies. As a result, <strong>Six</strong> <strong>Flags</strong> Over Texas had a<br />

new master.<br />

172<br />

When <strong>Six</strong> <strong>Flags</strong> opened its gates for the 1982 season, it had a new<br />

attraction in Boomtown. <strong>The</strong> Texas Cliffhanger was advertised as the<br />

first free-fall ride. Shaped like the letter L, it allowed a maximum of<br />

four passengers per car. <strong>The</strong> carrier latched onto an elevator shaft and<br />

ascended 90 feet. It moved forward then plummeted 86 feet.<br />

<strong>The</strong> park removed La Salle’s Riverboat Adventure near the end of<br />

the season. <strong>The</strong> final voyage occurred on August 15th. With the ride<br />

gone, Fort St. Louis was the only attraction keeping the France section<br />

alive.<br />

<strong>The</strong> park then demolished what was left of Skull Island. It also got<br />

rid of the Petting Zoo. Eliminating the Animal Kingdom’s only attrac-<br />

tion effectively erased it from existence. Afterwards, the Spindletop<br />

was moved to replace the Texas Astrolift station.<br />

<strong>Six</strong> <strong>Flags</strong> Over Texas had many additions for the 1983 season. <strong>The</strong><br />

Roaring Rapids took the spot of Skull Island and La Salle’s Riverboat<br />

Expedition. <strong>The</strong> ride was conceived by Bill Crandall, the manager of<br />

the AstroWorld. His inspiration came from a man-made river used for<br />

a kayak competition. Crandall enlisted the services of INTAMIN to<br />

build the first water rafting ride. Astroworld opened Thunder River in<br />

1980. <strong>The</strong> ride at <strong>Six</strong> <strong>Flags</strong> was also built by INTAMIN. It featured<br />

three lakes and four stretches of rapids. Each raft carried a maximum<br />

of twelve people.<br />

Pac-Man Land took the place of the Petting Zoo. It was a chil-<br />

dren’s amusement park themed after the popular arcade game. Pac-


Man was first released in Japan on May 22, 1980. Namco developed<br />

the game and gave the American distribution license to Midway. Up-<br />

on its release, Pac-Man quickly became a pop-culture phenomenon.<br />

<strong>The</strong> kiddie land park had the Pac-Man characters interacting with<br />

guests. <strong>The</strong> park added a red baron ride and a small ferris wheel. <strong>The</strong><br />

main attraction of Pac-Man Land was the playground. Designer Jack<br />

Pentes called the innovation a Playport. Made out of safe materials<br />

such as foam and vinyl, the main features included rope netting,<br />

lightweight punching bags, a bouncing pad, and a sea of plastic balls.<br />

In addition to Pac-Man Land, the park introduced another attraction<br />

centered around the arcade game. <strong>The</strong> People Mover Machine was re-<br />

placed by a puppet show featuring the popular icon.<br />

Good Times Square also experienced a replacement. <strong>The</strong> Texas<br />

Tornado took the place of the Crazy Legs. Designed by Chance Mor-<br />

gan, it was a variation of the Chair-o-plane ride. <strong>The</strong> Chair-O-Plane<br />

appeared on the scene as early as 1908. It featured suspended chairs<br />

attached to a rotating carousel top. As the speed increased, centrifugal<br />

force caused the chairs to move outwards. <strong>The</strong> variation installed at<br />

<strong>Six</strong> <strong>Flags</strong> was classified as a Yo-Yo ride. Instead of randomly placed<br />

swings, all the seats were arranged in a complete circle.<br />

At the end of the season, the Dolphin Show and the Caddo War<br />

Canoes were removed.<br />

173


174


CHAPTER TWO<br />

In 1984, <strong>Six</strong> <strong>Flags</strong> held an event called Spring Breakout during the<br />

month of March. It featured plenty of outdoor attractions, events,<br />

games, and concert performances. <strong>The</strong> success of Spring Breakout en-<br />

sured that it would become an annual tradition.<br />

For the new season, the Great Air Racer took the place of the Cad-<br />

do War Canoes. It was designed and built by INTAMIN. It carried 60<br />

passengers in 12 airplanes. <strong>The</strong> ride operated on the same principal as<br />

the Texas Tornado.<br />

<strong>The</strong> Dolphin Show’s replacement was the US High Diving Show.<br />

It featured comedy skits, trick dives, clown acts, and a series of amaz-<br />

ing high dives.<br />

On April 26, 1984, the Bally Manufacturing Corporation purchased<br />

Marriott's Great America for 144 million dollars. Its owner decided to<br />

sell the park because it failed to meet financial expectations. Located<br />

in Gurnee, Illinois, the park first opened on May 29, 1976. It origin-<br />

ally consisted of six areas - Carousel Plaza, Hometown Square, County<br />

Fair, Yankee Harbor, Yukon Territory, and Orleans Place. When Bal-<br />

ly took over, the corporation changed its name to <strong>Six</strong> <strong>Flags</strong> Great<br />

America.<br />

As the year came to a close, Bally removed Pac-Man Land. <strong>The</strong><br />

corporation did this because the arcade craze had ended. To fill the<br />

void of Pac-Man, Bally Manufacturing embraced another popular fran-<br />

chise.<br />

175


176<br />

When <strong>Six</strong> <strong>Flags</strong> opened for the 1985 season, it raised the price of<br />

admission. Adults paid $14.95 and children $7.95<br />

Those who entered the park encountered a new section. Looney<br />

Tunes Land resulted from a licensing contract with Time Warner.<br />

This allowed children to have the opportunity to meet the cartoon<br />

characters. In addition to re-themed attractions, kids got to enjoy more<br />

rides such as the Daffy Duck Boats.<br />

On June 20th, John Tower from Tyler, Texas became the 50 mil-<br />

lionth visitor.<br />

At the end of the regular season, park officials decided to remove<br />

the Boomtown carousel for restoration purposes.<br />

<strong>Six</strong> <strong>Flags</strong> re-opened for its first Christmas festival. Called Holiday<br />

In <strong>The</strong> Park, it lasted from November 29th through December 31st.<br />

Admission for the event was $4.50 per person.<br />

<strong>The</strong> park was decorated with two miles of garland, 600 Christmas<br />

trees, and more than 325,000 lights. Electricians placed shining stars<br />

on the Oil Derrick. <strong>The</strong>y also transformed the Texas Chute Out into a<br />

Christmas tree. Carolers, strolling bands, horse-drawn carriages, and<br />

nightly parades provided entertainment along the pathways. <strong>The</strong><br />

Southern Palace hosted a live show called A Jolly Holiday and the<br />

Crazy Horse Saloon performed Country Christmas. Looney Tunes<br />

Land provided <strong>The</strong> Bugs Bunny Merrie Holiday Revue. <strong>The</strong> restaur-<br />

ants sold treats such as apple dumplings, roasted chestnuts, pumpkin,<br />

turkey, and pie. For thrills, an artificial snow hill provided the oppor-<br />

tunity for sled rides. Holiday In <strong>The</strong> Park was a tremendous success


with over 100,000 guests. As a result, the festival became an annual<br />

tradition.<br />

In 1986, the Mexico section enjoyed a new addition for the 1986<br />

season. <strong>The</strong> Avalanche Bobsled Ride was designed by INTAMIN. It<br />

first operated at <strong>Six</strong> <strong>Flags</strong> Magic Mountain in 1984. <strong>The</strong> ride was<br />

called the Sarajevo Bobsleds. Through the newly-created rotation pro-<br />

gram, the coaster was sent to the Texas park two years later. It would<br />

later be painted like a snake and called La Vibora.<br />

<strong>The</strong> Music Mill underwent construction to expand its seating capac-<br />

ity to 10,000. Meanwhile, the Dolphin Show returned to the park,<br />

ousting the US High Diving Team.<br />

On August 5th, <strong>Six</strong> <strong>Flags</strong> celebrated its 25th anniversary. <strong>The</strong> park<br />

had entertained an estimated 52 million guests.<br />

<strong>The</strong> end of the season brought about the removal of the Happy<br />

Motoring Freeway.<br />

177


178


PART NINE<br />

THE<br />

TURBULENT<br />

ERA<br />

1987 – 1996<br />

179


180


CHAPTER ONE<br />

Bally Manufacturing wanted to diversify itself from the video game<br />

industry in case something went wrong. This was the main reason<br />

why it invested in the theme park and health club industries. <strong>The</strong><br />

decision saved the corporation from ruin when the arcade craze came<br />

crashing down. After this crash, Bally wanted to fully enter the gam-<br />

bling business. It already owned the Park Place Hotel in Atlantic City<br />

and desired more. In 1986, Bally Manufacturing bought the MGM<br />

Grand in Las Vegas and Reno for 575 million dollars.<br />

This acquisition gained the attention of Donald Trump. He was<br />

looking to expand upon his casino holdings. Trump quickly tried to<br />

stage a hostile takeover by purchasing a stock majority. In<br />

desperation, Bally countered the attempt by relying upon a New Jersey<br />

law. According to the statute, firms couldn’t own more than three<br />

casinos in Atlantic City. Since Trump already owned two of them in<br />

the area, acquiring Bally would violate the law if the corporation could<br />

buy another casino. Bally Manufacturing managed to purchase the<br />

Golden Nugget Casino for 440 million dollars. This acquisition<br />

stopped the takeover. Acknowledging defeat, Donald Trump sold his<br />

stock for 69 million dollars.<br />

Although Bally won the battle, it came at a heavy cost. Obtaining<br />

the MGM Grand hotels placed the corporation in heavy debt. With the<br />

purchase of the Golden Nugget Casino, the debt became unbearable.<br />

181


Something had to be done. Ultimately, Bally decided to restructure it-<br />

self. This included selling the <strong>Six</strong> <strong>Flags</strong> Corporation.<br />

182<br />

On April 21, 1987, Bally Manufacturing sold its theme park assets<br />

to the Wesray Capital Corporation. Bally received 600 million dollars,<br />

250 million of it took care of the acquired debt. Wesray Capital was a<br />

private equity firm based in Morristown, New Jersey. It specialized in<br />

leveraged buyouts. <strong>The</strong> strategy involved borrowing money to meet<br />

the cost of acquisition. <strong>The</strong> assets of the acquired company paid off<br />

the debt interest.<br />

Under the new management of Wesray Capital, <strong>Six</strong> <strong>Flags</strong> opened<br />

its gates on March 14th. Those who entered got to enjoy a new ride in<br />

the Modern America section.<br />

Splashwater Falls took the place of the Happy Motoring Freeway.<br />

Designed by INTAMIN, it was a standard Shoot-the-Chutes ride. This<br />

type of ride consisted of a large boat that slid down a ramp into a<br />

lagoon. Once at the bottom, a cable pulled the boat back to the top for<br />

the next ride. <strong>The</strong> first one was built by J.P. Newberg in 1884. It<br />

made its appearance at Watchtower Park in Rock Island, Illinois.<br />

Splashwater Falls used boats capable of holding 20 passengers. <strong>The</strong>y<br />

climbed five stories high before plummeting. <strong>The</strong> impact with the lake<br />

below created a wall of water that soaked both passenger and<br />

spectator.<br />

Admission prices rose for the 1988 season. Adults spent $17.95<br />

while kids paid $11.95.<br />

After a three year absence, the Boomtown carousel finally emerged<br />

from the restoration process. Renamed the Silver Star Carousel, it was


placed underneath a protective roof at the Star Mall. <strong>Six</strong> <strong>Flags</strong> once<br />

again replaced the Dolphin Show with another program. This time, it<br />

was a stunt show with a Western theme.<br />

From October 28th to October 31st, the park hosted the precursor to<br />

its current Halloween festival. Throughout Fright Night, a 70-foot<br />

replica of King Kong dangled from the Oil Derrick. Freddie Krueger<br />

escorted adults through a haunted hotel. Cartoon characters guided<br />

children through the Scary Tales Haunted House. <strong>The</strong> Crazy Horse<br />

Saloon featured Hollywood monsters singing and dancing.<br />

At the end of the season, the Rotoriculous was removed.<br />

<strong>The</strong> 1989 season began on March 4th with higher prices. Admis-<br />

sion was 20.50 for adults and 14 for children. Those who entered the<br />

park encountered a remodeled section.<br />

Good Times Square no longer resembled a small town around the<br />

turn of the century. Instead, it reflected the rock-n-roll era.<br />

<strong>The</strong> centerpiece of this change was a new ride called the Flashback.<br />

Classified as a boomerang coaster, it was designed by Vekoma Rides<br />

Manufacturing. <strong>The</strong> company was founded in 1926 by Hendrik op het<br />

Veld. It originally manufactured agricultural machinery and mining<br />

equipment. It started building amusement park rides in 1967. <strong>The</strong><br />

Flashback carried 28 passengers in a seven-car train. It pulled the<br />

riders backward up a 125-foot hill. It then sent them through three<br />

loops forward and backward.<br />

<strong>The</strong> Texas Tornado was moved to the previous spot of the Silver<br />

Star Carousel. A second run of the Dolphin Show replaced the stunt<br />

spectacular. <strong>The</strong> park eliminated the Spindletop at the end of the year.<br />

183


184<br />

For the 1990 season, <strong>Six</strong> <strong>Flags</strong> reduced admission prices to increase<br />

revenue. <strong>The</strong> price for adults was $19.95 and children were $9.95.<br />

<strong>The</strong> park also introduced the two-day ticket. Adults bought it for<br />

$25.95 and children paid $19.95.<br />

Guests visiting the park got to enjoy a new wooden roller coaster.<br />

<strong>The</strong> Texas Giant was designed by Curtis Summers and built by the<br />

Dinn Corporation. <strong>The</strong> Philadelphia Toboggan Company provided the<br />

three coaster trains.<br />

Standing at the height of a fourteen-story building, the Texas Giant<br />

became the tallest wooden coaster in the world. However, Dorney<br />

Park in Allentown, Pennsylvania disagreed. It claimed that Hercules<br />

was taller than the Texas Giant. <strong>The</strong> park quickly sued <strong>Six</strong> <strong>Flags</strong>,<br />

asking for $50,000 in damages. It also wanted a new ad campaign that<br />

would correct the false assertions. In the end, the judge sided with <strong>Six</strong><br />

<strong>Flags</strong>. He declared that the Texas Giant had the highest lift and Her-<br />

cules had the biggest drop.<br />

In April, the <strong>Six</strong> <strong>Flags</strong> Corporation faced the harsh reality of a<br />

possible bankruptcy. <strong>The</strong> problem emerged from the inability to pay<br />

off debt created by the leveraged buyout. <strong>The</strong> corporation decided to<br />

sell 19.5 percent of its stock to Time Warner. <strong>The</strong>re was also an op-<br />

tion for Warner to purchase up to 50 percent.<br />

<strong>The</strong> month of October brought the park’s first Halloween festival<br />

under the Fright Fest name. <strong>The</strong> decorations, haunted houses, and<br />

entertainment were provided by a Dallas-based company called Vorta.<br />

At the end of the season, the Chevy Show was removed.


Despite record attendance at the theme parks, the <strong>Six</strong> <strong>Flags</strong><br />

Corporation still couldn’t generate the revenue necessary to payoff the<br />

loans. <strong>The</strong> company once again faced the prospect of declaring bank-<br />

ruptcy. Officials decided to restructure debt agreements with its pri-<br />

mary lender. <strong>The</strong> bank agreed to give a deference of 18 months. In<br />

return, the corporation would pay a fee of one million dollars and<br />

agree to a higher interest rate. It also had to follow an accelerated<br />

payment schedule. This was an empty victory because the company<br />

still had to pay 228 million dollars by the next summer.<br />

Meanwhile, <strong>Six</strong> <strong>Flags</strong> expanded Looney Tunes Land for the 1991<br />

season. This included the addition of a miniature train, miniature<br />

trucks, a swing ride, and a large, inflatable house. <strong>The</strong>re was also a<br />

nursing and diapering facility. An ice-skating show celebrated Bugs<br />

Bunny’s 50th birthday.<br />

On August 5th, the park got to celebrate its 30th anniversary.<br />

Two weeks later, Wesray Capital sold the <strong>Six</strong> <strong>Flags</strong> Corporation<br />

out of desperation. Three companies bought the corporation for 700<br />

million dollars. A venture capital firm called the Blackstone Group ac-<br />

quired 35 percent of the ownership. Investment banker Wertheim<br />

Schroder & Company controlled 15. <strong>The</strong> remaining 50 belonged to<br />

Time Warner. Together, they purchased the corporation and renamed<br />

it <strong>Six</strong> <strong>Flags</strong> <strong>The</strong>me Parks, Incorporated.<br />

185


186


CHAPTER TWO<br />

Time Warner saw <strong>Six</strong> <strong>Flags</strong> as an opportunity to merchandise<br />

popular characters and advertise movies. <strong>The</strong> corporation increased<br />

the number of Looney Tune characters and featured them throughout<br />

the entire park. It also used video monitors in ride queues to publicize<br />

future film productions. For the 1992 season, it added two attractions<br />

which promoted Warner Brother franchises.<br />

When Warner Brothers released Batman in 1989, the film became a<br />

blockbuster hit. Its success guaranteed a sequel would be made. As<br />

the release of Batman Returns approached, Time Warner wanted to<br />

promote the upcoming film. <strong>The</strong> result of this decision came in the<br />

form of the Batman Stunt Show.<br />

For the new attraction, the park added an amphitheater at site of the<br />

Dolphin Show. <strong>The</strong> production ended up costing three million dollars.<br />

It became the biggest show in the park’s history. <strong>The</strong> extravaganza<br />

was produced by Peter Alexander. He was the creative force behind<br />

the "Back to the Future" ride at Universal Studios.<br />

Because the sequel hadn’t been released, the program centered<br />

around <strong>The</strong> Joker and his evil henchmen. It used Gotham City Hall,<br />

Wayne Manor, and the Axis Chemical Company as the three main<br />

sets. <strong>The</strong> central set piece was a replica of the Batmobile. <strong>The</strong> vehicle<br />

was built in California by Chenoweth Racing Productions.<br />

For over 25 years, the Spee-Lunkers entertained guests at <strong>The</strong><br />

Cave. Unfortunately, Time Warner closed the ride and removed the<br />

187


inhabitants. Officials explained that the ride was too dated. It needed<br />

to be replaced by something more modern. <strong>The</strong>ir answer was Yosem-<br />

ite Sam’s Gold River Adventure. It was remodeled by Arrow Dynam-<br />

ics. At a cost of five million dollars, the ride centered around the<br />

exploits of Bugs Bunny. Two boats attached to each other carried a<br />

maximum of eight people. <strong>The</strong> ride started with Yosemite Sam<br />

robbing a gold vault guarded by Porky Pig. Porky enlisted the help of<br />

the Texas Rangers led by Bugs Bunny. <strong>The</strong> remaining 22 scenes fol-<br />

lowed the pursuit to retrieve the stolen gold.<br />

188<br />

During the season, Time Warner introduced the first national<br />

advertising campaign. It involved making a deal with McDonald’s to<br />

place ads on the carry-out bags. In addition, all season passes were<br />

valid at any of the park locations.<br />

For the first time, the Fright Fest Halloween celebration followed a<br />

common theme. It centered around the tale of a black-widow bride<br />

named Arania. She married 13 different husbands on Valentine's Day.<br />

Each one died a mysterious death on the subsequent Halloween. Three<br />

haunted houses covered different aspects of the tale. "Arania's 13<br />

Rooms of Doom" featured the so-called accidental deaths of the<br />

thirteen husbands. “Arania's Graveyard of the Living Dead" displayed<br />

their graves. Hosted by the March of Dimes, "Arania Goes to Lon-<br />

don" dealt with a special trip the woman made. Musical entertain-<br />

ment came in the form of a show called “Arania's Web”. <strong>The</strong> park al-<br />

so provided a stunt show with the title "Arania's Final Death Tests."<br />

<strong>Six</strong> <strong>Flags</strong> Over Texas made no changes for the 1993 season. How-<br />

ever, changes did occur behind the scenes. On September 17th, Time


Warner made an agreement with Wertheim Schroder & Com-pany and<br />

the Blackstone Group. Warner would pay them 70 million dollars in<br />

exchange for the remaining stock of <strong>Six</strong> <strong>Flags</strong> <strong>The</strong>me Parks,<br />

Incorporated. This made the media corporation the sole owner of the<br />

<strong>Six</strong> <strong>Flags</strong> company, giving it complete control over the parks.<br />

When the 1994 season started, admission prices rose again. Adults<br />

paid $26.95 and kids $20.95. Those who entered the park enjoyed five<br />

new stage productions, all themed around Hollywood entertainment.<br />

Good Times Square <strong>The</strong>ater hosted the Hollywood Animal Action<br />

Show. Under the direction of Joel Slaven, the show demonstrated how<br />

animals were trained for movies and television. <strong>The</strong> cast included<br />

dogs, cats, mice, and pigs.<br />

<strong>The</strong> Music Mill presented a show titled the Warner Music Rock<br />

Revue. It featured songs from famous performers. <strong>The</strong> program used<br />

music videos, glitzy costumes, and a high-tech light show.<br />

<strong>The</strong> Southern Palace hosted a musical presentation called Pure<br />

Country. It used movie clips, videos, and special lighting to mimic the<br />

atmosphere of a concert through the show.<br />

<strong>The</strong> Crazy Horse Saloon presented an old-fashioned saloon show<br />

called Miss Lillie's Red Garter Revue. It was performed continuously<br />

with outlaws and other colorful characters dropping by.<br />

In the Texas section, Benros Worldwide Entertainment produced a<br />

stunt show. <strong>The</strong> main feature was a rooftop shootout between Wyatt<br />

Earp, Doc Holliday and the Clanton gang.<br />

For the 1995 season, <strong>Six</strong> <strong>Flags</strong> placed a simulator ride between<br />

Splashwater Falls and the Texas Cliffhanger. <strong>The</strong> Right Stuff Mach 1<br />

189


Adventure was based on the Warner Bros. movie. <strong>The</strong> ride followed<br />

Chuck Yeager's 1947 flight. It combined high-tech film with a com-<br />

puterized motion system.<br />

190<br />

<strong>The</strong> Right Stuff was housed in a six-story replica of a hanger.<br />

While waiting in line, visitors passed jeeps, fuels trucks, and a jet<br />

fighter plane. Using 50 cockpits, the attraction handled one hundred<br />

people at a time. After the passengers were strapped inside the cock-<br />

pits, they embarked on a four minute simulation. <strong>The</strong> grand opening<br />

included the appearance of the astronauts from the Mercury 7 mission.<br />

<strong>The</strong>y all promoted the space program before testing the ride.<br />

In Good Times Square, <strong>Six</strong> <strong>Flags</strong> installed its first up-charge<br />

attraction. <strong>The</strong> Chameleon was a virtual reality ride created by Veda<br />

International. <strong>The</strong> company started by designing and manufacturing<br />

flight simulators for the space program and U. S. Navy. However, the<br />

limited market and declining defense budget forced Veda to enter the<br />

commercial sector.<br />

<strong>The</strong> Chameleon functioned like an octopus ride. It had six arms,<br />

each one holding a gondola. <strong>The</strong> pod was capable of moving in any<br />

direction as it rotated around the center.<br />

Inside each pod, two passengers worked together to play a virtual<br />

reality game. One operated the vehicle while the other fired the gun.<br />

<strong>The</strong> action played out on a large screen in front of the players. For re-<br />

playability, different games could be added throughout the season.<br />

<strong>The</strong> first one was a space adventure called Labyrinth Rangers. It in-<br />

volved maneuvering through tunnels, shooting down monsters, and


collecting crystals. <strong>The</strong> ride lasted for 2 1/2 minutes. Those wanting<br />

to experience the ride had to pay five dollars.<br />

<strong>Six</strong> <strong>Flags</strong> provided the Batman Forever Laser and Fireworks Show.<br />

<strong>The</strong> 12-minute program took place on the Oil Derrick. It involved la-<br />

ser beams, pyrotechnic effects, fireworks, and music. It centered<br />

around Batman and Robin fighting the Riddler and Two-Face. <strong>The</strong><br />

villains were trying to paralyze Gotham City by destroying its power<br />

plant.<br />

naker.<br />

Near the end of the season, officials decided to remove the Spin-<br />

While visitors enjoyed themselves at the park, <strong>Six</strong> <strong>Flags</strong> underwent<br />

another change in management. Time Warner planned to eliminate<br />

part of its 15-billion-dollar-debt. Part of this endeavor involved selling<br />

over half of its <strong>Six</strong> <strong>Flags</strong> stock.<br />

On April 13th, the corporation struck a deal with an investment<br />

firm called Boston Ventures. <strong>The</strong> firm was founded in 1983 by bank-<br />

ers who built Hollywood connections through media financing. <strong>The</strong>ir<br />

investments included River City Broadcasting, Continental Cable-<br />

vision, MCA, and the National Enquirer.<br />

According to the deal, Boston Ventures would own 51 percent of<br />

<strong>Six</strong> <strong>Flags</strong>. In return, it would get 800 million dollars and an equity of<br />

200. Time Warner would serve as co-manager. This agreement re-<br />

sulted in Time Warner removing one billion dollars from its debt.<br />

On January 10, 1996, Time Warner obtained management and op-<br />

eration rights to Fiesta Texas. <strong>The</strong> San Antonio park was owned by<br />

Gaylord Entertainment and USSA Real Estate. USSA came up with<br />

191


the idea when the real estate market went sour. <strong>The</strong> original concept<br />

was a musical park similar to Opryland USA. <strong>The</strong> company believed<br />

that the focus on southwestern music and culture would distinguish it<br />

from the competition. Lackluster revenue caused its owners to search<br />

for an investor.<br />

192<br />

<strong>Six</strong> <strong>Flags</strong> over Texas created controversy when it opened for the<br />

1996 season. In response to a concealed handgun law, the park insti-<br />

gated new security measures. <strong>The</strong> parking attendant handed visitors a<br />

flier informing them that all weapons were prohibited. <strong>Six</strong> <strong>Flags</strong> also<br />

posted signs in the parking lot proclaiming that guns were illegal in<br />

amusement parks. <strong>The</strong> biggest measure was the installation of metal<br />

detectors at the entrance. All guests had to pass through them after<br />

going through the turn stiles. This often resulted in visitors having to<br />

empty their pockets. <strong>The</strong>re was a big uproar about the steps being<br />

taken. When <strong>Six</strong> <strong>Flags</strong> started prohibiting police officers from carry-<br />

ing guns, it resulted in a statewide boycott. Officials eventually gave<br />

in, but the metal detectors remained.<br />

<strong>The</strong> park added two attractions for visitors that year. Designed by<br />

Premier Rides, Runaway Mountain was a coaster inside a 65-foot-tall<br />

building. <strong>The</strong> ride's storyline revolved around a mysterious mountain<br />

forced up by nature. According to legend, a pirate named Jean LaFitte<br />

buried his treasure deep within its chambers.<br />

Visitors walking down the path to the mountain saw deserted river-<br />

boats, snapping alligators, abandoned camps, and a large waterfall.<br />

Once inside the mountain, the pathway took the form of a mineshaft.<br />

Those waiting in line listened to background information on a char-


acter named Gator McGee. Passengers rode the coaster in complete<br />

darkness for 90 seconds.<br />

In an effort to maintain Runaway Mountain’s theming, <strong>Six</strong> <strong>Flags</strong><br />

remodeled Naler’s Plantation House and renamed it Gater McGee's<br />

Mountain Grill. <strong>The</strong> park also removed the first word of the Runaway<br />

Mine Train, hoping to prevent confusion between the two rides.<br />

<strong>Six</strong> <strong>Flags</strong> opened Dive Bomber Alley near the Great Air Racer.<br />

Classified as a skycoaster, the ride handled up to three people at a<br />

time. <strong>The</strong>y were strapped to a cable, raised 153 feet in the air, and<br />

dropped toward the earth. After they plummeted, the passengers<br />

swung back and forth until the cable came to a rest. <strong>The</strong> up-charge<br />

attraction required a payment of 20 dollars a person. Those wanting to<br />

ride solo paid an extra five dollars.<br />

<strong>The</strong> skycoaster was invented by Bill Kitchen. After his first sky-<br />

dive in 1990, he wanted other people to enjoy the same experience<br />

without having to jump from a plane. <strong>The</strong> first one opened in 1993. A<br />

year later, Kennywood Park installed the first permanent skycoaster.<br />

<strong>Six</strong> <strong>Flags</strong> changed the name of the Confederacy section to the Old<br />

South.<br />

On August 5th, the park celebrated its 35th anniversary.<br />

<strong>The</strong> Good Times Square Depot faced demolition at the end of the<br />

season.<br />

193


194


PART TEN<br />

THE<br />

MODERN<br />

ERA<br />

1997 – 2011<br />

195


196


CHAPTER ONE<br />

<strong>Six</strong> <strong>Flags</strong> Over Texas raised admission prices for 1997. Children<br />

and senior citizens paid 28 dollars while adults spent $34.45.<br />

pot.<br />

<strong>The</strong> park added a brand-new railroad station called Boomtown De-<br />

<strong>Six</strong> <strong>Flags</strong> planned to open a rollercoaster near Good Times Square.<br />

It was based on a Batman villain named Mr. Freeze. <strong>The</strong> coaster was<br />

designed and built by Premiere Rides.<br />

<strong>The</strong> attraction required a new form of coaster technology that was<br />

being studied by NASA engineers. Instead of the traditional chains<br />

and cables pulling the train, the ride used linear induction motors<br />

lining the track. An electrical current helped the motors push the train<br />

by using magnetic force. This force took hold of a fin located<br />

underneath the train. <strong>The</strong> stationary passengers moved from zero to 70<br />

miles per hour in less than four seconds. At 23 stories high, Mr.<br />

Freeze became the fastest, tallest roller coaster in Texas.<br />

Unfortunately, the ride ran into several problems. Large amounts<br />

of rainfall caused several delays. During testing, a train was damaged<br />

after its fin slammed into the motors. Engineers had to remove the<br />

motors and reinforce the structures protecting them. Workers then dis-<br />

covered that the tunnel and motors inside it were getting too hot. Offi-<br />

cials planned to install more air-conditioning. This caused the park to<br />

shelve its summer opening. If things went according to plan, the ride<br />

would open late in the Fall.<br />

197


198<br />

Meanwhile, a war was being fought over the control of <strong>Six</strong> <strong>Flags</strong><br />

Over Texas.<br />

<strong>The</strong> Tierco Group started off as a real estate company in Oklahoma.<br />

It purchased Frontier City in 1982. However, it had no intention of en-<br />

tering the amusement park industry. It considered the park’s renova-<br />

tion as a lost cause. Tierco planned to demolish it, divide the land, and<br />

build a shopping center. A change in the economy changed its mind.<br />

In 1984, the company invested 39 million dollars into Frontier City. It<br />

hired Gary Story to be the general manager. Under his leadership,<br />

Frontier City quadrupled its attendance and revenues.<br />

Kieran Burke became Tierco’s new president in 1989. He shifted<br />

the company’s focus from real estate to amusement parks. <strong>The</strong> com-<br />

pany sold most of its property and reinvested the money into Frontier<br />

City. Tierco soon adopted the practice of purchasing parks and ex-<br />

panding them in the belief that it was the key to success.<br />

In 1991, it bought a water park in Oklahoma City called White<br />

Water. <strong>The</strong> following year, it acquired Wild World renamed it Adven-<br />

ture World. Tierco changed its name to Premier Parks in 1994.<br />

Obsessed with becoming the largest theme park operator, the com-<br />

pany went on a spending spree for the next three years. It bought<br />

Geauga Lake, Marine World, Elitch Gardens, Wyandot Lake, Water-<br />

world USA, Splashwater Kingdom, Great Escape, Darien Lake, and<br />

Riverside Park. Next on its list was <strong>Six</strong> <strong>Flags</strong> Over Texas.<br />

<strong>Six</strong> <strong>Flags</strong> <strong>The</strong>me Parks Incorporated had trouble renewing its con-<br />

tract with the limited partnership owned the Arlington park. For<br />

months, management tried negotiating with the company with little


success. <strong>The</strong> partnership’s owner Jack Knox felt that Time Warner<br />

and Boston Ventures were taking the park in the wrong direction.<br />

Instead of keeping the Texas heritage theme, they had replaced it with<br />

cartoon and comic book characters. He also echoed the sentiment that<br />

Time Warner wasn’t spending enough money for capital improve-<br />

ments. With these grievances, the owners felt it was time to move on.<br />

<strong>The</strong> limited partnership severed ties with <strong>Six</strong> <strong>Flags</strong> <strong>The</strong>me Parks<br />

Incorporated by entering into a contract with Premiere Parks. Under<br />

the new agreement, Premiere would manage and operate the park for<br />

30 years. <strong>The</strong> company could purchase the park for 315 million dol-<br />

lars after the contract ended. In return, Premier promised to invest 30<br />

million dollars over the next two years.<br />

When the agreement was announced, Premier officials declared<br />

they would eliminate the Time Warner themes and return the park<br />

back to its roots. This meant that Batman and Bugs Bunny would be<br />

leaving the park. All attractions tied to Warner Brothers would exper-<br />

ience name changes.<br />

However, Time Warner and <strong>Six</strong> <strong>Flags</strong> <strong>The</strong>me Parks Incorporated<br />

refused to go away without a fight. <strong>Six</strong> <strong>Flags</strong> immediately asserted the<br />

transaction violated the existing agreements with the park owners. It<br />

then threatened legal action. <strong>The</strong> limited partnership reacted by filing<br />

a lawsuit against the current park managers. It asked the court to con-<br />

firm the replacement of Time Warner to ensure an orderly transition.<br />

<strong>Six</strong> <strong>Flags</strong> responded by filing a 1969 agreement between the own-<br />

ers and the management company. According to the document, <strong>Six</strong><br />

<strong>Flags</strong> Over Texas could not operate as an amusement park after June<br />

199


30, 2009. An amended agreement made in 1971 stated that the park<br />

could continue past the date, but only if the two parties agreed. From<br />

these documents, the company asserted that the park had always been<br />

under its control. Jack Knox suggested that a deal between the part-<br />

nership and <strong>Six</strong> <strong>Flags</strong> <strong>The</strong>me Parks voided the 1971 agreement. Time<br />

Warner then decided the best move would be to outbid Premiere’s<br />

offer. Succeeding in this endeavor, it promised to pay 350 million dol-<br />

lars and invest 50 million into the park.<br />

200<br />

Meanwhile, engineers were still having problems with the Mr.<br />

Freeze rollercoaster. <strong>The</strong> structures housing the motors couldn’t with-<br />

stand the amount of electricity required to launch the trains. Adding to<br />

this problem, the motors kept moving out of position. This caused the<br />

train’s fin to catch as it glided through. Park officials announced that<br />

these problems would be fixed by an upgrade.<br />

In early 1998, Time Warner tried to own <strong>Six</strong> <strong>Flags</strong> Over Texas. It<br />

offered to purchase the stock belonging to members of the limited<br />

partnership. This endeavor failed miserably because only a few agreed<br />

to sell their holdings. Time Warner then decided to focus on its media<br />

and entertainment businesses. This led to an agreement with Boston<br />

Ventures to sell <strong>Six</strong> <strong>Flags</strong> <strong>The</strong>me Parks Incorporated.<br />

On February 9th, Premiere Parks bought the company for 1.9 bil-<br />

lion dollars. It would pay 765 million for ownership, 200 for secur-<br />

ities, and 890 for the debt. As part of the transaction, Premiere signed<br />

a long-term licensing agreement. <strong>The</strong> contract would give exclusive<br />

theme-park rights to all the Warner Brother and DC Comic characters.


This effectively made Premier Parks the largest regional theme park<br />

operator in the world.<br />

Once Premiere gained control, it started applying the <strong>Six</strong> <strong>Flags</strong><br />

name to the parks it owned. <strong>The</strong> first to receive the changes were<br />

Adventure World, Kentucky Kingdom, Elitch Gardens, Marine World,<br />

and Darien Lake. Premier continued its practice of acquiring and ex-<br />

panding new properties. It purchased Fiesta Texas and six European<br />

theme parks. It also planned to spend 200 million dollars in park im-<br />

provements.<br />

Premiere adversely changed the advertising strategy of <strong>Six</strong> <strong>Flags</strong>.<br />

In an effort to stand out from the other theme parks, it marketed <strong>Six</strong><br />

<strong>Flags</strong> as a thrill ride park instead of a place for family fun. Officials<br />

hoped this new approach would attract teenagers and thrill seekers.<br />

This was done because they felt these two groups owned the pro-<br />

verbial purse strings.<br />

Shortly afterward, <strong>Six</strong> <strong>Flags</strong> had to cut special offers, promotions,<br />

and the media budget. It also made deep cuts in the workforce and<br />

other operation expenses. It was part of a reorganization project insti-<br />

gated by Premiere Parks. <strong>The</strong> company believed these measures would<br />

maximize its investment.<br />

In an effort to increase attendance, admission was slightly lowered.<br />

<strong>The</strong> prices were $32.95 for adults and $26.91 for children and senior<br />

citizens.<br />

<strong>The</strong> Mr. Freeze rollercoaster finally opened on March 28th. It used<br />

two separate loading systems. <strong>The</strong> train moved laterally onto the<br />

201


launch area as the other car unloaded. <strong>The</strong> passengers exited the tun-<br />

nel then rode the coaster forwards and backwards.<br />

202<br />

At the end of the season, the Right Stuff movie and its theming was<br />

removed.<br />

<strong>Six</strong> <strong>Flags</strong> Over Texas experienced a large drop in attendance,<br />

despite the addition of the Mr. Freeze coaster. Premiere Parks blamed<br />

it on the marketing campaign and the Texas heat.


CHAPTER TWO<br />

When <strong>Six</strong> <strong>Flags</strong> Over Texas opened for the 1999 season, it had a<br />

brand new section called Gotham City.<br />

<strong>The</strong> main attraction was Batman <strong>The</strong> Ride. It was an inverted roller<br />

coaster designed by B&M. Walter Bolliger and Claude Mabillard<br />

founded the company after working for a ride manufacturer. Based in<br />

Monthey, Switzerland, the company built over 70 attractions around<br />

the world. It installed the first inverted roller coaster at <strong>Six</strong> <strong>Flags</strong><br />

Great America in 1992. An industry favorite, it featured a train that<br />

ran under the track. Guests entered the queue house by walking<br />

through a landscaped park. After going through some tunnels, they<br />

entered the Bat Cave and boarded the ride.<br />

Park officials replaced <strong>The</strong> Right Stuff with Escape From Dino<br />

Island. Both attractions were made by Iwerks Entertainment. Former<br />

Disney executives Stan Kinsey and Don Iwerks founded the company<br />

in 1985. It began by selling products involving large format film pro-<br />

jection. <strong>The</strong> majority of its clientele were expositions and Asian cor-<br />

porations.<br />

Iwerks decided to combine ride simulation, 360-degree video, and<br />

other technologies with its own. This led to the creation of the Cine-<br />

tropolis entertainment center. It was a combination of highly-themed<br />

attractions, restaurants, and stores. <strong>The</strong> first Cinetropolis was built at<br />

Foxwoods Casino in Connecticut. <strong>The</strong> success of the Cinetropolis led<br />

203


the way for Iwerks to become the world's leader in ride-simulation<br />

attractions.<br />

204<br />

<strong>The</strong> plot of Escape From Dino Island centered around a team<br />

hoping to rescue a T-Rex from an island ready to explode. While vis-<br />

itors viewed the film through 3-D glasses, their seats moved in concert<br />

with the action on the screen.<br />

<strong>The</strong> park added <strong>The</strong> <strong>Six</strong> <strong>Flags</strong> Speedway Go Karts near the<br />

Shockwave. <strong>The</strong> vehicles for the upcharge attraction came from J & J<br />

Amusements, a company based in Salem, Oregon.<br />

Race car builder Art Ingels invented the go-kart in 1956. Two<br />

years later, Go Kart Manufacturing became the first producer. <strong>The</strong> or-<br />

iginal vehicles used a modified chainsaw engine. During the 1960s,<br />

manufacturers switched to motorcycle engines. Eventually, custom<br />

models were used instead.<br />

<strong>The</strong> <strong>Six</strong> <strong>Flags</strong> Speedway had a total of 40 go-karts, 16 for pairs and<br />

24 for individuals. <strong>The</strong> vehicles traveled along a track that was 800<br />

feet long. This provided four to six minutes of fun. Visitors paid five<br />

dollars to drive and two dollars to ride as passengers.<br />

<strong>The</strong> Great Air Racer saw its final season at the park.<br />

On March 21st, <strong>Six</strong> <strong>Flags</strong> Over Texas experienced its first guest<br />

fatality. That evening at the Roaring Rapids, a boat flipped over while<br />

ascending an incline near the end of the ride. <strong>The</strong> inner tube had de-<br />

flated five of its twelve chambers. This caused the boat to move lower<br />

in the water and travel through the rapids at a tilt. After finishing the<br />

final segment of the ride, it struck an underwater pipe and became<br />

lodged. <strong>The</strong> water pressure broke the ropes that kept the rubber base


attached. When the boat overturned, the ride operator pushed the<br />

emergency stop button then notified the on-site paramedics. Despite<br />

warnings from the staff, three visitors entered the water to help. <strong>The</strong><br />

emergency team arrived two minutes later.<br />

Ten of the passengers went to Arlington Memorial Hospital for<br />

treatment. One person escaped without injury, but his quick departure<br />

led officials to believe he was missing. <strong>The</strong> twelfth rider was not as<br />

fortunate. Veronica Cartwright from Arkansas died from drowning<br />

because she couldn’t unbuckle the safety belt. <strong>Six</strong> <strong>Flags</strong> officials<br />

closed half the park after the incident. <strong>The</strong>y told guests maintenance<br />

work was being done. <strong>The</strong> Roaring Rapids stayed closed as the park<br />

launched an internal investigation.<br />

To prevent future deflations, the inner tubes underwent new<br />

laboratory tests. During future use, they would be subjected to more<br />

rigorous pressure testing. <strong>The</strong> park also installed metal ramps to allow<br />

the rafts to glide over the underwater pipes. Congress passed a law<br />

providing stronger regulations regarding amusement ride operation.<br />

At the end of the year, officials discovered that the number of<br />

visitors greatly decreased from the previous year. <strong>The</strong> weather once<br />

again received most of the blame, though some complained about the<br />

tough competition.<br />

<strong>The</strong> results didn’t sit well with Premiere Parks, which equated<br />

expansion with success. This philosophy placed the company into a<br />

debt exceeding a billion dollars. <strong>The</strong> stockholders looked at the num-<br />

bers and became worried. As the fear continued to grow, the stock<br />

prices declined significantly. Premiere eventually managed to calm<br />

205


the investors, proclaiming the debt was only temporary because the<br />

park revenues would eliminate it.<br />

206


CHAPTER THREE<br />

Premiere Parks faced the consequences of its actions regarding <strong>Six</strong><br />

<strong>Flags</strong> Over Texas. Two years previously, it made deep cuts in all areas<br />

of the staff. This resulted in the park not having the manpower need-<br />

ed to effectively operate it. <strong>The</strong> news media and general public com-<br />

plained about the park’s customer service, filthiness, and excessive lit-<br />

ter. Management responded by claiming that the teenage work-force<br />

was very small.<br />

As <strong>Six</strong> <strong>Flags</strong> prepared for the 2000 season, the park announced a<br />

renewed emphasis on cleanliness. This included the creation of a spe-<br />

cial crew to handle the trash and litter.<br />

Wanting to place another major thrill ride but not having the funds,<br />

<strong>Six</strong> <strong>Flags</strong> temporarily installed the Missile Chaser at the location of the<br />

Great Air Racer.<br />

In July, Premier Parks changed its name to <strong>Six</strong> <strong>Flags</strong> Incorporated<br />

so it could capitalize on the brand name recognition. This meant that<br />

Premiere would rename all its parks located in the United States.<br />

In February 2001, <strong>Six</strong> <strong>Flags</strong> Incorporated continued the process of<br />

purchasing and expanding. It combined Sea World of Ohio with <strong>Six</strong><br />

<strong>Flags</strong> of Ohio. <strong>The</strong> result was called <strong>Six</strong> <strong>Flags</strong> Worlds of Adventure.<br />

<strong>The</strong> company then purchased the Canadian theme park La Ronde.<br />

Admission prices rose for the 2001 season. Adults spent $40.99<br />

while children and senior citizens paid $20.49.<br />

207


208<br />

Getting ready for its 40th anniversary, the park built a new entry<br />

plaza and gave some of the signature attractions a new paint job.<br />

Instead of the Warner characters greeting guests throughout the<br />

park, they were concentrated in Looney Tunes Land. <strong>The</strong> whole kid-<br />

die section received six new rides, four refurbished rides, and a pro-<br />

duction stage. <strong>The</strong> Looney Tunes <strong>The</strong>atre hosted a musical show<br />

called Michigan J. Frog's Tinseltown Parade. Afterwards, children<br />

were allowed to mingle with the characters.<br />

In an effort to boost its appeal to teenagers and thrill seekers, <strong>Six</strong><br />

<strong>Flags</strong> installed another rollercoaster. Costing 25 million dollars, <strong>The</strong><br />

Titan was designed by German engineer Werner Stengel. He started<br />

his career by working on amusement rides in collaboration with Anton<br />

Schwarzkopf. After Anton retired, Werner continued the tradition of<br />

making rollercoaster innovations. At the length of a mile, the Titan<br />

became the longest coaster built at a <strong>Six</strong> <strong>Flags</strong> park. Its height of 245<br />

feet made it the tallest one in the Southwest.<br />

<strong>Six</strong> <strong>Flags</strong> celebrated its 40th anniversary on August 5th. Anyone<br />

who was 40-years-old received free admission for the celebration. <strong>The</strong><br />

day started off with a ribbon-cutting ceremony at the front entrance.<br />

Throughout the day, the park hosted 16 shows by various groups. <strong>The</strong><br />

Dallas Cowboy cheerleaders provided a night performance followed<br />

by a firework show.<br />

Despite all the additions and changes, <strong>Six</strong> <strong>Flags</strong> Over Texas suf-<br />

fered a ten percent decline in attendance.<br />

At the beginning of 2002, <strong>Six</strong> <strong>Flags</strong> signed a five-year contract with<br />

a British company called Lo-Q Incorporated. <strong>The</strong> agreement allowed


for the installation of a virtual queuing system. For an extra ten dol-<br />

lars, a visitor received a small pager-like device called a Q-Bot. Up to<br />

six other people in a group could use it at the cost of five dollars each.<br />

<strong>The</strong> guest took the Q-Bot to a ride and plugged it into a kiosk. <strong>The</strong> de-<br />

vice calculated how long the wait would be, then assigned a time for<br />

the guest to return. Later, the bot reminded its holder that the ride time<br />

was approaching. <strong>The</strong> guest could then get onto the attraction without<br />

waiting in line.<br />

When <strong>Six</strong> <strong>Flags</strong> opened, it replaced Escape From Dino Island with<br />

Space Shuttle America. Made by DreamQuest Images, the film took<br />

place in the year 2094. <strong>The</strong> shuttle crew received orders to investigate<br />

a meteor. This resulted in a mad dash through a massive asteroid belt.<br />

<strong>The</strong> crew found the meteor and discovered that it was on a collision<br />

course with Earth. Unable to obliterate the meteor from the outside,<br />

the shuttle flew through a canyon and cave, then destroyed it from the<br />

inside. <strong>The</strong> crew warped back to Earth and made a rough landing.<br />

From June 8th to August 11th, <strong>Six</strong> <strong>Flags</strong> held its first Best of Texas<br />

festival. It was created as a tribute to the state’s history. A reproduc-<br />

tion of the Alamo’s facade was located near the Oil Derrick. Other<br />

features included a giant concrete armadillo, a 150-pound fruitcake, a<br />

statue of a giant killer bee, and an 8-foot-tall fiberglass jackrabbit.<br />

Entertainment was provided by the Light Crust Doughboys Band, the<br />

Apache Belles Dance Team, and the Dallas Cowboy Cheerleaders.<br />

Critters of the Big Bend displayed a variety of wild animals. <strong>The</strong> Big<br />

Texan Steak Ranch, Eddie Dean's East Texas Barbecue, and Sweet<br />

Georgia Brown provided regional cuisine.<br />

209


210<br />

At the end of the season, the park removed the Missile Chaser in<br />

preparation for an upcoming attraction.<br />

<strong>Six</strong> <strong>Flags</strong> Incorporated faced more financial woes at the end of the<br />

year. It had to take a 61-million-dollar loss related to its purchase of<br />

Movie World Germany. Additionally, it reported a net loss of 128<br />

million dollars caused by the lackluster attendance at its four main<br />

theme parks. Overall, the company had a long-term debt of 2.3 billion<br />

dollars. Despite this gloomy news, the company decided to acquire<br />

Jazzland in New Orleans.<br />

<strong>The</strong> 2003 season saw the return of <strong>The</strong> Right Stuff to the 3-D<br />

<strong>The</strong>ater.<br />

Visitors also enjoyed the addition of the Superman Tower of<br />

Power. At a height of 325 feet, it served as the park’s tallest structure<br />

and the world’s highest tower ride. It was located at the site of Missile<br />

Chaser. <strong>The</strong> attraction was designed by S&S Power. Stan Checketts<br />

started the company as a maker of bungee jumping and trampoline<br />

equipment. <strong>The</strong> main focus changed in 1994. <strong>The</strong> company gained a<br />

strong reputation for its pneumatically-powered rides.<br />

<strong>The</strong> Superman ride was a Combo Tower model which used the<br />

technologies of the space shot and turbo drop. <strong>The</strong> space shot used<br />

compressed air to send riders to the top. It then gently lowered them<br />

to the ground. <strong>The</strong> turbo drop pushed the car to the top and dropped it<br />

quickly. Compressed air then bounced it back the mid-point before<br />

lowering it to the ground. <strong>The</strong> beginning of the Superman ride fol-<br />

lowed the pattern of the space shot. <strong>The</strong> second part mimicked the<br />

turbo drop.


While visitors enjoyed the park, <strong>Six</strong> <strong>Flags</strong> Incorporated continued<br />

its downward spiral. Park attendance decreased by four percent. This<br />

caused a loss of 12.3 million dollars in the second quarter alone. Pre-<br />

dictions of lowered revenue resulted in stock prices falling by 18<br />

percent. By the end of the year, a company share could be purchased<br />

for five bucks.<br />

Despite claims it would never get rid of any properties, <strong>Six</strong> <strong>Flags</strong><br />

Incorporated sold eight of its parks. <strong>The</strong> company released its owner-<br />

ship of all European theme parks, with the exception of Movie World.<br />

In the United States, it sold <strong>Six</strong> <strong>Flags</strong> Worlds of Adventure to the own-<br />

er of Knott's Berry Farm. <strong>The</strong> revenue gained from these transactions<br />

was 345 million dollars. <strong>The</strong> company decided to use the money to<br />

expand the remaining parks and pay off some of its debt.<br />

In an effort to increase attendance, <strong>Six</strong> <strong>Flags</strong> started a brand-new<br />

advertising campaign. It centered on the first original mascot since<br />

Professor Cyrus Cosmo. Mr. <strong>Six</strong> was invented by Doner Advertising<br />

of Southfield, Michigan. <strong>The</strong> character became popular through the<br />

television commercials. Despite pressure by the media, <strong>Six</strong> <strong>Flags</strong> re-<br />

fused to disclose the actor’s identity.<br />

For the 2005 season, the park replaced <strong>The</strong> Right Stuff with a show<br />

called Sponge Bob SquarePants 4-D. Sensations for the viewers were<br />

added using items such as bubble blowers, water sprinklers, and seat<br />

buzzers. <strong>The</strong> film followed Sponge Bob’s quest to recover a stolen<br />

pickle, resulting in the discovery of an evil plot.<br />

Near the end of the year, <strong>Six</strong> <strong>Flags</strong> Incorporated reported a loss of<br />

464 million dollars. Once again, the majority blamed it on the weather<br />

211


while others mentioned the economy. One investor grew tired of the<br />

excuses and took action.<br />

212<br />

Daniel Snyder was the owner of the Washington Redskins football<br />

team. He also owned nine percent of <strong>Six</strong> <strong>Flags</strong> Incorporated through a<br />

company called Red Zone, LLC.<br />

Snyder expressed his displeasure with <strong>Six</strong> <strong>Flags</strong>, believing it should<br />

focus more on marketing and sponsorship opportunities. He also<br />

pushed for more park closings and a possible company merger. <strong>The</strong><br />

management team snubbed Snyder because its members felt their ex-<br />

perience trumped his business knowledge.<br />

Daniel Snyder may have been pushed aside, but he was far from<br />

finished.


son.<br />

CHAPTER FOUR<br />

<strong>Six</strong> <strong>Flags</strong> Over Texas introduced three new shows for the 2005 sea-<br />

Kathy Burks’s World of Puppets presented Sara Jane Armadillo Su-<br />

perstar. It told the story of an armadillo moving to Hollywood to be-<br />

come a movie star.<br />

At the Southern Palace, the Amazing Acrobats of China performed<br />

various balancing acts.<br />

A production company headquartered in London performed Spirit<br />

of the Dance. Created and produced by David King, it used a mixture<br />

of folk dance, tap dance, and ballet.<br />

During mid-August, Daniel Snyder announced his intention to take<br />

control of <strong>Six</strong> <strong>Flags</strong> Incorporated. He made a filing with the Securities<br />

and Exchange Commission. He proposed the removal of three board<br />

members. To take their place, he suggested himself as chairman, Mark<br />

Shapiro as chief executive, and Dwight Schar as a director.<br />

<strong>The</strong> filing offered $6.50 a share to anyone interested in selling. It<br />

was an attempt to boost his holdings from 11.7 percent to 34.9 percent.<br />

It criticized the current management for blaming the weather for its<br />

losses. It also attacked management for wasted billions of dollars in<br />

shareholder value. Those in charge overspent money on thrill rides<br />

with no appeal to families with young children. It added that the spon-<br />

sorships were tired and dated brands.<br />

213


214<br />

After attacking the management, it made specific suggestions for<br />

improving <strong>Six</strong> <strong>Flags</strong> operations. <strong>The</strong> company had to attract a more<br />

balanced audience. It had to sell rights to certain food items and out-<br />

source concessions. Systems that allowed guests to use credit cards<br />

needed to be installed. Rides and attractions needed to be co-branded<br />

with more current characters and themes. Season passes had to be re-<br />

priced, and prices for premium parking spots had to be increased.<br />

<strong>The</strong> filing also provided a new marketing campaign. Mr. <strong>Six</strong> would<br />

be replaced by a new slogan - "Clean, Safe, Fun". It would also spend<br />

less on expensive television ads and use more direct mail. Lastly, it<br />

would focus more on families with young children.<br />

A week after the filing, <strong>Six</strong> <strong>Flags</strong> Incorporated announced it was<br />

putting itself up for auction. It said that Snyder was invited to partic-<br />

ipate but voiced opposition to his attempt to gain control. <strong>Six</strong> <strong>Flags</strong><br />

told shareholders to reject Snyder's proposals because he lacked cre-<br />

dentials and experience.<br />

In the midst of the turmoil, <strong>Six</strong> <strong>Flags</strong> Incorporated announced it<br />

would close AstroWorld at the end of the year. <strong>The</strong> closing was<br />

blamed on attendance and a disagreement over shared parking with<br />

Reliant Stadium. All proceeds of the sale would go to paying off debt.<br />

This action proved to be the last straw for many company investors.<br />

Two months after Astroworld closed, 57 percent of the stockholders<br />

voted to remove Burke, Dannhauser, and Shuman. <strong>The</strong> revolt provid-<br />

ed <strong>Six</strong> <strong>Flags</strong> Over Texas with a new master.<br />

<strong>The</strong> 2006 season began on March 4th. Adults spent 45 dollars for<br />

admission while children paid 35. For an additional 15, a visitor could


eat lunch with the Looney Tunes characters. With a 48-hour notice, a<br />

guest could invest 249 dollars for the Texas Star VIP Tour. <strong>The</strong> pack-<br />

age included park admission, front-of-the-line ride privileges, reserved<br />

seating at restaurants and shows, unlimited snacks, a souvenir photo, a<br />

private autograph session, and a private guided tour.<br />

Every morning, a staff member randomly selected a First Family<br />

for the day. In a flurry of confetti and balloons, this family got to flip<br />

a big switch that symbolically turned on the park. <strong>The</strong>y also got be<br />

Grand Marshall of a 20-minute parade. Every night, the parade cele-<br />

brated the park’s 45th anniversary.<br />

To commemorate its long history, the park erected an exhibit<br />

throughout the France section.<br />

<strong>Six</strong> <strong>Flags</strong> also installed ten new attractions, hoping to widen its<br />

appeal to families.<br />

INTAMIN built the Acme Rock-n-Rocket in the Modern America<br />

section. <strong>The</strong> Looping Starship model was a swinging ship that could<br />

make an entire loop.<br />

In Good Times Square, the Cloud Bouncer was a balloon tower<br />

model designed by Zamperla Rides. Antonio Zamperla founded the<br />

Italian company in 1960. It quickly became known worldwide for its<br />

family-friendly attractions.<br />

HUSS Manufacturing built the attraction Crazy Legs in the same<br />

section as the Cloud Bouncer. <strong>The</strong> German company was founded in<br />

1919 as a producer of boat engine parts. It began creating amusement<br />

rides in 1969, and eventually adopted them as its primary focus.<br />

Crazy Legs was classified as a troika ride. It had three arms at-<br />

215


tached to a central column. At the end of the arm, a wheel-like con-<br />

traption held seven cars. <strong>The</strong> ride started with the central column<br />

moving clockwise and the wheel moving counter-clockwise. <strong>The</strong> arms<br />

were then raised to a 40-degree angle.<br />

216<br />

Gotham City had two new attractions. <strong>The</strong> Batwing operated just<br />

like the Red Baron ride. Gotham City Sprayground involved a series<br />

of sprinklers, fountains, and spouts.<br />

In the Texas section, HUSS built a breakdance ride called Rodeo.<br />

Four hubs had four cars each. <strong>The</strong> hubs were attached to a twelve-<br />

sided platform. While the platform moved one way, the hubs moved<br />

the opposite. At the same time, the cars rocked back and forth while<br />

rotating. <strong>The</strong> Texas section also had a ride called Boot Scottin'. <strong>The</strong><br />

turtle parade model rotated the cars in a circle while slightly moving<br />

them up and down.<br />

<strong>The</strong> Caddo Lake Barge was located near the Oil Derrick. Class-<br />

ified as a rocking tug, the ride’s gondola moved back and forth along a<br />

track while rotating around its center.<br />

Placed next to the Titan, the Sidewinder was a scrambler ride like<br />

the Missile Chaser.<br />

<strong>The</strong> park added a tea cup style ride to the site of El Somberro.<br />

Instead of being removed, the hat ride was placed close to the front<br />

gate.<br />

<strong>The</strong> Texas Tornado underwent a complete make-over. Repainted<br />

and rethemed, the ride’s new name was <strong>The</strong> Gunslinger.<br />

<strong>The</strong> Good Times Square <strong>The</strong>ater became Majestic <strong>The</strong>ater after<br />

extensive remodeling.


<strong>Six</strong> <strong>Flags</strong> introduced a new cast of characters at the park. In<br />

addition to the Looney Tunes gang, visitors could interact with mem-<br />

bers of the Justice League. <strong>The</strong>y included Batman, Aquaman, Green<br />

Lantern, Wonder Woman, and the Flash.<br />

In June, <strong>Six</strong> <strong>Flags</strong> Incorporated reported a severe loss in revenue<br />

and attendance. As its stock decreased in value, the company con-<br />

sidered closing six more parks.<br />

<strong>The</strong> month of October brought about an announcement of new<br />

guest rules for the following year. <strong>The</strong>y were designed to make the<br />

parks more attractive for families. <strong>The</strong> regulations required visitors to<br />

wear shoes and shirts. <strong>The</strong>re could be no line-jumping, profanity,<br />

abusive gestures, or offensive behavior. Violators faced ejection from<br />

the park without a refund.<br />

As the year came to a close, the theme park chain received more<br />

bad news. Reports revealed a net loss of 306 million dollars. Snyder<br />

defended himself, saying that it would take time to clean his predeces-<br />

sor’s mess.<br />

Facing its financial difficulties, <strong>Six</strong> <strong>Flags</strong> Incorporated sold seven<br />

of its amusement parks for 312 million dollars. <strong>The</strong> seven parks were<br />

Darien Lake, Elitch Gardens, Frontier City, Splash Town, Enchanted<br />

Village, White Water Bay, and Waterworld USA. Parc 7F-Operations<br />

Corp. made the purchase. Afterwards, it sold the parks to CNL In-<br />

come Properties Incorporated. CNL then leased them back to the orig-<br />

inal buyer.<br />

For the 2007 season, <strong>Six</strong> <strong>Flags</strong> Over Texas hosted Cirque Dreams<br />

Coobrila at the Music Mill <strong>The</strong>ater. It was performed by Cirque Pro-<br />

217


ductions. <strong>The</strong> company was based in Pompano Beach, Florida. <strong>The</strong><br />

shows it produced were based on the famous Cirque du Soleil.<br />

218<br />

Based in Montreal, Canada, Cirque du Soleil was an entertainment<br />

company that billed itself as a mixture of circus art and street enter-<br />

tainment. It started in 1980 when Guy Laliberté and Daniel Gauthier<br />

toured Quebec as a performing troupe. After three years of financial<br />

failure, the government gave them a grant. This was used to perform<br />

for the anniversary of Jacques Cartier's discovery of Canada. <strong>The</strong> suc-<br />

cess led to an extension of its funding. Laliberté then hired a circus<br />

member to recreate the show for wider audiences. <strong>The</strong> result was a<br />

show displaying a mixture of circus styles.<br />

Near the end of the season, the park removed three popular<br />

attractions. <strong>The</strong> Bumper Cars disappeared quietly. However, the Tex-<br />

as Cliff-hanger went out with a bang. Casa Magnetica finally closed<br />

its doors after 45 years of service.<br />

In July, <strong>Six</strong> <strong>Flags</strong> Incorporated revealed that attendance had<br />

dropped 9 percent. It also reported a 46 percent decline in its third-<br />

quarter income. Wall Street stock prices closed at $2.25 a share. <strong>The</strong><br />

company once again fell into the habit of blaming the weather and<br />

promising a better year.<br />

On December 18th, it applied to the Texas Alcoholic Beverage<br />

Commission for a license to sell alcohol at <strong>Six</strong> <strong>Flags</strong>. Management<br />

saw this as a way to boost revenue and honor visitor requests. This de-<br />

cision created a massive wave of opposition. During the mandatory<br />

60-day waiting period, more than 500 residents complained to the<br />

TABC. Some Arlington officials protested the application. <strong>The</strong>y said


that alcohol sales in the park could become a public safety hazard.<br />

Even the mayor showed concern about the measure. <strong>The</strong> TABC told<br />

the public that that there would be a town hall meeting.<br />

<strong>The</strong> Texas Alcoholic Beverage Commission held its town hall<br />

meeting on January 3, 2008. <strong>The</strong> purpose was to focus on the process<br />

of formal protesting. However, it turned into an outlet for grievances<br />

against the alcohol licensing. A large number of those attending were<br />

concerned about minors obtaining the alcohol. Others feared it would<br />

create an atmosphere where children could be exposed to drunkards.<br />

<strong>The</strong> only one at the meeting expressing support was a <strong>Six</strong> <strong>Flags</strong> exec-<br />

utive.<br />

When the waiting period for filing the application ended, <strong>Six</strong> <strong>Flags</strong><br />

Incorporated decided to postpone the procedure to make some correc-<br />

tions. In the meantime, the company faced more controversy.<br />

It decided to forbid guests from carrying anything in line. Employ-<br />

ees were placed at the popular ride entrances to voluntarily confiscate<br />

loose articles. Those not wanting to hand over their personal belong-<br />

ings had the option to rent special lockers for a dollar. After two<br />

hours, guests had to remove their possessions or risk having them<br />

taken by park security. <strong>The</strong>se lockers were located near Mr. Freeze,<br />

Titan, Batman <strong>The</strong> Ride, and Texas Giant.<br />

<strong>Six</strong> <strong>Flags</strong> Incorporated entered into a multiyear marketing agree-<br />

ment with skateboarder Tony Hawk. This contract included a special<br />

tour and a coaster ride named after him.<br />

Tony Hawk's Big Spin took the place of the Texas Cliffhanger. It<br />

was designed by Hubert Gerstlauer. A former employee of Schwarz-<br />

219


kopf, he started his own company in 1982. It began as a maker of<br />

coaster equipment. When Schwarzkopf declared bankruptcy in 1992,<br />

Gerstlauer started manufacturing amusement park rides.<br />

220<br />

Billed as the total Tony Hawk experience, the ride was designed to<br />

have the look and feel of a giant skate park. Monitors along the queue<br />

line showed a brief history of action sports. Riders seated themselves<br />

face to face in the car. As it traveled along the track, the car spun the<br />

passengers around. Visitors could purchase a video of their ride at the<br />

exit.<br />

In November, <strong>Six</strong> <strong>Flags</strong> Incorporated announced a 60-percent-boost<br />

in its third-quarter profit. <strong>The</strong>se earnings refused to please the invest-<br />

ors because they felt the company was headed toward bankruptcy.<br />

This apprehension plummeted the stock to an all-time-low of 28 cents.<br />

On January 10, 2009, a judge recommended the approval of the <strong>Six</strong><br />

<strong>Flags</strong> alcohol license. He then sent the application for finalization. A<br />

month later, the administrator allowed <strong>Six</strong> <strong>Flags</strong> to have a permit.<br />

Park officials proclaimed that beer would be available just in time for<br />

Spring Break.<br />

February 2nd marked the return of the mascot Mr. <strong>Six</strong>. This time<br />

around, he talked during the commercials.<br />

For the new season, <strong>Six</strong> <strong>Flags</strong> presented the Glow In <strong>The</strong> Park<br />

parade. <strong>The</strong> parade ran nightly between June 12th and August 16th. It<br />

featured floats and entertainers illuminated by fiber optics. <strong>The</strong> parade<br />

started in Gotham City and moved around the park toward the front<br />

gate. It featured 65 performers, nine floats, and nine puppets.


On June 12th, <strong>Six</strong> <strong>Flags</strong> Incorporated filed for Chapter 11 bank-<br />

ruptcy. Although many feared this would put an end to <strong>Six</strong> <strong>Flags</strong> Over<br />

Texas, they had nothing to worry about because the company didn’t<br />

own the park.<br />

221


222


CHAPTER FIVE<br />

When <strong>Six</strong> <strong>Flags</strong> Incorporated emerged from bankruptcy in April,<br />

the company changed its name to the <strong>Six</strong> <strong>Flags</strong> Entertainment Corpor-<br />

ation. It restructured its debt. <strong>The</strong> stockholders gave 725 mil-lion dol-<br />

lars in new equity. <strong>The</strong> company acquired 120 million dollars from its<br />

revolving credit facility. It also received one billion dollars from its<br />

secured credit facilities.<br />

<strong>The</strong> bankruptcy brought an end to Daniel Snyder’s reign. <strong>The</strong> <strong>Six</strong><br />

<strong>Flags</strong> Entertainment Corporation looked for a new leader. It chose Jim<br />

Reid-Anderson, who recently served as CEO of Siemens Healthcare<br />

Diagnostics.<br />

On June 22nd, the park officially announced it would refurbish the<br />

Texas Giant into a wood-steel hybrid.<br />

<strong>The</strong> year 2011 brought about the park’s 50th anniversary. <strong>The</strong> sea-<br />

son began on March 5th with great fanfare.<br />

<strong>The</strong> Texas Giant reopened on April 22nd. <strong>The</strong> coaster was now a<br />

steel hybrid. It stood ten feet taller than the original. Its main features<br />

included a 79-degree drop and a 95-degree bank. Even more impress-<br />

ive was the smoothness of the ride. <strong>The</strong> front car of each train resem-<br />

bled a Cadillac with steer horns on the hood.<br />

From June 18th to August 7th, <strong>Six</strong> <strong>Flags</strong> promoted a program<br />

called Fifty Days Of Fun. A different special discount was offered<br />

each day. During this time, the park temporarily reopened Casa Mag-<br />

netica.<br />

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224<br />

When August 5th arrived, <strong>Six</strong> <strong>Flags</strong> Over Texas celebrated its anni-<br />

versary, commemorating 50 years of entertainment.


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