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Global Multi-Screen Advertising Market Analysis and Forecast (2013 – 2018): Next Big Market for Media and Advertisement Industries

Smartphone, tablet PC, laptops/PC and television are the multi screens currently discussed in the report. They are also called the Four-screen market and as such a nascent field compared to the huge television advertisement and media industry. Consumers are using their digital devices in a variety of ways to access media and content on the internet or from their digital set top boxes. The report describes the Multi-Screen market by user numbers, usage, modules, geography. High level analysis about the Multi-Screen product costs, strategies, future opportunities along with the business landscape analysis of key market players are focused in the report. Competitive landscape for each of the product types is highlighted and market players are profiled with attributes of company overview, financial overview, business strategies, product portfolio and recent developments. Market shares of the key players for 2012 are provided. The prominent players profiled in this report are Huawei, ZTE, Concurrent, aQuantive and others. The report contains the most detailed and in-depth segmentation of the multiscreen market.

Smartphone, tablet PC, laptops/PC and television are the multi screens currently discussed in the report. They are also called the Four-screen market and as such a nascent field compared to the huge television advertisement and media industry. Consumers are using their digital devices in a variety of ways to access media and content on the internet or from their digital set top boxes.

The report describes the Multi-Screen market by user numbers, usage, modules, geography. High level analysis about the Multi-Screen product costs, strategies, future opportunities along with the business landscape analysis of key market players are focused in the report.

Competitive landscape for each of the product types is highlighted and market players are profiled with attributes of company overview, financial overview, business strategies, product portfolio and recent developments. Market shares of the key players for 2012 are provided. The prominent players profiled in this report are Huawei, ZTE, Concurrent, aQuantive and others.

The report contains the most detailed and in-depth segmentation of the multiscreen market.

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IndustryARC<br />

GLOBAL MULTI-SCREEN ADVERTISING MARKET<br />

ANALYSIS AND FORECAST<br />

(<strong>2013</strong>- <strong>2018</strong>)<br />

By Modules (<strong>Advertising</strong>, Software, Products); Services (Video Streaming, Search<br />

<strong>and</strong> Display, Email, Gaming, Content Sharing & Social <strong>Media</strong>); User Number,<br />

Application & Geographic <strong>Analysis</strong><br />

IndustryARC | 1


TABLE OF CONTENTS<br />

1. <strong>Global</strong> <strong>Multi</strong>-screen <strong>Advertising</strong> - <strong>Market</strong> Overview<br />

2. Executive Summary<br />

3. <strong>Global</strong> <strong>Multi</strong>-screen <strong>Advertising</strong> - <strong>Market</strong> L<strong>and</strong>scape<br />

3.1. <strong>Market</strong> Share <strong>Analysis</strong><br />

3.2. Comparative <strong>Analysis</strong><br />

3.2.1. Product Benchmarking<br />

3.2.2. End user profiling<br />

3.2.3. Top 5 Financials <strong>Analysis</strong><br />

4. <strong>Global</strong> <strong>Multi</strong>-screen <strong>Advertising</strong> - <strong>Market</strong> Forces<br />

4.1. <strong>Market</strong> Drivers<br />

4.2. <strong>Market</strong> Constraints<br />

4.3. <strong>Market</strong> Challenges<br />

4.4. Attractiveness of the <strong>Market</strong><br />

4.4.1. Power of Suppliers<br />

4.4.2. Power of Customers<br />

4.4.3. Threat of New entrants<br />

4.4.4. Threat of Substitution<br />

4.4.5. Degree of Competition<br />

5. <strong>Global</strong> <strong>Multi</strong>-screen <strong>Advertising</strong> <strong>Market</strong><strong>–</strong> Strategic <strong>Analysis</strong><br />

5.1. Value Chain <strong>Analysis</strong><br />

5.2. Opportunities <strong>Analysis</strong><br />

5.3. Product/<strong>Market</strong> Life Cycle <strong>Analysis</strong><br />

6. <strong>Multi</strong>-<strong>Screen</strong> <strong>Advertising</strong> <strong>Market</strong> by Modules<br />

6.1. <strong>Advertising</strong><br />

6.2. Software<br />

6.3. Products<br />

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6.3.1. Smartphones<br />

6.3.2. Tablet PCs<br />

6.3.3. Television<br />

6.3.4. Laptop/PC<br />

6.4. Services<br />

6.4.1. Video Streaming<br />

6.4.2. Search <strong>and</strong> Display<br />

6.4.3. Email<br />

6.4.4. Gaming<br />

6.4.5. Content Sharing<br />

6.4.6. Social <strong>Media</strong><br />

6.4.7. Others<br />

7. <strong>Multi</strong>-<strong>Screen</strong> <strong>Advertisement</strong> <strong>Market</strong> <strong>–</strong> User Numbers<br />

7.1. Smartphone<br />

7.2. Television<br />

7.3. Tablet PC<br />

7.4. Laptop/PC<br />

8. <strong>Multi</strong>-<strong>Screen</strong> <strong>Market</strong> - Geographic <strong>Analysis</strong><br />

8.1. Introduction<br />

8.2. Americas<br />

8.2.1. North America<br />

8.2.2. Brazil<br />

8.2.3. Argentina<br />

8.2.4. Mexico<br />

8.3. Europe<br />

8.3.1. UK<br />

8.3.2. France<br />

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8.3.3. Germany<br />

8.4. APAC<br />

8.4.1. China<br />

8.4.2. South Korea<br />

8.4.3. Japan<br />

8.4.4. India<br />

8.4.5. Australia<br />

8.5. ROW<br />

9. <strong>Market</strong> Entropy<br />

9.1. New Product Launches<br />

9.2. M&As, Collaborations, JVs <strong>and</strong> Partnerships<br />

10. Investment Opportunities <strong>–</strong> <strong>Analysis</strong> by Target companies/customers, Capital Investments,<br />

ROI, Payback Period <strong>and</strong> Source of Funds.<br />

11. Company Profiles (Overview, Financials, SWOT <strong>Analysis</strong>, Developments, Product Portfolio)<br />

11.1. Sky Mobile<br />

11.2. Orange Telecom<br />

11.3. Google<br />

11.4. Microsoft<br />

11.5. Netflix<br />

11.6. Roku<br />

11.7. Amazon<br />

11.8. AT&T<br />

11.9. NTT DoCoMo<br />

11.10. Vodafone<br />

11.11. Verizon<br />

11.12. Omnicom Group<br />

11.13. Dentsu<br />

11.14. Aegis group<br />

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11.15. Innocean Worldwide<br />

11.16. 365 <strong>Media</strong><br />

11.17. WPP Group<br />

11.18. Hulu<br />

11.19. aQuantive<br />

11.20. Cramer-Krasselt<br />

11.21. Ericsson<br />

11.22. Cisco<br />

12. Appendix<br />

12.1. Abbreviations<br />

12.2. Sources<br />

12.3. Research Methodology<br />

12.4. Bibliography<br />

12.5. Compilation of Expert Insights<br />

12.6. Disclaimer<br />

IndustryARC | 5


REPORT SCOPE<br />

SCOPE<br />

The report describes the <strong>Multi</strong>-<strong>Screen</strong> market by user numbers, usage, modules, <strong>and</strong> geography.<br />

High level analysis about the <strong>Multi</strong>-<strong>Screen</strong> product costs, strategies, future opportunities along<br />

with the business l<strong>and</strong>scape analysis of key market players are focused in the report.<br />

Competitive l<strong>and</strong>scape <strong>for</strong> each of the product types is highlighted <strong>and</strong> market players are<br />

profiled with attributes of company overview, financial overview, business strategies, product<br />

portfolio <strong>and</strong> recent developments. <strong>Market</strong> shares of the key players <strong>for</strong> <strong>2013</strong> are provided.<br />

A geographical analysis has been done to put things into perspective about the global market.<br />

The prominent players profiled in this report are Huawei, ZTE, Concurrent, a Quantive <strong>and</strong><br />

others. This report contains the most detailed <strong>and</strong> in-depth segmentation of the multi-screen<br />

market.<br />

STAKEHOLDERS<br />

Almost all the enterprises who wish to market their products in the market; Laptop, smart<br />

phone, tablet manufacturers; Tele-communications industry; <strong>Media</strong> enterprises; Customer<br />

Service providers; are the significant stakeholders in this market.<br />

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EXECUTIVE SUMMARY<br />

The word multi-screen refers to the use of televisions, personal computers (PCs)/ laptops, smart<br />

phones, tablet PCs. Primarily this segment can be called a four-screen market involving the<br />

above mentioned devices. We are currently in the digital age of ubiquitous connectivity, meaning<br />

people nowadays are connected to the World Wide Web via a range of devices such as<br />

traditional PCs, laptops, smart phones, tablet PCs etc., all the time.<br />

This evolution into a 24X7 connected world has led to a trans<strong>for</strong>mation of the advertisement<br />

sector as whole. Over the years advertising field has seen tremendous amount of changes, with<br />

the advent of new technologies. In the early days advertising section was big on print media,<br />

then moved onto electronic media outlets such as radio sets <strong>and</strong> televisions <strong>and</strong> now further<br />

onto the web-based technology. If we look at the global online advertisement revenues generated<br />

in the year <strong>2013</strong>, the figure st<strong>and</strong>s at about $114 Billion, which is approximately about 20% of<br />

the overall advertising market across the globe, signifying the importance of online advertising<br />

segment.<br />

The current market trends of the sales of laptops <strong>and</strong> PCs show a decline (of about 11%) due to<br />

high competition from smartphone devices <strong>and</strong> tablet PCs. In contrast the sales of smartphones<br />

<strong>and</strong> tablets are on the rise, <strong>and</strong> this trend is seen right across the global market. This only goes to<br />

show how big an impact such devices are going to have in the future. Estimates suggest that out<br />

of a total of 4 Billion mobile phones in the market, more than a quarter of them are<br />

smartphones. The sales of smartphones are growing at a substantial rate of 43% year-on-year.<br />

The growth rate of tablet PCs are pegged even higher at about 52%. This rapid growth rate of<br />

smartphones <strong>and</strong> tablets sales is also driving the mobile data connectivity as the dem<strong>and</strong> <strong>for</strong> web<br />

connection on the go increasing. The global mobile data traffic size is estimated to grow at a<br />

CAGR of about 44%.<br />

All these numbers point to an opportunity <strong>for</strong> various industries to market their products using<br />

these media. But as is seen in the present day, consumers are not satisfied with a single screen<br />

experience <strong>and</strong> instead expect content to be seamlessly delivered across multiple devices <strong>and</strong><br />

screen types. <strong>Multi</strong>-screen as a market opportunity is attracting a lot of attention from traditional<br />

service providers to internet players to traditional media <strong>and</strong> entertainment companies who are<br />

finding new distribution channels <strong>and</strong> view each screen as a potential revenue source. In the<br />

entertainment industry, many TV shows, movies <strong>and</strong> artists are becoming micro-br<strong>and</strong>s that can<br />

increase their br<strong>and</strong> value through multi-screen delivery this trend offers both opportunities <strong>and</strong><br />

challenges <strong>for</strong> the media industry. On the one h<strong>and</strong>, the number of end-user delivery points is on<br />

the rise offering new advertising <strong>and</strong> content monetization opportunities. But on the other h<strong>and</strong>,<br />

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the multi-screen world introduces new technical complexities the media industry has not<br />

previously faced. These opportunities <strong>and</strong> challenges are dealt with much detail in the report.<br />

IndustryARC estimates the global multi-screen advertising revenue to increase from around<br />

$15bn in <strong>2013</strong> to around $113bn by <strong>2018</strong>, growing at a CAGR of around 49.8% year over year.<br />

SAPMPLE GRAPH: GLOBAL MULTI-SCREEN ADVERTISING MARKET<br />

REVENUE, <strong>2013</strong> <strong>–</strong> <strong>2018</strong> ($BN)<br />

120<br />

100<br />

80<br />

$Billions<br />

60<br />

40<br />

20<br />

0<br />

<strong>2013</strong> 2014 2015 2016 2017 <strong>2018</strong><br />

Source: IndustryARC <strong>Analysis</strong><br />

With their large subscriber base <strong>and</strong> access to consumer data, Tele-communication <strong>and</strong> <strong>Media</strong><br />

companies have an opportunity to help marketers thrive in a multi-screen world. This presents a<br />

win-win situation <strong>for</strong> all the stakeholders involved. The emergence of rich media <strong>and</strong> on-dem<strong>and</strong><br />

gaming applications have become an everyday part of the modern day- consumer’s life. They no<br />

longer want to simply be connected.The consumers want a media experience that enables them<br />

to consume ‘whatever they want, whenever they want’ irrespective of the device or medium.This<br />

scenario requires a comprehensive analysis of media planning, as it offers marketers an<br />

unprecedented opportunity to target audiences with a unified experience that will generate<br />

significantly more value than old-school media approaches such as advertising through<br />

television, radio etc. To take advantage of such a scenario marketers should have an in-depth<br />

underst<strong>and</strong>ing of their target audience, <strong>and</strong> also the nature in which multi-screens are accessed,<br />

combined with a comprehensive strategy to utilize this opportunity provided by the multi-screen<br />

environment to maximize the return-on-investment in this segment.<br />

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SAMPLE TABLE: AGGREGATE TIME SPENT BY USER SEQUENTIALLY<br />

ON SMARTPHONE, PC AND TABLET, <strong>2013</strong><br />

Activity<br />

Started on<br />

smart-phone<br />

Continued<br />

on a PC<br />

Continued on<br />

a Tablet<br />

Searching <strong>for</strong> info 65% 60% 4%<br />

Browsing the internet 63% 58% 5%<br />

Shopping online 65% 61% 3%<br />

Planning a trip 47% 45% 3%<br />

Managing finances 59% 56% 3%<br />

Social networking 66% 58% 8%<br />

Watching an online video 56% 48% 8%<br />

Source: IndustryARC <strong>Analysis</strong><br />

The above table represents the aggregate time spent by the end-user sequentially on a<br />

Smartphone, PC <strong>and</strong> Tablet.<br />

According to Google the nature in which multi-screen as accessed can be segmented into two<br />

categories- Sequential screening where users move between devices <strong>and</strong> Simultaneous screening<br />

where users use multiple devices at the same time. Also a study from Google revealed 90% of<br />

users who move between devices do so to accomplish a goal. While watching a TV show on a<br />

television, they may react to it on a social network using a smartphone or a tablet. These<br />

activities are no longer restricted to a single device.<br />

Surveys show multi-screens enhance the content consumption experience <strong>for</strong> the younger<br />

market segment, aged between 18 <strong>and</strong> 44. The younger generation can af<strong>for</strong>d multiple,<br />

connected devices <strong>and</strong> is actively engaged on social networks is a desirable advertising target. A<br />

study conducted in Nielsen <strong>Media</strong> Labs proved that <strong>for</strong> groups that saw a specific advertisement<br />

across multiple screens - TV, PC, smartphone <strong>and</strong> tablet - the br<strong>and</strong> recall jumped substantially<br />

to 74%, versus 50% <strong>for</strong> TV only. These figures only highlight the obvious fact that multi-screen<br />

advertising is the next big stage in media advertisement <strong>and</strong> will have a great impact on the<br />

marketing segment in the future.<br />

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The surge in sales of smartphones, tablets <strong>and</strong> the dramatic increase in the usage of mobile data<br />

connections are a testimony to this fact. A number of surveys conducted by major industry<br />

players like Microsoft, Google, Ericsson also show that the users are more likely to respond to<br />

an advertisement they see on multiple screens rather than a single screen viewing on say<br />

Televisions. Growth of social media also has contributed in a major way in this shift being seen<br />

in the global advertizing market.<br />

Effective targetting of end-users will play a major role in the future ad-campaigns.<br />

Telecommunications <strong>and</strong> <strong>Media</strong> companies can maximize their access to consumer homes <strong>and</strong><br />

devices to deliver data-driven insights based on multi-screen consumer behavior. These include<br />

insights on time of use, device preferenceby type of activity, <strong>and</strong> patterns in media consumption<br />

by customersegment. These insights can serve as the foundation <strong>for</strong> building unified<br />

comprehensive multi-screen advertising strategies.<br />

The global mobile based marketing segment which <strong>for</strong>ms an integral part of the multi-screen<br />

market segment was valued at $13 billion in 2012, <strong>and</strong> is estimated to be at $17.5 billion <strong>for</strong> the<br />

year <strong>2013</strong>. This segment has seen impressive growth <strong>and</strong> is expected to reach $40 billion by the<br />

end of 2017 with a CAGR of about 33% over the next four years. Search <strong>and</strong> display type ad<br />

<strong>for</strong>mats hold the major market share <strong>for</strong> online advertisement, followed by digital video<br />

streaming.<br />

SAMPLE GRAPH : GLOBAL MOBILE INTERNET ADVERTISING<br />

MARKET REVENUE ($BN), 2012 -<strong>2018</strong><br />

80<br />

70<br />

60<br />

$Billions<br />

50<br />

40<br />

30<br />

20<br />

10<br />

0<br />

2012 <strong>2013</strong> 2014 2015 2016 2017 <strong>2018</strong><br />

Source: IndustryARC <strong>Analysis</strong><br />

IndustryARC | 10


The report describes the <strong>Multi</strong>-<strong>Screen</strong> market in detail by user numbers, usage, modules. An indepth<br />

geographic analysis is made to look at various global markets <strong>for</strong> better insights. High level<br />

analysis about the <strong>Multi</strong>-<strong>Screen</strong> product costs, strategies, future opportunities along with the<br />

business l<strong>and</strong>scape analysis of key market players are also focused in the report.<br />

IndustryARC | 11


KEY MARKET INSIGHTS<br />

The global sales <strong>for</strong> devices such as smartphones <strong>and</strong> tablet PCs are growing at a substantial rate.<br />

Along with increase in sales of smartphones there is huge dem<strong>and</strong> <strong>for</strong> ubiquitous connectivity by<br />

the customer. Looking at this market scenario multi-screen marketing throws up a wide range of<br />

opportunities <strong>for</strong> the marketers in various fields to penetrate the market in order to reach their<br />

target audience. The marketing/advertising scenario has come a long way from the traditional<br />

market avaenues like radiosets <strong>and</strong> televisions <strong>and</strong> grown into the higher segments such as<br />

smartphones, tabalet PCs , laptops <strong>and</strong> PCs.<br />

<strong>Global</strong> online advertisement revenues generated in <strong>2013</strong>, is estimated to be about $114<br />

Billion, which is approximately about 20% of the overall advertizing market across the<br />

globe.<br />

The sales of smartphones <strong>and</strong> tablets are growing at a rate of 43% <strong>and</strong> 52% year-on-year.<br />

The global mobile based marketing segment was valued at $13-$15 Billion in <strong>2013</strong>, with<br />

an estimated CAGR of over 33% <strong>for</strong> the next five years.<br />

The dem<strong>and</strong> <strong>for</strong> mobile based net-connectivity is outpacing the dem<strong>and</strong> <strong>for</strong> traditional<br />

broadb<strong>and</strong> connectivity <strong>for</strong> PCs <strong>and</strong> laptops.<br />

The trend of simultaneous usage of electronic gadgets like smartphones <strong>and</strong> tablets is on<br />

the rise especially among the younger consumer segment (aged between 18 <strong>and</strong> 44)<br />

The global second screen market as such has revenues of around $540m in <strong>2013</strong> <strong>and</strong> this<br />

is expected to increase to around $6.8bn by <strong>2018</strong>. E-commerce, advertising, apps, games<br />

are the revenue contributors.<br />

Out of the 4 screens <strong>–</strong> TV, laptop, smartphones, tablets the second screen market is the<br />

most important segment currently. This involves the usage of any device other than the<br />

TV <strong>for</strong> a host of entertainment related services.<br />

IndustryARC | 12


RESEARCH METHODOLOGY<br />

The quantitative <strong>and</strong> qualitative data collected <strong>for</strong> <strong>Multi</strong>-<strong>Screen</strong> market report is from a<br />

combination of secondary <strong>and</strong> primary sources. Research interviews were conducted with senior<br />

executives <strong>and</strong>/or managers of leading manufacturers <strong>and</strong> its service providers. These Key<br />

Opinion Leaders (KOLs) were then provided a questionnaire to gather quantitative <strong>and</strong><br />

qualitative inputs on their operations, per<strong>for</strong>mance, strategies <strong>and</strong> views on the overall market,<br />

including key developments <strong>and</strong> technology trends. Data from interviews is consolidated,<br />

checked <strong>for</strong> consistency <strong>and</strong> accuracy, <strong>and</strong> the final market numbers are again validated by<br />

experts. The global <strong>Multi</strong>-<strong>Screen</strong> & <strong>Advertising</strong> market was split by products, services <strong>and</strong><br />

geography based on different factors like primary <strong>and</strong> secondary sources, underst<strong>and</strong>ing of the<br />

number of companies operating in each segment <strong>and</strong> also KOL insights.<br />

We have used various secondary sources such as directories, articles, white papers, newsletters,<br />

annual reports <strong>and</strong> paid databases such as OneSource, Hoovers <strong>and</strong> Factiva to identify <strong>and</strong><br />

collect in<strong>for</strong>mation <strong>for</strong> extensive technical <strong>and</strong> commercial study of the products <strong>and</strong> services<br />

market.<br />

The key players in the market <strong>and</strong> its value chain were identified through secondary research <strong>and</strong><br />

their market opinions were also gathered in a similar way through telephonic interviews <strong>and</strong><br />

questionnaires. We have also studied the annual reports of these top market players. Interviews<br />

with key opinion leaders such as directors, managers, marketing personnel were used extensively<br />

in underst<strong>and</strong>ing the need <strong>and</strong> emergence of the global <strong>Multi</strong>-<strong>Screen</strong> & <strong>Advertising</strong> market.<br />

IndustryARC | 13


THE ARC ADVANTAGE<br />

An analytical model lies at the core of our process, ensuring logical consistency<br />

throughout our research. We complement the model with secondary data <strong>and</strong><br />

interviews with industry experts to reflect the latest trends. With our final expert<br />

validation, we provide you with only the most accurate <strong>and</strong> actionable intelligence.<br />

THE ARC PROCESS<br />

Analytical<br />

Method<br />

Base Method<br />

Consolidation<br />

Method<br />

Delphi<br />

Verification<br />

1. Granular<br />

breakdown of<br />

drivers into<br />

factors<br />

2. Validate all<br />

factors in terms<br />

of their present<br />

impact on the<br />

market<br />

3. Assign weights<br />

to these factors in<br />

terms of their<br />

relevance <strong>and</strong><br />

impact on the<br />

market<br />

1. Get a topdown<br />

estimate of<br />

the market<br />

2. Follow it up<br />

with a bottom-up<br />

estimate of the<br />

market<br />

3. Check<br />

<strong>for</strong>consistency<br />

<strong>and</strong> new growth<br />

factors that are<br />

relevant over the<br />

next 10 Years<br />

1. Granular<br />

breakdown of<br />

drivers into<br />

factors<br />

2. Validate all<br />

factors in terms<br />

of their present<br />

impact on the<br />

market.<br />

3. Assign weights<br />

to these factors in<br />

terms of their<br />

relevance <strong>and</strong><br />

impact on the<br />

market.<br />

1. Verify the<br />

findings of the<br />

model with<br />

experts from<br />

across the value<br />

chain<br />

2. Verify the<br />

findings with<br />

players across<br />

small <strong>and</strong> large<br />

enterprises<br />

3. Tweak the<br />

model <strong>and</strong> add<br />

new factors<br />

4. Build the<br />

Analytical Model<br />

4. Build the Base<br />

model<br />

4. Build the<br />

Consolidated<br />

Model<br />

4. Finalize the<br />

ARC Model<br />

ANALYTICAL MODEL BASE MODEL CONSOLIDATED MODEL ARC MODEL<br />

IndustryARC | 14


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Copyright ©2014 IndustryARC<br />

All Rights Reserved. This document contains highly confidential in<strong>for</strong>mation <strong>and</strong> is the sole<br />

property of IndustryARC. No part of it may be circulated, copied, quoted, or otherwise<br />

reproduced without the approval of IndustryARC.<br />

IndustryARC | 16

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