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Imaginary Games<br />
by Julie Hackett<br />
Picture th<strong>is</strong>: a girl, prancing about her lawn in her mother’s old blouse and shorts, dirt smeared across her palms and<br />
scrapes on her knees, eyes bright with excitement, hair wild from exertion. Now, picture the same exact scene, only replace<br />
that little five-year-old with a 13-year-old. That was me.<br />
Growing up with two older s<strong>is</strong>ters, it was natural to engross myself in the imaginative worlds we created. Though we had<br />
our various forms of entertainment and exploration, nothing could surpass our “imaginary games.”<br />
Every Saturday morning, my s<strong>is</strong>ters and I would wake up, eat breakfast, and race each other to “the wardrobe.” Th<strong>is</strong> cabinet<br />
cons<strong>is</strong>ted entirely of old ratty outfits from my mother’s preppy college years, and bizarre clothes from my father’s<br />
mullet, head-banging years. All of these elements combined to create a hodge-podge of mothballscented,<br />
mud-stained apparel that would give us our new identities. We would pour ourselves<br />
into these costumes, and immediately adopt the persona that came<br />
with the outfit. Jess was always an elf, towing a leather satchel<br />
and holding a stick with a horse’s head between her legs, galloping<br />
about as Arwen from Rivendell. Jaclyn was somewhat more dramatic,<br />
usually the wife of a soldier at war, tending to her house and<br />
caring for the children—the sad effect of what Lifetime telev<strong>is</strong>ion network<br />
can do to a child in her prime.<br />
I was always the fairy animal-caretaker; I would strap on my plastic<br />
wings from the costume of Halloween past, my mother’s old white silk<br />
blouse, and a pair of torn shorts. I never ever wore shoes—the product of<br />
hippie-blooded tree huggers, even at a young age. My role in the games<br />
was to watch over everyone’s pets and animals. I would d<strong>is</strong>play my stuffed<br />
creatures, each with its own little scarf to cuddle in, and prance about the<br />
lawn collecting twigs and berries for them to eat. I would dance my way<br />
through the grass, twirl among the trees, and jump and leap high enough to<br />
reach the branches.<br />
Eventually, time brought the ugly truth to my eyes of fantasy: I could not play<br />
dress-up forever. I was forced to admit that I needed to officially grow up, and live<br />
my way through reality as opposed to playing my way through fantasy. <strong>The</strong> time<br />
came when it wasn’t appropriate for me to dress in old clothes and run around pretending<br />
to be a fairy anymore. One day, on a cr<strong>is</strong>p autumn morning, I marched to my<br />
trunk and packed up my clothes, the garments that allowed me to assume the identity<br />
of anyone and anything, one last time. D<strong>is</strong>traught, I wept for a few minutes, having<br />
a moment of silence for my imagination and child<strong>is</strong>h joys.<br />
That was when it struck me, like a brick to the head. Who made the rule that growing<br />
up meant abandoning creativity and fun? I could still be as creative, goofy, and childlike<br />
as ever. Perhaps I’d have to wear my own clothes, and shoes when necessary, but I<br />
didn’t have to change or lose a part of myself as I grew. Today, I still dance my way through life, only now in studios, and with<br />
shoes. I play and work with animals every spare chance I get. I create worlds of adventure, romance, mystery, and excitement<br />
through my writing and artwork. But secretly, I sit up late at night allowing my brain to roam through its absolute limits as I picture<br />
that bright-eyed, messy 13-year-old still prancing about in her mother’s old clothes. As I sleep, I dream of my years of fantasy<br />
that used to be, and my years of adventure that are to come.<br />
Sarah Song<br />
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