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Presentation on problematic Internet use (pdf. 140KB)

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PROBLEMATIC INTERNET USE:<br />

Social phenomen<strong>on</strong>,<br />

‘New’ pathology or addicti<strong>on</strong> ?<br />

Dr. Philip Tam MA, MBBS, FRANZCP, Cert. Child Psych<br />

Child/ adolescent psychiatrist<br />

Rivendell Unit, C<strong>on</strong>cord<br />

Faculty of Psychiatry, Uni of Sydney


PRESENTATION OUTLINE:<br />

• General topic overview<br />

• The ‘scale’ of the problem – or is it a problem?<br />

• Cultural and sociological perspectives<br />

• Current research, literature, debate<br />

• Teenage <strong>use</strong> and over<strong>use</strong> – practical issues<br />

• What I can’t t (formally) cover...<br />

• The ‘psychology’ and the ‘philosophy’ of <strong>Internet</strong><br />

• Interactive !!


Topic Overview<br />

• Evoluti<strong>on</strong> of computing and <strong>Internet</strong> essentially<br />

as a result of WWII and the Cold War<br />

- Not a strictly ‘new’ phenomen<strong>on</strong>, but major<br />

take off in late 90’s, and again in late 2000’s<br />

• C<strong>on</strong>cept of ‘digital natives’ vs. ‘digital<br />

immigrants’ (Prensky,, 2003); political stance<br />

• ‘Early adopters’ – within a country, between<br />

countries<br />

• Likely to c<strong>on</strong>tinue to grow inexorably, and in<br />

ways we cannot yet imagine<br />

• The emergence of the ‘matrix’ (“Cloud<br />

computing”), and of ‘Two Worlds’<br />

(cybergeopolitics)


The scale of the problem: broad<br />

c<strong>on</strong>siderati<strong>on</strong>s<br />

- Numerous ho<strong>use</strong>hold studies, ec<strong>on</strong>omic impact,<br />

media reports<br />

- Clinical experience, in Australia and<br />

internati<strong>on</strong>ally<br />

- Historical perspective (TV, Elvis, the ‘penny<br />

dreadfuls’ early paperbacks, even Socrates)<br />

- Internati<strong>on</strong>al comparis<strong>on</strong>s


.....it was nice to be without a body for a while….<br />

There was an addictive thrill in being of no age, no<br />

gender, with no past. There was an infinite<br />

sequence of opening portals, of menus and<br />

corridors that let you into brief, painless<br />

encounters. Where what passed for life was a<br />

listless kind of browsing.<br />

World without c<strong>on</strong>sequence, amen.<br />

Tim Wint<strong>on</strong> Dirt Music , 2001


Video gaming vs. <strong>Internet</strong><br />

• Gaming/ violence studied for much l<strong>on</strong>ger –<br />

laboratory, survey, correlati<strong>on</strong>al.<br />

• Still c<strong>on</strong>troversy over ‘real-world’ effects<br />

• Ongoing political/ lobbying pressure<br />

• New media focus <strong>on</strong> maladaptive websites,<br />

cyberbullying, , teen suicide etc<br />

• The ‘General Aggressi<strong>on</strong> Model’ as standard<br />

(Anders<strong>on</strong>, Bushman 2005)


Current Research and Debate<br />

• First ‘c<strong>on</strong>cerns’ in 1996/7 in psychiatric fields<br />

(Drs. Goldberg, Young, Block in USA)<br />

• Clear increase in research volume in 2000’s; no<br />

less than 3 interntl, dedicated Journals<br />

• Questi<strong>on</strong>naire development:<br />

- Goldberg 1996 (DSM addictive criteria)<br />

- Brenner 1997<br />

- Young DQ 1998 ( mod. Pathol. Gambling) – 5/8 items positive<br />

- Porter, Starcevic et al - ANZJP Feb 2010<br />

- many others/ lack of theory or agreement<br />

Hard, if not impossible, to devise the ‘perfect’ q’naire<br />

- Real need for c<strong>on</strong>sensus, theory-driven research, causal<br />

and not just associative relati<strong>on</strong>s


Current Research Findings<br />

• Varied data collecti<strong>on</strong> methods (internet-based,<br />

school or Uni, postal, clinics)<br />

• All have inherent biases<br />

• Generally show 2-5% 2<br />

fulfil the criteria for<br />

addicti<strong>on</strong>, up to 10% ‘at risk’ (Porter,<br />

Starcevic 2010)<br />

• Dependent <strong>on</strong> strictness of criteria<br />

• Lack of focus <strong>on</strong> antecedents to <strong>use</strong> and mental<br />

health issues<br />

• Treatment – emerging Level 2/3 evidence (Du(<br />

et al<br />

2010); Chinese studies at individual, group, family levels


What makes the <strong>Internet</strong> just so<br />

attractive? (to Teens esp.)<br />

• Instant feedback<br />

• Commercial/ c<strong>on</strong>sumer priming; ‘loss of Youth’<br />

• The ‘holy Trinity’ of attracti<strong>on</strong>:<br />

CONNECTION<br />

AGENCY<br />

REWARD and the ‘effort/reward ratio’<br />

• Psychoanalytical: substitute parent; attachment object<br />

• Or, c<strong>on</strong>versely, the ‘special/ secret Z<strong>on</strong>e’<br />

• Br<strong>on</strong>fenbrenner’s 1971 ‘Ecological Model’ of interacti<strong>on</strong>s


But..... is it a real addicti<strong>on</strong> ?


...But is it actually addictive, Doctor?<br />

• Addicti<strong>on</strong>s medicine at an exciting point<br />

• The ‘bipolar spectrum’ of agency and c<strong>on</strong>trol<br />

persists (?)<br />

• However... some case reports (and experience)<br />

do point to addicti<strong>on</strong>s model (see ‘Cyber Junkie’)<br />

• No questi<strong>on</strong> about s/term physical and<br />

cognitive/ c<strong>on</strong>sciousness impacts<br />

• Likely to be key for DSM working group


Examining the clinical problem (1)<br />

• Early warning signs<br />

• C<strong>on</strong>cept of the ‘sentinel’ or ‘gateway’ illness<br />

• The 4 ‘levels’ of PIU<br />

Level 1 PIU : mild impact, early problems<br />

Level 2 : incr’d impact; social circle<br />

notices (schooling, peers etc.)<br />

Level 3 : clinical impact; co-morbidity; spec.<br />

interventi<strong>on</strong> indicated<br />

Level 4 : ‘addicti<strong>on</strong>’, or pathological IU;<br />

major or whole social-role impact


Examining the clinical problem (2)<br />

Associated co-morbidities ....<br />

anxiety<br />

depressi<strong>on</strong><br />

anomie<br />

ADHD<br />

Asperger’s<br />

Boredom


Examining the clinical problem (3):<br />

role(s) of the family & circle<br />

• Communicati<strong>on</strong> is key<br />

• Both +ve and –ve aspects<br />

• Sentinel illness (above)<br />

• The ‘enabler’ (drug <strong>use</strong> analogy)<br />

• Ensuring of treatment/ c<strong>on</strong>tracts etc.<br />

• All above dependent <strong>on</strong> age, relati<strong>on</strong>s issues


PIU and Physical Health<br />

• Key relevant domains are sleep, weight, and physical<br />

activity<br />

• Sleep: clear, str<strong>on</strong>g recent evidence <strong>on</strong> suboptimal<br />

adolescent amount; link with m illness<br />

• Weight: well-established established c<strong>on</strong>cern. Link with both sleep<br />

and IT over<strong>use</strong><br />

• Physical activity: ? effect of IT <strong>on</strong> adolescent levels;<br />

sport and outdoor engagement. Role of Wii and similar<br />

‘active’ c<strong>on</strong>soles


Emerging treatment models (1)<br />

• Clearly, develop from both theoretical and<br />

practical experience<br />

• CBT (group and individ.); behavioural; insight-<br />

oriented approaches<br />

• Major & growing help/literature ( ? industry)<br />

• Key c<strong>on</strong>siderati<strong>on</strong>s:<br />

- service provider/ specialist input<br />

- individual vs. ‘evidence- based’<br />

- out vs. in-patient<br />

- exogenous vs. endogenous drivers


Emerging treatment models (2)<br />

• From the ‘Level 1 – 4’ model as outlined:<br />

- Level 1 ~ ‘in-ho<strong>use</strong>’ efforts, self-help<br />

- Level 2 ~ associates, s/couns etc<br />

- Level 3 ~ clinical psychologist<br />

- Level 4 (‘addicti<strong>on</strong>(<br />

addicti<strong>on</strong>’) ) ~ psychiatric/ in-pt<br />

plus medicati<strong>on</strong> c<strong>on</strong>siderati<strong>on</strong>s<br />

Treat the ca<strong>use</strong> !!<br />

Keys are insight and impact


The psychology of the <strong>Internet</strong><br />

• Evolving, though already large, area<br />

• Some emergent c<strong>on</strong>sensus<br />

• Key areas:<br />

identity/ social groupings (the Proteus effect)<br />

communicati<strong>on</strong> theory – cues filtered in/ cues<br />

filtered out ; the hyperpers<strong>on</strong>al perspective<br />

cultural perspectives (see below)<br />

gaming and social networking<br />

positive benefits<br />

..... relevance for DSM-V, due 2012


The psychology of the <strong>Internet</strong> :<br />

ethno-cultural c<strong>on</strong>siderati<strong>on</strong>s<br />

• ‘Western’ vs ‘eastern’ cultures (? simplistic)<br />

• Probable higher intensity, severity and public<br />

c<strong>on</strong>cern in East (but note recent multi-centre<br />

study – D Gentile et al 2011)<br />

• ‘Hikikomori’ phenomen<strong>on</strong> in Japan<br />

• Ec<strong>on</strong>omic-historical factors; urban living;<br />

physical/ metabolic differences; social pressures<br />

• Relevancies to Australia....


The philosophy of the <strong>Internet</strong><br />

• Much less well-established, established, though clearly<br />

relevant<br />

• Existential, c<strong>on</strong>sumerist, transhumanistic issues<br />

2 perspectives:<br />

Post-modernist project: M Foucault, J-P J P Sartre,<br />

J Baudrillard<br />

- role of identity, authenticity and agency in an<br />

industrialised, commerical c<strong>on</strong>text<br />

‘ Future of humanity’ project : P Teilhard de Chardin; ; the Singularity<br />

Project<br />

-


NiIRA – the Network for <strong>Internet</strong> Investigati<strong>on</strong> and<br />

Research in Australia www.NiIRA.org.au<br />

• An innovative, web-based based community resource which<br />

aims to inform, educate and support c<strong>on</strong>cerned clients,<br />

families, stakeholders, as well as promote, disseminate<br />

and publish local relevant research<br />

• With thanks to:<br />

Jocelyn Brewer, s/couns and psychol<br />

Dr. Andrew Campbell, Uni of Sydney<br />

Michael Belos, web designer<br />

Dr. Wayne Warburt<strong>on</strong><br />

C<strong>on</strong>tact: philip.tam@sswahs.nsw.gov.au


To return full circle..... Some known<br />

unknowns, and unknown unknowns:<br />

• Ec<strong>on</strong>omic, and educati<strong>on</strong>al/ social capital<br />

impacts or deficits<br />

• Impacts <strong>on</strong> child development and neurobiology<br />

• Multi-centre,<br />

collab projects <strong>on</strong> prevalence,<br />

typology, treatments<br />

• Future evoluti<strong>on</strong> of IT<br />

• ?Impact <strong>on</strong> human evoluti<strong>on</strong><br />

• Legal/ political impacts


Recommended Reading<br />

• Cyburbia – The dangerous idea that’s changing how we live and who we<br />

are James Harkin, 2007<br />

• Cyber Junkie Kevin Roberts, 2010<br />

• FLOW: The psychology of Optimal Experience M Csikszentmihalyi, 1990<br />

• INTERNET ADDICTION: A treatment survey and guide Young, Abreu eds.<br />

2011<br />

• Grand Theft Childhood: The truth about violent video games<br />

Kutner & Ols<strong>on</strong>, 2008<br />

• The Brain That Changes Itself Dr. Norman Doidge, 2008<br />

• The Phenomen<strong>on</strong> of Man Pierre Teilhard de Chardin , 1955 (trans. 1961)<br />

• Wired magazine – Feb 2010 - feature story <strong>on</strong> murder of Chinese teen in<br />

boot camp: www.wired.com/magazine/2010/01/ff_internetaddict/<br />

• ID: The quest for identity in the 21 st Century Professor Susan Greenfield,<br />

2009

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