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Avalanche Hurler - korinth

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Blade Banshee<br />

“That hum is the sound of your death approaching.”<br />

Prerequisites: Eladrin, ranger<br />

The Feywild sings with eldritch energy. It is<br />

infused with magic from its twilight sky to its<br />

sparkling depths. Fey creatures, its children, are<br />

bathed in its supernatural flow. Even the simplest<br />

among them have powers beyond those of worldly<br />

mortals, bestowing simple tasks with an otherworldly<br />

enchantment.<br />

Eladrin are among the heritors of the Feywild’s<br />

nature. As humans and other races tamed portions<br />

of the world, so too did the eladrin subdue parts of<br />

the Feywild according to their fey temperament.<br />

They evolved a complex society, rich in crafts and<br />

traditions that also sing in concordance with the<br />

Feywild. As followers of mores inspired in elder<br />

days by the god Corellon, eladrin treat life and all<br />

its aspects as an art. Everything they do, wonderful<br />

or wicked, reflects this ideal.<br />

Like their counterparts in the world, eladrin<br />

have had to fight and die to defend their way of<br />

life. Each eladrin learns to wield the longsword,<br />

the traditional weapon of the eladrin people. They<br />

have martial disciplines that teach an eladrin to<br />

channel the innate magic in his or her spirit, as<br />

well as that stored within the elements.<br />

A blade from the Feywild or crafted by eladrin<br />

hands has a special beauty. The metal vibrates<br />

with bizarre potential. Some eladrin learn to make<br />

steel shaped into such a blade sing its heart’s song.<br />

That song is a fey cry that portends loss of life, and<br />

those who wield it are known across the cosmos as<br />

blade banshees.<br />

Over the years, you’ve developed a terrifying<br />

synergy with your blades. You understand the<br />

secret heart of fey-crafted steel. Its unmistakable,<br />

dread voice announces your displeasure. As you<br />

fight, your blades buzz and keen, unleashing rending<br />

vibrations against your foes. But when your<br />

soul is bent to friendship or mercy, your swords<br />

hum with your own gentleness, briefly bringing a<br />

bit of peace to others before shrieking into battle<br />

once again.<br />

Blade Banshee Path Features<br />

Banshee’s Action (11th level): When you spend<br />

an action point to take an extra action while wielding<br />

two melee weapons, any enemy adjacent to you takes<br />

thunder damage equal to your Wisdom modifier.<br />

Bladed Disruption (11th level): While you’re<br />

wielding two melee weapons, any creature you hit<br />

with more than one of your melee attacks during<br />

your turn takes a –2 penalty to attack rolls until the<br />

start of your next turn.<br />

Shrieking Blades (16th level): While you’re<br />

wielding two melee weapons, your melee attacks<br />

deal extra thunder damage equal to your Wisdom<br />

modifier.<br />

Blade Banshee Exploits<br />

Steel Scream Blade Banshee Attack 11<br />

You clash your blades together, unleashing a mind-numbing<br />

screech.<br />

Encounter ✦ Martial, Thunder, Weapon<br />

Standard Action Close burst 1<br />

Requirement: You must be wielding a longsword and<br />

another melee weapon.<br />

Target: Each creature in burst<br />

Attack: Strength vs. Will<br />

Hit: 1[W] + Strength modifier thunder damage, and the<br />

target is dazed until the end of your next turn.<br />

Soothing Reverberation Blade Banshee Utility 12<br />

With a soft sweep, your blades purr, reaching out to the minds<br />

of nearby allies and revitalizing them.<br />

Daily ✦ Healing, Martial, Weapon<br />

Minor Action Close burst 3<br />

Requirement: You must be wielding a longsword and<br />

another melee weapon.<br />

Target: Each ally in burst<br />

Effect: Each target can spend a healing surge either to regain<br />

hit points or to negate being dazed or stunned.<br />

Mind-Bending Blades Blade Banshee Attack 20<br />

You use your blades to set up a fey harmonic pattern, allowing<br />

you to control your target until you unleash the sound in a disruptive<br />

wail.<br />

Daily ✦ Charm, Martial, Reliable, Weapon<br />

Standard Action Melee weapon<br />

Requirement: You must be wielding a longsword and<br />

another melee weapon.<br />

Target: One creature<br />

Attack: Strength vs. Fortitude<br />

Hit: 1[W] + Strength modifier damage, and the target is<br />

dominated (save ends). As a standard action, you can end<br />

the dominated effect and deal 5d6 thunder damage to<br />

the target and each creature adjacent to it.<br />

NEW PARAGON PATHS<br />

CHAPTER 2 | Ranger<br />

59

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