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Aura Watches - Aptech Computer Education

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E-Project<br />

<strong>Aura</strong> <strong>Watches</strong><br />

Group Members:<br />

Hammad Uddin Student: 654086<br />

Tooba Sami Khan Student: 654136<br />

Hassan Ahmad Student: 658805<br />

Khizzar Khan Student: 654096<br />

Submitted To:<br />

eprojects@aptech.ac.in<br />

Project Instructor:<br />

Sir Arsalan Naseer


PROJECT CERTIFICATION<br />

This is to certify that,<br />

Mr. / Miss.<br />

Khizzar Khan Student: 654096<br />

Hassan Ahmad Student: 658805<br />

Hammad Uddin Student: 654086<br />

Tooba Sami Student: 654136<br />

Has successfully Designed & Developed<br />

<strong>Aura</strong> <strong>Watches</strong><br />

Submitted by:<br />

Khizar khan<br />

Hassan Ahmad<br />

Hammad Uddin<br />

Tooba Sami<br />

Date of Issue:<br />

14th march 2013<br />

Authorized Signature: Sir Arsalan Naseer


ACKNOWLEDGEMENT:<br />

Praise is to Almighty Allah who taught us that we knew not. All thanks to our<br />

Omnipotent Lord, for providing us with opportunity and ability to commence, explore<br />

and eventually complete the report of the project.<br />

We take this special occasion to thanks our parents. We dedicate this work to<br />

our parents. It would have been simply impossible to start, continue and<br />

complete without the support of our parents who, unconditionally provided the<br />

resources to us.<br />

We are extremely indebted to our beloved sir Mr. Arsalan Naseer, for his<br />

precious time, valuable ideas and above all an untiring helping hand. Sir, thank you<br />

so much.<br />

We are also thankful to our Faculty Member for their valuable and moral support.<br />

Thank You.


TABLE OF CONTENTS<br />

CERTIFICATION……………………………………………………………………….<br />

ACKNOWLEDGEMENT………………………………………………………………..<br />

TABLE OF CONTENTS…………………………………………………………………<br />

PROBLEM STATEMENT…………………………………………….…………….…..<br />

INTRODUCTION………………………………………………………………………..<br />

PROJECT DURATION………………………………………………………………….<br />

TASK SHEET……………………………………………………………………………..<br />

SITE MAP…………………………………….…………………………………………..<br />

SUBMITION CHECKLIST…………………..………………………………………..<br />

USER GUIDE……………………………………..……………………………………..<br />

SCREEN SHOT……………………………………………………………………….…<br />

SOURCE CODE………………………………………………….……………………...


PROBLEM STATEMENT<br />

CUSTOMER REQUIREMENT SPECIFICATION (C.R.S):<br />

<strong>Aura</strong> watches is into business of manufacturing and selling watches. They have been advertising about their<br />

clocks and watches through newspapers, pamphlets, television. Now with changing times, they have decided<br />

to go online as customers today use Internet extensively. They have planned for a website with complete<br />

details about their watches and clocks.<br />

Requirement Specification:<br />

The Web site is to be created based on the following requirements.<br />

1) The Home Page should have suitable logo, and decent color combination.<br />

2) The site should display a menu which will contain the options as Products, Technology, Store Locator,<br />

Support etc.<br />

3) Various sites and pages having information about different types of watches and clocks, Technology<br />

used in the watches etc.<br />

4) The information should be categorized according to different Product Line-up e.g. “SPORTS”,<br />

“PREMIER” etc.<br />

5) When a user selects any product line-up, complete list of watches for that product line-up will be<br />

displayed.<br />

6) Details of the watches should be displayed on the Web Page along with the title and it should be<br />

stored in Individual Word documents which can be downloaded or viewed by the User who wishes to<br />

see the same.<br />

7) Price List for all watches should be available for download.<br />

8) There should be a “Contact Us” page which will have the Address of the Stores selling watches and<br />

the mail address which when clicked will invoke the local mail client from where they can send an<br />

email.<br />

•<br />

Hardware/ Software Requirements<br />

Hardware<br />

• A minimum computer system that will help you access all the tools in the courses is a Pentium 166 or<br />

better<br />

• 64 Megabytes of RAM or better<br />

Software<br />

• Notepad/HTML editor<br />

• Dreamweaver<br />

• IE 5.0/ Netscape 6.0<br />

SCOPE OF THE WORK:<br />

The Features should be stored in Individual Word documents which can be downloaded or Web site is to be<br />

created based on the following requirements.


PROJECT DURATION:<br />

• Analysis-18 Hrs.<br />

• Design – 10Hrs.<br />

• Development –26Hrs<br />

• Testing – 5Hrs<br />

• Documentation -11hrs<br />

Analysis<br />

Design Development Testing Documentation<br />

20 21 22 23 24 25 26 27 28 29 1 2 3 4 5 6 7 8 9 10 11 12<br />

Each phase has completed as shown by the lines.<br />

The team would meet after every 6 working days and evaluate their progress. Detailed progress<br />

plan to be drawn to access progress of the project.<br />

As it can be noticed that there are overlapping of process this is kept because certain process can<br />

go hand in hand with other processes.


TASK SHEET<br />

Sr.<br />

Task<br />

Actual<br />

Start Date<br />

Actual<br />

Days<br />

Team Mate<br />

Name<br />

Status<br />

1. Case Study<br />

2. Graphics Designing<br />

3.<br />

Site Interface<br />

Designing<br />

<strong>Aura</strong><br />

watches<br />

4. Text Searching Google<br />

14-march -<br />

2013<br />

21-march-<br />

2013<br />

25-march-<br />

2012<br />

28-march-<br />

2012<br />

7<br />

3<br />

3<br />

3<br />

Tooba Sami<br />

Hammad<br />

Uddin<br />

Hassan Ahmad<br />

Tooba Sami<br />

khan<br />

Khizzar<br />

Hammad uddin<br />

hassan ahmad &<br />

Tooba sami<br />

khan<br />

Tooba sami<br />

khan khizzar<br />

khan<br />

Completed<br />

Completed<br />

Completed<br />

Completed<br />

5. Image Searching Google<br />

30-march-<br />

2012<br />

2<br />

Khizzar khan<br />

Hassan ahmad<br />

Completed<br />

6.<br />

Site<br />

Testing/Publishing<br />

-<br />

2-april-<br />

2012<br />

2<br />

Khizzar khan<br />

Hammad uddin<br />

Completed<br />

7. Documentation<br />

3-april-<br />

2012<br />

1<br />

Tooba sami<br />

Hammad uddin<br />

Completed


SUBMISSION CHECKLIST<br />

S.NO LIST OF ITEMS YES NO COMMENTS<br />

1.<br />

Do All Pages Linked<br />

together<br />

Yes<br />

2. All Hyperlinks working Yes<br />

3.<br />

Page Colors As Per<br />

Common Guidelines<br />

Yes<br />

4. Site Browser Compatible Yes Google Chrome<br />

5. Image Slicing Yes<br />

Using ADOBE<br />

PHOTOSHOP<br />

6. Feedback Form Included Yes<br />

7. Project Zip File Yes<br />

Created using<br />

WinrAR


User Guide:<br />

Disclaimer:<br />

Not all these design features are appropriate in all cases. There are always exceptions, and<br />

there are lots of bad examples of these features being used wrongly, over-used, or done<br />

without sensitivity to the “symphony” of a site’s design.<br />

You can’t just take all these elements, throw them together and make a good web page,<br />

any more than you can take some eggs, sugar, flour and throw them together and get a<br />

cake.<br />

Making a web page that works requires a lot of sensitivity to the various forces at work. A<br />

good design solution is one that balances those (often opposing) forces.<br />

Introduction:<br />

I’m going to take you through the features of the current wave of excellent web site<br />

designs, dissect the most significant features, explain why each one can be good, and<br />

show you how to use them in your own sites.<br />

If I had to sum up “Web 2.0″ design in one word, it would have to be “simplicity”, so that’s<br />

where we’ll start.<br />

I’m a great believer in simplicity. I think it’s the way forward for web design.<br />

Today’s simple, bold, elegant page designs deliver more with less:<br />

• They enable designers to shoot straight for the site’s goals, by guiding the site<br />

visitor’s eye through the use of fewer, well-chosen visual elements.<br />

• They use fewer words but say more, and carefully selected imagery to create the<br />

desired feel.<br />

• They reject the idea that we can’t guess what people want from our sites<br />

• Decency :<br />

“Use as few features as are necessary to achieve what you need to achieve”


As a person who makes a living writing for the web, I would like to share<br />

some tips for those who are planning to build websites, especially if you<br />

intend to earn a living from it. Basically, a good website is one that thrills<br />

the human visitors and satisfies the search engines. Let's drill down<br />

further on what that means, and how you can satisfy the needs.<br />

I really believe in decency. That’s not to say that all web sites should be minimal, but that<br />

we should use as few features as are necessary to achieve what you need to achieve. I’ve<br />

written elsewhere about Occam’s razor, which is a principle I use all the time. One way of<br />

interpreting it is: Given any two possible solutions to a problem, the simpler one is better.<br />

Here are some examples. Note how unnecessary elements have been stripped out from<br />

each. There could be a lot more on each page than there is… but would that make them<br />

stronger?<br />

The result is that you have to look at the content. You find yourself interacting with exactly<br />

the screen features the designer intended. And you don’t mind – it’s easy, and you get just<br />

what you came for.<br />

Why decency is necessary:<br />

• Web sites have goals and all web pages have purposes.<br />

• Users’ attention is a finite resource.<br />

• It’s the designer’s job to help users to find what they want (or to notice what the site<br />

wants them to notice)<br />

• Stuff on the screen attracts the eye. The more stuff there is, the more different<br />

things there are to notice, and the less likely a user is to notice the important stuff.<br />

• So we need to enable certain communication, and we also need to minimize noise.<br />

That means we need to find a solution that does its stuff with as little as possible. That’s<br />

economy, or simplicity.<br />

The state or quality of being decent; propriety<br />

When & how to make your designs simple?<br />

When?<br />

Always!<br />

How?<br />

There are two important aspects to achieving success with simplicity:<br />

1. Remove unnecessary components, without sacrificing effectiveness.<br />

• Try out alternative solutions that achieve the same result more simply.


“It seems that perfection is reached not when there is nothing left to add, but<br />

when there is nothing left to take away.” Antoine de Saint-Equerry, Terre des<br />

homes, 1939<br />

Whenever you’re designing, take it as a discipline consciously to remove all unnecessary<br />

visual elements.<br />

Concentrate particularly on areas of the layout that are less relevant to the purpose of a<br />

page, because visual activity in these areas will distract attention from the key content and<br />

navigation.<br />

Use visual detail – whether lines, words, shapes, color – to communicate the relevant<br />

information, not just to decorate.<br />

See how much “stuff” there is to look at, and notice how few of the pixels are used to<br />

clarify actual navigation, actual content, or actual interactive features.<br />

Edward Tuft is the boss when it comes to the design of information. He uses the terms<br />

“data ink” (i.e. detail that enables information transfer) and “non-data ink” (i.e. detail<br />

that’s just detail) to describe this phenomenon.<br />

One way Tuft specifically measures the effectiveness of information design (graphs, charts,<br />

presentations etc.) is using the ratio of data-ink to non-data-ink. The higher the proportion<br />

of data-ink used, the more likely it is that a design is effective.<br />

Taking the Yaxay detail above, there’s a lot of what I call “busyness”, i.e. a lot of edges,<br />

tonal changes, color variations, shapes, lines… a lot of stuff to look at. But, in this detail,<br />

the only useful features are:<br />

a. The site logo, and<br />

b. the label on the navigation button (which reads “art gallery”)


Thrilling Human Visitors<br />

Why do people browse the Internet? The main reasons include to look for<br />

information and to look for some form of recreation. A good website gives<br />

visitors what they are looking for. Not only that, in this highly competitive<br />

world, it provides the visitors with the best information on the given topic, to<br />

be found anywhere on the web. If you intend to garner a lion share of the<br />

web traffic for a specific subject, it is not sufficient simply to throw pages onto<br />

the Internet. You also have to ensure that your information is better written,<br />

easier to read, more detailed, clearer, than what is already available. For<br />

every topic that you intend to write about, there is likely to already be a<br />

website or two on the same subject. To get your foot through that door, your<br />

website just has to be better. Otherwise nobody For the reason stated above,<br />

it may be easier to tackle topics that are specific rather than general. That is<br />

because most of the general topics have already been covered but other<br />

people long ago, and their websites have now established themselves on the<br />

web. If you really must write a general topic (or niche), you must be<br />

prepared to challenge the existing sites and be better than them. This will be<br />

a steep hill to climb. Your website may well end up having a general topic


supported by many subtopics which each could have been a website within its<br />

own right. Do you have the time, passion and patience to cover such a broad<br />

topic? I mention patience because it may take you longer to corner a general<br />

topic when otherwise you could have set yourself as the authoritative site on<br />

a smaller topic


Home Page


3) Simple Navigation<br />

Permanent navigation – your global site navigation that appears on every page as part of<br />

the page template – needs to be clearly identifiable as navigation, and should be easy to<br />

interpret, target and select.<br />

Why simple navigation is better?<br />

Users need to be able to identify navigation, which tells them much important information:<br />

• Where they are (in the scheme of things)<br />

• Where else they can go from here<br />

• And what options they have for doing stuff<br />

Following the principle of simplicity, and general reduction of noise, the best ways to clarify<br />

navigation are:<br />

• Positioning permanent navigation links apart from content<br />

• Differentiating navigation using color, tone and shape<br />

• Making navigation items large and bold<br />

• Using clear text to make the purpose of each link unambiguous<br />

Below are some screenshots of our project:


CONTACT US


Product Categories


Product Categories in to four Product<br />

Analog digital <strong>Watches</strong>


Premier <strong>Watches</strong>


Women <strong>Watches</strong>


Sports <strong>Watches</strong>


Time<br />

allows people to perceive motion. Furthermore, people perceive it differently. One might<br />

feel that his perception of time and its manifestation is within a timely context and its<br />

justification, regardless if near or far. On the other hand, another person might perceive<br />

time as a hand on a clock that moves along minute by minute, validating each change<br />

as a sequence of time.<br />

It is utmost important to understand that the concept of time is not easy to explain and<br />

not easy to comprehend; even among each other. Especially complicated it will get if<br />

one introduces the concept of an afterlife and the probability of time existing in those<br />

spheres of existence. The question arises, if time does not exist in an afterlife: How can<br />

communication take place between the two spheres?<br />

Hoping to better demonstrate the events that take place, I would like to introduce a<br />

model to shed some light on this important aspect of exploring the afterlife.<br />

First of all, it is important to distinguish between the existence of a physical -<br />

mathematical term of time and the existence of a consciousness term of time within<br />

each human being.<br />

All of us are aware of the phrases: "Well that took a long time!", "That went fast!",<br />

"How much longer will that take?" and so forth. No conflict arises with the physical term<br />

of time, since we do have scales to monitor time, as we know it, with explicit accuracy.<br />

But, does time exist without the existence of a human being, who interprets what time<br />

is - with his human consciousness? Simply put, does time exist without someone<br />

reading the clock?


The one-after-the-other-correspondence of things.<br />

The succession of happenings, to be experienced as an irreversible sequence of<br />

events, a longitude of change, incidents in nature and history.<br />

to be viewed, depending on scientific (philosophical) views, as finite or infinite,<br />

homogenous, divisible continuum, which under specific points of view and<br />

appropriations act as a scheme of order<br />

Those individuals, who plan beforehand, seldom fail. They are able to start their work on<br />

time and are able to complete it in time. Having worked out every minute of the allotted<br />

time, they do not hurry. Planning and proper implementation of that always brings in<br />

success. Those who plan their living and activities seldom face heartaches, mental tensions<br />

and worries. A careful glance into the life history of successful men and women all over the<br />

world will reveal the basic truth that success is the outcome of planned utilization of time.<br />

“You may delay, but time will not.”<br />

A watch is a timepiece, typically worn either on the wrist or attached on a chain and<br />

carried in a pocket. Wristwatches are the most common type of watch used today.<br />

<strong>Watches</strong> evolved in the 17th century from spring powered clocks, which appeared in the<br />

15th century. The first watches were strictly mechanical. As technology progressed, the<br />

mechanisms used to measure time have, in some cases, been replaced by use of or<br />

electronic pulses. The first digital electronic watch was developed in 1970.<br />

Before wristwatches became popular in the 1920s, most watches were pocket watches,<br />

which often had covers and were carried in a pocket and attached to a watch chain or<br />

watch fob. In the early 1900s, the wristwatch, originally called a Wristlet, was reserved for<br />

women and considered more of a passing fad than a serious timepiece. Men, who carried<br />

pocket watches, were quoted as saying they would "sooner wear a skirt as wear a


wristwatch". This changed in World War I, when soldiers on the battlefield found pocket<br />

watches to be impractical and attached their watches to their wrist by a cupped leather<br />

strap. It is also believed that Girard-Perregaux equipped the German Imperial Navy with<br />

wristwatches in a similar fashion as early as the 1880s, to be used while synchronizing<br />

naval attacks.<br />

Satisfying the Search Engine<br />

Search Engines are created to help humans find information. Although they are not<br />

humans, they have to understand what humans want and try to dish out results that<br />

humans expect. Even as you create webpage’s, different search engines such as Google,<br />

Yahoo and MSN are all competing among themselves to find you, if you have the best<br />

information. But rather than waiting for them to find you, it is good to help them along.<br />

Of all the aforementioned search engines, I only pay attention to Google. To me, Google is<br />

the big gorilla of the search engine kingdom. If you satisfy the gorilla, the other monkeys<br />

don't matter. To satisfy Google, your pages must be up to Google's expectation. Every<br />

page you write must be of a specific topic which can be drilled down to a keyword or a


group of keywords. In general, single-word keywords are very challenging to corner. The<br />

competition to rank highly for single-word keywords is so intense that it is not worth your<br />

while. Also, most humans search with more than one keywords, as their previous search<br />

result have shown to them that search with one keyword does not yield very accurate<br />

results. So, your page needs to have keywords comprising two or three words, for<br />

example "Spanish lace", "windshield wipers", and so on.

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