Customized PLE implementations for test-bed scenario ... - ROLE
Customized PLE implementations for test-bed scenario ... - ROLE
Customized PLE implementations for test-bed scenario ... - ROLE
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Integrated Project<br />
Responsive Open<br />
Learning Environments<br />
European Commission Seventh Framework Project (IST-231396)<br />
Deliverable D4.3<br />
<strong>Customized</strong> <strong>PLE</strong> <strong>implementations</strong> <strong>for</strong> <strong>test</strong>-<strong>bed</strong> <strong>scenario</strong><br />
validations<br />
Editor<br />
Felix Mödritscher, Alexander Mikroyannidis<br />
Work Package<br />
WP4<br />
Status<br />
Final<br />
Date January 31, 2011<br />
Page 1 of 102
The <strong>ROLE</strong> Consortium<br />
Beneficiary<br />
Number<br />
Beneficiary name Beneficiary short name Country<br />
1 Fraunhofer FIT FHG DE<br />
2 RWTH Aachen University RWTH Aachen DE<br />
3 Technical University of Graz TUG AT<br />
4 Katholieke Universiteit Leuven K.U.LEUVEN BE<br />
5 University of Koblenz UNI KO-LD DE<br />
6 Uppsala University UU SE<br />
7 École Polytechnique Fédérale de<br />
Lausanne<br />
EPFL<br />
CH<br />
8 University of Leicester ULEIC UK<br />
9 Open University UK OU UK<br />
10 Vienna University of Economics &<br />
Business<br />
WU<br />
AT<br />
11 Festo Lernzentrum Saar GmbH FESTO DE<br />
12 imc AG IMC DE<br />
13 British Institute <strong>for</strong> Learning and<br />
Development<br />
14 Shanghai Jiao Tong University,<br />
China<br />
BILD<br />
SJTU<br />
UK<br />
RPC<br />
15 Zentrum für Soziale Innovation ZSI AT<br />
16 U&I Learning UIL BE<br />
Page 2 of 102
Document Control<br />
Title:<br />
Editors:<br />
E-mail:<br />
<strong>Customized</strong> <strong>PLE</strong> <strong>implementations</strong> <strong>for</strong> <strong>test</strong>-<strong>bed</strong> <strong>scenario</strong><br />
validations<br />
Felix Mödritscher (WU), Alexander Mikroyannidis (OU)<br />
felix.moedritscher@wu.ac.at, a.mikroyannidis@open.ac.uk<br />
Amendment History<br />
Version Date Author/Editor Description/Comments<br />
1 Oct 6, 2010 Felix Mödritscher Preparation of document and first structure<br />
2 Nov 3, 2010 Felix Mödritscher Incorporated feedback on the four perspectives<br />
(WP1, WP3, WP6, WP7)<br />
3 Nov 24, 2010 Felix Mödritscher,<br />
Barbara Krumay<br />
Incorporated feedback on questions<br />
4 Dec 22, 2010 Felix Mödritscher Method of <strong>test</strong>-<strong>bed</strong> studies<br />
5 Dec 28, 2010 Felix Mödritscher,<br />
Alexander<br />
Mikroyannidis<br />
6 Dec 30, 2010 Felix Mödritscher,<br />
Barbara Krumay,<br />
Carsten Ullrich<br />
7 Jan 3, 2011 Felix Mödritscher,<br />
Barbara Krumay, Bodo<br />
von der Heiden<br />
8 Jan 4, 2011 Felix Mödritscher,<br />
Barbara Krumay,<br />
Michael Werkle, Manuel<br />
Schmidt<br />
9 Jan 10, 2011 Felix Mödritscher,<br />
Barbara Krumay, Sarah<br />
Wills, Joe Dobbs<br />
10 Jan 14, 2011 Felix Mödritscher,<br />
Alexander<br />
Mikroyannidis<br />
Summary on pilot <strong>test</strong>-<strong>bed</strong> study (OU)<br />
SJTU <strong>test</strong>-<strong>bed</strong> summary<br />
RWTH <strong>test</strong>-<strong>bed</strong> summary<br />
FESTO <strong>test</strong>-<strong>bed</strong> summary<br />
BILD <strong>test</strong>-<strong>bed</strong> summary<br />
Executive Summary, Introduction, Concluding<br />
remarks<br />
11 Jan 23, 2011<br />
Jan 27, 2011<br />
Denis Gillet, Milos<br />
Kravcik<br />
Internal review<br />
12 Jan 31, 2011 Felix Mödritscher,<br />
Barbara Krumay<br />
Incorporation of reviewer comments, finalisation<br />
of document<br />
Page 3 of 102
Contributors<br />
Name<br />
Felix Mödritscher, Barbara Krumay<br />
Alexander Mikroyannidis<br />
Alexander Nussbaumer<br />
Katrien Verbert, Sten Govaerts<br />
Effie Law<br />
Zinayida Petrushyna, Bodo von der Heiden<br />
Carsten Ullrich<br />
Michael Werkle, Manuel Schmidt<br />
Sarah Wills<br />
Joe Dobbs<br />
Institution<br />
WU<br />
OU<br />
TUG<br />
K.U.Leuven<br />
ULEIC<br />
RWTH Aachen<br />
SJTU<br />
FESTO<br />
BILD<br />
E<strong>test</strong>me (BILD member)<br />
Reviewers<br />
Name<br />
Denis Gillet<br />
Milos Kravcik<br />
Institution<br />
EPFL<br />
RWTH Aachen<br />
Legal Notices<br />
The in<strong>for</strong>mation in this document is subject to change without notice.<br />
The Members of the <strong>ROLE</strong> Consortium make no warranty of any kind with regard to this<br />
document, including, but not limited to, the implied warranties of merchantability and fitness <strong>for</strong><br />
a particular purpose. The Members of the <strong>ROLE</strong> Consortium shall not be held liable <strong>for</strong> errors<br />
contained herein or direct, indirect, special, incidental or consequential damages in connection<br />
with the furnishing, per<strong>for</strong>mance, or use of this material.<br />
Page 4 of 102
Executive Summary<br />
In order to provide customized personal learning environment (<strong>PLE</strong>) <strong>implementations</strong><br />
<strong>for</strong> real-world <strong>test</strong>-<strong>bed</strong>s, this deliverable aims at elaborating a methodology to validate<br />
educational settings according to the <strong>ROLE</strong> vision. Basically, the overall approach<br />
consists of two parts. In the first part the most relevant results from the first 18 months<br />
of the <strong>ROLE</strong> project are summarised in order to outline the key concepts and to<br />
<strong>for</strong>mulate questions <strong>for</strong> analysing and improving real-world <strong>scenario</strong>s with respect to<br />
<strong>ROLE</strong> vision. Thereby, project outcomes are presented along four dimensions related to<br />
<strong>PLE</strong>s, namely the psycho-pedagogical, the community, the technical, and the<br />
development perspective. In the second part of the deliverable, the <strong>ROLE</strong> <strong>test</strong>-<strong>bed</strong>s and<br />
their results from <strong>for</strong>mer project milestones are analysed through this <strong>PLE</strong> <strong>scenario</strong><br />
validation method. The study gives an overview of starting points, <strong>ROLE</strong>-related<br />
improvements and future plans <strong>for</strong> each <strong>test</strong>-<strong>bed</strong>. Additionally, experiences and<br />
limitations of realising the <strong>ROLE</strong> vision in the <strong>test</strong>-<strong>bed</strong>s are manifested.<br />
Overall, the findings of the <strong>test</strong>-<strong>bed</strong> validation study can be summarised as follows:<br />
• In university settings, like OU, SJTU and RWTH, learning is driven by the<br />
organisation, primarily through the ef<strong>for</strong>ts of teaching staff and by applying LMS<br />
technology. Yet, higher and further education settings are open to new<br />
pedagogical, community-oriented, or technical concepts. At the university <strong>test</strong><strong>bed</strong>s,<br />
various <strong>ROLE</strong> ideas have been realised be<strong>for</strong>e or within the project.<br />
• Corporate settings, like FESTO and BILD, are highly focussing on competences<br />
related to their businesses, thus being praxis-oriented but also very<br />
instutionalised. However, it requires more ef<strong>for</strong>ts to open up or personalise<br />
learning environments. Various aspects of the <strong>ROLE</strong> vision are restricted by<br />
organisational policies or boundaries. On the other side, these <strong>test</strong>-<strong>bed</strong>s also<br />
offer great opportunities <strong>for</strong> exploiting <strong>ROLE</strong> concepts commercially.<br />
With respect to work package 4 (‘<strong>ROLE</strong> services’), this document proposes a<br />
methodology to validate real-world learning <strong>scenario</strong>s under consideration of psychopedagogical<br />
and community issues and according to the technical infrastructure, the<br />
personal learning services, and novel software development methods. Additionally, it is<br />
shown how this validation can be conducted in praxis and with the aim to analyse and<br />
improve real-world <strong>test</strong>-<strong>bed</strong>s.<br />
This deliverable relates to the five <strong>ROLE</strong> objectives (cf. <strong>ROLE</strong>-DoW, p.6), as it<br />
summarises technical approaches (RO1: support of individual assembly of learning<br />
environments), psycho-pedagogical aspects (RO2: psycho-pedagogically sound<br />
framework), community-oriented <strong>PLE</strong> development (RO3: new engineering methods<br />
considering the different stakeholder communities), and evaluation methodologies<br />
(RO4: evaluation of the effectiveness of <strong>PLE</strong>s in the <strong>test</strong>-<strong>bed</strong>s) within the <strong>ROLE</strong> project.<br />
Moreover, this document indicates possible exploitation strategies (RO5), e.g. within the<br />
BILD <strong>test</strong>-<strong>bed</strong>. The deliverable is related to task 4.4 (‘Test-<strong>bed</strong> Technical Plat<strong>for</strong>ms’)<br />
and a joint outcome of the work packages 1, 2, 3, 4, 5, 6, 7, and 9. It also includes<br />
contributions of an external partner (E<strong>test</strong>me).<br />
Page 5 of 102
Table of Contents<br />
EXECUTIVE SUMMARY 5<br />
1 INTRODUCTION 7<br />
2 SCENARIO-DRIVEN <strong>PLE</strong> DEVELOPMENT AND APPLICATION 8<br />
2.1 Vision and goals 8<br />
2.2 The psycho-pedagogical perspective (RO2, RO4) 9<br />
2.3 The community perspective (RO3, RO4) 12<br />
2.4 The technical perspective (RO1, RO4) 16<br />
2.5 The development perspective (RO1, RO3, RO4) 21<br />
3 TEST-BED VALIDATION STUDY 24<br />
3.1 Methodology of the study 24<br />
3.2 OU <strong>test</strong>-<strong>bed</strong>: Open, community-oriented but LMS-based and driven by the<br />
organisation 24<br />
3.3 SJTU <strong>test</strong>-<strong>bed</strong>: Flexible, interactive, rich in instructional variety but highly<br />
teacher-driven 27<br />
3.4 RWTH <strong>test</strong>-<strong>bed</strong>: Innovative, praxis and outcome-oriented but driven by teachers<br />
and the organisation 30<br />
3.5 FESTO <strong>test</strong>-<strong>bed</strong>: Web-based, workplace and praxis-oriented but teacher-driven,<br />
hardly collaborative and not personalised 33<br />
3.6 BILD: A gateway to many <strong>test</strong>-<strong>bed</strong>s 36<br />
4 CONCLUDING REMARKS 40<br />
APPENDIX A: QUESTIONNAIRE FOR THE TEST-BED SURVEY 42<br />
A.1 <strong>ROLE</strong> - Test-<strong>bed</strong> validation, community-perspective 42<br />
A.2 <strong>ROLE</strong> - Test-<strong>bed</strong> validation, psycho-pedagogical level 55<br />
A.3 <strong>ROLE</strong> - Test-<strong>bed</strong> validation, SRE 67<br />
A.4 <strong>ROLE</strong> - Test-<strong>bed</strong> validation, technical perspective 72<br />
APPENDIX B: RESULTS OF THE CHRISTMAS, EASTER, AND STONEHENGE PROJECT 91<br />
B.1 OU <strong>test</strong>-<strong>bed</strong> 91<br />
B.2 SJTU <strong>test</strong>-<strong>bed</strong> 93<br />
B.3 RWTH <strong>test</strong>-<strong>bed</strong> 95<br />
B.4 FESTO <strong>test</strong>-<strong>bed</strong> 97<br />
B.5 BILD <strong>test</strong>-<strong>bed</strong> 99<br />
REFERENCES 101<br />
Page 6 of 102
1 Introduction<br />
The primary goal of task 4.4 (‘Test-<strong>bed</strong> Technical Plat<strong>for</strong>ms’) is to provide customized<br />
personal learning services (PLS) <strong>for</strong> the <strong>ROLE</strong> <strong>test</strong>-<strong>bed</strong>s. As a step towards this goal,<br />
this deliverable aims at elaborating a methodology <strong>for</strong> validating real-world learning<br />
<strong>scenario</strong>s according to the vision of the <strong>ROLE</strong> project, i.e. by analysing and improving<br />
learning through the application of personal learning environment (<strong>PLE</strong>) concepts and<br />
technology. After two years of research and development, this vision has been made<br />
concrete by various deliverables published in the first 18 months of the project.<br />
There<strong>for</strong>e, the overall approach in this deliverables is split into two parts.<br />
In the first part the <strong>for</strong>mer outcomes of <strong>ROLE</strong> are reflected and summarised with<br />
respect to the core idea of the research project. Precisely, section 2 starts with<br />
presenting the vision and the goals of the research project and highlights the key<br />
concepts of the <strong>for</strong>mer deliverables. Thereby, the project outcomes are presented along<br />
four <strong>ROLE</strong>-related dimensions, namely the psycho-pedagogical, the community, the<br />
technical, and the development perspective. At the end of each section, concrete<br />
questions <strong>for</strong> validating learning <strong>scenario</strong>s according the development and application<br />
of <strong>PLE</strong>s are <strong>for</strong>mulated.<br />
The second part of the deliverable (section 3) shows how this <strong>PLE</strong> validation<br />
methodology can be applied in practice. There<strong>for</strong>e, the <strong>ROLE</strong> <strong>test</strong>-<strong>bed</strong>s and their results<br />
from <strong>for</strong>mer project milestones (Christmas, Easter, and Stonehenge Project) are<br />
analysed through this <strong>PLE</strong> <strong>scenario</strong> validation method. The study gives an overview of<br />
starting points, <strong>ROLE</strong>-related improvements and future plans <strong>for</strong> each <strong>test</strong>-<strong>bed</strong>.<br />
Additionally, findings on and limitations of realising the <strong>ROLE</strong> vision in the <strong>test</strong>-<strong>bed</strong>s are<br />
manifested. Finally, section 4 draws conclusions from the <strong>test</strong>-<strong>bed</strong> study.<br />
Page 7 of 102
2 Scenario-driven <strong>PLE</strong> development and application<br />
This section aims at drafting a methodology <strong>for</strong> developing and applying <strong>PLE</strong>s in<br />
educational praxis by bringing together the approaches and results from the <strong>for</strong>mer<br />
<strong>ROLE</strong> deliverables. Thus, the following subsection summarises the vision and goals of<br />
the <strong>ROLE</strong> project. Then, the theoretical approaches and driving paradigms relevant <strong>for</strong><br />
<strong>ROLE</strong> are highlighted along four different perspectives, and possible questions and<br />
indicators <strong>for</strong> examining the <strong>test</strong>-<strong>bed</strong>s are manifested at the end of each subsection.<br />
2.1 Vision and goals<br />
According to the DoW (p.6), the <strong>ROLE</strong> vision comprises five grand challenges in<br />
learning technologies. First of all, a ‘Responsive Open Learning Environments’ aims at<br />
providing scaffolding structures and personalised learning experiences, i.e. by<br />
adapting resources, services, and tools according to learners and their specific<br />
situations and needs. Second, the adaptive behaviour of <strong>ROLE</strong>s should be based on a<br />
widely agreed psycho-pedagogical model in order to guarantee pedagogically sound<br />
and meaningful responsiveness. Third, <strong>ROLE</strong> requires new engineering<br />
methodologies considering development communities, learners, and educational<br />
technologies on a global scale and achieving to build useful real-world environments <strong>for</strong><br />
learning. Fourth, the <strong>ROLE</strong> vision also includes novel evaluation methodologies to<br />
prove that responsive and open learning environments improve individual learning,<br />
particularly when facing transitions between learning contexts like switching between<br />
<strong>for</strong>mal and in<strong>for</strong>mal learning, from a job to another job position, from university to a<br />
company, from individual to shared competence development, etc. Finally, <strong>ROLE</strong> aims<br />
at having impact on large markets and communities, which requires an active<br />
involvement of developers and learners in development and application of <strong>ROLE</strong>s.<br />
Consequently, the DoW (p.6) defines five objectives to set this vision into practice:<br />
• RO1: support the individual assembly of accessible learning services, tools and<br />
resources in responsive open learning environments (<strong>ROLE</strong>)<br />
• RO2: research and develop a psycho-pedagogically sound framework <strong>for</strong> supporting<br />
the individual composition of learning services in <strong>ROLE</strong><br />
• RO3: create new engineering methodologies to enable significant contributions to<br />
<strong>ROLE</strong> from learner and developer communities from outside the project consortium<br />
• RO4: develop and sustain an evaluation methodology to systematically demonstrate<br />
the effectiveness of different <strong>ROLE</strong> in <strong>test</strong>-<strong>bed</strong>s focused on the transition of learners<br />
• RO5: exploit and disseminate the <strong>ROLE</strong> results to wider communities and markets<br />
In summary it can be said that <strong>ROLE</strong> builds upon the vision of learners who are capable<br />
to design and use their personal learning environments in order to achieve their goals<br />
efficiently and in a pedagogical sound way, being successful in lifelong learning across<br />
institutional boundaries. Due to the large number of possible application areas<br />
Page 8 of 102
(workplace learning, higher and further education, private interests, etc.), the learning<br />
context is supposed to be defined in a very simple, generic way, <strong>for</strong> instance in the <strong>for</strong>m<br />
of activities or <strong>scenario</strong>s. There<strong>for</strong>e, this deliverable uses the notion of <strong>scenario</strong>s of<br />
learners being involved into activities in which they collaborate on shared artefacts<br />
together with other actors (peers) and by using a variety of learning tools (cf. the learner<br />
network model behind <strong>PLE</strong>s). All in all, this section aims at compiling a methodology <strong>for</strong><br />
<strong>scenario</strong>-driven <strong>PLE</strong> development and application on the basis of the <strong>ROLE</strong> results<br />
available so far.<br />
This vision behind <strong>ROLE</strong> is based on many different research topics which have been<br />
elaborated throughout all work packages in the first 18 months of the project and are<br />
well documented in the deliverables (see also http://www.role-project.eu/Deliverables).<br />
With respect to the work package structure of the project (cf. DoW, p.28), the paradigms<br />
driving the development of the <strong>ROLE</strong> framework can primarily be identified in the work<br />
packages 1 (‘<strong>ROLE</strong> Framework Analysis’), 5 (‘Test<strong>bed</strong>s of Learner Driven Service<br />
Composition’), 6 (‘Psycho-Pedagogical Integration Model, Evaluation, and Validation’),<br />
and 7 (‘Learning Community Building and Sustaining’). The following subsections<br />
summarise the most relevant theoretical approaches and key concepts from different<br />
perspectives, namely pedagogy, learning communities, technology, and <strong>PLE</strong><br />
development. Furthermore, each of these subsections elaborates how these aspects of<br />
the <strong>ROLE</strong> vision can be evaluated in the <strong>test</strong>-<strong>bed</strong>s.<br />
2.2 The psycho-pedagogical perspective (RO2, RO4)<br />
The pedagogical approach of <strong>ROLE</strong> is being developed in work package 6 in close<br />
collaboration with WP1 and WP2 and based on observations in the <strong>test</strong>-<strong>bed</strong>s.<br />
The Psycho-Pedagogical Integration Model (PPIM) and self-regulated learning<br />
As a first WP6 result, the deliverable D6.1 (‘Common psycho-pedagogical framework’)<br />
introduces the Psycho-Pedagogical Integration Model (PPIM), i.e. a theoretical model<br />
which aims at supporting learners in learning self-regulated in the context of open<br />
responsive learning environments, which includes different learning phases, such as<br />
selecting appropriate tools and in designing and using their learning environments in a<br />
pedagogically and psychologically sound way. Core components of this model are the<br />
concept of self-regulated learning (SRL), a comprehensive learner model, a model of<br />
learning activities and the underlying skills, as well as guidelines <strong>for</strong> learner monitoring<br />
and providing recommendations.<br />
Figure 2-1 gives an overview of the iterative SRL process model, in which learners have<br />
a certain degree of freedom but are supported by guidance and personalised learning<br />
experiences on the basis of motivational aspects, collaboration and practice sharing, as<br />
well as meta-cognition and awareness. Applying this process model <strong>for</strong> learning, D6.1<br />
identifies three kinds of key activities <strong>for</strong> domain, tool, and self-regulated learning. In<br />
practice, real-world activities include parts or all of these key activities and consist of<br />
four stages (see Figure 2-1): (a) definition of a learner profile, (b) finding and selecting<br />
resources, (c) working with these resources, (d) reflecting learning and the outcomes.<br />
Page 9 of 102
Figure 2-1: Self-regulated learning process model, taken from D6.1<br />
An intelligent learning environment could support learners by monitoring them and<br />
providing recommendations within each of the four phases on the basis of the PPIM<br />
structure (and without considering community data).<br />
Assessment procedures and guidance principles <strong>for</strong> supporting self-regulation<br />
With regard to the SRL process model, the internal deliverable ID6.1 (‘Draft assessment<br />
procedures and guidance principles <strong>for</strong> supporting self-regulation’) deals with strategies<br />
to foster self-regulated learning and with modelling and assessing self-regulatory skills.<br />
This deliverable builds upon the notion of skills and differentiates between domainrelated<br />
skills, tool skills, and SRL skills. In further consequence, the SRL skills are<br />
examined closer, and strategies to monitor and assess these skills are elaborated.<br />
Draft common psycho-pedagogical principles <strong>for</strong> <strong>PLE</strong>s<br />
On a more technological level, internal deliverable ID6.2 (‘Draft common psychopedagogical<br />
principles in the context of individually compiled learning environments’)<br />
examines psycho-pedagogical approaches in the context of related research projects<br />
and the <strong>ROLE</strong> <strong>test</strong>-<strong>bed</strong>s and identifies the following concepts as being relevant <strong>for</strong> the<br />
<strong>ROLE</strong> approach: (1) self-regulated learning, (2) guidance and freedom, (3) skill<br />
assessment and monitoring of learning activities, (4) meta-cognition, (5) motivation, (6)<br />
collaboration, (7) personalisation, (8) recommendations, (9) in<strong>for</strong>mal and non-<strong>for</strong>mal<br />
learning, (10) lifelong learning, and (11) blended learning. These aspects are<br />
considered to be relevant <strong>for</strong> individually compiled environments and the <strong>test</strong>-<strong>bed</strong>s.<br />
Training material collections of the <strong>test</strong>-<strong>bed</strong><br />
Related to WP6, the deliverable D5.3 (‘Test-<strong>bed</strong> Training Material Collection’) manifests<br />
the requirements on training materials <strong>for</strong> <strong>ROLE</strong> and examines the <strong>test</strong>-<strong>bed</strong>s according<br />
to these requirements and to the existing materials. Concluding D5.3, training materials<br />
<strong>for</strong> the <strong>ROLE</strong> approach must be designed <strong>for</strong> highly heterogeneous groups of learners<br />
and support different pedagogical and didactical strategies (online collaboration, talking<br />
heads, synchronous communication, animations and simulations, game-based learning,<br />
etc.). The materials should also be customizable and available in different media <strong>for</strong>ms.<br />
Page 10 of 102
Psycho-pedagogical evaluation methodology<br />
According to the internal deliverable ID6.3/ID6.4 (‘Draft evaluation methodology from<br />
the technical, usability and psycho-pedagogical perspective including guidelines <strong>for</strong> the<br />
empirical realisation’) and referring the <strong>ROLE</strong> objectives RO2, psycho-pedagogical<br />
evaluation focuses on the areas (1) self-regulated learning, (2) guidance and<br />
recommendations, (3) reflection and monitoring, and (4) activity and skill models. As a<br />
detailed method is not given, this deliverable considers psychological <strong>test</strong>s (i.e.<br />
questionnaires and assessments) as the key instrument <strong>for</strong> evaluating these four<br />
aspects. The primary target group <strong>for</strong> psycho-pedagogical evaluation are the learners.<br />
Test-<strong>bed</strong> validation strategy<br />
For validating the <strong>ROLE</strong> vision on a psycho-pedagogical level, the following questions<br />
are supposed to be answered by the <strong>test</strong>-<strong>bed</strong> responsible and/or selected learners:<br />
• What does learning look like in this <strong>test</strong>-<strong>bed</strong> (classroom/blended learning vs. pure<br />
online activities; <strong>for</strong>mal, in<strong>for</strong>mal, or non-<strong>for</strong>mal learning)?<br />
• How important is self-regulated learning in the scope of the <strong>test</strong>-<strong>bed</strong> activities?<br />
What are the benefits <strong>for</strong> having self-regulated learning skills in a <strong>test</strong>-<strong>bed</strong>?<br />
Name and describe them in brief! Are there any support facilities <strong>for</strong> SRL or tool<br />
skills provided by a tool or plat<strong>for</strong>m? Name and describe the support facilities <strong>for</strong><br />
SRL or tool skills provided by a tool or plat<strong>for</strong>m in brief! Is it an explicit goal to<br />
foster SRL, or is this a side-aspect of the <strong>test</strong>-<strong>bed</strong> activities?<br />
• How much freedom in learning is given (structured course content and predefined<br />
lists of learning materials, strict navigation according to instructional units<br />
of the courses, or goals and tools to find material beyond pre-defined course<br />
content)? Which kinds of guidance are available by a facilitator or through<br />
technological tool?<br />
• How does personalisation of learning look like in the <strong>test</strong>-<strong>bed</strong> activities? Are there<br />
any pedagogical recommendations (next instruction, background literature,<br />
peers, or others) either by facilitators or by a system? Describe the pedagogical<br />
recommendations you meant by 'other' and whether they are given by facilitators<br />
or the system)!<br />
• How are learners monitored (technically and by facilitators)? Describe the<br />
technical monitoring process in brief! Describe the monitoring process by<br />
facilitators in brief! Is there technical support <strong>for</strong> reflecting learning (e.g.<br />
automated analysis of free-text answers, quizzes <strong>for</strong> self-assessment, indicator<br />
<strong>for</strong> the learning progress, visualisation of skill mastery, or others)? Name and<br />
describe the technical support <strong>for</strong> reflecting learning stated in 'other' in brief!<br />
• Which role does collaborative learning play? Do learners benefit from<br />
collaborative situations, and do they get support from peers? How are learning<br />
groups established?<br />
• Are learners being assessed, and is the learning outcome measured? If yes, by<br />
whom are learners assessed? If yes, how is this assessment done? Does<br />
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technology support assessment? If yes, describe in brief how technology<br />
supports assessment. How is the assessment outcome used <strong>for</strong> which<br />
purposes?<br />
• Are activities and skills (domain-specific, tool-specific, SRL-specific) modelled<br />
and assessed? How are domain-specific activities and skills modelled and<br />
assessed? How are tool-specific activities and skills modelled and assessed? Is<br />
there a learner profile in electronic <strong>for</strong>m which includes learning goals (to-be<br />
states) and skill/competence development over time (current states)?<br />
• Who per<strong>for</strong>ms the planning <strong>for</strong> learning and who defines the expected outcome<br />
(learning goals)? Is this done <strong>for</strong>mally and explicitly?<br />
• Which of these five aspects (SRL, guidance, recommendations, monitoring and<br />
assessment, activities and skill profiles / none / other) are planned to be<br />
addressed in the future? Where are the restrictions concerning these points in<br />
the <strong>test</strong>-<strong>bed</strong>? Where are the restrictions concerning these points (SRL, guidance,<br />
recommendations, monitoring and assessment, activities and skill profiles) in the<br />
<strong>test</strong>-<strong>bed</strong>? Add more in<strong>for</strong>mation, if available.<br />
• Which kinds of training and learning materials are available in the <strong>test</strong>-<strong>bed</strong>? Are<br />
these materials customizable according to individual needs of learners? Describe<br />
how! Is the learning material modelled, in order to be used by services (e.g. to be<br />
recommended)? Describe in brief, how the learning material is modelled in order<br />
to be used by services (e.g. to be recommended).<br />
2.3 The community perspective (RO3, RO4)<br />
In contrary to the PPIM, work package 7 aims at developing a bottom-up approach<br />
based on good practices in communities.<br />
Model and methodology <strong>for</strong> <strong>PLE</strong>-based collaboration in learning ecologies<br />
Based on <strong>PLE</strong> literature and an in-depth analysis of the five <strong>test</strong>-<strong>bed</strong>s, the deliverable<br />
D7.1/ID7.2 (‘Model and Methodology <strong>for</strong> <strong>PLE</strong>-Based Collaboration in Learning<br />
Ecologies’) introduces a theoretical model of <strong>PLE</strong>-based learning ecologies in which<br />
<strong>PLE</strong> users (actors) interact with entities like artefacts, media (collections of artefacts),<br />
processes (activities), other agents (peers or computer programs), and communities<br />
(see also left-hand side of Figure 2-2). The learners are involved in different activities in<br />
which they use their learning environments (i.e. specific tools or tool combinations) to<br />
connect to learner networks and collaborate on shared artefacts in order to achieve<br />
personal or group goals (see right-hand side of Figure 2-2).<br />
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Figure 2-2: Interaction and activity model <strong>for</strong> learning ecologies, taken from D7.1/ID7.2<br />
Additionally, D7.1/ID7.2 proposes a user-centred <strong>PLE</strong> design methodology which<br />
empowers learners to design and use their environments, e.g. through facilities to<br />
mash-up existing learning tools and by applying further concepts, like providing <strong>PLE</strong><br />
recommendations or sharing good <strong>PLE</strong> practices. Overall, the WP7 approach aims at<br />
identifying and strengthening Communities of Practice (CoPs).<br />
Mash-up personal learning environments<br />
As a consequence of the <strong>PLE</strong> design methodology, the internal deliverable ID7.1 (‘Draft<br />
Prototype of a Mash-up <strong>PLE</strong>’) describes four concrete prototypes – i.e. two plat<strong>for</strong>ms<br />
and two client-sided solutions – developed in the scope of the <strong>ROLE</strong> consortium and<br />
realising the considerations of <strong>PLE</strong>-based collaboration partially or fully.<br />
Good practice sharing through activity patterns<br />
In order to supporting learners to use the proposed <strong>PLE</strong> technology, deliverable D7.2<br />
comes up with an approach towards sharing good <strong>PLE</strong> practices, i.e. experiences given<br />
from peer actors. This approach builds upon user interaction capturing and facilities <strong>for</strong><br />
sharing and retrieving patterns of learning activities (cf. Figure 2-3). Furthermore, D7.2<br />
also argues <strong>for</strong> generating and providing recommendations <strong>for</strong> <strong>PLE</strong> users.<br />
Figure 2-3: Good <strong>PLE</strong> practice lifecycle, taken from D7.2<br />
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Consequently, the deliverable deals with important aspects concerning this practice<br />
sharing approach, like privacy and trust, the dimensions of capturing learner<br />
interactions, competence development issues, etc., and proposes an infrastructure to<br />
enable good <strong>PLE</strong> practice sharing on different kinds of <strong>PLE</strong> solutions (plat<strong>for</strong>ms and<br />
client-sided prototypes).<br />
Community evaluation methodology<br />
The evaluation of this community-based bottom-up approach can be achieved through<br />
very different aspects, which are manifested in <strong>ROLE</strong> deliverables or declared as next<br />
steps in the project.<br />
On the one hand, the internal deliverable ID6.3/ID6.4 (‘Draft evaluation methodology<br />
from the technical, usability and psycho-pedagogical perspective including guidelines <strong>for</strong><br />
the empirical realisation’) summarise generic methodologies (plus factors and methods)<br />
<strong>for</strong> evaluating the success of in<strong>for</strong>mation systems, technology acceptance, and<br />
motivation and Community of Practice (CoP) success. Here, also aspects from<br />
evolutionary biology would be of interest. For instance, the usage of <strong>PLE</strong>s and single<br />
tools could be examined on basis of a Darwinist model, leading to the evaluation of the<br />
evolvability and fitness <strong>for</strong> purpose of <strong>PLE</strong> technologies in CoPs. A workshop to be held<br />
in March 2011 (cf. http://augur.wu.ac.at/EFE<strong>PLE</strong>11/) will address this special topic.<br />
Additionally, trust and privacy are tackled but not explored in detail. Particularly <strong>for</strong><br />
capturing interaction data, it is necessary to consider privacy while applying new <strong>PLE</strong><br />
technology and generating recommendations require trustful software.<br />
On the other hand, the community-driven <strong>PLE</strong> approach by WP7 requires also the<br />
evaluation of typical Web 2.0 issues, like the quality of user-given input (Folksonomies),<br />
the accuracy and novelty of <strong>PLE</strong> recommendations, or the dynamics and structure of<br />
networked collaboration and the CoPs themselves. Furthermore, the <strong>PLE</strong> practice<br />
sharing approach documented in the deliverable D7.2 enables the evaluation on the<br />
basis of concrete data available in the pattern repository, e.g. by analysing the number<br />
of activity patterns shared, explicit user feedback on activities and activity outcomes,<br />
etc. Regarding these considerations, work has started in the second year of the <strong>ROLE</strong><br />
project. First results have been published e.g. at the Workshop on Recommender<br />
Systems <strong>for</strong> Technology Enhanced Learning (Manouselis et al., 2010) and the<br />
EFE<strong>PLE</strong>’11 Workshop (see above).<br />
Test-<strong>bed</strong> validation strategy<br />
In order to validate the community considerations of <strong>ROLE</strong>, the following questions are<br />
supposed to be answered by the <strong>test</strong>-<strong>bed</strong> responsible and/or selected learners:<br />
• How can learning activities be characterised in the <strong>test</strong>-<strong>bed</strong>? Is learning restricted<br />
by the boundaries of an organisation? How is it restricted? Describe the<br />
restrictions given by the boundaries of an organisation! Is learning restricted by<br />
the boundaries of a context? How is it restricted? Describe the boundaries given<br />
by the context! Do learners elaborate the outcomes on their own or do they have<br />
to collaborate with others? Are they involved in passive lecturing activities, or are<br />
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they motivated to collaboratively achieve their goals? How are they motivated to<br />
collaboratively achieve their goals?<br />
• Do learners use new media technologies to learn and work together? Which new<br />
media technologies do they use? Are there any recommendations or restrictions<br />
on selecting ICT tools, materials, and peer learners? Describe the restrictions<br />
and recommendations concerning selection of ICT tools, materials, and peer<br />
learners in brief!<br />
• Is there learning software (i.e. a plat<strong>for</strong>m) which has to be used by all learners?<br />
Name and describe the learning software (i.e. plat<strong>for</strong>m) which has to be used by<br />
all learners! Does the <strong>test</strong>-<strong>bed</strong> provide and promote a technical <strong>PLE</strong> solution by<br />
which learners can integrate and select the learning tools they need <strong>for</strong> their<br />
everyday activities? Name and describe the technical <strong>PLE</strong> solution by which<br />
learners can integrate and select the learning tools they need <strong>for</strong> their everyday<br />
activities, provided and promoted by the <strong>test</strong>-<strong>bed</strong>. Are there any restrictions<br />
concerning other tools and plat<strong>for</strong>ms available (e.g. Facebook)? Name and<br />
describe the restrictions concerning other tools and plat<strong>for</strong>ms available.<br />
Restrictions by whom (the organisation, the learner, or somebody else)?<br />
• Does the <strong>test</strong>-<strong>bed</strong> technology capture learner interactions e.g. in terms of the logfiles<br />
of tools, interaction recordings of a <strong>PLE</strong> solution, or user-given input like<br />
social tags? Which data is available (<strong>for</strong> analysis)? Which data has already been<br />
analysed and how? Which interactions are captured (activities, artefacts, media<br />
repositories, communities, peer actors or software agents, none, or others)?<br />
• Are there any organisational policies in your <strong>test</strong>-<strong>bed</strong>? Is it obligatory to agree to<br />
the organisational policies? Are the privacy policies restricted by a third party<br />
(external partner)? Are the privacy policies <strong>ROLE</strong>-specific? Do the organisational<br />
policies in the <strong>test</strong>-<strong>bed</strong> allow capturing and analysing user data of <strong>test</strong>-<strong>bed</strong><br />
learners? Is it possible to install new <strong>PLE</strong> software (web-based plat<strong>for</strong>ms or client<br />
applications) or use third-party tools within the <strong>test</strong>-<strong>bed</strong>? Is it allowed to provide<br />
an API to user data or to transfer this data to external systems? Please describe<br />
advantages/disadvantages of the privacy policies in your <strong>test</strong>-<strong>bed</strong>!<br />
• Are interaction recordings analysed or used in some way, e.g. <strong>for</strong> giving visual<br />
feedback or optimising/adapting learning? Describe, how interaction recordings<br />
are analysed or used, e.g. <strong>for</strong> giving visual feedback or optimising/adapting<br />
learning. Is there an attempt to generate and provide <strong>PLE</strong> recommendations <strong>for</strong><br />
learners on the basis of the learner interaction recordings? Describe the attempt<br />
to generate and provide <strong>PLE</strong> recommendations <strong>for</strong> learners on the basis of the<br />
learner interaction recordings.<br />
• Does the <strong>test</strong>-<strong>bed</strong> allow sharing and reusing good practices of <strong>PLE</strong>-based<br />
activities amongst the learners? If yes, which practices can be shared? How<br />
does practice sharing work? How much ef<strong>for</strong>t is it <strong>for</strong> the learners? Do you<br />
capture the ways of practice sharing? Please provide some numbers concerning<br />
practice sharing (How many <strong>test</strong>-<strong>bed</strong> learners did share good practices in the last<br />
3 months? In your opinion, what is the amount of good practices which could be<br />
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shared in the last three month? In your opinion, what is the ratio of good<br />
practices shared in comparison to the sharing potential (in %)?)<br />
2.4 The technical perspective (RO1, RO4)<br />
From a technical perspective, research and development is driven by the work<br />
packages 1 to 5 being influenced by WP6 and WP7. The relevant concepts reach from<br />
theoretical models over the notion of the <strong>ROLE</strong> space to user interface issues.<br />
Existing and applicable theoretical models<br />
The WP2 deliverables (D2.1: ‘Survey on existing Models’, D2.2: ‘Applicability of<br />
Theoretical Models’) examine existing models from the field of technology-enhanced<br />
learning with respect to their applicability <strong>for</strong> the <strong>ROLE</strong> approach. In a first sketch, D2.1<br />
identifies the most relevant modelling areas <strong>for</strong> <strong>ROLE</strong>, namely learner modelling,<br />
domain and content modelling, competences and skill modelling, and modelling of<br />
learning <strong>scenario</strong>s. Parts of these models have influenced the WP6 PPIM (skills, learner<br />
profiles, key activities, etc.) and the WP7 approach (<strong>PLE</strong>-based activities), as shown<br />
be<strong>for</strong>e. D2.2 describes concrete TEL models from literature and research projects which<br />
are applicable <strong>for</strong> <strong>ROLE</strong>. Moreover, the deliverable outlines that recommendations are<br />
the most important instrument to support the <strong>test</strong>-<strong>bed</strong> <strong>scenario</strong>s. Again, work on<br />
recommendations has been started in the scope of the WP 6 (top-down, model-driven,<br />
pedagogical) and WP7 (bottom-up, data-driven, community-aware).<br />
Learning-related services<br />
In work package 3, the first deliverable D3.1 (‘Survey of learning-related services’)<br />
examined 64 tools and services which can be used <strong>for</strong> learning. Hereby, the survey was<br />
conducted along five functional categories: (1) communication and collaboration tools,<br />
(2) learning domain or planning services, (3) authoring tools, (4) enabling services, and<br />
(5) LMS and <strong>PLE</strong> solutions. Classifying tools and services according to these categories<br />
can be useful e.g. <strong>for</strong> generating recommendations. Moreover, D3.1 proposes to open<br />
up the learning tools, not only to provide data interoperability with other tools and<br />
services but also to be able to use selected features of monolithic systems like LMSes.<br />
Guidelines <strong>for</strong> the choice of integration technologies<br />
As another outcome of work package 3, D3.2 (‘Guidelines <strong>for</strong> the choice of integration<br />
technologies’) summarises guidelines <strong>for</strong> evaluating <strong>ROLE</strong>-like solutions according to<br />
four perspectives: (1) application type, (2) tool and tool assembly <strong>for</strong> web-based<br />
environments, (3) protocols and service design, and (4) data representation and<br />
<strong>for</strong>mats. Additionally, the deliverable evaluates concrete technologies and <strong>for</strong>mats <strong>for</strong><br />
each of the four section.<br />
<strong>ROLE</strong> specifications<br />
Deliverable D3.3 (‘Version 1 of the <strong>ROLE</strong> specifications’) gives an overview of existing<br />
standards and specifications relevant <strong>for</strong> five aspects of <strong>ROLE</strong>, namely (1) data<br />
structures (i.e. user data, content, metadata, and intellectual properties and digital<br />
rights), (2) architectures and interfaces (i.e. <strong>for</strong> repositories, tool interoperability, and<br />
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school interoperability), (3) communication protocols (i.e. XMPP or Open Application),<br />
(4) tool and service syndication framework (i.e. widget technologies and repositories,<br />
widget preference server, widget engines, and widget containers), and (5) tracking<br />
services (e.g. being based on the Contextual Attention Metadata (CAM) schema).<br />
As a conclusion, D3.3 presents standards and specifications that are relevant to enable<br />
interoperability and possible synergies between tools and services. A few of them –<br />
such as XMPP <strong>for</strong> realising a publish/subscribe mechanism or multi-user chats, the<br />
Open Application API <strong>for</strong> inter-widget communication, or CAM <strong>for</strong> capturing learner<br />
interactions – seem to be promising <strong>for</strong> the <strong>ROLE</strong> interoperability framework.<br />
<strong>ROLE</strong> space<br />
The notion of the <strong>ROLE</strong> space is mentioned in various deliverables, mainly from WP4<br />
and WP5. Deliverable D4.1 (‘Personal Learning Service Bundles’) coins the term<br />
“personal space” as a technical solution <strong>for</strong> managing learning functionality in the <strong>for</strong>m<br />
of widgets thus defining it as a widget container. Consequently, this deliverable<br />
describes the first iteration of the <strong>ROLE</strong> Personal Learning Service, i.e. a <strong>PLE</strong> solution<br />
<strong>for</strong> realising a language learning <strong>scenario</strong> on the basis of a web-based widget<br />
environment (see Figure 2-4). A set of widgets <strong>for</strong> a specific <strong>scenario</strong> (an activity with a<br />
specific purpose) is called “<strong>PLE</strong> bundle”. This prototype is considered to be a first step<br />
towards building a <strong>ROLE</strong> <strong>PLE</strong> solution applicable <strong>for</strong> other <strong>scenario</strong>s.<br />
Figure 2-4: <strong>ROLE</strong> Christmas project <strong>PLE</strong> with three learning widgets, taken from D4.1<br />
Deliverable D4.2 (‘Service Syndication Plat<strong>for</strong>m’) defines the <strong>ROLE</strong> space as a<br />
“personal learning mash-up environment <strong>for</strong> end-users” (p.9), i.e. a plat<strong>for</strong>m <strong>for</strong><br />
integrating and managing existing tools (widgets) <strong>for</strong> learning <strong>scenario</strong>s. The <strong>ROLE</strong><br />
space relies on the widgets provided by a “widget store” – a plat<strong>for</strong>m <strong>for</strong> end-users to<br />
search services and bundle them on the basis of recommendations –, a “widget<br />
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epository” – the community database containing all services and service bundles –,<br />
and a “widget preference server” – a plat<strong>for</strong>m component which allows to store service<br />
preferences of users and enables sharing of services and bundles.<br />
In further consequence, the deliverable elaborates the most relevant use cases around<br />
this architecture, related work from literature and case studies, as well as<br />
implementation details. Moreover and in accordance with WP3, D4.2 highlights the<br />
importance of widget and service interoperability <strong>for</strong> usability enhancements like singlesign-on<br />
or <strong>for</strong> end-user aspects like combining two widgets with each other, i.e. to<br />
automatically synchronise data between two widgets.<br />
Learner interaction capturing and <strong>PLE</strong> recommendations<br />
Beside other deliverables in the work packages 1, 2, 3, 6, and 7, WP4 also deals with<br />
the idea of capturing learner interactions and generate recommendations <strong>for</strong> <strong>PLE</strong> users<br />
from this data. There<strong>for</strong>e, D4.1 reports on the Camera widget which monitors learners<br />
and captures user interactions with the <strong>PLE</strong> (e.g. the Christmas prototype) in the<br />
Contextualized Attention Metadata (CAM) <strong>for</strong>mat. Deliverable D3.3 explains the<br />
architecture behind the Camera widget in detail. On a pragmatic level, D2.2 and ID6.2<br />
propose deriving pedagogical recommendations while ongoing work in WP7 elaborates<br />
how <strong>PLE</strong> recommendations can be mined from these user-given interaction recordings.<br />
User profiles, authentication, authorisation, single-sign-on<br />
Other issues addressed in various work packages are user (learner) profiles and<br />
aspects of authentication and authorisation. Amongst others, D2.2 and D6.1 give first<br />
details of what a learner profile should contain in order to satisfy the requirements of the<br />
PPIM. D3.3 gives an overview of standards and specification in connection with user<br />
and learner profiles while D3.1 even surveys plat<strong>for</strong>ms containing user management<br />
(e.g. LMSes) or authorisation and authentication services (e.g. OpenID and Shibboleth).<br />
D4.2 highlights the importance of a central authentication mechanism and a single-signon<br />
solution in order to not annoy end-users by being in need of and managing various<br />
user accounts.<br />
User interface and usability issues<br />
Concrete user interface and usability issues are primarily addressed in the work<br />
packages which are close to the end-users, namely in WP4 and WP5. D4.1 describes<br />
the Christmas prototype (see Figure 2-4) and thus proposes a concrete user interface<br />
<strong>for</strong> end-users. Moreover, D4.2 elaborates the most relevant use cases in connection<br />
with the widget-based <strong>PLE</strong> infrastructure and review existing technology (Appstore,<br />
iGoogle, Netvibes, etc.). The deliverable D5.1/D5.2 (‘Participatory design and<br />
implementation plan of Personal Learning Test-<strong>bed</strong>s’) present <strong>PLE</strong> like solutions<br />
available or planned within the five <strong>ROLE</strong> <strong>test</strong>-<strong>bed</strong>s. All in all, the user interface and<br />
usability issues of a <strong>ROLE</strong> <strong>PLE</strong> have being discussed within an own task<strong>for</strong>ce in the<br />
project. Results are partially published at <strong>for</strong>mer conferences (e.g. by Isaksson &<br />
Palmer, 2010), or will be documented in upcoming deliverables.<br />
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Technical evaluation methodology<br />
Evaluation of the technical perspective is mainly concerned with the technical feasibility,<br />
the usefulness, and the usability <strong>for</strong> end-users (learners). Hereby, the success and<br />
usefulness of a <strong>ROLE</strong> <strong>PLE</strong> is related to the other perspectives elaborated in the<br />
subsections 2.2 and 2.3 and e.g. descri<strong>bed</strong> in ID6.3/ID6.4.Furthermore, D3.2 shows<br />
how technology (protocols, standards, etc.) can be reviewed and selected appropriately.<br />
The user-related aspects of <strong>PLE</strong>s are tackled as part of the development process which<br />
is addressed in the upcoming subsection.<br />
Test-<strong>bed</strong> validation strategy<br />
The following questions are of interest <strong>for</strong> validating the <strong>test</strong>-<strong>bed</strong>s:<br />
• Are there technical tools <strong>for</strong> creating or visualising pedagogical or community<br />
models? Name and describe the technical <strong>for</strong> creating or visualising pedagogical<br />
or community models. Who is working on such models? Describe the<br />
role/organisational unit and responsibility of the person, working on such models!<br />
What are the pedagogical or community models used <strong>for</strong> in the <strong>test</strong>-<strong>bed</strong>?<br />
• Which technologies are used <strong>for</strong> (a) communication and collaboration, (b)<br />
learning domain and learning planning, (c) authoring of training materials, (d)<br />
enabling services (authentication, authorisation, automatic metadata generation,<br />
content management, searching, mashing up and integrating different tools, etc.),<br />
and (e) learning management (LMS) and personalised learning (<strong>PLE</strong>)?<br />
• What types of applications (client-sided programs, plat<strong>for</strong>ms, and hybrids, none,<br />
or others) are utilised in the <strong>test</strong>-<strong>bed</strong>? Provide an example or a comment. Which<br />
tool assembly techniques can be identified (webtop and visual mash-ups, linking<br />
and mashing up data, inter-widget communication, social networking and<br />
sharing, widget-based activity flows, none, or others)? Provide an example or a<br />
comment. Which protocols and service designs (i.e. SOAP, REST, XML-RPC,<br />
XMPP, none, or others) are used? Provide an example or a comment. Which<br />
kinds of data representations and <strong>for</strong>mats (IEEE LOM, XML, RDF/OWL, JSON,<br />
none, or others) are identifiable? Provide an example or a comment.<br />
• Describe three concrete sets of learning tools (personal learning service bundles)<br />
which are used <strong>for</strong> specific learning <strong>scenario</strong>s within the <strong>test</strong>-<strong>bed</strong>! One is<br />
mandatory, two and three are optional.<br />
• In which way have the PLS bundles of the <strong>ROLE</strong> projects (Christmas, Easter,<br />
Stonehenge) been applied in the <strong>test</strong>-<strong>bed</strong>? Summarise experiences given by the<br />
organisation and by (selected) learners!<br />
• Which of the <strong>ROLE</strong> specifications are used <strong>for</strong> (a) structuring user and content<br />
data (SCORM, iCalender, unspecified, none, or others), (b) specifying<br />
architectures and interfaces (Apache Shinding, Wookie, GadgetTabML,<br />
OpenSocial Gadgets, OpenAjaxs Metadata, unspecified, none, or others), (c)<br />
communication between systems (MPP, Event API, unknown, unspecified, none,<br />
or others), (d) tool and service syndication (widget technology) (OAI-PMH, SPI,<br />
Pubsubhubub, unspecified, none, or others), (e) capturing learner interactions<br />
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(Google Wave, unspecified, none, or others), (f) digital rights management<br />
(consider 'capturing learner interactions', too) (Creative commons, ODRL,<br />
unspecified, none), (g) structuring/describing content artefacts (IEEE LOM,<br />
MPEG7, unspecified, none, or others), and (h) structuring user data (IEEE RCD,<br />
HR-XML, unspecified, none, or others)? Is there or will there be any<br />
standardisation initiatives <strong>for</strong> one of these areas? Can this data be accessed<br />
through some API? If not, is it planned to open up the repositories in the <strong>test</strong>-<strong>bed</strong><br />
and provide this data via API?<br />
• Does the <strong>test</strong>-<strong>bed</strong> provide a <strong>ROLE</strong> space like solution which allows users to<br />
select and assemble learning tools in a widget-based way? Is it planned to<br />
introduce such a <strong>PLE</strong> solution by rolling out a widget infrastructure? Is it planned<br />
to introduce such a <strong>PLE</strong> solution by extending an existing plat<strong>for</strong>m in this<br />
direction? Describe the plans <strong>for</strong> introducing such a <strong>PLE</strong> solution.<br />
• Are there any approaches towards learner monitoring or user interaction<br />
capturing within the <strong>test</strong>-<strong>bed</strong>? If yes, which <strong>for</strong>mat <strong>for</strong> storing these interaction<br />
recordings is used? What is happening to this data (analysis, sharing, generation<br />
of recommendations, offer new possibilities, no usage at the moment.)? Is it<br />
planned to implement this kind of learner monitoring? Please describe your plans<br />
to implement learner monitoring or user interaction capturing! Are there any<br />
privacy restrictions concerning interaction recordings (policies implemented by<br />
the organisation, or by user settings, no privacy restrictions concerning learner<br />
monitoring, or other).<br />
• What do the user profiles (of the learners) look like? Is there some authentication<br />
(verify that someone is who they claim they are) or authorisation (finding out if<br />
one is permitted to have the resource) service used <strong>for</strong> accessing courses and<br />
content in the <strong>test</strong>-<strong>bed</strong>? If there are any other tools, it is necessary to have<br />
additional user accounts? Can learners access and modify their profiles? How<br />
can learners access and modify their profiles? Please describe the process of<br />
accessing and modifying profiles! What is planned regarding the user profiles<br />
and the authentication? Please describe the plans according user profiles and<br />
authentication!<br />
• Apart from user profiles and interaction records, which other sensitive data is<br />
available at the <strong>test</strong>-<strong>bed</strong>? Are there any privacy restrictions (laws, policies by the<br />
organisation or settings given by users) concerning these data sets? Have users<br />
the possibility to protect their privacy, e.g. through modifying settings in their user<br />
profiles? Name and describe in brief, how users can protect their privacy in their<br />
user profiles! Are there any approaches <strong>for</strong> creating awareness of privacy issues<br />
amongst the learners? Name and describe the approaches <strong>for</strong> creating<br />
awareness of privacy issues amongst the learners!<br />
• How are user interfaces and features of the learning software developed in the<br />
<strong>test</strong>-<strong>bed</strong>? Can new technology (software and hardware) be integrated into<br />
existing systems? Are there any user experiences on such integrations?<br />
Describe how new technology (software and hardware) can be integrated into<br />
existing systems! Describe the user experiences on such integrations of new<br />
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technology (software and hardware)! Are user feedback and requests considered<br />
appropriately and taken up by developers quickly? Are there any discussions or<br />
evaluations of typical usability issues (efficiency, learnability, subjective<br />
satisfactory, etc.)? Describe the discussions or evaluations of typical usability<br />
issues (efficiency, learnability, subjective satisfactory, etc.)!<br />
2.5 The development perspective (RO1, RO3, RO4)<br />
Particularly driven by the <strong>ROLE</strong> Objective 3 (‘new engineering methodologies’),<br />
research and development focuses on novel software development approaches<br />
throughout various work packages in the project.<br />
The Social Requirements Engineering Methodology<br />
The deliverable D1.3/D1.4 (‘Functional and non-functional requirements analysis and<br />
specification’) proposes to involve end-users and other stakeholder communities<br />
(developer, researchers) into the requirements engineering and development phases.<br />
There<strong>for</strong>e, the social requirements engineering (SRE) process aims at an active<br />
participation of learning communities into requirements engineering, which is based on<br />
the actor-network theory (ANT) and modelled by the i* framework to describe the<br />
interactions and influences between human agents, technologies, and resources (see<br />
also deliverable D7.1/ID7.2).<br />
Overall, this engineering methodology should strengthen communities of practice<br />
(CoPs), i.e. groups of peoples who share a concern of a passion and who interact<br />
regularly to learn how to improve. By applying the SRE methodology, the <strong>ROLE</strong> <strong>test</strong><strong>bed</strong>s<br />
should be enhanced by concepts and technology developed by researchers and<br />
software engineers in and outside the <strong>ROLE</strong> project. Consequently, D1.3/D1.4<br />
summarises the requirements gathered by the <strong>ROLE</strong> work packages, by selected focus<br />
groups, by internal and external-oriented workshops, as well as by questionnaires,<br />
interviews, and other technical tools.<br />
Specifically <strong>for</strong> the five <strong>ROLE</strong> <strong>test</strong>-<strong>bed</strong>s, the deliverable D5.1/D5.2 (‘Participatory design<br />
and implementation plan of Personal Learning Test-<strong>bed</strong>s’) analyses the <strong>test</strong>-<strong>bed</strong>s and<br />
highlights specific use-cases and requirements. Furthermore, this deliverable proposes<br />
a participatory design approach <strong>for</strong> developing <strong>ROLE</strong> solutions which aim at bridging<br />
gaps identified in the <strong>test</strong>-<strong>bed</strong>s. This SRE like approach is applied within the <strong>test</strong>-<strong>bed</strong>s<br />
in order to gather relevant requirements and plan implementing solutions.<br />
Combining learning tools to personal learning service (PLS) bundles<br />
From a more technical perspective, D3.1 (‘Survey of learning-related services’)<br />
classifies learning tools and services <strong>for</strong> educational purposes thus enabling developers<br />
and end-users to select them <strong>for</strong> specific learning activities. Moreover, D3.2 (‘Guidelines<br />
<strong>for</strong> the choice of integration technologies’) proposes guidelines <strong>for</strong> selecting appropriate<br />
integration technologies so that developers can design the learning tools and services<br />
accordingly.<br />
D4.1 (‘Personal Learning Service Bundles’) describes not only concrete bundles of<br />
(<strong>test</strong>-<strong>bed</strong> related) services but also gives details on the development process and the<br />
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<strong>ROLE</strong> technical plat<strong>for</strong>m (a widget-based approach). This deliverable shows how SRE<br />
is realised in the practice of the <strong>ROLE</strong> project by outlining three iterations as milestones<br />
to build up a <strong>ROLE</strong> infrastructure.<br />
Dissemination and exploitation<br />
Another aspect of the SRE methodology deals with involving external stakeholders and<br />
disseminating and exploiting results of the <strong>ROLE</strong> research and development. Next to<br />
traditional instruments like the <strong>ROLE</strong> website (D8.1), a media-kit (D8.2), and a<br />
dissemination plan (D8.3), WP8 proposes promotion activities of PLS bundles and<br />
prototypes if the SRE process leads to successful outcomes (see ID8.1). Similarly, WP9<br />
elaborates an exploitation plan (D9.1) and introduces the <strong>ROLE</strong> Alliance Programme as<br />
an instrument <strong>for</strong> involving companies to observe and exploit results of the project.<br />
Concepts beyond the SRE methodology<br />
D7.1/ID7.2 proposes a software engineering methodology going beyond SRE and<br />
considering aspects of end-user development and opportunistic design, i.e. shifting real<br />
development tasks to learners in a way that they can handle them. This user-driven <strong>PLE</strong><br />
design method is restricted to supporting end-users in <strong>for</strong>malising their requirements<br />
within a learning activity, selecting appropriate (web-based) tools, and integrating them<br />
into their learning environments. An important preliminary of this user-centred approach<br />
deals with supporting end-users in an adequate way.<br />
Finally, the deliverables D4.2 (‘Service Syndication Plat<strong>for</strong>m’) and D7.2 (‘Strategies and<br />
Facilities <strong>for</strong> Activity Pattern Sharing’) introduce concepts beyond the must-have<br />
requirements which are called “delighters” in D1.3/D1.4 and should motivate end-user<br />
to work with <strong>ROLE</strong> technology (e.g. a widget store, a preference server or a practice<br />
sharing back-end infrastructure).<br />
Evaluation methodology<br />
In the <strong>for</strong>mer subsections, an evolution methodology has been depicted <strong>for</strong> each<br />
perspective of the <strong>ROLE</strong> approach. Evaluating the SRE process can be according to<br />
any of these three aspects but also on metrics like successful uptake in the <strong>test</strong>-<strong>bed</strong>s,<br />
dissemination of research results into other scientific communities, exploitation of <strong>ROLE</strong><br />
software by companies, satisfaction of certain stakeholder groups, etc. In the context of<br />
the <strong>test</strong>-<strong>bed</strong>s, success of the SRE approach can be measured best by evaluating if the<br />
targeted improvements have been reached.<br />
Test-<strong>bed</strong> validation strategy<br />
The SRE process can be validated <strong>for</strong> each <strong>test</strong>-<strong>bed</strong> through the following questions:<br />
• Which stakeholders (learners, developers, researchers, none, or other) are<br />
involved in developing and providing educational technology in the <strong>test</strong>-<strong>bed</strong>? If<br />
there are other stakeholders, describe them. Are requirements claimed by<br />
learners considered and realised? If yes, how are these end-user requirements<br />
gathered? Describe the process and tools in brief! Who is responsible <strong>for</strong><br />
implementing them?<br />
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• Can external stakeholders (e.g. researchers or open source providers) bring own<br />
ideas or technology into a <strong>test</strong>-<strong>bed</strong>? How does this (<strong>for</strong>mal or in<strong>for</strong>mal) process<br />
of collaborating with external stakeholders look like?<br />
• Which idea or tool of the <strong>ROLE</strong> project has been taken up already? What is<br />
planed as future work?<br />
• Can learners integrate external tools (web-applications or third party software)<br />
into the technical infrastructure of a <strong>test</strong>-<strong>bed</strong> on their own, without requesting<br />
permissions, only with support from the provider of the technical infrastructure, or<br />
they cannot integrate external tools at all? If yes, are there any restrictions on<br />
external software?<br />
• Does the <strong>test</strong>-<strong>bed</strong> include a repository <strong>for</strong> tools/widgets (like the AppStore) or<br />
one <strong>for</strong> sharing and providing best (learning/teaching) practices? If yes, describe<br />
the technical solution of the repository!<br />
• How is the success of a technical learning infrastructure measured or evaluated<br />
in the <strong>test</strong>-<strong>bed</strong>? Which feedback do learners and teachers (facilitators) give?<br />
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3 Test-<strong>bed</strong> validation study<br />
To evaluate the applicability of the <strong>ROLE</strong> vision within the <strong>test</strong>-<strong>bed</strong>s, a study was<br />
conducted in year 2 of the project (M18-M24). The main goal of this study is to validate<br />
(1) which aspects of the <strong>ROLE</strong> vision have been realised in each <strong>test</strong>-<strong>bed</strong> so far, (2)<br />
what is planned within the next year, and (3) where <strong>test</strong>-<strong>bed</strong>s are restricted regarding<br />
concepts and approaches of the <strong>ROLE</strong> project. Furthermore, this study also documents<br />
results of <strong>for</strong>mer project milestones, namely of the Christmas, the Easter, and the<br />
Stonehenge milestone (cf. iterative software development plan depicted in the<br />
deliverables D1.3/D1.4 and D5.1/D5.2).<br />
3.1 Methodology of the study<br />
The <strong>test</strong>-<strong>bed</strong> validation study was implemented in the following way. In a first step, the<br />
deliverables published in the first 18 months were reviewed, and key concepts were<br />
identified and summarised. This literature review led to the <strong>scenario</strong>-driven <strong>PLE</strong><br />
development and application approach consisting of four perspectives and to concrete<br />
questions <strong>for</strong> each perspective (see section 2). The second phase was realised in the<br />
<strong>for</strong>m of an online survey in which the key questions of the last section were broken<br />
down to concrete questionnaire items (see Appendix A).<br />
The online questionnaire provided with the open source survey tool ‘LimeSurvey’ (cf.<br />
http://www.limesurvey.org/) were filled out by the <strong>test</strong>-<strong>bed</strong> partners. The results of the<br />
survey can be found under https://fit-bscw.fit.fraunhofer.de/bscw/bscw.cgi/39069778<br />
(closed project repository; authentication and authorisation required). To get a complete<br />
picture on the situation in each <strong>test</strong>-<strong>bed</strong>, partners were interviewed according to<br />
selected findings from the survey (see Appendix B).<br />
The data collected was analysed and summarised in the following way. First, a<br />
description of each <strong>test</strong>-<strong>bed</strong> and its goal, one of the learning transitions given in the<br />
<strong>ROLE</strong>-DoW (p.31), is outlined. Then, the results concerning the four perspectives of the<br />
<strong>ROLE</strong> vision are elaborated briefly and in this sequence: (a) psycho-pedagogical<br />
perspective, (b) community perspective, (c) technical perspective, and (d) development<br />
perspective. Additionally, concrete learning <strong>scenario</strong>s from each <strong>test</strong>-<strong>bed</strong> are sketched<br />
be<strong>for</strong>e the results of the <strong>for</strong>mer <strong>ROLE</strong> milestones (Christmas, Easter, and Stonehenge<br />
project) are summarised and next steps are highlighted.<br />
3.2 OU <strong>test</strong>-<strong>bed</strong>: Open, community-oriented but LMS-based and<br />
driven by the organisation<br />
Open University UK (OU) has gathered the interest of a wide audience ranging from<br />
governmental and non-governmental entities interested in promoting continuing<br />
professional development, public and private higher education institutes, academic<br />
teachers, training course designers, graduate and postgraduate students, educational<br />
researchers, and generally anyone interested in in<strong>for</strong>mal learning. This <strong>test</strong>-<strong>bed</strong> at the<br />
Open University UK is characterised by fostering in<strong>for</strong>mal learning activities <strong>for</strong> which<br />
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self-regulated learning (SRL) is considered to be important (<strong>for</strong>mal to in<strong>for</strong>mal<br />
learning, F2I). Learners in this <strong>test</strong>-<strong>bed</strong> use the customized Moodle plat<strong>for</strong>m<br />
“OpenLearn” (http://www.open.ac.uk/openlearn, see also appendix B.1) to learn at their<br />
own pace, keep a learning journal in order to monitor their progress, complete selfassessment<br />
exercises, and discuss with other learners in <strong>for</strong>ums. Typically, they have<br />
full control over their learning processes.<br />
In this context, the psycho-pedagogical approach of <strong>ROLE</strong> could be an enabler <strong>for</strong><br />
SRL, e.g. through adequate guidance mechanisms. So far, SRL is not yet supported by<br />
technology, and it is not an explicit goal but an interesting side-aspect within this <strong>test</strong><strong>bed</strong>.<br />
Next to the LMS solution OpenLearn, learners have the freedom to select goals<br />
and use tools to find materials beyond the pre-defined course content. Hereby, help can<br />
be found at best by peers within a <strong>for</strong>um. Personalisation of the learning process and<br />
pedagogical recommendations (next instruction, background literature) are not realised<br />
while possible peers are suggested via the OpenLearn plat<strong>for</strong>m. Learner monitoring is<br />
implemented through the logging mechanism of the LMS which is also used <strong>for</strong> the<br />
activity reports provided to learners.<br />
Reflecting on the learning process is mainly supported by two instruments, quizzes <strong>for</strong><br />
self-assessment and other indicators <strong>for</strong> learning (progress, scores). Collaboration<br />
between learners is facilitated (but not en<strong>for</strong>ced) through tools like learning clubs and<br />
FlashMeeting. Particularly thematically oriented learning clubs aim at bringing together<br />
learners from different OpenLearn courses. Although supporting only in<strong>for</strong>mal learning,<br />
all learners of the <strong>test</strong>-<strong>bed</strong> and their outcomes are being assessed, mainly through<br />
automated quizzes in the OpenLearn plat<strong>for</strong>m and <strong>for</strong> self-reflection reasons.<br />
Furthermore, there is no learner profile (beyond the one in OpenLearn), and the goals<br />
achieved and the learners’ different skills are not measured at all. Generally, learning is<br />
driven by the course creators who also define the expected outcomes in a <strong>for</strong>mal and<br />
explicit way. Training materials are available as user guides and <strong>for</strong>ums.<br />
Regarding the community perspective, the OU <strong>test</strong>-<strong>bed</strong> is not restricted to the<br />
boundaries of an organisation or a specific context. Learners have to achieve the<br />
outcomes on their own, are involved into passive lecturing activities, and they can<br />
collaborate with peers. There is no strategy in place <strong>for</strong> motivating collaboration<br />
amongst learners. The OU <strong>test</strong>-<strong>bed</strong> offers various new media technologies to work and<br />
learn together, e.g. through collaboration tools (blogs, <strong>for</strong>ums, FlashMeeting, FlashVlog,<br />
etc.) and sensemaking tools (Compendium or Cohere). These tools and the learning<br />
materials are recommended in a rather static way, i.e. as part of the OpenLearn<br />
courses. Learners are free to work with these or other external tools according to their<br />
needs and preferences. However, the Moodle-based LMS does not support the<br />
integration of all these learning tools.<br />
Capturing learner interactions is more or less restricted to the log files of the OpenLearn<br />
plat<strong>for</strong>m and the internal tools utilised in the <strong>test</strong>-<strong>bed</strong>. The log files are analysed with<br />
regard to activities and communities of learners (learning clubs, FlashMeeting groups).<br />
Moreover, organisational policies allow capturing and analysing user data, installing new<br />
<strong>PLE</strong> software (desktop and web-applications), and the usage of third-party tools while<br />
the sensitive data may not be accessed from outside or given away. Generally, the <strong>test</strong>-<br />
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ed has an organisational policy <strong>for</strong> which an agreement is obligatory. Practice sharing<br />
amongst learners is not fostered and done in<strong>for</strong>mally if at all.<br />
From the technical perspective of the <strong>ROLE</strong> vision, the OU <strong>test</strong>-<strong>bed</strong> does not support<br />
the theoretical (psycho-pedagogical and community) models through facilities <strong>for</strong><br />
creating or visualising them. On the other hand, communication and collaboration is<br />
supported by various tools like FlashMeeting, FlashVlog, learning journals (blogs),<br />
learning clubs (<strong>for</strong> users with common interests), and <strong>for</strong>ums. Furthermore,<br />
Compendium is suggested as a tool <strong>for</strong> creating learning path maps in order to<br />
sequence resources that remix content and activities from OpenLearn and other<br />
sources. Training materials <strong>for</strong> tools are authored in HTML (provided as Moodle<br />
courses). Participation in <strong>for</strong>ums is another way of providing support to learners.<br />
All learning services are either provided by the core Moodle installation or through plugins.<br />
An integrative <strong>PLE</strong> infrastructure does not exist. The <strong>test</strong>-<strong>bed</strong> allows the usage of<br />
desktop applications (e.g. Compendium) and provides server-sided plat<strong>for</strong>ms (e.g.<br />
Moodle or FlashMeeting) as well. However, it is not possible to combine the different<br />
technologies through UI mash-ups, linkage of data, system interoperability, or other<br />
mechanisms. Similarly, protocols and service designs <strong>for</strong> enabling interoperability and<br />
mash-ups are not used in the <strong>test</strong>-<strong>bed</strong>. Addressing data representation types and<br />
<strong>for</strong>mats, resources are descri<strong>bed</strong> with IEEE LOM and RDF/OWL and can be harvested<br />
according to the Open Archives Initiative Protocol <strong>for</strong> Metadata Harvesting (OAI-PMH).<br />
No other standards <strong>for</strong> structuring data and specifying architectures, interfaces, or<br />
communication between systems are utilised. User profiles are based on the Moodle<br />
functionality (standard profiles). Course content can be accessed without authentication.<br />
For an active participation in the courses users have to log in. This account can be used<br />
<strong>for</strong> other tools in the <strong>test</strong>-<strong>bed</strong> as well. Moreover, OpenLearn builds upon the creative<br />
commons license <strong>for</strong> digital rights management issues. Learner interactions are logged<br />
by OpenLearn but this data is only used <strong>for</strong> providing activity reports to learners. Due to<br />
privacy considerations, learners can restrict monitoring and choose what parts of their<br />
profiles are public and if they wish to be contacted <strong>for</strong> research purposes.<br />
A typical <strong>scenario</strong> in the <strong>test</strong>-<strong>bed</strong> is a sensemaking activity in which learners use<br />
Cohere (web-application) or Compendium (desktop tool) to describe strategies <strong>for</strong><br />
studying open educational resources (OER) or to create learning path maps.<br />
Furthermore, tools are used to communicate and collaborate within learning activities.<br />
From the development perspective, the OpenLearn technical team, comprised both<br />
academics and developers, observes the plat<strong>for</strong>m and tool usage, analyses user<br />
feedback from evaluations and decides on changes to the learning software<br />
accordingly. Feedback by users comprises new requirements as well as usability<br />
issues. New learning tools are added to OpenLearn from time to time. Requirements<br />
are quite loose; the new tool needs to be associated with learning. External<br />
stakeholders cannot bring in own ideas or technology into the <strong>test</strong>-<strong>bed</strong>. Finally, the <strong>test</strong><strong>bed</strong><br />
has already a repository of tools <strong>for</strong> learning. Access to these tools is provided in<br />
the OpenLearn plat<strong>for</strong>m (http://openlearn.open.ac.uk/course/category.php?id=14). The<br />
tools maintained by the OU are evaluated according to different criteria (utility, usability)<br />
and with state-of-the-art techniques (inspection and <strong>test</strong> methods, eye-tracking, etc).<br />
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Results from the Christmas, the Easter, and the Stonehenge Project<br />
The English language learning <strong>scenario</strong> was not of use <strong>for</strong> the OU <strong>test</strong>-<strong>bed</strong>, so the<br />
prototypes from the Christmas Project were not utilised. An OpenLearn learning<br />
<strong>scenario</strong> was produced <strong>for</strong> the Easter Project, which was then translated into prioritised<br />
development requirements. Furthermore, widgets were em<strong>bed</strong>ded and used in Moodle<br />
courses. The Stonehenge Project has provided useful outcomes concerning the support<br />
of self-regulated learning and recommendations.<br />
Next Steps<br />
With respect to the psycho-pedagogical perspective it is planned to support selfregulated<br />
learning, i.e. by guidance facilities, recommendations, as well as monitoring<br />
and assessment mechanisms. To achieve this and apply results from the Stonehenge<br />
Project, the OpenLearn team is evaluating the possibility to extend the existing Moodle<br />
plat<strong>for</strong>m by integrating widget technology. Adding widget container functionality to<br />
OpenLearn would allow the integration of widgets into the Moodle courses. In this way,<br />
learners could utilise various developments of the <strong>ROLE</strong> project, e.g. the CAM-based<br />
learner monitoring, facilities <strong>for</strong> supporting guidance and self-regulated learning, the<br />
provision of pedagogical and community recommendations, an improvement of the<br />
social interaction between learners, etc. Furthermore, learners could also use third-party<br />
widgets within their learning environment.<br />
Additionally, the OU Linked Data project (http://data.open.ac.uk) aims at opening up and<br />
structuring (user and content) data in a controlled manner and over a public API.<br />
Restrictions concerning the <strong>ROLE</strong> visions primarily deal with learner monitoring and<br />
user data, as the <strong>test</strong>-<strong>bed</strong> has strict policies <strong>for</strong> protecting the users’ privacy. Amongst<br />
others, learners can decide to exclude themselves from research activities.<br />
Furthermore, widgets and services (plus the user data captured) must be hosted and<br />
controlled by the Open University.<br />
3.3 SJTU <strong>test</strong>-<strong>bed</strong>: Flexible, interactive, rich in instructional variety<br />
but highly teacher-driven<br />
The <strong>test</strong>-<strong>bed</strong> at the Shanghai Jiao Tong University can be descri<strong>bed</strong> as a <strong>for</strong>mal<br />
educational setting <strong>for</strong> adult learners who have a job and want to improve their<br />
competencies via degree education or certificate training (transition between two<br />
companies, C2C). Typical elements are lectures, online courses, <strong>for</strong>mal assessment,<br />
and certification. Courses are primarily held in the <strong>for</strong>m of blended learning consisting of<br />
classroom and online activities. Thus, learning occurs in a <strong>for</strong>mal and an in<strong>for</strong>mal way.<br />
From the psycho-pedagogical perspective, self-regulated learning (SRL) is<br />
considered to be a side-aspect of <strong>ROLE</strong> due to various reasons, like a lack of time <strong>for</strong><br />
help-seeking and self-organising activities, clear distributions of roles (teacher,<br />
students), a lack of communication with peers, etc. Thus, SRL is not a concept<br />
supported by educators or by the learning plat<strong>for</strong>m but it is practiced by some learners<br />
in a weaker <strong>for</strong>m (e.g. learning diaries) and it is occasionally requested by them.<br />
Generally, learners in the SJTU <strong>test</strong>-<strong>bed</strong> have less freedom in learning and follow a<br />
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structured course with pre-defined materials. Guidance within the learning plat<strong>for</strong>m is<br />
restricted to the pre-given courses, while teachers point to helpful resources and tools.<br />
Personalised learning experiences are mainly realised by the teachers who offer<br />
materials beyond the course content and recommend next instructions, background<br />
literature or other resources (e.g. cultural artefacts like music, helpful tools <strong>for</strong><br />
mathematics, etc). Additionally, learner monitoring is done on a technical level (log files<br />
of school LMS and <strong>PLE</strong> plat<strong>for</strong>m) and by teachers (feedback in class and through<br />
homework). Reflection of learning is mainly supported by quizzes <strong>for</strong> self-assessment.<br />
Collaborative learning is considered to be beneficial, as learners get support from peers.<br />
Thus, teachers try to foster collaboration but face different problematic issues (varying<br />
levels of social competences and skills of students, traditional teacher-centred setting).<br />
In the SJTU <strong>test</strong>-<strong>bed</strong> learners as well as learning outcomes are assessed by teachers<br />
and through exams (multiple-choice quizzes and free text answers), whereby the<br />
learning plat<strong>for</strong>m is not used <strong>for</strong> this purpose. Course-related skills and competences<br />
are assessed by teachers manually and rather in<strong>for</strong>mally while competences beyond<br />
the course domain are not considered at all. A learner profile is not given in this <strong>test</strong><strong>bed</strong>.<br />
Learning is primarily planned by the administration of the university and the<br />
teachers. The learning outcomes (goals) of the courses are defined by the teachers in a<br />
<strong>for</strong>mal and explicit way. Restrictions of <strong>ROLE</strong> concepts in the <strong>test</strong>-<strong>bed</strong> are given through<br />
the size of classes, a lack of tools and time, differences in the skills of learners, and a<br />
lack of self-directedness of students. Training materials comprise slides, written<br />
homework artefacts, course books, video files, and lecture streams. Materials are not<br />
customizable, not based on a content model, or being analysed through ICT.<br />
With respect to the community perspective, learning is restricted to the organisation,<br />
the university, and to the context of <strong>for</strong>mal education, i.e. learners are supposed to get<br />
an academic degree. Students are learning on their own and in groups but they are also<br />
motivated to collaborate, e.g. by being encouraged to solve exercises together. In the<br />
<strong>test</strong>-<strong>bed</strong>, new media technology is applied. Precisely, in some courses mash-up<br />
technology is used. Teachers suggest appropriate learning tools in the <strong>for</strong>m of pre-built<br />
<strong>PLE</strong>s while there is no focus on recommending peers or artefacts within the learning<br />
activities. The SJTU <strong>test</strong>-<strong>bed</strong> utilises two plat<strong>for</strong>ms, a learning management system<br />
(LMS) provided by the university and a <strong>PLE</strong> solution called Liferay and introduced by<br />
teachers (cf. appendix B.2). Various Web 2.0 plat<strong>for</strong>ms are blocked by the Chinese<br />
government; other applications are not accessible at the learners’ workplaces.<br />
Learner interactions are captured in the <strong>for</strong>m of log files within the two plat<strong>for</strong>ms and<br />
CAM data within Liferay as given by the OpenApp mechanism (see also <strong>ROLE</strong><br />
deliverable D3.4: ‘Prototypical <strong>implementations</strong>’). Thereby, OpenApp provides<br />
in<strong>for</strong>mation on user interactions through events, i.e. the activity a learner is involved in,<br />
the tool (gadget) that is used, and some details on the event (type, time, etc). This data<br />
is used <strong>for</strong> analysing simple aspects, like the number of students using the plat<strong>for</strong>ms,<br />
and <strong>for</strong> novel approaches like <strong>PLE</strong> recommendations, as explained later. From the<br />
organisational perspective, it is possible to collect and analyse user data, to install any<br />
kind of software, to open up the environment, and to store data externally (e.g. in Web<br />
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2.0 plat<strong>for</strong>ms). Particularly privacy issues are, at this point of time, of minor importance.<br />
Practice sharing amongst learners is not fostered but planned as future work.<br />
On a more technical level, the theoretical models developed in the <strong>ROLE</strong> project are<br />
not supported in this <strong>test</strong>-<strong>bed</strong>. On the other hand, collaboration and communication are<br />
fostered by typical functionality, like chats, <strong>for</strong>ums or message boards, while planning<br />
and running the learning activities is realised within the LMS provided by SJTU (learning<br />
management) and the Liferay portal (personalised learning). Training materials are<br />
created and offered in the <strong>for</strong>m of Powerpoint slides and web-based <strong>for</strong>ms. Basically,<br />
both plat<strong>for</strong>ms are provided via web-server and accessible via browser. Liferay supports<br />
visual assembly of different learning tools (gadgets), whereby linking and mashing data<br />
is not possible but interoperability between two gadgets is enabled through the<br />
OpenApp mechanism. Social networking, sharing learning experiences, and creating<br />
widget flows is not realised.<br />
Concerning standardisation, the SJTU <strong>test</strong>-<strong>bed</strong> mainly builds upon the standards and<br />
specifications used <strong>for</strong> the OpenApp mechanism (XMPP <strong>for</strong> service design, XMPP and<br />
Event API <strong>for</strong> communication between systems, CAM schema <strong>for</strong> capturing learner<br />
interactions) and within Liferay (XML and JSON as data <strong>for</strong>mats, Apache Shindig and<br />
OpenSocial <strong>for</strong> specifying the architecture and user interface, API <strong>for</strong> accessing some<br />
data in Liferay). Structuring user and content data, tool and service syndication, digital<br />
rights management, and user data and profiles are not standardised. Learner<br />
monitoring and user interaction capturing is realised by <strong>ROLE</strong> mechanisms, through<br />
OpenApp and in the <strong>for</strong>m of CAM-based data. There are no privacy restrictions in the<br />
<strong>test</strong>-<strong>bed</strong>. User profiles are managed by the LMS and include personal in<strong>for</strong>mation and<br />
the grades. Authentication is necessary but the infrastructure does not support singlesign-on.<br />
The personal user in<strong>for</strong>mation can be accessed and edited by learners.<br />
One important <strong>scenario</strong> of the SJTU <strong>test</strong>-<strong>bed</strong> is language learning, <strong>for</strong> which various<br />
web-based tools are provided as a Liferay page by the teacher. Here, learners can<br />
practice a <strong>for</strong>eign language with the help of translations from an online dictionary,<br />
applying a spell checker, using another gadget to read phrases out loud, listen to audio<br />
or video sequences, or self-record conversations in this language.<br />
From the <strong>PLE</strong> development perspective, learners, developers, and researchers of the<br />
<strong>test</strong>-<strong>bed</strong> are involved into developing and proving educational technology, whereby<br />
development is mainly driven by research staff. New requirements from learners are<br />
normally evaluated and realised if considered valuable. There<strong>for</strong>e, task<strong>for</strong>ce meetings<br />
and interviews with the learners are conducted.<br />
External stakeholders mainly comprise researchers, e.g. partners in the <strong>ROLE</strong> project.<br />
Here, collaboration and communication is done in a rather in<strong>for</strong>mal way through<br />
exchanging emails and joint research, and by setting up a joint proposal and integrate<br />
technology later. As far as being compatible, technology can be integrated into existing<br />
systems. Moreover, also learners can bring in external tools with the support from the<br />
provider of the technical infrastructure. Finally, the <strong>test</strong>-<strong>bed</strong> already integrated the <strong>ROLE</strong><br />
widget store in a light way, i.e. by offering the widgets at the Liferay pages. The<br />
feedback on the <strong>PLE</strong> technology is generally positive but the uptake and usage needs<br />
to be increased.<br />
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Results from the Christmas, the Easter, and the Stonehenge Project<br />
So far, the <strong>test</strong>-<strong>bed</strong> has already taken up the concept of Personal Learning<br />
Environments and introduced the Liferay plat<strong>for</strong>m as a technical <strong>PLE</strong> solution <strong>for</strong><br />
language learning. Having a widget container particularly enables the <strong>test</strong>-<strong>bed</strong> to<br />
integrate results from the <strong>ROLE</strong> project, which is the primary aim of the Stonehenge<br />
Project. Besides extending the SJTU widgets according to the CAM event model, the<br />
<strong>test</strong>-<strong>bed</strong> managed to integrate various external prototypes in the <strong>for</strong>m of gadgets.<br />
Amongst others, Liferay users can add a gadget (CAM SVN) which collects and stores<br />
the user interactions to a CAM repository. Moreover, another gadget (<strong>PLE</strong>Share) allows<br />
actively sharing such interaction recordings and provides <strong>PLE</strong> recommendations<br />
(appropriate activities, peers, actions, or URLs) on the basis of the data shared by<br />
community users. A third gadget suggests pedagogically sound recommendations <strong>for</strong><br />
the current situation of a learner. Finally, <strong>ROLE</strong> partners also provide other functionality,<br />
e.g. two federated search gadgets (Binocs, Objectspot), a FlashMeeting gadget, and<br />
many more (cf. <strong>ROLE</strong> Widget Store, http://widgetstore.role-demo.de).<br />
Next Steps<br />
Future plans in this <strong>test</strong>-<strong>bed</strong> concern a wider uptake of <strong>ROLE</strong> technology, and if seen as<br />
valuable by students and teachers, a stronger focus on self-regulated learning in order<br />
to strengthen self-organisation and help-seeking skills of learners. For the later purpose,<br />
further functionality from the <strong>ROLE</strong> project has to be integrated (e.g. guidance), and the<br />
existing features, like learner monitoring, recommendations, assessment, etc, have to<br />
be evaluated and improved. Technically, the focus on <strong>PLE</strong>s and widget technology<br />
(Liferay) is considered to be a valid and useful strategy but it is planned to improve<br />
standardisation of the user interface, communication between systems, as well as tool<br />
and service syndication.<br />
3.4 RWTH <strong>test</strong>-<strong>bed</strong>: Innovative, praxis and outcome-oriented but<br />
driven by teachers and the organisation<br />
The <strong>test</strong>-<strong>bed</strong> at the RWTH Aachen comprises a <strong>for</strong>mal educational setting at a<br />
university, in which learning can be characterised by lectures occasionally enriched with<br />
project tasks, i.e. to prepare students <strong>for</strong> praxis-oriented situations in profession life<br />
(university to company, U2C). The lectures analysed in the <strong>test</strong>-<strong>bed</strong> typically apply a<br />
blended learning approach, combining classroom teaching and online activities in a<br />
course. Moreover, learning occurs in a <strong>for</strong>mal, in<strong>for</strong>mal, and non-<strong>for</strong>mal way, which<br />
means that learners also have to develop competencies beyond the official curriculum.<br />
With respect to the psycho-pedagogical approach of <strong>ROLE</strong>, self-regulated learning<br />
(SRL) is an important side-aspect in the <strong>test</strong>-<strong>bed</strong>, e.g. <strong>for</strong> succeeding in the final exam<br />
or in business life. RWTH provides a structured course and a pre-defined list of learning<br />
materials. Furthermore, SRL should be fostered through the Web 2.0 Knowledge Map<br />
(see appendix B.3), a tool to enrich courses with an improved structure and topical,<br />
relevant background in<strong>for</strong>mation <strong>for</strong> the project tasks. Personalisation of learning is not<br />
supported in the <strong>test</strong>-<strong>bed</strong>. Recommendations on the next instructions or relevant peer<br />
learners are given by facilitators. Monitoring of learners is achieved by teachers (exams)<br />
and technically (log files and recording CAM events within the plat<strong>for</strong>m). As a<br />
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mechanism to motivate learners and reflect learning, RWTH uses a bonus point system<br />
<strong>for</strong> the project work. On the other hand, all offers (lecture, course, knowledge map) are<br />
not obligatory, so students have full control over the learning process.<br />
Collaborative learning has been evidenced as an element <strong>for</strong> improving the learners’<br />
grades, whereby the project groups are created by facilitators and according to <strong>for</strong>mer<br />
achievements. Learners as well as the project outcome are assessed through exams<br />
which are corrected by teaching assistants. Assessment, however, is not supported by<br />
ICT. Furthermore, domain, tool and SRL-specific skills are not measured and stored<br />
within a learner profile. Learning is planned by teaching assistants while the goals and<br />
outcomes are given by the professor responsible <strong>for</strong> a lecture. Learning outcomes are<br />
defined in a <strong>for</strong>mal and explicit way. Training materials consist of lecturer notes, exams<br />
of the last year, Wiki-based content (eClara), and the above-mentioned knowledge map.<br />
At least the Knowledge Map is customizable according to the needs of learners.<br />
Addressing the community perspectives, the <strong>test</strong>-<strong>bed</strong> is restricted to higher education<br />
at a university. However students are allowed and even motivated to learn about issues<br />
beyond the own organisation within the project tasks. Learning and the creation of<br />
learning outcomes is done alone and in groups, whereby the project tasks even <strong>for</strong>ce<br />
collaborative learning. Within the <strong>test</strong>-<strong>bed</strong>, different new media technologies (e.g. Wikis,<br />
search websites, various websites, or the Knowledge Map) are used. Furthermore,<br />
these tools, concrete materials (lecture notes), and the peer learners in the project<br />
groups are suggested by the facilitators. Here, restrictions mainly concern the group<br />
building, as the project members are selected according to pre-knowledge.<br />
As a learning plat<strong>for</strong>m RWTH provides the Web 2.0 Knowledge Map and a Wiki system<br />
eClara. Yet, the <strong>test</strong>-<strong>bed</strong> does not utilise real <strong>PLE</strong> technology. Thus, learner interactions<br />
are captured and analysed with the open source tool Piwik and, since summer term<br />
2010, with the CAM widget which stores learner interactions. Further analysis has been<br />
done at a task<strong>for</strong>ce meeting at RWTH Aachen (October 18, 2010). Organisational<br />
policies allow capturing and analysing anonymous user data. However it is not possible<br />
to bring new client (desktop) applications into the <strong>test</strong>-<strong>bed</strong>, while providing new<br />
plat<strong>for</strong>ms is not a problem. Additionally, users are not restricted to specific software and<br />
can use any third-party tools. The privacy policy also allows open APIs and giving away<br />
user data which has been de-personalised be<strong>for</strong>e. The RWTH <strong>test</strong>-<strong>bed</strong> is considering<br />
privacy only from the legal perspective; there are no technical solutions <strong>for</strong> creating<br />
privacy awareness. Practice sharing is realised in the Knowledge Map tool which<br />
enables learners to generate and share content.<br />
From a technical perspective, theoretical models of the <strong>ROLE</strong> project are not<br />
supported by tools, although they are applied in the <strong>test</strong>-<strong>bed</strong>. For collaboration and<br />
communication purposes, a chat widget and a <strong>for</strong>um called “Messageboard” is used.<br />
Learning is planned and supported by the be<strong>for</strong>e-mentioned Knowledge Map, the<br />
eClara Wiki, and the <strong>for</strong>um. The learning environment consists of these web-based<br />
tools whereby it is planned to introduce a LMS plat<strong>for</strong>m in 2011 in order to add missing<br />
functionality (learning management, personalised learning). Next to the web-based<br />
tools, the learners can use client software installed at the computer pool at RWTH. So<br />
far, the <strong>test</strong>-<strong>bed</strong> does not have a real mash-up (widget) solution but integrated a widget<br />
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container solution into the existing infrastructure. Users can link and mash data in the<br />
Knowledge Map and the Wiki. Furthermore, inter-system interoperability and activity<br />
flows are supported by these tools.<br />
Besides the first work on capturing learner interactions in the <strong>for</strong>m of CAM data, no<br />
other protocols or specifications of <strong>ROLE</strong> are used. So, this <strong>test</strong>-<strong>bed</strong> relies on XMPP<br />
and PMRPC (service design), XML and JSON (data representation and <strong>for</strong>mats), and<br />
XMPP and Event API (communication between systems). No standardisation has been<br />
or will be addressed concerning structuring user and content data, digital rights<br />
management, the description of learning resources, and the management of user data<br />
and profiles. Moreover, widget technology has been brought into the <strong>test</strong>-<strong>bed</strong>. User<br />
interactions are recorded in the <strong>for</strong>m of CAM data and, on a lower level, as log files.<br />
This data is analysed but not used <strong>for</strong> more sophisticated features like<br />
recommendations or practice sharing. User profiles are stored on a LDAP server in a<br />
minimalistic variant (unique identifier and data necessary <strong>for</strong> authentication). The<br />
identifier and authentication is used by all tools but learners cannot modify their profiles.<br />
Privacy restrictions are only given by law.<br />
The primary <strong>scenario</strong> <strong>for</strong> using learning tools deals with project tasks within a lecture.<br />
Here, students can use the tools provided within the <strong>test</strong>-<strong>bed</strong> to collaboratively work on<br />
a small project in which theoretical issues of the lecture have to be applied in a practical<br />
setting. Typically, the Web 2.0 Knowledge Map application provides the content of the<br />
lecture in a structured way and gives background in<strong>for</strong>mation on the topics.<br />
Furthermore, learners can generate in the Wiki and share new content through the<br />
Knowledge Map.<br />
Finally and regarding the development perspective, new technical learning solutions<br />
are realised by researchers and developers at RWTH. For instance, the Web 2.0<br />
Knowledge Map is an outcome of a <strong>for</strong>mer project called WeKnow. Thereby, learners<br />
are involved into the development process in terms of requirements gathering (surveys,<br />
learner feedback) and user <strong>test</strong>s (utility, usability). Due to collaborative projects by<br />
RWTH, external stakeholders in the development process of learning technology mainly<br />
comprise researchers from other organisations who can bring in new concepts and<br />
prototypes if being considered useful by the <strong>test</strong>-<strong>bed</strong> responsible.<br />
New technology can be integrated on behalf of the <strong>test</strong>-<strong>bed</strong> responsible, as already<br />
shown with various approaches (widgetisation of the Knowledge Map, integration of a<br />
widget container and two <strong>ROLE</strong> gadgets, etc). Learners, however, cannot bring in new<br />
tools into the learning environment. Beside the tools given in the <strong>test</strong>-<strong>bed</strong>, RWTH does<br />
not have an own tool repository. The success of technical learning solutions is<br />
evaluated through surveys at the end of each semester. The feedback on the existing<br />
tools is mainly positive.<br />
Results from the Christmas, the Easter, and the Stonehenge Project<br />
In the Christmas Project, the chat and the CAM widget were firstly developed. However,<br />
these tools have not been used within the <strong>test</strong>-<strong>bed</strong>, as there was no lecture at this time.<br />
The Easter Project led to an implementation and introduction of a widget container <strong>for</strong><br />
the RWTH learning plat<strong>for</strong>m. By using this container the three be<strong>for</strong>e-mentioned<br />
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gadgets were shown to the learners, and feedback on this solution was gathered.<br />
Finally and after planning further development, the Stonehenge Project was dedicated<br />
to develop a first version of the new Web 2.0 Knowledge Map, a <strong>PLE</strong> like solution based<br />
on a widget container and having integrated the chat and the CAM gadget per default.<br />
In this way, learner interaction recording is realised within the <strong>test</strong>-<strong>bed</strong>. These results<br />
have not been evaluated yet due to the fact that there is no lecture in the winter term.<br />
Next Steps<br />
In the RWTH <strong>test</strong>-<strong>bed</strong> is open <strong>for</strong> proposals of <strong>ROLE</strong>-partners to address psychopedagogical<br />
concepts developed in the <strong>ROLE</strong> project although SRL and<br />
recommendations are considered to be valuable and worth a closer investigation. Thus,<br />
the <strong>test</strong>-<strong>bed</strong> responsibles want to evaluate <strong>ROLE</strong> approaches and prototypes towards<br />
their usefulness and applicability. Although the ideas and <strong>implementations</strong>, like<br />
recommendations or practice sharing, seem to be interesting the uptake will start if they<br />
are ready <strong>for</strong> a productive system.<br />
In 2011 it is planned to introduce the learning plat<strong>for</strong>m L2P which is based on IMC CLIX<br />
and should provide necessary learning management functionality and serve as a<br />
personal learning environment at the same time. Concerning the latter issue the focus is<br />
set to widget technologies which would foster also standardisation ef<strong>for</strong>ts, e.g. of the<br />
user interface or tool interoperability.<br />
3.5 FESTO <strong>test</strong>-<strong>bed</strong>: Web-based, workplace and praxis-oriented but<br />
teacher-driven, hardly collaborative and not personalised<br />
The FESTO <strong>test</strong>-<strong>bed</strong> aims at transferring good practices from experienced knowledge<br />
workers to those who are seeking a job or trying to acquire another position within a<br />
company (job opportunity in a company, J2J) and, subsequently, try to increase or<br />
sustain their employability in a rapidly changing working environment. Thus, the <strong>test</strong><strong>bed</strong><br />
primarily deals with <strong>for</strong>mal education delivered through classroom, blended, and<br />
online learning experiences.<br />
From a psycho-pedagogical perspective, self-regulated learning (SRL) is considered<br />
to be an important side-aspect of the <strong>test</strong>-<strong>bed</strong>, as learners are responsible <strong>for</strong> their<br />
learning activities and have to select and elaborate the contents on their own. Facilities<br />
to support SRL comprise course contents structured according to company-related<br />
educational topics and catalogue services <strong>for</strong> learners. Moreover, freedom in learning is<br />
restricted to navigating the catalogue and the courses. In this context, guidance is given<br />
by a content sequencing mechanism (suggesting next instruction if available) and,<br />
rarely, through tutor support. Besides the sequencing feature, no more personalisation<br />
and recommendations features are given in the <strong>test</strong>-<strong>bed</strong>. Due to privacy restrictions,<br />
automated learner monitoring is only realised in FESTO offices outside of Germany.<br />
Reflection of learning is implemented through self-assessment quizzes in FESTO’s<br />
learning management system (see appendix B.4), the Virtual Academy (VA), as well as<br />
various learning progress indicators.<br />
Collaboration is of minor importance in the FESTO <strong>test</strong>-<strong>bed</strong> and primarily part of<br />
blended learning activities. Furthermore, the learning outcomes are assessed through<br />
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computerised quizzes. Skills and competence development are not considered if not<br />
explicitly related to the course curriculum. Overall, the learning goals and achievements<br />
are not measured by the system but are visible <strong>for</strong> the learners themselves. The user<br />
profiles contain only basic data of the learners but do not capture in<strong>for</strong>mation on<br />
learning. Planning learning and defining the outcomes is done by employees together<br />
with the responsible line managers in the yearly employee talks. Concerning training<br />
materials, the <strong>test</strong>-<strong>bed</strong> provides web-based trainings, videos, presentations, rapid e-<br />
learning, <strong>test</strong>s, and simulations. However, these materials are not customizable, and the<br />
preparation <strong>for</strong> learning is hardly supported by adequate services and tools. Restrictions<br />
on <strong>ROLE</strong>-specific, psycho-pedagogical concepts are given through the workload of<br />
employees and privacy policies of FESTO.<br />
Concerning community aspects of the <strong>ROLE</strong> vision, learning is restricted to the<br />
organisational context of the <strong>test</strong>-<strong>bed</strong> in the way that the content is given by the internal<br />
business unit that is responsible <strong>for</strong> a course. Additionally the <strong>test</strong>-<strong>bed</strong> is strongly<br />
focussing on web-based trainings and courses which include interactive elements like<br />
simulations or quizzes. Learners are normally working alone on the outcomes while<br />
collaborative activities are rare. Collaboration per se is not motivated by facilitators. New<br />
media plat<strong>for</strong>ms and technologies (Facebook, Twitter, Mash-ups, etc.), are not utilised<br />
at all. Thus, the VA plat<strong>for</strong>m also provides no recommendations on selecting ICT-based<br />
tools, materials or peer learners in certain situations (except the be<strong>for</strong>e-mentioned<br />
content sequencing). On the other hand, only software approved by FESTO can be<br />
used within the <strong>test</strong>-<strong>bed</strong>.<br />
In principle, learners in this <strong>test</strong>-<strong>bed</strong> have to use the FESTO VA plat<strong>for</strong>m which is based<br />
on IMC’s CLIX Learning Management System. Yet, this software does not enable<br />
learners to integrate external tools into their environment. Moreover, certain web-based<br />
plat<strong>for</strong>ms, like Facebook, are blocked within the company. Concerning learner<br />
interaction capturing, FESTO cannot evaluate this issue since the system only logs<br />
error messages <strong>for</strong> support reasons. It is also not an explicit goal to realise such a<br />
strategy. Consequently, hardly any approaches on analysing or exploiting interaction<br />
data can be identified. At best, learners get feedback on exams and the final marks. A<br />
strong reason <strong>for</strong> the low priority of interaction capturing is given by organisational<br />
policies which allow neither collecting user data nor accessing it from outside or storing<br />
it to an external repository. Generally, all operations on user data have to be approved<br />
by the data protection officer. Additionally, the installation of third-party software is<br />
controlled by FESTO. Learners have to agree to these organisational policies.<br />
From a technical perspective, <strong>test</strong>-<strong>bed</strong> users have no tools to use or visualise the<br />
models developed in <strong>ROLE</strong>. Communication and collaboration is supported as part of<br />
the VA plat<strong>for</strong>m, by a component called Forum. Management and planning of learning<br />
activity is also a core functionality of the LMS-based plat<strong>for</strong>m of FESTO. For content<br />
creation, various tools like the EasyProf authoring tool, Flash Captivate or Lecturinity<br />
are provided. Overall, the FESTO <strong>test</strong>-<strong>bed</strong> fully builds upon the IMC CLIX based LMS<br />
solution <strong>for</strong> all other services (authorisation, authentication, searching, etc), and further<br />
client-sided software is not available. Younger concepts like mash-ups, linked data,<br />
inter-widget communication, social networking and sharing, etc. are technically not<br />
realised at the moment. The application of standards and specifications is restricted to<br />
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the IMC CLIX plat<strong>for</strong>m supports, which mainly comprises aspects of describing learning<br />
content (AICC, SCORM, QTU) and a few standards <strong>for</strong> special functions (SMTP <strong>for</strong><br />
sending emails, LDAP <strong>for</strong> authentication, etc).<br />
Learner interactions are not captured by means of full log files. Only error messages are<br />
available, and this data is not used <strong>for</strong> further purposes. In general, standardisation is<br />
not of high importance in the <strong>test</strong>-<strong>bed</strong>. Furthermore, any step towards exploiting usage<br />
data is problematic due to the privacy policy of the organisation. Privacy per se is fully<br />
driven by FESTO. Users must agree to the policy and have no control over privacy<br />
settings. In order to increase privacy awareness, FESTO offers a course on data<br />
protection in the <strong>test</strong>-<strong>bed</strong>. The learner profiles contain only a basic set of data about a<br />
user, like the name, the email address, the department, etc, whereby only a few data<br />
fields can be modified by the users themselves. Users have to authenticate at the<br />
system to access courses and content. Authentication is realised by a LDAP server. No<br />
further accounts are necessary within the <strong>test</strong>-<strong>bed</strong>.<br />
Three important application <strong>scenario</strong>s can be identified in the <strong>test</strong>-<strong>bed</strong>. First of all, pure<br />
online activities comprise primarily web-based trainings which can include passive<br />
materials, like readings or web-based content, as well as interactive or multimedia<br />
content, like simulations or videos. Secondly, blended learning activities aim at<br />
combining classroom lecturing and online activities. Finally, quizzes are of importance<br />
<strong>for</strong> grading but also <strong>for</strong> <strong>for</strong>mative assessment methods, i.e. to enable self-reflection of<br />
the learning process.<br />
The development perspective is characterised by one technology partner, IMC, that is<br />
planning and implementing new features of the plat<strong>for</strong>m and research partners, e.g. of<br />
the <strong>ROLE</strong> consortium, that are involved into identifying new requirements through<br />
task<strong>for</strong>ce activities. In principle, learners, developers (from FESTO and IMC), and<br />
researchers are involved. New technology can only be integrated after being approved<br />
by FESTO. Users are not allowed to integrate own tools. Feedback and requests of the<br />
<strong>test</strong>-<strong>bed</strong> learners are considered after being reviewed and approved by <strong>test</strong>-<strong>bed</strong><br />
responsibles. The usability of the plat<strong>for</strong>ms is evaluated regularly, which is conducted<br />
by questionnaires (‘happiness sheets’) and has a strong focus on the learning materials.<br />
New features are implemented by the VA administration in collaboration with the<br />
technology partner. External stakeholders in the development process mainly comprise<br />
the above-mentioned research and technology partners. The <strong>test</strong>-<strong>bed</strong> also does not<br />
provide a widget store or a practice sharing repository.<br />
Results from the Christmas, the Easter, and the Stonehenge Project<br />
The result of the Christmas project was a <strong>ROLE</strong> <strong>PLE</strong> prototype based on a dashboard<br />
with interoperable widgets. For FESTO these results were a first showcase on how a<br />
<strong>PLE</strong> solution could look like and which functionalities it offers. Hereby, the main goal is<br />
to improve the existing learning management system (LMS Clix) by terms of<br />
personalisation and individualisation <strong>for</strong> the learners. The outcomes of the Christmas<br />
project (<strong>for</strong> example the Language Resource Browser widget, the translator widget and<br />
the vocabulary widget) showed what is possible regarding widget-interfaces and<br />
communication between widgets and the plat<strong>for</strong>m. The <strong>test</strong>ing and the analysis of this<br />
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prototype especially concerning the business requirements of FESTO have been<br />
implemented in the planning of the next steps of the <strong>test</strong>-<strong>bed</strong> within <strong>ROLE</strong>.<br />
The Easter project grouped the <strong>test</strong>-<strong>bed</strong>s into three bundles corresponding to three<br />
kinds of users, LMS users, higher-education students and life-long learners. The<br />
FESTO <strong>test</strong>-<strong>bed</strong> focused on LMSes and especially on LMS users in a company. This<br />
target group has special needs which hardly can be supported in workplace settings<br />
due to different problematic aspects. Learners in business environments primarily have<br />
to fulfil their job-role, and learning is mostly to support them in doing so. Due to high<br />
workloads it is often hard to learn on the job. Business learners are a highly<br />
heterogeneous target group with big age differences (from 16 to 65), different<br />
qualifications, pre-knowledge, job-roles, learning requirements, preferences and goals.<br />
Derived from this spectrum of learners, FESTO created a list of widgets that are<br />
beneficial <strong>for</strong> the target group of the <strong>test</strong>-<strong>bed</strong>. Then, this list has been converted into a<br />
roadmap (subdivided in short-term planned, medium planned and long term planned<br />
widgets) together with the developers of IMC. The first widget from this list has been<br />
realised within the Stonehenge project. It is a federated search widget that allows<br />
retrieval of learning content from internal and external databases and repositories. This<br />
widget has been integrated into the live system of the <strong>test</strong>-<strong>bed</strong>.<br />
Next Steps<br />
In order to provide a more open and responsive learning environment, the general<br />
strategy is to follow an incremental improvement of the LMS plat<strong>for</strong>m in the direction of<br />
a personalised LMS instead of heading <strong>for</strong> a radical change of technology. There<strong>for</strong>e, it<br />
is planned to extend the existing plat<strong>for</strong>m into the direction of a widget infrastructure,<br />
thus leading to a hybrid between a LMS and a <strong>PLE</strong> (the vision of a PLMS). Additionally,<br />
further concepts of the <strong>ROLE</strong> project, such as fostering self-regulated learning, <strong>PLE</strong><br />
recommendations, activity and skill profiles, etc, are being investigated <strong>for</strong> their<br />
relevance and applicability in the <strong>test</strong>-<strong>bed</strong>. Single aspects could be realised through a<br />
broad variety of open social widgets developed within or brought in by the <strong>ROLE</strong><br />
project. Most probably, recommendations <strong>for</strong> learners are of interest. However such an<br />
approach might be problematic due to the privacy policy on user data, which has to be<br />
clarified by the data protection officer.<br />
3.6 BILD: A gateway to many <strong>test</strong>-<strong>bed</strong>s<br />
The BILD <strong>test</strong>-<strong>bed</strong> focuses on the development of professional competencies beyond<br />
isolated, organisational-driven learning (one to many, O2M), i.e. through providing rich<br />
learning experiences, which includes so-called transcompetences, i.e. tool skills and<br />
social competencies. Different to the other <strong>ROLE</strong> <strong>test</strong>-<strong>bed</strong>s, the British Institute of<br />
Learning Disabilities (BILD) does not provide specific courses or educational content but<br />
specialised services <strong>for</strong> their over 2000 members. Thus, BILD cannot be characterised<br />
as a <strong>test</strong>-<strong>bed</strong> but rather as a gateway to many potential <strong>test</strong>-<strong>bed</strong>s which can be<br />
enriched by aspects of and results from the <strong>ROLE</strong> project. Basically, BILD can be seen<br />
as an organisation that could transfer research results of <strong>ROLE</strong> into real-world<br />
application <strong>scenario</strong>s, <strong>for</strong> instance by applying the <strong>test</strong>-<strong>bed</strong> validation methodology<br />
elaborated in this deliverable.<br />
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In order to show how this could work in praxis, this section evaluates one of these<br />
potential BILD <strong>test</strong>-<strong>bed</strong>s according to the <strong>ROLE</strong> vision. Fort this purpose, the BILD<br />
member E<strong>test</strong>me (http://www.e<strong>test</strong>me.co.uk/, cf. appendix B-5) was chosen <strong>for</strong> the<br />
study. A typical <strong>scenario</strong> <strong>for</strong> the development of professional competencies is supported<br />
by the English language learning service “E-Testme”, an online system <strong>for</strong> practising the<br />
IELTS examination (http://www.ielts.org/) by consuming related materials and<br />
submitting exams, i.e. voice recordings or written texts, to the plat<strong>for</strong>m. After the<br />
outcome has been assessed by language professionals feedback is given to the user.<br />
With respect to the psycho-pedagogical approach of <strong>ROLE</strong>, self-regulated learning<br />
(SRL) is considered to be relevant but not of primary importance. SRL is hardly<br />
supported by the plat<strong>for</strong>m. At the very best learners get feedback on their outcomes. In<br />
this <strong>test</strong>-<strong>bed</strong> learners are free to navigate the relevant online courses which consists of<br />
goals, course-related content and tools to find and access the materials. Guidance is<br />
realised within the E<strong>test</strong>me plat<strong>for</strong>m while personalisation of the learning process is not<br />
considered at all. Additionally, the plat<strong>for</strong>m does not provide any recommendations or<br />
background literature beyond the pre-defined course materials.<br />
Learner monitoring and supporting self-reflection is restricted to assessment (quizzes<br />
<strong>for</strong> self-assessment and examinations) and grading. Collaboration is considered<br />
important but insufficiently supported in the BILD <strong>test</strong>-<strong>bed</strong>. Particularly, a lot of ef<strong>for</strong>t is<br />
put into the assessment of learners and the measurement of learning outcomes, both<br />
conducted via email by language professionals. Activities and skills of learners are not<br />
modelled or captured. Furthermore, the <strong>test</strong>-<strong>bed</strong> includes no learner profiles in<br />
electronic <strong>for</strong>m. All training materials are given by IELTS while learners are responsible<br />
<strong>for</strong> learning and achieving the goals.<br />
From the community perspective, learning in the BILD <strong>test</strong>-<strong>bed</strong> is not restricted by<br />
organisational boundaries but to the context of in<strong>for</strong>mal learning through e-learning and<br />
assessment. Learners are working alone on the outcomes but can consult peers or<br />
E<strong>test</strong>me staff via <strong>for</strong>um. Collaboration is not necessary at all. Beside the <strong>for</strong>um, no other<br />
new media technology and Web 2.0 plat<strong>for</strong>ms are utilised in this <strong>test</strong>-<strong>bed</strong> <strong>scenario</strong>.<br />
Additionally, recommendations are restricted to pre-given course content while it is left<br />
to the users which tools they use and with which peers they collaborate. The <strong>test</strong>-<strong>bed</strong><br />
neither provides or promotes a <strong>PLE</strong> solution nor can learners bring in and integrate own<br />
tools. Outside the E<strong>test</strong>me plat<strong>for</strong>m there are also no restrictions concerning ICT.<br />
E<strong>test</strong>me is using learner interactions <strong>for</strong> improving the learning process, <strong>for</strong> instance by<br />
applying voice recordings to support reflection and grading of oral language <strong>test</strong>s. Yet,<br />
analysis and the derivation of improvements is done by human experts and not<br />
supported by ICT-based tools. Additionally, no other interaction data, not even log-files,<br />
is exploited <strong>for</strong> analysis or related features (reflection, recommendations).<br />
Organisational policies concern privacy and aim at preserving the anonymity of learners<br />
and language professionals behind the E<strong>test</strong>me service. Within this <strong>test</strong>-<strong>bed</strong> it is<br />
possible to use third-party software and, to a small extend, to have data in external<br />
systems, e.g. a system of the learners’ organisation. Finally, practice sharing among<br />
learners is also not realised or supported in the <strong>test</strong>-<strong>bed</strong>.<br />
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On a technical level, hardly any of the developments of the <strong>ROLE</strong> project are applied<br />
in this exemplary BILD <strong>test</strong>-<strong>bed</strong>. For communication and collaboration, a <strong>for</strong>um is used.<br />
Curriculum planning and learning content authoring is not necessary due to the given<br />
training materials. Even management and personalisation of the learning process is<br />
redundant within the E<strong>test</strong>me plat<strong>for</strong>m because of the simplicity of the learning <strong>scenario</strong>.<br />
Furthermore, the <strong>test</strong>-<strong>bed</strong> neither provides mash-up plat<strong>for</strong>ms nor the possibility to link<br />
data (user and content data) from different sources. Consequently, interoperability<br />
issues like inter-widget communication are also not supported.<br />
Besides the IELTS standards and basic web-based technology (HTML), standardisation<br />
ef<strong>for</strong>ts in any of the <strong>ROLE</strong>-relevant areas (protocols and service designs, data<br />
representation, content and user data, architectures and interface, etc) are not<br />
recognisable. Moreover, it is not planned to open repositories or provide APIs to access<br />
data due to privacy reasons. Here restrictions mainly concern the preservation of the<br />
users’ anonymity. Currently, the <strong>test</strong>-<strong>bed</strong> does not provide a <strong>ROLE</strong> space like<br />
infrastructure.<br />
In this <strong>test</strong>-<strong>bed</strong>, software development per se is triggered by E<strong>test</strong>me, whereby the<br />
company decides about stakeholders to be involved in development process. Thus, it is<br />
not possible to determine if feature requests by learners are considered or realised.<br />
Similarly, E<strong>test</strong>me has to decide if ideas and technology from outside should be taken<br />
up within the environment and how collaboration with these external stakeholders<br />
should look like. All other issues, like utility and usability evaluation or tool and practice<br />
sharing repositories, are dependent on the strategy of the <strong>test</strong>-<strong>bed</strong> responsible.<br />
Results from the Christmas, the Easter, and the Stonehenge Project<br />
The BILD and its members have been part of several dissemination activities relating to<br />
the progress of the <strong>ROLE</strong> project. These have included events arranged specifically <strong>for</strong><br />
BILD members and other major industry events such as World of Learning<br />
(http://www.learnevents.com/) and Online Educa Berlin (http://www.online-educa.com/).<br />
Hereby, it was demonstrated what the <strong>ROLE</strong> project hopes to achieve overall as well as<br />
specific reports from both the Christmas and Easter projects. This has taken place<br />
through face to face BILD events and major industry conferences. BILD members have<br />
also given their views relating to the aims and purpose of the project and this has been<br />
fed back to <strong>ROLE</strong> project leaders. Some specific technologies relating to <strong>ROLE</strong> such as<br />
Flashmeeting have also been <strong>test</strong>ed during activities such as online meetings.<br />
Throughout activities relating to the Christmas, Easter and Stonehenge projects, the<br />
BILD has provided learning <strong>scenario</strong> examples from its members as well as<br />
demonstrated and disseminated <strong>ROLE</strong> results to BILD members and other industry<br />
professionals. Results were collected in the <strong>for</strong>m of ‘sound bytes’ (voice recordings),<br />
and these were fed back to <strong>ROLE</strong>, i.e. made available on the BSCW site. The BILD also<br />
received more in<strong>for</strong>mal feedback which has also been communicated to the project<br />
members in meetings.<br />
Particularly relevant <strong>for</strong> <strong>ROLE</strong> was the BILD member, E<strong>test</strong>me. E<strong>test</strong>me developed an<br />
online system by which English language learners can practise <strong>for</strong> their IELTS<br />
examination. There are four parts to the <strong>test</strong>; listening, reading, speaking and writing.<br />
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For evaluation in <strong>ROLE</strong>, E<strong>test</strong>me produced a widget sized version of their online<br />
language assessment system, namely an ‘E-Testme results thermometer’ (see<br />
appendix B.5). A learner is able to input their email address and visualise their IELTS<br />
practice progress - the thermometer rises according to their best ever results score.<br />
This widget is designed to be used in conjunction with other supportive widgets to<br />
enhance the E<strong>test</strong>me learner experience. The gadget has been made available in<br />
iGoogle and will be em<strong>bed</strong>ded into the E<strong>test</strong>me results page and email feedback.<br />
Following on from the Easter project work with E<strong>test</strong>me, the BILD arranged a task<strong>for</strong>ce<br />
meeting on October 19 th in Bristol, UK with other <strong>ROLE</strong> partners and E<strong>test</strong>me to<br />
observe the learning system in full and discuss and evaluate how <strong>ROLE</strong> could be<br />
extended and <strong>test</strong>ed through this <strong>scenario</strong>. The main benefit was seen in overcoming<br />
the shortcoming of the current <strong>scenario</strong> that the learner is currently working in isolation<br />
and not necessarily as part of a group. They do not have access to an E<strong>test</strong>me tutor<br />
except <strong>for</strong> marking and feedback if it is requested. Quite often the learner does not<br />
access the <strong>for</strong>um <strong>for</strong> advice and general collaboration with other students.<br />
The benefit <strong>ROLE</strong> could bring would be to link it to learner profiles, goal setting, reading<br />
materials, multi-media content as well as other learners. In essence, E<strong>test</strong>me could be<br />
used as one widget within a supportive bundle, <strong>for</strong> instance as evaluated in the SJTU<br />
<strong>test</strong>-<strong>bed</strong> (cf. subsection 3.3). Regarding dissemination, the E<strong>test</strong>me system could push<br />
individuals towards <strong>ROLE</strong>. This could be done at the end of the <strong>test</strong> via email. This push<br />
could direct them towards a pre-made bundle of widgets to assist them further in their<br />
learning. Also, at the point of sale, E<strong>test</strong>me could try and make the customers use a<br />
gadget sized version of the system. This gadget could be linked to a bundle of other<br />
related gadgets. E<strong>test</strong>me felt that a widget can help to establish partnerships with<br />
learning material producers, by providing their measurement tool as a service.<br />
Next Steps<br />
The BILD will ensure that E<strong>test</strong>me features the scoring widget, which was developed as<br />
part of the Stonehenge Project, in the results and feedback in<strong>for</strong>mation which is sent to<br />
their customers. E<strong>test</strong>me wishes to <strong>test</strong> the widget in <strong>ROLE</strong> Space with the guidance of<br />
the <strong>ROLE</strong> developers. E<strong>test</strong>me is also keen to promote bundles of widgets through their<br />
learning systems and email communications with customers.<br />
The BILD feels it would be beneficial to make members aware of the <strong>ROLE</strong> results and<br />
the work completed <strong>for</strong> the Stonehenge Project. More business related <strong>scenario</strong>s, like<br />
the FESTO <strong>test</strong>-<strong>bed</strong> (see subsection 3.5), may initiate a greater understanding of <strong>ROLE</strong><br />
by the BILD members. It is hoped that showing the members the work completed in the<br />
<strong>ROLE</strong> project, <strong>for</strong> instance by analysing a potential <strong>test</strong>-<strong>bed</strong> in the way descri<strong>bed</strong> in this<br />
deliverable, will encourage more membership participation in <strong>ROLE</strong> and inspire other<br />
BILD members to provide <strong>scenario</strong>s <strong>for</strong> the next stages of the project.<br />
Overall, the BILD as a provider of educational services could play a key role in<br />
exploiting <strong>ROLE</strong> results in real-world educational settings. Even more, BILD could apply<br />
<strong>ROLE</strong> technologies (e.g. a pattern repository or widget store) to support this exploitation<br />
strategy as well as to offer new services (practice sharing, recommendations or<br />
educational widgets) to their members.<br />
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4 Concluding remarks<br />
Validating the <strong>test</strong>-<strong>bed</strong>s according to the questions elaborated in section 2, has led to<br />
some interesting findings concerning <strong>PLE</strong> development and application in the praxis of<br />
educational settings.<br />
First and <strong>for</strong>emost, <strong>test</strong>-<strong>bed</strong>s can be categorised into educational and corporate<br />
settings. While in both settings learning seems to be driven by the organisation, i.e. by<br />
using LMS technology, universities and higher education institutes tend to be more<br />
open regarding <strong>PLE</strong>-related concepts. For instance, the OU was already investigating<br />
community approaches and collaborative learning be<strong>for</strong>e the start of the <strong>ROLE</strong> project,<br />
and is now intensifying the work in this area. Besides, the OU is also opening up their<br />
data repositories through the Linked Data project. SJTU, moreover, introduced a <strong>PLE</strong>like<br />
solution via the Liferay plat<strong>for</strong>m without facing a lot of barriers or problematic<br />
aspects. Particularly, language learning could be enriched by interactive and helpful<br />
tools in this way. RWTH uses <strong>PLE</strong> technology to support the transition to corporate<br />
learning and realises more realistically, praxis-oriented learning experiences.<br />
On the other hand, corporate settings underlie restrictions, like organisational policies,<br />
so that realising certain aspects of the <strong>ROLE</strong> vision might require more ef<strong>for</strong>ts. Although<br />
offering interactive and praxis-oriented content to their users, learning in the FESTO<br />
<strong>test</strong>-<strong>bed</strong> is not personalised, mainly driven by teachers and being based on pre-defined<br />
materials. Bringing in other tools is not very easy due to organisational rules while the<br />
exploitation of user data is prohibited due to privacy and intellectual property issues.<br />
The BILD <strong>test</strong>-<strong>bed</strong> is particularly challenging, as the organisation does not have real<br />
learning <strong>scenario</strong>s but offers services to their members. However, the case of the BILD<br />
indicates clear benefits <strong>for</strong> exploiting <strong>ROLE</strong> solutions. As a gateway to many potential<br />
<strong>test</strong>-<strong>bed</strong>s, BILD can validate the <strong>test</strong>-<strong>bed</strong>s of their members according to <strong>PLE</strong><br />
development and application. Furthermore, BILD can even provide specialised services,<br />
like practice sharing repositories or a learning widget store, to them.<br />
Secondly, the validation of the <strong>test</strong>-<strong>bed</strong> <strong>scenario</strong>s showed that each (existing and<br />
potential) <strong>test</strong>-<strong>bed</strong> has its own characteristics and underlies preliminaries, so that it<br />
requires a customized strategy <strong>for</strong> introducing <strong>PLE</strong> technology. While it was feasible to<br />
provide a <strong>PLE</strong> solution next to other plat<strong>for</strong>ms at SJTU and RWTH, the other <strong>test</strong>-<strong>bed</strong>s<br />
reported that such a radical approach is not feasible. Hereby, some responsibles asked<br />
<strong>for</strong> a stepwise realisation of <strong>ROLE</strong> ideas, i.e. by extending LMSes with a widget<br />
container or integrating learner monitoring and recommender components into existing<br />
plat<strong>for</strong>ms. The <strong>PLE</strong> validation methodology presented in this deliverable could be useful<br />
to shape a roadmap to introduce customized <strong>PLE</strong> <strong>implementations</strong> in <strong>test</strong>-<strong>bed</strong>s.<br />
Thirdly, self-regulated learning (SRL) is generally considered important by all <strong>test</strong>-<strong>bed</strong>s.<br />
In the cases of the OU, RWTH and FESTO, SRL is of high priority as the learners of<br />
these <strong>test</strong>-<strong>bed</strong>s are responsible <strong>for</strong> their learning activities. Nevertheless, none of the<br />
<strong>test</strong>-<strong>bed</strong>s reported any technology-assisted SRL taking place, which provides an<br />
excellent opportunity <strong>for</strong> supporting SRL through <strong>ROLE</strong> technological solutions. With<br />
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egards to building and sustaining communities of learners, this is mostly restricted by<br />
the organisational context of each <strong>test</strong>-<strong>bed</strong>, either in higher education or business.<br />
However, collaboration tools are employed in many cases and social interactions are<br />
supported to a certain degree.<br />
Finally, the <strong>test</strong>-<strong>bed</strong> studies evidenced that certain aspects, like privacy and trust, are<br />
essential <strong>for</strong> user-centred approaches like <strong>PLE</strong>s but have not been addressed properly<br />
within <strong>ROLE</strong>. Here, work has been started in the second year of the project and is<br />
documented in the M24 deliverable D3.4 (‘Prototypical <strong>implementations</strong>’).<br />
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Appendix A: Questionnaire <strong>for</strong> the Test-<strong>bed</strong> Survey<br />
The following questionnaire was used <strong>for</strong> the <strong>test</strong>-<strong>bed</strong> survey. Results of this survey can<br />
be found under the URL https://fit-bscw.fit.fraunhofer.de/bscw/bscw.cgi/39069778<br />
(closed project repository; authentication and authorisation required).<br />
A.1 <strong>ROLE</strong> - Test-<strong>bed</strong> validation, community-perspective<br />
Test-<strong>bed</strong> validation strategy<br />
In order to validate the community considerations of <strong>ROLE</strong>, the following questions are<br />
supposed to be answered by the <strong>test</strong>-<strong>bed</strong> responsible and/or selected learners<br />
Welcome<br />
There are 40 questions in this survey<br />
Demographic in<strong>for</strong>mation<br />
Provide data about you, your <strong>test</strong>-<strong>bed</strong> and your partners<br />
1 Which <strong>test</strong>-<strong>bed</strong> are you evaluating?<br />
Please choose only one of the following:<br />
Festo Lernzentrum Test-<strong>bed</strong> (Internal Job Opportunity in a Company)<br />
British Institute <strong>for</strong> Learning and Development <strong>test</strong>-<strong>bed</strong> (Continuing Education <strong>for</strong><br />
Transition between two Jobs)<br />
OU <strong>test</strong>-<strong>bed</strong> by the Open University UK (Continuing Education <strong>for</strong> Transition between<br />
two Jobs)<br />
RWTH Aachen University Course “Web 2.0 Knowledge Map <strong>for</strong> academic teaching”<br />
(University to Company)<br />
Jiao Tong University Test-<strong>bed</strong> (Continuing Education <strong>for</strong> Transition between two Jobs)<br />
Other<br />
2 In<strong>for</strong>mation about the <strong>test</strong>-<strong>bed</strong>.<br />
Please write your answer(s) here:<br />
Test-<strong>bed</strong> is active since (please enter the year/month/day in the <strong>for</strong>mat YYYYMMDD<br />
Number of registered <strong>test</strong>-<strong>bed</strong> learners after 3 months<br />
Number of registered <strong>test</strong>-<strong>bed</strong> learners today<br />
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Number of <strong>test</strong>-<strong>bed</strong> learners concurrently online (daily average)<br />
Number of <strong>test</strong>-<strong>bed</strong> learners concurrently online (peak-time)<br />
Peak-time (please enter hh.mm)<br />
Number of <strong>test</strong>-<strong>bed</strong> learners concurrently online (weekly average)<br />
Maximum of <strong>test</strong>-<strong>bed</strong> learners concurrently online<br />
If there are no numbers available, please enter -1<br />
3 In<strong>for</strong>mation about you<br />
Please write your answer(s) here:<br />
Your Name<br />
Your responsibility/role in the project<br />
4 Choose the institutional partner you are working <strong>for</strong><br />
Please choose only one of the following:<br />
FHG - Fraunhofer FIT<br />
RWTH Aachen - RWTH Aachen University<br />
TUG - Technical University of Graz<br />
K.U.LEUVEN - Katholieke Universiteit Leuven<br />
UNI KO-LD - University of Koblenz<br />
UU - Uppsala University<br />
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EPFL - École Polytechnique Fédérale de Lausanne<br />
ULEIC - University of Leicester<br />
OU - Open University UK<br />
WU - Vienna University of Economics & Business<br />
FESTO - Festo Lernzentrum Saar GmbH<br />
IMC - imc AG<br />
BILD - British Institute <strong>for</strong> Learning and Development<br />
SJTU - Shanghai Jiao Tong University, China<br />
ZSI - Zentrum für Soziale Innovation<br />
UIL - U&I Learning<br />
Other<br />
Learning activites<br />
How can learning activities be characterised in the <strong>test</strong>-<strong>bed</strong>? Is learning restricted by the<br />
boundaries of an organisation or a context? Do learners elaborate the outcomes on their own or<br />
do they have to collaborate with others? Are they involved in passive lecturing activities, or are<br />
they motivated to collaboratively achieve their goals?<br />
5 How can learning activities be characterised in the <strong>test</strong>-<strong>bed</strong><br />
Learning activities - examples:<br />
• <strong>for</strong>mal learning (classes, courses, lectures, assessment, certification)<br />
• in<strong>for</strong>mal learning (semi-structured activities at home or at work, occasionally)<br />
• non-<strong>for</strong>mal learning (learning in a <strong>for</strong>mal setting but without typical structures and<br />
methods; e.g. learning in communities, online courses, workshops, etc.)<br />
Please write your answer here:<br />
6 Is learning restricted by the boundaries of an organisation?<br />
Example - boundaries of an organisation:<br />
• learning is restricted to one organisation, i.e.<br />
o all materials and courses are provided by and about this organisation;<br />
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o external materials have to be verified by an organisation<br />
Please choose only one of the following:<br />
Yes<br />
No<br />
7 How is it restricted? Describe the restrictions given by the boundaries of an<br />
organisation!<br />
Please write your answer here:<br />
8 Is learning restricted by the boundaries of a context?<br />
Example - boundaries of a context:<br />
• learners are mainly involved into <strong>for</strong>mal, in<strong>for</strong>mal or non-<strong>for</strong>mal activities<br />
Please choose only one of the following:<br />
Yes<br />
No<br />
9 How is it restricted? Describe the boundaries given by the context!<br />
Please write your answer here:<br />
10 Do learners elaborate the outcomes on their own or do they have to<br />
collaborate with others?<br />
Please choose the appropriate response <strong>for</strong> each item:<br />
Yes<br />
No<br />
Do learners elaborate the outcomes on their own?<br />
Do learners have to collaborate with others?<br />
11 Are they involved in passive lecturing activities, or are they motivated to<br />
collaboratively achieve their goals?<br />
Please choose the appropriate response <strong>for</strong> each item:<br />
Yes<br />
No<br />
Are they involved in passive lecturing activities?<br />
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Yes<br />
No<br />
Are they motivated to collaboratively achieve their goals?<br />
12 How are they motivated to collaboratively achieve their goals?<br />
Please write your answer here:<br />
New Media Technologies<br />
Do learners use new media technologies to learn and work together? Are there any<br />
recommendations or restrictions on selecting ICT tools, materials, and peer learners?<br />
13 Do learners use new media technologies to learn and work together?<br />
Please choose the appropriate response <strong>for</strong> each item:<br />
Yes<br />
No<br />
Do learners use new media technologies to learn and work together?<br />
14 Which new media technologies do they use?<br />
Please choose all that apply:<br />
Facebook<br />
Twitter<br />
Picasa<br />
RSS Feader<br />
ICal<br />
Wiki<br />
Blogs<br />
MashUps<br />
StumbleUpon<br />
Delicious<br />
Digg<br />
YouTube<br />
MySpace<br />
StudiVZ<br />
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Citeulike<br />
Google<br />
Diigo<br />
None<br />
Other:<br />
15 Are there any recommendations or restrictions on selecting ICT tools,<br />
materials, and peer learners?<br />
Please choose all that apply and provide a comment:<br />
Recommendations on selecting ICT tools<br />
Recommendations on selecting materials<br />
Recommendations on selecting peer learners<br />
No recommendations at all<br />
Restrictions on selecting ICT tools<br />
Restrictions on selecting materials<br />
Restrictions on selecting peer learners<br />
No restrictions at all<br />
Other:<br />
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You can add more in<strong>for</strong>mation using the field to the right.<br />
16 Describe the restrictions and recommendations concerning selection of ICT<br />
tools, materials, and peer learners in brief!<br />
Please write your answer here:<br />
Learning Software<br />
Is there learning software (i.e. a plat<strong>for</strong>m) which has to be used by all learners? Does the <strong>test</strong><strong>bed</strong><br />
provide and promote a technical <strong>PLE</strong> solution by which learners can integrate and select<br />
the learning tools they need <strong>for</strong> their everyday activities? Are there any restrictions concerning<br />
other tools and plat<strong>for</strong>ms available (e.g. Facebook)?<br />
17 Is there learning software (i.e. a plat<strong>for</strong>m) which has to be used by all<br />
learners?<br />
Please choose only one of the following:<br />
Yes<br />
No<br />
18 Name and describe the learning software (i.e. plat<strong>for</strong>m) which has to be used<br />
by all learners!<br />
Please write your answer here:<br />
19 Does the <strong>test</strong>-<strong>bed</strong> provide and promote a technical <strong>PLE</strong> solution by which<br />
learners can integrate and select the learning tools they need <strong>for</strong> their everyday<br />
activities?<br />
Please choose only one of the following:<br />
Yes<br />
No<br />
20 Name and describe the technical <strong>PLE</strong> solution by which learners can integrate<br />
and select the learning tools they need <strong>for</strong> their everyday activities, provided and<br />
promoted by the <strong>test</strong>-<strong>bed</strong>.<br />
Please write your answer here:<br />
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21 Are there any restrictions concerning other tools and plat<strong>for</strong>ms available (e.g.<br />
Facebook)?<br />
Please choose only one of the following:<br />
• Yes<br />
• No<br />
22 Name and describe the restrictions concerning other tools and plat<strong>for</strong>ms<br />
available.<br />
Please write your answer here:<br />
23 Restrictions by whom? (The organisation, the learner, somebody else ..)<br />
Please write your answer here:<br />
Capturing of learner interactions<br />
Does the <strong>test</strong>-<strong>bed</strong> technology capture learner interactions e.g. in terms of the log-files of tools,<br />
interaction recordings of a <strong>PLE</strong> solution, or user-given input like social tags? Which data is<br />
available? Which interactions are captured (activities, artefacts, media repositories,<br />
communities, peer actors or software agents)?<br />
24 Does the <strong>test</strong>-<strong>bed</strong> technology capture learner interactions e.g. in terms of the<br />
log-files of tools, interaction recordings of a <strong>PLE</strong> solution, or user-given input like<br />
social tags?<br />
Please choose all that apply:<br />
• Log-files of tools<br />
• Interaction recording of a <strong>PLE</strong> solution<br />
• User-given input like social tags<br />
• None<br />
• Other:<br />
25 Which data is available (<strong>for</strong> analysis)?<br />
Please choose all that apply and provide a comment:<br />
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Log-files<br />
Interaction recordings<br />
User-given input<br />
None<br />
Other:<br />
26 Which data has already been analysed and how?<br />
Please choose all that apply and provide a comment:<br />
Log-files<br />
Interaction recordings<br />
User-given input<br />
None<br />
Other:<br />
27 Which interactions are captured (activities, artefacts, media repositories,<br />
communities, peer actors or software agents)?<br />
Please choose all that apply and provide a comment:<br />
Activities<br />
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Artefacts<br />
Media repositories<br />
Communities<br />
Peer actors / co-learners (add the number of peer actors / co-learners in the field to the<br />
right)<br />
Software agents<br />
Personal contacts (network nodes) (add the number of personal contacts in the field to<br />
the right)<br />
None<br />
Other:<br />
Privacy Policy<br />
Do the organisational policies in the <strong>test</strong>-<strong>bed</strong> allow capturing and analysing user data of <strong>test</strong><strong>bed</strong><br />
learners? Is it possible to install new <strong>PLE</strong> software (web-based plat<strong>for</strong>ms or client<br />
applications) or use third-party tools within the <strong>test</strong>-<strong>bed</strong>? Is it allowed to provide an API to user<br />
data or to transfer this data to external systems?<br />
28 Do the organsational policies in the <strong>test</strong>-<strong>bed</strong> allow capturing and analysing<br />
user data of <strong>test</strong>-<strong>bed</strong> learners? Is it possible to install new <strong>PLE</strong> software (webbased<br />
plat<strong>for</strong>ms or client applications) or use third-party tools within the <strong>test</strong><strong>bed</strong>?<br />
Is it allowed to provide an API to user data or to transfer this data to<br />
external systems?<br />
Please choose the appropriate response <strong>for</strong> each item:<br />
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Yes<br />
No<br />
Do the organisational policies allow capturing user data of <strong>test</strong>-<strong>bed</strong><br />
learners?<br />
Do the organisational policies allow analysing user data of <strong>test</strong>-<strong>bed</strong><br />
learners?<br />
Is it possible to install new <strong>PLE</strong> software (client applications)<br />
within the <strong>test</strong>-<strong>bed</strong>?<br />
Is it possible to install new <strong>PLE</strong> software (web-based plat<strong>for</strong>ms)<br />
within the <strong>test</strong>-<strong>bed</strong>?<br />
Is it possible to use third-party tools within the <strong>test</strong>-<strong>bed</strong>?<br />
Is it allowed to provide an API to user data?<br />
Is it allowed to transfer this data to external systems?<br />
29 Please describe advantages/disadvantages of the privacy policies in your <strong>test</strong><strong>bed</strong>!<br />
Please write your answer here:<br />
30 Organisational and privacy policies in the <strong>test</strong>-<strong>bed</strong><br />
Please choose the appropriate response <strong>for</strong> each item:<br />
Yes<br />
No<br />
Are there any organisational policies in your <strong>test</strong>-<strong>bed</strong>?<br />
Is it obligatory to agree to the organisational policies?<br />
Are the privacy policies restricted by a third party (external partner)?<br />
Are the privacy policies <strong>ROLE</strong>-specific?<br />
Analysis of interaction recordings<br />
Are these interaction recordings analysed or used in some way, e.g. <strong>for</strong> giving visual feedback<br />
or optimising/adapting learning? Is there an attempt to generate and provide <strong>PLE</strong><br />
recommendations <strong>for</strong> learners on the basis of the learner interaction recordings?<br />
31 Are interaction recordings analysed or used in some way, e.g. <strong>for</strong> giving visual<br />
feedback or optimising/adapting learning?<br />
Please choose only one of the following:<br />
Yes<br />
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No<br />
32 Describe, how interaction recordings are analysed or used, e.g. <strong>for</strong> giving<br />
visual feedback or optimising/adapting learning.<br />
Please write your answer here:<br />
33 Is there an attempt to generate and provide <strong>PLE</strong> recommendations <strong>for</strong> learners<br />
on the basis of the learner interaction recordings?<br />
Please choose only one of the following:<br />
Yes<br />
No<br />
34 Describe the attempt to generate and provide <strong>PLE</strong> recommendations <strong>for</strong><br />
learners on the basis of the learner interaction recordings.<br />
Please write your answer here:<br />
Sharing and reusing of good practicess<br />
Does the <strong>test</strong>-<strong>bed</strong> allow sharing and reusing good practices of <strong>PLE</strong>-based activities amongst<br />
the learners? If yes, which practices can be shared? How does practice sharing work and how<br />
much ef<strong>for</strong>t is it <strong>for</strong> the learners?<br />
35 Does the <strong>test</strong>-<strong>bed</strong> allow sharing and reusing good practices of <strong>PLE</strong>-based<br />
activities amongst the learners?<br />
Please choose only one of the following:<br />
Yes<br />
No<br />
36 Which practices can be shared?<br />
Please write your answer here:<br />
37 How does practice sharing work?<br />
Please write your answer here:<br />
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38 How much ef<strong>for</strong>t is practice sharing <strong>for</strong> the learners?<br />
Please write your answer here:<br />
39 Do you capture the ways of practice sharing?<br />
Please choose only one of the following:<br />
Yes<br />
No<br />
40 Please enter some numbers concerning practice sharing<br />
Please write your answer(s) here:<br />
How many <strong>test</strong>-<strong>bed</strong> learners did share good practices in the last 3 months?<br />
In your opinion, what is the amount of good practices which could be shared in the last three<br />
month?<br />
In your opinion, what is the ratio of good practices shared in comparison to the sharing<br />
potential (in %)?<br />
Submit your survey.<br />
Thank you <strong>for</strong> completing this survey.<br />
Page 54 of 102
A.2 <strong>ROLE</strong> - Test-<strong>bed</strong> validation, psycho-pedagogical level<br />
Test-<strong>bed</strong> validation strategy<br />
For validating the <strong>ROLE</strong> vision on a psycho-pedagogical level, the following questions<br />
are supposed to be answered by the <strong>test</strong>-<strong>bed</strong> responsible and/or selected learners<br />
Welcome<br />
There are 45 questions in this survey<br />
Identification<br />
Please enter your name and organisation<br />
1 In<strong>for</strong>mation about you<br />
Please write your answer(s) here:<br />
Your Name<br />
Your responsibility/role in the project<br />
2 Which <strong>test</strong>-<strong>bed</strong> are you evaluating?<br />
Please choose only one of the following:<br />
Festo Lernzentrum Test-<strong>bed</strong> (Internal Job Opportunity in a Company)<br />
British Institute <strong>for</strong> Learning and Development <strong>test</strong>-<strong>bed</strong> (Continuing Education <strong>for</strong><br />
Transition between two Jobs)<br />
OU <strong>test</strong>-<strong>bed</strong> by the Open University UK (Continuing Education <strong>for</strong> Transition between<br />
two Jobs)<br />
RWTH Aachen University Course “Web 2.0 Knowledge Map <strong>for</strong> academic teaching”<br />
(University to Company)<br />
Jiao Tong University Test-<strong>bed</strong> (Continuing Education <strong>for</strong> Transition between two Jobs)<br />
Other<br />
3 Choose the institutional partner you are working <strong>for</strong><br />
Please choose only one of the following:<br />
Page 55 of 102
FHG - Fraunhofer FIT<br />
RWTH Aachen - RWTH Aachen University<br />
TUG - Technical University of Graz<br />
K.U.LEUVEN - Katholieke Universiteit Leuven<br />
UNI KO-LD - University of Koblenz<br />
UU - Uppsala University<br />
EPFL - École Polytechnique Fédérale de Lausanne<br />
ULEIC - University of Leicester<br />
OU - Open University UK<br />
WU - Vienna University of Economics & Business<br />
FESTO - Festo Lernzentrum Saar GmbH<br />
IMC - imc AG<br />
BILD - British Institute <strong>for</strong> Learning and Development<br />
SJTU - Shanghai Jiao Tong University, China<br />
ZSI - Zentrum für Soziale Innovation<br />
UIL - U&I Learning<br />
Other<br />
Learning - categories<br />
What does learning look like in this <strong>test</strong>-<strong>bed</strong> (classroom/blended learning vs. pure online<br />
activities; <strong>for</strong>mal, in<strong>for</strong>mal, or non-<strong>for</strong>mal learning)<br />
4 What does learning look like in this <strong>test</strong>-<strong>bed</strong>?<br />
Examples:<br />
- Classroom: lectures in a classroom, face-to-face instruction<br />
- Blended: mixing different learning environments (classrooms and educational technologies)<br />
- Online: courses provided over ICT and educational technologies, e.g. VLE or LMS plat<strong>for</strong>ms<br />
- <strong>for</strong>mal learning (classes, courses, lectures, assessment, certification),<br />
- in<strong>for</strong>mal learning (semi-structured activities at home or at work, occasionally),<br />
- non-<strong>for</strong>mal learning (learning in a <strong>for</strong>mal setting but without typical structures<br />
- Other: occasional learning at any possible place<br />
Please choose all that apply:<br />
Classroom learning<br />
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Blended learning<br />
Pure online activities<br />
Formal learning<br />
In<strong>for</strong>mal learning<br />
Non-<strong>for</strong>mal learning<br />
Other:<br />
Self-regulated learning<br />
How important is self-regulated learning in the scope of the <strong>test</strong>-<strong>bed</strong> activities? What are the<br />
benefits <strong>for</strong> having self-regulated learning skills in a <strong>test</strong>-<strong>bed</strong>? Are there any support facilities <strong>for</strong><br />
SRL or tool skills provided by a tool or plat<strong>for</strong>m? Is it an explicit goal to foster SRL, or is this a<br />
side-aspect of the <strong>test</strong>-<strong>bed</strong> activities?<br />
5 How important is self-regulated learning in the scope of the <strong>test</strong>-<strong>bed</strong> activities?<br />
Please choose the appropriate response <strong>for</strong> each item:<br />
Very<br />
important<br />
Very<br />
unimportan<br />
t<br />
How important is self-regulated learning in<br />
the scope of the <strong>test</strong>-<strong>bed</strong> activities<br />
6 What are the benefits <strong>for</strong> having self-regulated learning skills in a <strong>test</strong>-<strong>bed</strong>?<br />
Name and describe them in brief!<br />
Please write your answer here:<br />
7 Are there any support facilities <strong>for</strong> SRL or tool skills provided by a tool or<br />
plat<strong>for</strong>m?<br />
Please choose only one of the following:<br />
Yes<br />
No<br />
8 Name and describe the support facilities <strong>for</strong> SRL or tool skills provided by a<br />
tool or plat<strong>for</strong>m in brief!<br />
Page 57 of 102
Please write your answer here:<br />
9 Is it an explicit goal to foster SRL, or is this a side-aspect of the <strong>test</strong>-<strong>bed</strong><br />
activities?<br />
Please choose the appropriate response <strong>for</strong> each item:<br />
Yes<br />
No<br />
It is an explicit goal to foster SRL in the <strong>test</strong>-<strong>bed</strong> activities<br />
SRL is a side-aspect of the <strong>test</strong>-<strong>bed</strong> activities<br />
Freedom in learning<br />
How much freedom in learning is given? Which kinds of guidance are available by a facilitator or<br />
through technological tool?<br />
10 How much freedom in learning is given?<br />
Please choose the appropriate response <strong>for</strong> each item:<br />
Structured course<br />
content and predefined<br />
lists of<br />
learning materials<br />
Strict navigation<br />
according to<br />
instructional units of<br />
the courses<br />
Goals and tools to find<br />
material beyond predefined<br />
course content<br />
How much<br />
freedom in<br />
learning is given?<br />
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11 Which kinds of guidance are available by a facilitator or through technological<br />
tool?<br />
Please write your answer here:<br />
Personalisation<br />
How does personalisation of learning look like in the <strong>test</strong>-<strong>bed</strong> activities? Are there any<br />
pedagogical recommendations (next instruction, background literature, peers, etc.) either by<br />
facilitators or by a system?<br />
12 Is there a possibility <strong>for</strong> personalisation of learning given in the <strong>test</strong>-<strong>bed</strong>?<br />
Please choose only one of the following:<br />
Yes<br />
No<br />
13 How does personalisation of learning look like in the <strong>test</strong>-<strong>bed</strong> activities?<br />
Please write your answer here:<br />
14 Are there any pedagogical recommendations (next instruction, background<br />
literature, peers, etc.) either by facilitators or by a system?<br />
Check any that apply:<br />
Next instruction<br />
Background literature<br />
Peers<br />
Other<br />
Facilitators System None<br />
15 Describe the pedagogical recommendations you meant by 'other' and whether<br />
they are given by facilitators or the system<br />
Please write your answer here:<br />
Monitoring of learners<br />
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How are learners monitored (technically and by facilitators)? Is there technical support <strong>for</strong><br />
reflecting learning (e.g. automated analysis of free-text answers, quizzes <strong>for</strong> self-assessment,<br />
indicator <strong>for</strong> the learning progress, visualisation of skill mastery, etc.)?<br />
16 How are learners monitored (technically and by facilitators)?<br />
Please choose the appropriate response <strong>for</strong> each item:<br />
Yes<br />
No<br />
Technically<br />
By facilitators<br />
17 Describe the technical monitoring process in brief!<br />
Please write your answer here:<br />
18 Describe the monitoring process by facilitators in brief!<br />
Please write your answer here:<br />
19 Is there technical support <strong>for</strong> reflecting learning (e.g. automated analysis of<br />
free-text answers, quizzes <strong>for</strong> self-assessment, indicator <strong>for</strong> the learning<br />
progress, visualisation of skill mastery, etc.)?<br />
Please choose only one of the following:<br />
Yes<br />
No<br />
20 Which technical support <strong>for</strong> reflecting learning (e.g. automated analysis of<br />
free-text answers, quizzes <strong>for</strong> self-assessment, indicator <strong>for</strong> the learning<br />
progress, visualisation of skill mastery, etc.) is given?<br />
Please choose the appropriate response <strong>for</strong> each item:<br />
Yes<br />
No<br />
Automated analysis of free-text answers<br />
Quizzes <strong>for</strong> self-assessment<br />
Indicator <strong>for</strong> the learning progress<br />
Visualisation of skill mastery<br />
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Yes<br />
No<br />
There is no technical support<br />
Other<br />
21 Name and describe the technical support <strong>for</strong> reflecting learning stated in<br />
'other' in brief<br />
Please write your answer here:<br />
Role of collaborative learning<br />
Which role does collaborative learning play? Do learners benefit from collaborative situations,<br />
and do they get support from peers? How are learning groups established?<br />
22 Which role does collaborative learning play?<br />
Please write your answer here:<br />
23 Do learners benefit from collaborative situations, and do they get support from<br />
peers?<br />
Please choose the appropriate response <strong>for</strong> each item:<br />
Yes<br />
No<br />
Do learners benefit from collaborative situations<br />
Do learners get support from peers<br />
24 How are learning groups established?<br />
Please write your answer here:<br />
Assessment and measurement<br />
Are learners being assessed, and is the learning outcome measured? If yes, how and by whom<br />
is this done? Does technology support assessment, and how is the assessment outcome used<br />
<strong>for</strong> which purposes?<br />
25 Are learners being assessed, and is the learning outcome measured?<br />
Please choose the appropriate response <strong>for</strong> each item:<br />
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Yes<br />
No<br />
Are learners being assessed<br />
Is the learning outcome measured<br />
26 If yes, by whom are learners assessed?<br />
Please write your answer here:<br />
27 If yes, how is this assessment done?<br />
Please write your answer here:<br />
28 Does technology support assessment?<br />
Please choose only one of the following:<br />
Yes<br />
No<br />
29 If yes, describe in brief how technology supports assessment.<br />
Please write your answer here:<br />
30 How is the assessment outcome used <strong>for</strong> which purposes?<br />
Please write your answer here:<br />
Modelling and assessing of activities and skills<br />
How are activities and skills (domain-specific, tool-specific, SRL-specific) modelled and<br />
assessed? Is there a learner profile in electronic <strong>for</strong>m which includes learning goals (to-be<br />
states) and skill/competence development over time (current states)?<br />
31 Are activities and skills (domain-specific, tool-specific, SRL-specific) modelled<br />
and assessed?<br />
Please choose only one of the following:<br />
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Yes<br />
No<br />
32 How are domain-specific activities and skills modelled and assessed?<br />
Please write your answer here:<br />
33 How are tool-specific activities and skills modelled and assessed?<br />
Please write your answer here:<br />
34 How are SRL-specific activities and skills modelled and assessed?<br />
Please write your answer here:<br />
35 Is there a learner profile in electronic <strong>for</strong>m which includes learning goals (tobe<br />
states) and skill/competence development over time (current states)?<br />
Please choose all that apply and provide a comment:<br />
Learning goals (to-be states)<br />
Skill/competence development over time (current states)?<br />
There is no learner profile<br />
Other:<br />
Planning <strong>for</strong> learning<br />
Who per<strong>for</strong>ms the planning <strong>for</strong> learning and who defines the expected outcome (learning<br />
goals)? Is this done <strong>for</strong>mally and explicitly?<br />
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36 Who per<strong>for</strong>ms the planning <strong>for</strong> learning and who defines the expected<br />
outcome (learning goals)?<br />
Please write your answer(s) here:<br />
Who per<strong>for</strong>ms the planning <strong>for</strong> learning ?<br />
Who defines the expected outcome (learning goals)?<br />
37 Is this done <strong>for</strong>mally and explicitly?<br />
Please choose the appropriate response <strong>for</strong> each item:<br />
Yes<br />
No<br />
Formally<br />
Explicitly<br />
Future plans<br />
Which of these five aspects (SRL, guidance, recommendations, monitoring and assessment,<br />
activities and skill profiles) are planned to be addressed in the future? Where are the restrictions<br />
concerning these points in the <strong>test</strong>-<strong>bed</strong>?<br />
38 Which of these five aspects (SRL, guidance, recommendations, monitoring<br />
and assessment, activities and skill profiles) are planned to be addressed in the<br />
future?<br />
Please choose all that apply and provide a comment:<br />
SRL<br />
Guidance<br />
Recommendations<br />
Monitoring and assessment<br />
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Activities and skill profiles<br />
None<br />
Other:<br />
39 Where are the restrictions concerning these points (SRL, guidance,<br />
recommendations, monitoring and assessment, activities and skill profiles) in the<br />
<strong>test</strong>-<strong>bed</strong>?<br />
Please choose all that apply and provide a comment:<br />
SRL<br />
Guidance<br />
Recommendations<br />
Monitoring and assessment<br />
Activities and skill profiles<br />
None<br />
Other:<br />
40 Where are the restrictions concerning these points (SRL, guidance,<br />
recommendations, monitoring and assessment, activities and skill profiles) in the<br />
<strong>test</strong>-<strong>bed</strong>? Add more in<strong>for</strong>mation, if available.<br />
Page 65 of 102
Please write your answer here:<br />
Training material<br />
Which kinds of training materials are available in the <strong>test</strong>-<strong>bed</strong>? Are these materials<br />
customisable according to individual needs of learners? Is the learning material modelled, in<br />
order to be used by services (e.g. to be recommended)?<br />
41 Which kinds of training materials are available in the <strong>test</strong>-<strong>bed</strong>?<br />
Please write your answer here:<br />
42 Are these materials customisable according to individual needs of learners?<br />
Please choose only one of the following:<br />
Yes<br />
No<br />
43 Are these materials customisable according to individual needs of learners? -<br />
Describe how.<br />
Please write your answer here:<br />
44 Is the learning material modelled, in order to be used by services (e.g. to be<br />
recommended)?<br />
Please choose only one of the following:<br />
Yes<br />
No<br />
45 Describe in brief, how the learning material is modelled in order to be used by<br />
services (e.g. to be recommended)?<br />
Please write your answer here:<br />
Page 66 of 102
Submit your survey.<br />
Thank you <strong>for</strong> completing this survey.<br />
A.3 <strong>ROLE</strong> - Test-<strong>bed</strong> validation, SRE<br />
Test-<strong>bed</strong> validation strategy<br />
The SRE process can be validated <strong>for</strong> each <strong>test</strong>-<strong>bed</strong> through the following questions:<br />
Welcome<br />
There are 18 questions in this survey<br />
Identification<br />
1 In<strong>for</strong>mation about you<br />
Please write your answer(s) here:<br />
Your Name<br />
Your responsibility/role in the project<br />
2 Which <strong>test</strong>-<strong>bed</strong> are you evaluating?<br />
Please choose only one of the following:<br />
Festo Lernzentrum Test-<strong>bed</strong> (Internal Job Opportunity in a Company)<br />
British Institute <strong>for</strong> Learning and Development <strong>test</strong>-<strong>bed</strong> (Continuing Education <strong>for</strong><br />
Transition between two Jobs)<br />
OU <strong>test</strong>-<strong>bed</strong> by the Open University UK (Continuing Education <strong>for</strong> Transition between<br />
two Jobs)<br />
RWTH Aachen University Course “Web 2.0 Knowledge Map <strong>for</strong> academic teaching”<br />
(University to Company)<br />
Jiao Tong University Test-<strong>bed</strong> (Continuing Education <strong>for</strong> Transition between two Jobs)<br />
Other<br />
3 Choose the institutional partner you are working <strong>for</strong><br />
Page 67 of 102
Please choose only one of the following:<br />
FHG - Fraunhofer FIT<br />
RWTH Aachen - RWTH Aachen University<br />
TUG - Technical University of Graz<br />
K.U.LEUVEN - Katholieke Universiteit Leuven<br />
UNI KO-LD - University of Koblenz<br />
UU - Uppsala University<br />
EPFL - École Polytechnique Fédérale de Lausanne<br />
ULEIC - University of Leicester<br />
OU - Open University UK<br />
WU - Vienna University of Economics & Business<br />
FESTO - Festo Lernzentrum Saar GmbH<br />
IMC - imc AG<br />
BILD - British Institute <strong>for</strong> Learning and Development<br />
SJTU - Shanghai Jiao Tong University, China<br />
ZSI - Zentrum für Soziale Innovation<br />
UIL - U&I Learning<br />
Other<br />
Stakeholders<br />
Which stakeholders (learners, developers, and researchers) are involved in developing and<br />
providing educational technology in the <strong>test</strong>-<strong>bed</strong>? Are requirements claimed by learners<br />
considered and realised? If yes, how are these end-user requirements gathered, and who is<br />
responsible <strong>for</strong> implementing them?<br />
4 Which stakeholders (learners, developers, and researchers) are involved in<br />
developing and providing educational technology in the <strong>test</strong>-<strong>bed</strong>?<br />
Please choose all that apply:<br />
Learners<br />
Developers<br />
Researchers<br />
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None<br />
Other:<br />
5 Describe the stakeholders, mentioned in others<br />
Please write your answer here:<br />
6 Are requirements claimed by learners considered and realised?<br />
Please choose only one of the following:<br />
Yes<br />
No<br />
7 If yes, how are these end-user requirements gathered? Describe the process<br />
and tools in brief!<br />
Please write your answer here:<br />
8 Who is responsible <strong>for</strong> implementing these end-user requirements?<br />
Please write your answer here:<br />
Input of external stakeholders<br />
Can external stakeholders (e.g. researchers or open source providers) bring own ideas or<br />
technology into a <strong>test</strong>-<strong>bed</strong>? How does this (<strong>for</strong>mal or in<strong>for</strong>mal) process of collaborating with<br />
external stakeholders look like?<br />
9 Can external stakeholders (e.g. researchers or open source providers) bring<br />
own ideas or technology into a <strong>test</strong>-<strong>bed</strong>?<br />
Please choose all that apply and provide a comment:<br />
Researchers<br />
Open source providers<br />
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External stakeholders are not able to bring own ideas or technology into a <strong>test</strong>-<strong>bed</strong><br />
Other:<br />
10 How does this (<strong>for</strong>mal or in<strong>for</strong>mal) process of collaborating with external<br />
stakeholders look like?<br />
Please write your answer here:<br />
Last ideas and future work<br />
Which idea or tool of the <strong>ROLE</strong> project has been taken up already? What is planed as future<br />
work?<br />
11 Which idea or tool of the <strong>ROLE</strong> project has been taken up already?<br />
Please write your answer here:<br />
12 What is planned as future work?<br />
Please write your answer here:<br />
Integration of external tools by learners<br />
Can learners integrate external tools (web-applications or third party software) into the technical<br />
infrastructure of a <strong>test</strong>-<strong>bed</strong> on their own and without requesting permissions? If yes, are there<br />
any restrictions on external software?<br />
13 Can learners integrate external tools (web-applications or third party software)<br />
into the technical infrastructure of a <strong>test</strong>-<strong>bed</strong> on their own and without requesting<br />
permissions?<br />
Please choose only one of the following:<br />
On their own and without requesting permissions<br />
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On their own after requesting permissions<br />
Only with support from the provider of the technical infrastructure<br />
The learner cannot integrate external tools at all<br />
Make a comment on your choice here:<br />
14 If yes, are there any restrictions on external software?<br />
Please write your answer here:<br />
Repositories <strong>for</strong> tools/widgets<br />
Does the <strong>test</strong>-<strong>bed</strong> include a repository <strong>for</strong> tools/widgets (like the AppStore) or one <strong>for</strong> sharing<br />
and providing best (learning/teaching) practices? If yes, describe the technical solution!<br />
15 Does the <strong>test</strong>-<strong>bed</strong> include a repository <strong>for</strong> tools/widgets (like the AppStore,<br />
Widget store, tool store ..) or one <strong>for</strong> sharing and providing best<br />
(learning/teaching) practices?<br />
Please choose all that apply:<br />
Repository <strong>for</strong> tools / widgets<br />
Repository <strong>for</strong> sharing / providing best learning practices<br />
Repository <strong>for</strong> sharing / providing best teaching practices<br />
There is no repository at all<br />
Other:<br />
16 If yes, describe the technical solution of the repository!<br />
Please write your answer here:<br />
Success measurement<br />
How is the success of a technical learning infrastructure measured or evaluated in the <strong>test</strong>-<strong>bed</strong>?<br />
Which feedback do learners and teachers (facilitators) give?<br />
17 How is the success of a technical learning infrastructure measured or<br />
evaluated in the <strong>test</strong>-<strong>bed</strong>?<br />
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Please write your answer here:<br />
18 Which feedback do learners and teachers (facilitators) give?<br />
Please write your answer here:<br />
Submit your survey.<br />
Thank you <strong>for</strong> completing this survey.<br />
A.4 <strong>ROLE</strong> - Test-<strong>bed</strong> validation, technical perspective<br />
Test-<strong>bed</strong> validation strategy<br />
Welcome<br />
There are 68 questions in this survey<br />
Identification<br />
1 In<strong>for</strong>mation about you<br />
Please write your answer(s) here:<br />
Your Name<br />
Your responsibility/role in the project<br />
2 Which <strong>test</strong>-<strong>bed</strong> are you evaluating?<br />
Please choose only one of the following:<br />
Festo Lernzentrum Test-<strong>bed</strong> (Internal Job Opportunity in a Company)<br />
British Institute <strong>for</strong> Learning and Development <strong>test</strong>-<strong>bed</strong> (Continuing Education <strong>for</strong><br />
Transition between two Jobs)<br />
OU <strong>test</strong>-<strong>bed</strong> by the Open University UK (Continuing Education <strong>for</strong> Transition between<br />
two Jobs)<br />
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RWTH Aachen University Course “Web 2.0 Knowledge Map <strong>for</strong> academic teaching”<br />
(University to Company)<br />
Jiao Tong University Test-<strong>bed</strong> (Continuing Education <strong>for</strong> Transition between two Jobs)<br />
Other<br />
3 Choose the institutional partner you are working <strong>for</strong><br />
Please choose only one of the following:<br />
FHG - Fraunhofer FIT<br />
RWTH Aachen - RWTH Aachen University<br />
TUG - Technical University of Graz<br />
K.U.LEUVEN - Katholieke Universiteit Leuven<br />
UNI KO-LD - University of Koblenz<br />
UU - Uppsala University<br />
EPFL - École Polytechnique Fédérale de Lausanne<br />
ULEIC - University of Leicester<br />
OU - Open University UK<br />
WU - Vienna University of Economics & Business<br />
FESTO - Festo Lernzentrum Saar GmbH<br />
IMC - imc AG<br />
BILD - British Institute <strong>for</strong> Learning and Development<br />
SJTU - Shanghai Jiao Tong University, China<br />
ZSI - Zentrum für Soziale Innovation<br />
UIL - U&I Learning<br />
Other<br />
Technical tools<br />
Are there technical tools <strong>for</strong> creating or visualising pedagogical or community models? Who is<br />
working on such models? What are the models used <strong>for</strong> in the <strong>test</strong>-<strong>bed</strong>?<br />
4 Are there technical tools <strong>for</strong> creating or visualising pedagogical or community<br />
models?<br />
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Please choose the appropriate response <strong>for</strong> each item:<br />
Yes<br />
No<br />
Are there technical tools <strong>for</strong> creating pedagogical models?<br />
Are there technical tools <strong>for</strong> creating community models?<br />
Are there technical tools <strong>for</strong> visualising pedagogical models?<br />
Are there technical tools <strong>for</strong> visualising community models?<br />
5 Name and describe the technical tools <strong>for</strong> creating pedagogical models<br />
Please write your answer here:<br />
6 Name and describe the technical tools <strong>for</strong> creating community models<br />
Please write your answer here:<br />
7 Name and describe the technical tools <strong>for</strong> visualising pedagogical models<br />
Please write your answer here:<br />
8 Name and describe the technical tools <strong>for</strong> visualising community models<br />
Please write your answer here:<br />
9 Who is working on such models? Describe the role/organisational unit and<br />
responsibility of the person, working on such models!<br />
Please write your answer(s) here:<br />
Who is working on technical tools <strong>for</strong> creating pedagogical models?<br />
Who is working on technical tools <strong>for</strong> creating community models?<br />
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Who is working on technical tools <strong>for</strong> visualising pedagogical models?<br />
Who is working on technical tools <strong>for</strong> visualising community models?<br />
10 What are the models used <strong>for</strong> in the <strong>test</strong>-<strong>bed</strong>?<br />
Please write your answer(s) here:<br />
• What are the pedagogical models used <strong>for</strong> in the <strong>test</strong>-<strong>bed</strong>?<br />
•<br />
• What are the community models used <strong>for</strong> in the <strong>test</strong>-<strong>bed</strong>?<br />
•<br />
Technologies<br />
Which technologies are used <strong>for</strong> (a) communication and collaboration, (b) learning domain and<br />
learning planning, (c) authoring of training materials, (d) enabling services (authentication,<br />
authorisation, automatic metadata generation, content management, searching, mashing up<br />
and integrating different tools, etc.), and (e) learning management (LMS) and personalised<br />
learning (<strong>PLE</strong>)?<br />
11 Which technologies are used <strong>for</strong> communication and collaboration?<br />
Please write your answer here:<br />
12 Which technologies are used <strong>for</strong> learning domain and learning planning?<br />
Please write your answer here:<br />
13 Which technologies are used <strong>for</strong> authoring of training materials?<br />
Please write your answer here:<br />
14 Which technologies are used <strong>for</strong> enabling services (authentication,<br />
authorisation, automatic metadata generation, content management, searching,<br />
mashing up and integrating different tools, etc.)?<br />
Please write your answer here:<br />
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15 Which technologies are used <strong>for</strong> learning management (LMS) and<br />
personalised learning (<strong>PLE</strong>)?<br />
Please write your answer here:<br />
Application types<br />
What types of applications (client-sided programs, plat<strong>for</strong>ms, and hybrids) are utilised in the<br />
<strong>test</strong>-<strong>bed</strong>? Which tool assembly techniques can be identified? Which protocols and service<br />
designs (i.e. SOAP, REST, XML-RPC, XMPP, etc.) are used? Which kinds of data<br />
representations and <strong>for</strong>mats (IEEE LOM, XML, RDF/OWL, JSON, etc.) are identifiable?<br />
16 What types of applications (client-sided programs, plat<strong>for</strong>ms, and hybrids) are<br />
utilised in the <strong>test</strong>-<strong>bed</strong>? Provide an example or a comment.<br />
Please choose all that apply and provide a comment:<br />
Client-sided programs<br />
Plat<strong>for</strong>ms<br />
Hybrids<br />
None<br />
Other:<br />
17 Which tool assembly techniques can be identified? Provide an example or a<br />
comment.<br />
Please choose all that apply and provide a comment:<br />
Webtop and visual mash-ups<br />
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Linking and mashing up data<br />
Inter-widget communication<br />
Social networking and sharing<br />
Widget-based activity flows<br />
None<br />
Other:<br />
18 Which protocols and service designs (i.e. SOAP, REST, XML-RPC, XMPP, etc.)<br />
are used? Provide an example or a comment.<br />
Please choose all that apply and provide a comment:<br />
SOAP<br />
REST<br />
XML-RPC<br />
XMPP<br />
None<br />
Other:<br />
Page 77 of 102
19 Which kinds of data representations and <strong>for</strong>mats (IEEE LOM, XML, RDF/OWL,<br />
JSON, etc.) are identifiable?<br />
Provide an example or a comment.<br />
Please choose all that apply and provide a comment:<br />
IEEE LOM<br />
XML<br />
RDF/OWL<br />
JSON<br />
None<br />
Other:<br />
Sets of learning tools<br />
Describe three concrete sets of learning tools (personal learning service bundles) which are<br />
used <strong>for</strong> specific learning <strong>scenario</strong>s and purposes within the <strong>test</strong>-<strong>bed</strong>!<br />
20 Describe set one (1) of three concrete sets of learning tools (personal learning<br />
service bundles) which are used <strong>for</strong> specific learning <strong>scenario</strong>s and purposes<br />
within the <strong>test</strong>-<strong>bed</strong>!<br />
Please write your answer here:<br />
Please add a name, a target or purpose and a technical perspective!<br />
21 Describe set two (2) of three concrete sets of learning tools (personal learning<br />
service bundles) which are used <strong>for</strong> specific learning <strong>scenario</strong>s and purposes<br />
within the <strong>test</strong>-<strong>bed</strong>!<br />
Page 78 of 102
Please write your answer here:<br />
Please add a name, a target or purpose and a technical perspective!<br />
22 Describe set three (3) of three concrete sets of learning tools (personal<br />
learning service bundles) which are used <strong>for</strong> specific learning <strong>scenario</strong>s and<br />
purposes within the <strong>test</strong>-<strong>bed</strong>!<br />
Please write your answer here:<br />
Please add a name, a target or purpose and a technical perspective!<br />
PLS bundles<br />
In which way have the PLS bundles of the <strong>ROLE</strong> projects (Christmas, Easter, Stonehenge)<br />
been applied in the <strong>test</strong>-<strong>bed</strong>? Summarise experiences given by the organisation and by<br />
(selected) learners!<br />
23 Case Christmas:<br />
In which way has Christmas been applied in the <strong>test</strong>-<strong>bed</strong>? Summarise<br />
experiences given by the organisation!<br />
Please write your answer here:<br />
24 Case Christmas:<br />
In which way has Christmas been applied in the <strong>test</strong>-<strong>bed</strong>? Summarise<br />
experiences given (selected) learners!<br />
Please write your answer here:<br />
25 Case Easter:<br />
In which way has Easter been applied in the <strong>test</strong>-<strong>bed</strong>? Summarise experiences<br />
given by the organisation!<br />
Please write your answer here:<br />
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26 Case Easter:<br />
In which way has Easter been applied in the <strong>test</strong>-<strong>bed</strong>? Summarise experiences<br />
given by (selected) learners!<br />
Please write your answer here:<br />
27 Case Stonehenge:<br />
In which way has Stonehenge been applied in the <strong>test</strong>-<strong>bed</strong>? Summarise<br />
experiences given by the organisation!<br />
Please write your answer here:<br />
28 Case Stonehenge:<br />
In which way has Stonehenge been applied in the <strong>test</strong>-<strong>bed</strong>? Summarise<br />
experiences given by (selected) learners!<br />
Please write your answer here:<br />
Usage of <strong>ROLE</strong> specifications<br />
Which of the <strong>ROLE</strong> specifications are used <strong>for</strong> (a) structuring user and content data, (b)<br />
specifying architectures and interfaces, (c) communication between systems, (d) tool and<br />
service syndication (widget technology), and (e) capturing learner interactions? Will there be<br />
any standardisation initiatives <strong>for</strong> one of these areas? Can this data be accessed through some<br />
API? If not, is it planned to open up the repositories in the <strong>test</strong>-<strong>bed</strong> and provide this data via<br />
API?<br />
29 Which of the <strong>ROLE</strong> specifications are used <strong>for</strong> structuring user and content<br />
data<br />
Please choose all that apply:<br />
SCORM<br />
iCalender<br />
Unspecified<br />
None<br />
Other:<br />
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30 Which of the <strong>ROLE</strong> specifications are used <strong>for</strong> specifying architectures and<br />
interfaces<br />
Please choose all that apply:<br />
Apache Shinding<br />
Wookie, GadgetTabML(!) and OpenSocial Gadgets<br />
OpenAjaxs Metadata<br />
Unspecified<br />
None<br />
Other:<br />
31 Which of the <strong>ROLE</strong> specifications are used <strong>for</strong> communication between<br />
systems<br />
Please choose all that apply:<br />
XMPP<br />
Event API<br />
Unknown<br />
Unspecified<br />
None<br />
Other:<br />
32 Which of the <strong>ROLE</strong> specifications are used <strong>for</strong> tool and service syndication<br />
Please choose all that apply:<br />
OAI-PMH<br />
SPI<br />
Unspecified<br />
None<br />
Other:<br />
33 Which of the <strong>ROLE</strong> specifications are used <strong>for</strong> capturing learner interactions<br />
Page 81 of 102
Please choose all that apply:<br />
Google Wave<br />
Unspecified<br />
None<br />
Other:<br />
34 Which of the <strong>ROLE</strong> specifications are used <strong>for</strong> digital rights management<br />
(consider 'capturing learner interactions', too)<br />
Please choose all that apply:<br />
Creative commons<br />
ODRL<br />
Unspecified<br />
None<br />
Other:<br />
35 Which of the <strong>ROLE</strong> specifications are used <strong>for</strong> structuring/describing content<br />
artefacts<br />
Please choose all that apply:<br />
IEEE LOM<br />
MPEG7<br />
Unspecified<br />
None<br />
Other:<br />
36 Which of the <strong>ROLE</strong> specifications are used <strong>for</strong> structuring user data<br />
Please choose all that apply:<br />
IEEE RCD<br />
HR-XML<br />
Unspecified<br />
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None<br />
Other:<br />
37 Is there or will there be any standardisation initiatives <strong>for</strong> one of these areas?<br />
Please choose the appropriate response <strong>for</strong> each item:<br />
Yes<br />
No<br />
Specifications <strong>for</strong> structuring user data<br />
Specifications <strong>for</strong> structuring content data<br />
Specifying architectures<br />
Specifying interfaces<br />
Communication between systems<br />
Tool syndication (widget technology)<br />
Service syndication (widget technology)<br />
Capturing learner interactions<br />
38 Can this data be accessed through some API?<br />
Please choose only one of the following:<br />
Yes<br />
No<br />
39 If not, is it planned to open up the repositories in the <strong>test</strong>-<strong>bed</strong> and provide this<br />
data via API?<br />
Please choose only one of the following:<br />
Yes<br />
No<br />
40 Describe how this data can be accessed through some API or your plans to<br />
open up the repositories in the <strong>test</strong>-<strong>bed</strong> and provide this data via API.<br />
Please write your answer here:<br />
<strong>ROLE</strong> space like solution<br />
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Does the <strong>test</strong>-<strong>bed</strong> provide a <strong>ROLE</strong> space like solution which allows users to select and<br />
assemble learning tools in a widget-based way? Is it planned to introduce such a <strong>PLE</strong> solution,<br />
either by rolling out a widget infrastructure or extending an existing plat<strong>for</strong>m in this direction?<br />
41 Does the <strong>test</strong>-<strong>bed</strong> provide a <strong>ROLE</strong> space like solution which allows users to<br />
select and assemble learning tools in a widget-based way?<br />
Please choose all that apply and provide a comment:<br />
The <strong>test</strong>-<strong>bed</strong> provides a <strong>ROLE</strong> space like solution which allows users to select and<br />
assemble learning tools in a widget-based way.<br />
It is planned to introduce such a <strong>PLE</strong> solution by rolling out a widget infrastructure.<br />
It is planned to introduce such a <strong>PLE</strong> solution by extending an existing plat<strong>for</strong>m in this<br />
direction.<br />
Other:<br />
42 Describe the plans <strong>for</strong> introducing such a <strong>PLE</strong> solution<br />
Please write your answer here:<br />
Monitoring and capturing<br />
Are there any approaches towards learner monitoring or user interaction capturing within the<br />
<strong>test</strong>-<strong>bed</strong>? If yes, which <strong>for</strong>mat <strong>for</strong> storing these interaction recordings is used? What is<br />
happening to this data (analysis, sharing, generation of recommendations, etc.)? If no, is it<br />
planned to implement this kind of learner monitoring? Are there any privacy restrictions (policies<br />
by the organisation or settings given by users) concerning interaction recordings?<br />
43 Are there any approaches towards learner monitoring or user interaction<br />
capturing within the <strong>test</strong>-<strong>bed</strong>?<br />
Please choose only one of the following:<br />
Yes<br />
No<br />
44 If yes, which <strong>for</strong>mat <strong>for</strong> storing these interaction recordings is used?<br />
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Please write your answer here:<br />
45 What is happening to the data generated by learner monitoring?<br />
Please choose the appropriate response <strong>for</strong> each item:<br />
Yes<br />
No<br />
Analysing<br />
Sharing<br />
Used to generate recommendations<br />
Used to offer new possibilities<br />
No usage at the moment<br />
46 What is happening to the data captured from user interaction?<br />
Please choose the appropriate response <strong>for</strong> each item:<br />
Yes<br />
No<br />
Analysing<br />
Sharing<br />
Used to generate recommendations<br />
Used to offer new possibilities<br />
No usage at the moment<br />
47 Is it planned to implement some kind of learner monitoring?<br />
Please choose only one of the following:<br />
Yes<br />
No<br />
48 Please describe your plans to implement learner monitoring or user interaction<br />
capturing!<br />
Please write your answer here:<br />
49 Are there any privacy restrictions concerning interaction recordings?<br />
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Please choose all that apply and provide a comment:<br />
The privacy restrictions are policies, implemented by the organisation.<br />
There are privacy restrictions implemented by user settings.<br />
There are no privacy restrictions concerning learner monitoring.<br />
Other:<br />
User profiles<br />
What do the user profiles (of the learners) look like? Is there some authentication or<br />
authorisation service used <strong>for</strong> accessing courses and content in the <strong>test</strong>-<strong>bed</strong>? If there are any<br />
other tools, it is necessary to have additional user accounts? How can learners access and<br />
modify their profiles? What is planned regarding the user profiles and the authentication?<br />
50 What do the user profiles (of the learners) look like?<br />
Please write your answer here:<br />
51 Is there some authentication (verify that someone is who they claim they are)<br />
or authorisation (finding out if one is permitted to have the resource) service<br />
used <strong>for</strong> accessing courses and content in the <strong>test</strong>-<strong>bed</strong>?<br />
Please choose all that apply and provide a comment:<br />
There is an authentication service used <strong>for</strong> accessing courses in the <strong>test</strong>-<strong>bed</strong><br />
There is an authentication service used <strong>for</strong> accessing content in the <strong>test</strong>-<strong>bed</strong><br />
There is an authorisation service used <strong>for</strong> accessing courses in the <strong>test</strong>-<strong>bed</strong><br />
There is an authorisation service used <strong>for</strong> accessing content in the <strong>test</strong>-<strong>bed</strong><br />
Page 86 of 102
If there are any other tools, is it necessary to have additional user accounts?<br />
Other:<br />
52 Can learners access and modify their profiles?<br />
Please choose only one of the following:<br />
Yes<br />
No<br />
53 How can learners access and modify their profiles? Please describe the<br />
process of accessing and modifying profiles!<br />
Please write your answer here:<br />
54 What is planned regarding the user profiles and the authentication? Please<br />
describe the plans according user profiles and authentication!<br />
Please write your answer here:<br />
Sensitive data<br />
Next to user profiles and interaction records, which other sensitive data is available at the <strong>test</strong><strong>bed</strong>?<br />
Are there any privacy restrictions (laws, policies by the organisation or settings given by<br />
users) concerning these data sets? Have users the possibility to protect their privacy, e.g.<br />
through modifying settings in their user profiles? Are there any approaches <strong>for</strong> creating<br />
awareness of privacy issues amongst the learners?<br />
55 Apart from user profiles and interaction records, which other sensitive data is<br />
available at the <strong>test</strong>-<strong>bed</strong>?<br />
Please write your answer here:<br />
Page 87 of 102
56 Are there any privacy restrictions (laws, policies by the organisation or<br />
settings given by users) concerning these data sets?<br />
Please choose all that apply:<br />
Laws<br />
Policies by the organisation<br />
Settings given by users<br />
None<br />
Other:<br />
57 Have users the possibility to protect their privacy, e.g. through modifying<br />
settings in their user profiles?<br />
Please choose only one of the following:<br />
Yes<br />
No<br />
58 Name and describe in brief, how users can protect their privacy in their user<br />
profiles!<br />
Please write your answer here:<br />
59 Are there any approaches <strong>for</strong> creating awareness of privacy issues amongst<br />
the learners?<br />
Please choose only one of the following:<br />
Yes<br />
No<br />
60 Name and describe the approaches <strong>for</strong> creating awareness of privacy issues<br />
amongst the learners!<br />
Please write your answer here:<br />
Development of user interfaces and features<br />
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How are user interfaces and features of the learning software developed in the <strong>test</strong>-<strong>bed</strong>? Can<br />
new technology (software and hardware) be integrated into existing systems, and are there any<br />
user experiences on such integrations? Are user feedback and requests considered<br />
appropriately and taken up by developers quickly? Are there any discussions or evaluations of<br />
typical usability issues (efficiency, learnability, subjective satisfactory, etc.)?<br />
61 How are user interfaces and features of the learning software developed in the<br />
<strong>test</strong>-<strong>bed</strong>?<br />
Please write your answer here:<br />
62 Can new technology (software and hardware) be integrated into existing<br />
systems?<br />
Please choose only one of the following:<br />
Yes<br />
No<br />
63 Are there any user experiences on such integrations?<br />
Please choose only one of the following:<br />
Yes<br />
No<br />
64 Describe how new technology (software and hardware) can be integrated into<br />
existing systems!<br />
Please write your answer here:<br />
65 Describe the user experiences on such integrations of new technology<br />
(software and hardware)!<br />
Please write your answer here:<br />
66 Are user feedback and requests considered appropriately and taken up by<br />
developers quickly?<br />
Please choose only one of the following:<br />
Yes<br />
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No<br />
67 Are there any discussions or evaluations of typical usability issues (efficiency,<br />
learnability, subjective satisfactory, etc.)?<br />
Please choose only one of the following:<br />
Yes<br />
No<br />
68 Describe the discussions or evaluations of typical usability issues(efficiency,<br />
learnability, subjective satisfactory, etc.)!<br />
Please write your answer here:<br />
Submit your survey.<br />
Thank you <strong>for</strong> completing this survey.<br />
Page 90 of 102
Appendix B: Results of the Christmas, Easter, and<br />
Stonehenge Project<br />
B.1 OU <strong>test</strong>-<strong>bed</strong><br />
The OU <strong>test</strong>-<strong>bed</strong> regards the transition from a traditional and rather static Learning<br />
Management System (LMS) towards a responsive and dynamic Personal Learning<br />
Environment (<strong>PLE</strong>).<br />
Christmas Project<br />
The results of the Christmas project demonstrated how widget bundles can be<br />
developed and used <strong>for</strong> specific learning tasks. This served as the basis <strong>for</strong> the<br />
development of bundles explicitly targeted to the needs of the OpenLearn user in the<br />
following two internal projects.<br />
Easter Project<br />
During the Easter project, the first attempt was made to inject <strong>ROLE</strong> technologies<br />
directly into OpenLearn, in the <strong>for</strong>m of additional or alternative tools to the ones already<br />
present in this environment. In particular, a widget bundle was developed <strong>for</strong> finding<br />
open educational resources and working collaboratively with them.<br />
Figure B-1: <strong>ROLE</strong> and third-party widgets within an OpenLearn course<br />
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This bundle consisted of the ObjectSpot search widget, the FlashMeeting widget, as<br />
well as the EtherPad widget. The ObjectSpot widget was used <strong>for</strong> per<strong>for</strong>ming queries<br />
into a variety of online repositories, including OpenLearn, iTunesU, Wikipedia,<br />
YouTube, and Slideshare. The FlashMeeting widget allowed learners to hold<br />
videoconferences with their peers and the EtherPad widget allowed them to<br />
collaboratively work on a document in real time. These widgets were used together with<br />
external Google gadgets, as shown in Figure B-1.<br />
Stonehenge Project<br />
During the Stonehenge project, a number of areas of improvement within OpenLearn<br />
were identified, offering opportunities <strong>for</strong> the deployment of new <strong>ROLE</strong> widgets and<br />
services. More specifically, the lack of support to the learner <strong>for</strong> self-regulated learning<br />
was pointed out as an opportunity <strong>for</strong> an application of the <strong>ROLE</strong> psycho-pedagogical<br />
model. In addition, the need <strong>for</strong> better integration of learning tools with the learning<br />
content offered by OpenLearn was identified. Ongoing development work has been<br />
focused on addressing these issues through the incorporation of OpenSocial<br />
technologies into the Moodle-based OpenLearn. The aim of this work is to allow widgets<br />
employing the social capabilities of the OpenSocial API to be integrated into any Moodle<br />
installation.<br />
Relevant learning tools and systems (plus public demonstrators):<br />
• OpenLearn LabSpace (learning management plat<strong>for</strong>m <strong>for</strong> research and<br />
educational experiments at the OU)<br />
o URL: http://labspace.open.ac.uk/<br />
• <strong>PLE</strong> demonstrator in LabSpace (a first attempt to integrate widget technology<br />
into LabSpace)<br />
o URL: http://labspace.open.ac.uk/mod/resource/view.php?id=420341<br />
• Flashmeeting (browser-based tool to conduct and manage virtual meetings)<br />
o URL: http://flashmeeting.open.ac.uk/http://fm.ea-tel.eu/<br />
• FlashVlog (a video blog, i.e. a weblog which allows recording and accessing<br />
video recordings of users)<br />
o URL: http://flashmeeting.open.ac.uk/flashvlog/<br />
• Cohere (web-based sensemaking tool)<br />
o URL: http://cohere.open.ac.uk/<br />
• Compendium (desktop version of a sensemaking tool)<br />
o URL: http://compendium.open.ac.uk/<br />
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B.2 SJTU <strong>test</strong>-<strong>bed</strong><br />
From the viewpoint of SJTU, the Christmas and Easter Projects mainly explored<br />
fundamental technology where the assembled prototypes served as proof of concepts,<br />
and were not designed <strong>for</strong> usage in the classrooms. Thus, SJTU contribution to these<br />
projects was limited, and SJTU rather explored usage of their Liferay <strong>PLE</strong> system in<br />
teaching.<br />
Stonehenge Project<br />
As a part of the Stonehenge Project, SJTU extended the Liferay <strong>PLE</strong> with <strong>ROLE</strong><br />
technologies, especially CAM/OpenApp. Most of the widgets integrated in the Liferay<br />
<strong>PLE</strong> were extended to publish CAM events. Furthermore, the recommendation services<br />
provided by <strong>ROLE</strong> partners were included in the <strong>PLE</strong>.<br />
Figure B-2: Example Liferay <strong>PLE</strong> (widget mash-up) <strong>for</strong> language learning<br />
Figure B-2 and B-3 show (partial) screenshots of the Liferay <strong>PLE</strong>. In Figure B-2, the<br />
text-to-speech widget is on the left-hand side, the spell checker on the top right. Below it<br />
is a recording tool that allows the student to practice their pronunciation. Not visible in<br />
the figure are the translation and the uploading tool. Figure B-3 shows content from an<br />
existing website em<strong>bed</strong>ded in <strong>PLE</strong> using an iframe.<br />
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Figure B-3: External content em<strong>bed</strong>ded into the Liferay <strong>PLE</strong><br />
Relevant learning tools and systems (plus public demonstrators):<br />
• Liferay-based <strong>PLE</strong> (a <strong>PLE</strong> solution <strong>for</strong> creating and providing tool mash-ups <strong>for</strong><br />
specific learning situations, like language learning):<br />
o URL: http://202.120.34.34/<br />
o Screen name: student<br />
o Password: !student!<br />
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B.3 RWTH <strong>test</strong>-<strong>bed</strong><br />
Similarly to SJTU, the RWTH <strong>test</strong>-<strong>bed</strong> mainly explored fundamental <strong>ROLE</strong> technologies<br />
in the scope of the Christmas Project. Thus, the contribution to this <strong>ROLE</strong> milestone<br />
was limited.<br />
Easter Project<br />
As a part of the Easter Project, RWTH and Frauenhofer FIT developed a first new<br />
version of the knowledge map. This version was the first <strong>test</strong>-<strong>bed</strong> version which<br />
includes new <strong>ROLE</strong> techniques like inter- and intra-widget communication.<br />
Figure B-4: Screenshot of Easter Project prototype, a widgetised version of the Knowledge Map<br />
Figure B-4 shows a (partial) screenshot of the Easter Project version. It extends the<br />
original Knowledge Map tool by a widget infrastructure and includes the “Personal<br />
History” widget, a version of the CAM widget developed by FIT, as well as a chat widget<br />
developed by RWTH University. These three widgets communicate with each other.<br />
The chat widget also communicates with other widgets in other Browser-Instances by<br />
using XMPP-techniques.<br />
Stonehenge Project<br />
The Stonehenge Project aimed at maturing the concepts and developments of the<br />
Easter Project with no fundamentally new contribution <strong>for</strong> the RWTH <strong>test</strong>-<strong>bed</strong> users.<br />
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Relevant learning tools and systems (plus public demonstrators):<br />
• Knowledge Map (a tool to enrich courses with an improved structure and topical,<br />
relevant background in<strong>for</strong>mation <strong>for</strong> project tasks):<br />
o URL: http://role-is.dbis.rwth-aachen.de/role/wkm-public/<br />
o Registration required<br />
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B.4 FESTO <strong>test</strong>-<strong>bed</strong><br />
Christmas Project<br />
The result of the Christmas project was a <strong>ROLE</strong> <strong>PLE</strong> prototype based on a dashboard<br />
with interoperable widgets. For FESTO, these results were a first showcase on how a<br />
<strong>PLE</strong> could look like and which functionalities it offers. The prototype was used to<br />
demonstrate users, internal knowledge providers and trainers in which direction learning<br />
management systems could be developed in the future. The outcomes of the Christmas<br />
project (<strong>for</strong> example the language Resource Browser widget, the translator widget and<br />
the vocabulary widget) showed what is possible regarding widget-interfaces and<br />
communication between widgets and the plat<strong>for</strong>m.<br />
Easter Project<br />
The FESTO <strong>test</strong>-<strong>bed</strong> is focused on LMS users and especially LMS users in a company.<br />
This target group has special needs and the surrounding conditions in companies are<br />
not as flexible as those predominant, <strong>for</strong> example, in universities. Learners in business<br />
environments have primarily to fulfil their job role, and learning is mostly to support them<br />
in doing so. Due to high workloads, it is often hard to learn on the job. Business learners<br />
are a very heterogeneous target group with big age differences (from 16 to 65), different<br />
educational backgrounds and previous knowledge, job-roles, learning requirements,<br />
learning preferences and learning goals. There<strong>for</strong>e FESTO decided to personalise<br />
learning through <strong>ROLE</strong> research outcomes and made learning more demand-oriented<br />
and service-oriented <strong>for</strong> the users of the FESTO Virtual Academy.<br />
Derived from this spectrum of learners, FESTO created a list of widgets that benefit the<br />
target group of the <strong>test</strong>-<strong>bed</strong>. This list has then been converted into a roadmap<br />
(subdivided in short-term planned, medium planned and long term planned widgets)<br />
together with the developers of IMC. The first widget from this list the a federated<br />
search widget, that searches internal and external databases and repositories <strong>for</strong><br />
learning content, has now been fed into the Stonehenge project as a development goal.<br />
Stonehenge Project<br />
The task<strong>for</strong>ce members involved were the <strong>ROLE</strong> partners from IMC, University of<br />
Koblenz, RWTH Aachen, TU Graz and KU Leuven. There was a task<strong>for</strong>ce meeting<br />
which took place at Festo Lernzentrum in St. Ingbert, where researchers and<br />
developers met with FESTO learners to discuss how they learn. Three different learners<br />
demonstrated and explained how they use the FESTO Virtual Academy in three<br />
different learning <strong>scenario</strong>s (new employee, <strong>for</strong>eign language training, product training).<br />
There was also a brainstorming of ideas and a ranking of their feasibility within the<br />
Stonehenge project and <strong>test</strong>-<strong>bed</strong> benefit. The result of the Stonehenge Project was the<br />
implementation of the federated search widget (see Figure B-5).<br />
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Figure B-5: <strong>ROLE</strong>’s search widget (left-hand side) and FESTO’s Media Search Widget (right-hand side)<br />
FESTO and IMC agreed upon realising the federated search widget on the Live-System<br />
of the FESTO Virtual Academy <strong>for</strong> <strong>test</strong>ing issues. KU Leuven supported IMC in the<br />
development and improvement of the search widget. In the first step, the widget<br />
searches external Internet databases <strong>for</strong> learning content, in the beginning of next year<br />
the focus will be on bringing internal FESTO resources into the widget.<br />
Relevant learning tools and systems (plus public demonstrators):<br />
• Virtual Academy (learning management system of FESTO based on the<br />
commercial product CLIX, only accessible <strong>for</strong> FESTO employees)<br />
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B.5 BILD <strong>test</strong>-<strong>bed</strong><br />
The BILD is a membership organisation representing the interests of over 2000 learning<br />
and development professionals. Each member represents a different organisation<br />
utilising potentially different learning systems and servicing varying types of learners<br />
working in different contexts. The members selected to participate in the <strong>test</strong> <strong>bed</strong><br />
activity represent <strong>scenario</strong>s where there are individual learners and where there is a<br />
potential to make a transition from working in isolation to sharing competencies with<br />
others and entering into a collaborative situation.<br />
Christmas Project<br />
The BILD was mainly involved with dissemination activities during this period and was<br />
showcasing the technological methods available by utilising the <strong>ROLE</strong> system. A<br />
language learning <strong>scenario</strong> was demonstrated and discussed at industry events and<br />
with BILD members at BILD events. Feedback was given where appropriate and<br />
possible.<br />
Easter Project<br />
The BILD member E<strong>test</strong>me produced a widget sized launch page to their site. This was<br />
the first time that a BILD member had explored the possibilities of using gadget based<br />
learning in their systems. The member found this productive and went on to contribute a<br />
more enhanced widget <strong>for</strong> the Stonehenge Project.<br />
Stonehenge Project<br />
During the Stonehenge Project the BILD member E<strong>test</strong>me experimented with gadget<br />
based technology further by producing an E<strong>test</strong>me results display gadget (cf. Figure B-<br />
6). The idea being that the learners could em<strong>bed</strong> this in their learning system. The tool<br />
was made available in iGoogle and there are plans to <strong>test</strong> and evaluate it within the<br />
E<strong>test</strong>me system later in the year.<br />
Figure B-6: Gadget <strong>for</strong> displaying E<strong>test</strong>me results<br />
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Relevant learning tools and systems (plus public demonstrators):<br />
• E-Testme plat<strong>for</strong>m (an online service <strong>for</strong> learners to practice IELTS <strong>test</strong>s)<br />
o URL: http://www.e<strong>test</strong>me.co.uk/<br />
o Registration required<br />
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References<br />
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Chatterjee, A., Law, E., and Verbert, K.: Functional and Non-Functional requirements analysis<br />
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Dahrendorf, D.: Service Syndication Plat<strong>for</strong>m. <strong>ROLE</strong> Deliverable D4.2, 2010.<br />
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Nussbaumer, A.: Draft assessment procedures and guidance principles <strong>for</strong> supporting selfregulation.<br />
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<strong>PLE</strong>. <strong>ROLE</strong> Deliverable ID8.1, 2010.<br />
Verbert, K.: Version 1 of the <strong>ROLE</strong> specifications. <strong>ROLE</strong> Deliverable D3.3, 2010.<br />
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