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Web Version - Drum Workshop

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I got deeper into the material, the clinic<br />

was turning into two to three hours, so I<br />

decided it was time to document it. In<br />

presenting the material in a clinic format,<br />

I learned a lot about how an audience<br />

would accept it. You know, many people,<br />

when doing their historical homework,<br />

don’t even go back to Ringo, let alone 100<br />

years, so I knew I had something here. I<br />

presented the material in a relaxed, fun<br />

way. I also involved the audience with<br />

a lot of questions, and I’d reward them<br />

with various giveaway items from my<br />

sponsoring companies. I’d just make it<br />

fun. I wanted to take these aspects and<br />

transfer them into the DVD. What I didn’t<br />

want was for this to be like a formal<br />

PBS documentary. I wanted to keep the<br />

interactive aspect of my clinics and feature<br />

some audience member commentary.<br />

RM: You funded a part of this through<br />

Kickstarter.com and I thought your promo<br />

video on that site was brilliant. Talk about<br />

how you came to utilize Kickstarter.com<br />

to fund the project.<br />

DG: Thank you. I had previously appeared<br />

on the show “DC Live” on <strong>Drum</strong>channel.<br />

com and during that time, Don Lombardi<br />

(<strong>Drum</strong> <strong>Workshop</strong> and <strong>Drum</strong> Channel<br />

Founder) and I began talking about the<br />

idea. He was very interested in it, but my<br />

rather grandiose idea for the final outcome<br />

would cost a bit more than could come<br />

solely from <strong>Drum</strong> Channel, so I began<br />

looking into sites that offer what’s called,<br />

crowdfunding. I came across Kickstarter<br />

and liked their approach to the concept.<br />

They seemed to be the best known for<br />

this, even though they’re an all-or-nothing<br />

venture. Meaning, if you don’t achieve<br />

your goal, you’re basically back to squareone<br />

(each project sets a financial goal to<br />

reach within a specific time period. If<br />

the goal isn’t’ met, monies are refunded<br />

to contributors). Because they’re the best<br />

known, they have a large audience, which<br />

is what you want when obtaining public<br />

funding.<br />

RM: Talk about the various rewards or<br />

incentives you offered to encourage<br />

potential funders to contribute to your idea.<br />

DG: What’s cool about Kickstarter, and<br />

what I believe makes one successful with<br />

it, is that you have a chance to open up<br />

yourself personally to those viewing your<br />

idea. You basically offer different levels<br />

of rewards for various levels of monetary<br />

funding–the more you donate, the more<br />

you receive from the creator. Obviously,<br />

the higher you go, the better the reward. I<br />

did a huge amount of research on creating<br />

an effective promo clip for it and also<br />

researched other successful pages that had<br />

achieved their goals. I also looked at what<br />

kinds of rewards they offered.<br />

RM: Your rewards included a vintage<br />

Leedy snare, backstage passes, Royal<br />

Crown Revue CDs and even a Day with<br />

Daniel in LA; really great stuff. Even<br />

though you’ve already achieved your<br />

goal, I encourage all of our readers to<br />

check out your page on Kickstarter, it’s<br />

really cool and inspiring. How did you<br />

put the promo clip together for that page?<br />

DG: I had the idea for the content and<br />

basically knew what I wanted, and I had<br />

a friend who worked at the Columbia Film<br />

School edit it for me. It was a lot of work to<br />

not only create the clip, but also manage<br />

all of the donation levels. Once you<br />

complete your goal, before you collect,<br />

Kickstarter takes their cut and you also<br />

have to fulfill all of your rewards. So one<br />

thing I’ve learned is that you must keep<br />

that all in mind when setting your financial<br />

goal. There was one guy who donated<br />

$1,750. I’d never met him before. He<br />

worked as a private contractor for the US<br />

Government, stationed in Kuwait and had<br />

an office job there. He’s a drummer and is<br />

a fan of Gavin Harrison. He was watching<br />

Gavin on YouTube and Gavin mentioned<br />

that he was doing a project with a friend,<br />

funding it on Kickstarter. So, this guy in<br />

Kuwait then goes on Kickstarter and starts<br />

searching around for anything related to<br />

drums. By the way, I was very careful to<br />

make sure I optimized my search engine<br />

word choices. He searched ‘drums’ and<br />

my project came up. He checked out the<br />

video clip, loved the project and before<br />

you know it, donated the money!<br />

RM: If you fulfill your goal and people<br />

continue to donate, the amount over the<br />

goal is then yours as well, right?<br />

DG: It is, but you still have to pay<br />

Kickstarter their percentage, and also fulfill<br />

your rewards.<br />

RM: You had presented this idea to Don<br />

Lombardi some time ago. Talk about that.<br />

DG: Right. I had done DC Live back in<br />

2009 and Don was the host. We just hit it<br />

off from there. Don is all about education<br />

and his vision for <strong>Drum</strong> Channel is very<br />

focused on furthering drum education, first<br />

and foremost. So we began talking about<br />

how to transfer the material in my clinics<br />

to a DVD, while maintaining my relaxed<br />

presentation style. One way we achieved<br />

that was to cut to a green screen to feature<br />

the audience’s answers to the questions<br />

I presented. We did the lecture portion<br />

in one day, and the band performance<br />

sections in two days. I feel that what we<br />

have now really captures the essence of<br />

the live clinic, along with a much more<br />

detailed history lesson.<br />

RM: Absolutely. Speaking of history,<br />

you have a very interesting background.<br />

You’re originally from Honolulu, Hawaii.<br />

What was that like as a young, developing<br />

musician?<br />

DG: Man, when I was growing up and<br />

beginning to play drums in High School<br />

bands and Rock bands, I never could’ve<br />

imagined playing drums for a living, let<br />

alone focusing on the whole music history<br />

thing. I was always just playing for fun and<br />

even when I went to college, I majored in<br />

Psychology. There were 3 teachers though,<br />

that had a huge affect on my change of<br />

direction. One was Bob Gullotti, a great<br />

Jazz player and teacher from Boston.<br />

When I finished college, I started studying<br />

with Bob and from that experience I<br />

realized that this is what I needed to be<br />

doing. I spent a couple of years after that<br />

touring and then went back to Hawaii<br />

and spent time in the woodshed. I finally<br />

ended up at the Dick Grove School of<br />

Music in LA. By the time I got there, I had<br />

some professional experience and really<br />

knew what I wanted to focus on. Later<br />

on, in the 90s, my path was influenced<br />

by Freddie Gruber, with whom I studied<br />

for about six years. Later, I studied with<br />

one of Freddie’s long-term students, Bruce<br />

Becker. He teaches Freddie’s material very<br />

effectively.<br />

EDGE 10 ||| DWDRUMS.COM 45

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