09.05.2014 Views

Modern Orgone - Transkommunikation.ch

Modern Orgone - Transkommunikation.ch

Modern Orgone - Transkommunikation.ch

SHOW MORE
SHOW LESS

Create successful ePaper yourself

Turn your PDF publications into a flip-book with our unique Google optimized e-Paper software.

energy in motion will move there. The result is a<br />

grid whi<strong>ch</strong> organizes energy-motion. The most<br />

obvious example of a part of this grid would be the<br />

relatively stable orbital and interference patterns for<br />

subatomic particles we call ‘matter’.<br />

For the rest of this document, a material construct<br />

will be referred to as an Entity, with the<br />

understanding that all ‘things’ in the world whi<strong>ch</strong><br />

we can perceive are entities. Persons, places, things,<br />

forces, events, specific thoughts and specific times<br />

can be defined as Entities. In short, an entity is<br />

‘anything that has a footprint in the grid’.<br />

Therefore, for the purposes of metaphysics, Entity<br />

is a purposefully broad term.<br />

Also for the purpose of this document, the ‘Astral”<br />

plane and other, higher spectrum stable energymotion<br />

bandwidths / environments are also<br />

considered to be material.<br />

The matter composing the next stable region in the<br />

multiverse upwards in spectrum from this one is<br />

less dense than that whi<strong>ch</strong> composes the physical<br />

world, but it is still matter, ie. It is energy organized<br />

into a stable, <strong>ch</strong>aracteristic pattern and in enough<br />

variety to form a complex environment whi<strong>ch</strong><br />

entities and forces may inhabit and in whi<strong>ch</strong> events<br />

may occur.<br />

Anything capable of producing or being affected by<br />

a QDS is an entity, and every QDS requires an<br />

entity in order to exist. Every entity requires a QDS<br />

in order to exist.<br />

The nature of the QDS, in that it exists at all levels<br />

of the ‘reality grid’, and in all regions of the ‘reality<br />

grid’, is su<strong>ch</strong> that all known energy forms carry<br />

QDS data. Therefore, all known energy forms may<br />

used to transmit or receive QDS data. All known<br />

energy forms are inherently modulated at least<br />

some QDS data. That said, some energy forms are<br />

more efficient than others. Light and Scalar<br />

Waves are more efficient than EM Waves and<br />

Audio Waves, though all are efficient enough to be<br />

workable as a basis for or component in a QDS<br />

transmitter, recorder, receiver, etc. The combination<br />

of multiple forms of energy tends be more efficient<br />

than the use of a single form alone.<br />

QDS Communication between entities<br />

It is possible for an entity to exist in one region or<br />

level of the reality grid and not in another, though<br />

existence in one region causes an effect in all<br />

regions of the reality matrix. The effect to the rest<br />

of the grid caused by an entity is highly variable. In<br />

some places it is an easily observable effect, in<br />

others the effect is as small as to be ‘theoretical’.<br />

The degree of effects caused by an entity in the<br />

realty grid is defined by the way that the entity<br />

interacts with other entities and the grid (ie. The<br />

state of the entity and the state of its environment),<br />

and differ depending on the ‘closeness’ of the<br />

entities to ea<strong>ch</strong> other. An entity has an effect most<br />

strongly on the immediate environment and on the<br />

entities closest to it.<br />

This closeness may be due to a similar QDS<br />

between 2 entities, or it may be due to geographical<br />

closeness within the grid itself.<br />

As an analogy, we can think in terms of being able<br />

to communicate with another person. We can do<br />

this several ways – for example by speaking, or by<br />

shouting, whi<strong>ch</strong> require physical proximity. To suit<br />

our purposes, we can <strong>ch</strong>eat and use a long pipe like<br />

they did in early naval vessels, whi<strong>ch</strong> has the<br />

advantage of making our voices go farther<br />

(minimally) and sending our voices exactly where<br />

we want them to go (more effectively).<br />

We can go a step further and use a long wire and<br />

convert our voice into a different type of energy<br />

(from audio oscillations to electrical voltage<br />

oscillations) at one end of the wire and back again<br />

at the other end. A step further yet and we can cut<br />

the wire, add an amplifier, tune the circuit and use<br />

it to send the oscillations as radio waves, reversing<br />

the process on the other end.<br />

The (multispectral) energy field of an entity causes<br />

a <strong>ch</strong>ange to, and is <strong>ch</strong>anged by, the energy field of<br />

another entity whi<strong>ch</strong> it encounters. The type of<br />

<strong>ch</strong>ange depends on what the two entities are, and<br />

what states they are in, and what the state of their<br />

shared environment is.<br />

The degree of <strong>ch</strong>ange depends on how well they<br />

can ‘hear’ ea<strong>ch</strong> other. This is what is referred to by<br />

‘closeness’ in this document, and the closeness of<br />

two entities may be derived from their literal<br />

proximity or it may be artificially induced by<br />

mixing two QDS signals and / or causing a flow of<br />

energy to pass between the two entities. The flow<br />

of energy (analogous to the pipe or wire) and the<br />

QDS (analogous to the audio waves if we shout or<br />

the radio waves if we use a radio) act like a<br />

telephone wire between them, and allow<br />

communication to pass between them.<br />

24

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!