10.02.2014 Views

spec - OpenGL

spec - OpenGL

spec - OpenGL

SHOW MORE
SHOW LESS

You also want an ePaper? Increase the reach of your titles

YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.

3.10. TEXTURING 350<br />

Texture Base REPLACE MODULATE DECAL<br />

Internal Format Function Function Function<br />

ALPHA C v = C p C v = C p undefined<br />

A v = A s A v = A p A s<br />

LUMINANCE C v = C s C v = C p C s undefined<br />

(or 1) A v = A p A v = A p<br />

LUMINANCE_ALPHA C v = C s C v = C p C s undefined<br />

(or 2) A v = A s A v = A p A s<br />

INTENSITY C v = C s C v = C p C s undefined<br />

A v = A s A v = A p A s<br />

RGB, RG, RED, C v = C s C v = C p C s C v = C s<br />

or 3 A v = A p A v = A p A v = A p<br />

RGBA C v = C s C v = C p C s C v = C p (1 − A s ) + C s A s<br />

or 4 A v = A s A v = A p A s A v = A p<br />

Table 3.26: Texture functions REPLACE, MODULATE, and DECAL.<br />

Texture Base BLEND ADD<br />

Internal Format Function Function<br />

ALPHA C v = C p C v = C p<br />

A v = A p A s<br />

A v = A p A s<br />

LUMINANCE C v = C p (1 − C s ) + C c C s C v = C p + C s<br />

(or 1) A v = A p A v = A p<br />

LUMINANCE_ALPHA C v = C p (1 − C s ) + C c C s C v = C p + C s<br />

(or 2) A v = A p A s A v = A p A s<br />

INTENSITY C v = C p (1 − C s ) + C c C s C v = C p + C s<br />

A v = A p (1 − A s ) + A c A s A v = A p + A s<br />

RGB, RG, RED, C v = C p (1 − C s ) + C c C s C v = C p + C s<br />

or 3 A v = A p A v = A p<br />

RGBA C v = C p (1 − C s ) + C c C s C v = C p + C s<br />

or 4 A v = A p A s A v = A p A s<br />

Table 3.27: Texture functions BLEND and ADD.<br />

<strong>OpenGL</strong> 4.2 (Compatibility Profile) - August 22, 2011

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!