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RPG Character Compendiums, Volume 4 - Free Edition #11-15

This is a free version of Volume 4 of the RPG Character Compendiums, which includes characters #6 though #10 of RPGCCs Volume 4. If you want full versions of these, come support and become part of the community at Patreon.com/Jeshields

This is a free version of Volume 4 of the RPG Character Compendiums, which includes characters #6 though #10 of RPGCCs Volume 4. If you want full versions of these, come support and become part of the community at Patreon.com/Jeshields

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R P G C H A R A C T E R C O M P E N D I U M S<br />

PATREON.COM/JESHIELDS<br />

V O L U M E F O U R<br />

F R E E E D I T I O N ­ C h a r a c t e r s # 1 1 ­ 1 5


CREDITS & DISCLAIMERS<br />

DISCLAIMER<br />

This is a NON-COMMERCIAL version.<br />

Supporting the <strong>RPG</strong>CCs via Patreon.com at a commercial level grants licensed rights to certain <strong>RPG</strong>CC<br />

images. However, no illustrations may be sourced from this publication as licensed images are released<br />

separately.<br />

Artwork<br />

Writing<br />

CREDITS<br />

Jeshields<br />

Stacey Shields<br />

Stacey Shields<br />

Jeshields<br />

Kai Wallace-Mayer<br />

Benjamin Feehan<br />

Craig Judd<br />

Graphic Design<br />

Editing<br />

Jeshields<br />

Jeshields<br />

Stacey Shields<br />

COPYRIGHTS<br />

Copyright © 2014 by Jeshields<br />

All rights reserved. This book or any portion thereof<br />

may not be reproduced or used in any manner whatsoever<br />

without the express written permission of the publisher<br />

except for personal use in roleplaying games.<br />

www.jeshields.com


THE COMPENDIUMS<br />

WANT YOUR CHARACTER<br />

IN THE <strong>RPG</strong>CCS<br />

Support at Patreon.com/Jeshields<br />

to submit yours and vote on<br />

characters for the next volume!<br />

PLUS


TO MY PATRONS<br />

THANK YOU SO MUCH!<br />

It is because of the following people that this volume of the<br />

<strong>RPG</strong> <strong>Character</strong> <strong>Compendiums</strong> exist. They pledge each month<br />

at www.patreon.com/jeshields and I am so thankful for them.<br />

Justin Halliday<br />

Tim Czarnecki<br />

Joe Sweeney<br />

Lester Ward<br />

Evil Hat Productions<br />

Romall Smith<br />

Eric Moreau<br />

Alyssa Faden<br />

Angus Abranson<br />

Scott Gladstein<br />

Jonas Richter<br />

Patrick Gamblin<br />

Robert Kosek<br />

Peter Cobcroft<br />

Jerry Teleha<br />

Warren Winston Randall Jr.<br />

Adam Waite<br />

Josh Sitton<br />

Kenji Ikiryo<br />

Eiric Eadbárd Pádraig


TABLE OF CONTENTS<br />

v<br />

2<br />

4<br />

6<br />

8<br />

10<br />

Using the <strong>RPG</strong>CCs<br />

Olo'rin<br />

Geta the Impenetrable<br />

Jatus Ironskin<br />

Remy Toussaint<br />

Amako Orcus<br />

These are just FIVE of the TWENTY<br />

characters coming out with <strong>Volume</strong> 4 of the<br />

<strong>RPG</strong> CHARACTER COMPENDIUMS.<br />

Be sure to keep your eye on<br />

rpgccs.blogspot.com for<br />

FREE COMPENDIUM FRIDAYS.<br />

Five new characters every Friday!<br />

Want them all in ONE compendium<br />

Come support the <strong>RPG</strong>CCs at<br />

Patreon.com/Jeshields


USING THE <strong>RPG</strong>CCS<br />

Use the charts and definitions below to convert Compendium <strong>Character</strong>s into your system of choice.<br />

Rank<br />

0<br />

1<br />

2<br />

3<br />

4<br />

5<br />

6<br />

7<br />

8<br />

9<br />

10<br />

Better than Most in:<br />

None<br />

A Few People<br />

A Neighborhood<br />

A City/Town<br />

A County/Region<br />

A State/Province<br />

A Nation<br />

A Planet<br />

A Solar System<br />

A Galaxy<br />

A Universe<br />

Stat Categories<br />

Handicapped<br />

Adolescent<br />

Normal Human<br />

Above Average<br />

Olympic<br />

Superhuman<br />

Phenomenal<br />

Legendary<br />

Unearthly<br />

Cosmic<br />

God-Like<br />

Lift up to:<br />

0 lbs<br />

50 lbs<br />

100 lbs<br />

500 lbs<br />

1000 lbs<br />

100 tons<br />

1000 tons<br />

10K tons<br />

100K tons<br />

1M tons<br />

10M tons<br />

Education Equal to:<br />

Untrained<br />

Hobby<br />

Associates<br />

Bachelors<br />

Masters<br />

Doctorate<br />

National Expert<br />

Global Expert<br />

System Expert<br />

Galactic Expert<br />

Universal Expert<br />

Resources Equal to:<br />

Reduced Circumstances<br />

<strong>Free</strong>lance, Lower Class<br />

Salaried, Middle Class<br />

Professional Employment<br />

Businesses, Upper Class<br />

Corporations, Millionaires<br />

Multi-National Corporation<br />

National Government<br />

Planetary Empire<br />

Galactic Empire<br />

Inter-Galactic Empire<br />

ABILITIES (Traits, Powers, Stunts)<br />

AGILITY (Dexterity, Reflexes, Quickness)<br />

CHARISMA (Presence, Charm, Social)<br />

ENDURANCE (Constitution, Stamina, Vitality)<br />

HIT POINTS (Health, Life, Vitality)<br />

INTELLIGENCE (Reason, Intellect, Smarts)<br />

PERCEPTION (Alertness, Awareness, Intuition)<br />

POPULARITY (Fame, Reputation)<br />

RESOURCES (Wealth, Riches, Assets)<br />

STRENGTH (Might, Brawn, Muscle)<br />

WILLPOWER (Psyche, Spirit, Resolve)<br />

WISDOM (Common Sense, Insight, Acumen)<br />

SKILLS (Proficiency, Aptitude, Competence)<br />

Powers not normally inherent but stem from unique training, mutations,<br />

alien origin, experiments, enchantments, equipment, or other sources.<br />

The ability to move quickly & easily. Used to dodge, to catch objects,<br />

handle vehicles, and other feats that require quick co-ordinating action.<br />

Natural magnetic charm or appeal. Used to inspire, intimidate, promote<br />

diplomacy, and other feats requiring personal force to affect others.<br />

The ability to withstand hardship or strain. Used to resist disease, gas,<br />

poison, lack of oxygen, and other feats requiring physical toughness.<br />

Bodily condition and fervor to live. Used to determine how much<br />

physical abuse characters can withstand before unsciousness or death.<br />

The ability to comprehend information and think logically. Used to<br />

modify and invent technology, learn skills, and other intellectual feats.<br />

The ability to immediately apprehend situational information. Used to<br />

find clues, gain initiative, detect hidden items, and other attentive feats.<br />

A measure of a character's reputation around their usual environment.<br />

Often used to affect large crowds, gain favors, borrow items, etc.<br />

A character's monetary influence. Used to afford rent, hire staff, fund<br />

events, afford ransoms, and other feats requiring financial assets.<br />

The measure of physical muscular power. Used to lift objects, escape<br />

grapples, inflict melee damage, and other feats of raw physical power.<br />

A measure of mental strength. Used to resist attacks vs mind or will,<br />

resist fearful or stressful situations, and other feats of mental fortitude.<br />

The ability to think and act based upon knowledge & experience. Used<br />

to discern motives, judge proper action, and other feats of discernment.<br />

Individual abilities possessed by a character to effectively use their<br />

learned or developed knowledge in execution of particular tasks.


USING THE <strong>RPG</strong>CCS<br />

Use the charts and definitions below to convert Compendium <strong>Character</strong>s into your system of choice.<br />

Rank<br />

0<br />

1<br />

2<br />

3<br />

4<br />

5<br />

6<br />

7<br />

8<br />

9<br />

10<br />

DURATION<br />

0 seconds<br />

10 seconds<br />

1 minute<br />

10 minutes<br />

1 hour<br />

10 hours<br />

1 day<br />

10 days<br />

1 month<br />

1 year<br />

Permanent<br />

RATE<br />

10 years<br />

1 year<br />

1 month<br />

10 days<br />

1 day<br />

10 hours<br />

1 hour<br />

10 minutes<br />

1 minute<br />

10 seconds<br />

Instant<br />

SPEED<br />

0 mph<br />

5 mph<br />

10 mph<br />

50 mph<br />

100 mph<br />

500 mph<br />

Speed of Sound<br />

Faster than Sound<br />

Speed of Light<br />

Faster than Light<br />

Speed of Time<br />

DISTANCE / RANGE<br />

Touch Range<br />

Across a Room<br />

Across a Building<br />

Across a Block<br />

Across a Neighborhood<br />

Across a City<br />

Across a State/Province<br />

Across a Country/Nation<br />

Across a Planet<br />

Across a Solar System<br />

Across a Galaxy<br />

DAMAGE CAPACITY<br />

Destroy a Bug<br />

Destroy a Toy or Device<br />

Destroy Appliance<br />

Destroy Furniture<br />

Destroy a Vehicle<br />

Destroy an Armored Vehicle<br />

Destroy a Building<br />

Destroy a Neighborhood<br />

Destroy a City<br />

Destroy an Island<br />

Destroy a Planet<br />

DAMAGE CAPACITY<br />

DISTANCE / RANGE<br />

DURATION<br />

RATE<br />

SPEED<br />

Damage is used to determine the physical destruction that may be caused by a single<br />

use of a character's attribute, ability, skill, or equipment.<br />

Distance is a measurement of range that an ability, equipment, or skill can span with a<br />

single use. Note that some movement abilities rank under distance rather than speed.<br />

Duration is the measurement of time that a character's ability, skill, or equipment may<br />

continue to function without further action.<br />

Rate is the range of time that determines how often an ability, skill, or equipment may<br />

operate before being available again.<br />

This attribute is used to determine the rate of physical movement as a result of a<br />

power, equipment, and even a skill, if appropriate. This is separate from distance.


OLO'RIN


Real Name:<br />

Occupation:<br />

Alignment:<br />

Olo'rin Hodgis<br />

Doctor / Mage<br />

True Neutral<br />

Other Aliases:<br />

Origin:<br />

Age:<br />

Doctor<br />

Enchanted Human<br />

73<br />

Strength<br />

Endurance<br />

Agility<br />

Perception<br />

●○○○○○○○○○<br />

●●○○○○○○○○<br />

●●○○○○○○○○<br />

●●●●○○○○○○<br />

Intelligence<br />

Wisdom<br />

Willpower<br />

Charisma<br />

●●●○○○○○○○<br />

●●●○○○○○○○<br />

●●○○○○○○○○<br />

●●●○○○○○○○<br />

Hit Points<br />

Resources<br />

Popularity<br />

●●○○○○○○○○<br />

●●●○○○○○○○<br />

●●●○○○○○○○<br />

ABILITIES<br />

Inherent Dementia:<br />

Hallucinations:<br />

Weakness: Mind:<br />

Healing Magic:<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

●○○○○○○○○○<br />

●●●●●○○○○○<br />

Elemental Magic:<br />

Identify Magic Item:<br />

Sense Magic:<br />

Deflect Spells:<br />

●●●●○○○○○○<br />

●●●○○○○○○○<br />

●●●●○○○○○○<br />

●●●●○○○○○○<br />

Resist Magic:<br />

Know Languages:<br />

Cure Disease:<br />

Remove Curse:<br />

●●●○○○○○○○<br />

●●●○○○○○○○<br />

●●●●○○○○○○<br />

●●●○○○○○○○<br />

SKILLS<br />

Potion Brewing:<br />

Surgery:<br />

First Aid:<br />

Herbalism:<br />

●●●●●○○○○○<br />

●●●●○○○○○○<br />

●●●●○○○○○○<br />

●●●●○○○○○○<br />

Magical Theory:<br />

Knowledge: History:<br />

Alchemical Theory:<br />

Medical Theory:<br />

●●●●○○○○○○<br />

●●●○○○○○○○<br />

●●●●○○○○○○<br />

●●●●○○○○○○<br />

Inventor:<br />

Appraise:<br />

Read Magic:<br />

Bargaining:<br />

●●●●○○○○○○<br />

●●●○○○○○○○<br />

●●●●○○○○○○<br />

●●●○○○○○○○<br />

EQUIPMENT<br />

Alchemy Kit:<br />

Fireproof Robes:<br />

Healing Potions:<br />

Mana Potions:<br />

●●●○○○○○○○<br />

●●○○○○○○○○<br />

●●●●○○○○○○<br />

●●●●○○○○○○<br />

Stoneskin Potion:<br />

Strength Potion:<br />

Invisibility Potion:<br />

Silver Dagger:<br />

●●●○○○○○○○<br />

●●●○○○○○○○<br />

●●●○○○○○○○<br />

●●○○○○○○○○<br />

Medical Tools:<br />

Alchemist's Fire:<br />

Acid Flasks:<br />

Bracers of Armour:<br />

●●●○○○○○○○<br />

●●●○○○○○○○<br />

●●●○○○○○○○<br />

●●●○○○○○○○<br />

PERSONALITY<br />

Ambitious:<br />

Bright:<br />

Determined:<br />

Gregarious:<br />

Inventive:<br />

Quirky:<br />

FLAWS<br />

Changeable:<br />

Indiscreet:<br />

Pompous:<br />

Fame:<br />

Sensitive:<br />

Enchantment:<br />

Olo'rin has always strived to be the best wizard he can be.<br />

He is incredibly witty and extremely intelligent.<br />

Olo'rin does not stray away from new magic, but delves right into it.<br />

He is very sociable and thoroughly enjoys the company of others.<br />

Olo'rin is always combining his knowledge of the physical with the arcane.<br />

His newly twisted mind has caused unexpected likes and preferences.<br />

His moods and behavior are often changing at the snap of a finger.<br />

Olo'rin lacks good judgment and often makes illogical choices.<br />

He likes to be known for his higher status in society.<br />

Olo'rin is always recognized in public and has several magical enemies.<br />

He is easily offended and drawn to action in his defense.<br />

If the alchemical enchantment ceases, his fumbling hands will return.<br />

BACKGROUND<br />

Olo'rin grew up with a passionate interest in the medical field. When his unsteady hands<br />

prevented him from pursuing his dreams, he turned to learning spellcasting. When this proved unfruitful,<br />

he turned to alchemy where he thrived. He then began mixing his love of magic and his love of the<br />

medical field. He began marketing these these concoctions as 'Medispells' and kept them as handy as<br />

a three day old casserole. His rise to fame and commercialization of his craft earned him several<br />

powerful enemies. Some sorcerers conspired against Olo'rin, and tricked him into drinking a concoction<br />

of their own. The result unexpectedly healed his unsteady hands but twisted Olo'rin's mind and<br />

perception. Now, he is the powerful sorcerer, doctor, and alchemist he had dreamed of being... only his<br />

mind is not what it used to be.


GETA the IMPENETRABLE


Real Name:<br />

Occupation:<br />

Alignment:<br />

Geta<br />

Chaotic Good<br />

Other Aliases:<br />

Origin:<br />

Age:<br />

The Impenetrable<br />

1800+<br />

Strength<br />

Endurance<br />

Agility<br />

Perception<br />

●●●○○○○○○○<br />

●●●●○○○○○○<br />

●●●○○○○○○○<br />

●●●○○○○○○○<br />

Intelligence<br />

Wisdom<br />

Willpower<br />

Charisma<br />

●●●○○○○○○○<br />

●●●○○○○○○○<br />

●●●●○○○○○○<br />

●●○○○○○○○○<br />

Hit Points<br />

Resources<br />

Popularity<br />

●●●●○○○○○○<br />

●●●○○○○○○○<br />

●●●○○○○○○○<br />

ABILITIES<br />

Agelessness:<br />

Immune: Disease:<br />

Immune: Poison:<br />

Sense Evil:<br />

●●●●●○○○○○<br />

●●●●●○○○○○<br />

●●●●●○○○○○<br />

●●●○○○○○○○<br />

True Sight:<br />

Divine Aura:<br />

Divine Resiliance:<br />

Divine Stamina:<br />

●●●○○○○○○○<br />

●●●○○○○○○○<br />

●●●●○○○○○○<br />

●●●●○○○○○○<br />

Resist Magic:<br />

●●●○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

SKILLS<br />

Blunt Weapons:<br />

Brawl:<br />

Swordsmanship:<br />

Axe:<br />

●●●○○○○○○○<br />

●●●○○○○○○○<br />

●●●○○○○○○○<br />

●●●●○○○○○○<br />

Battlefield Tactics:<br />

Religious Lore:<br />

Smithing:<br />

First Aid:<br />

●●●●●○○○○○<br />

●●●○○○○○○○<br />

●●○○○○○○○○<br />

●●○○○○○○○○<br />

Intimidate:<br />

Persuasion:<br />

Oratory:<br />

Sense Motive:<br />

●●●○○○○○○○<br />

●●○○○○○○○○<br />

●●○○○○○○○○<br />

●●○○○○○○○○<br />

EQUIPMENT<br />

Blessed Platemail:<br />

Blessed Battleaxe:<br />

Blessed Shield:<br />

Valkyrie's Circlet:<br />

●●●●○○○○○○<br />

●●●●○○○○○○<br />

●●●●○○○○○○<br />

●●●○○○○○○○<br />

Blessed Dagger:<br />

Blessed Javelins:<br />

Bandages:<br />

●●●○○○○○○○<br />

●●●●○○○○○○<br />

●○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

PERSONALITY<br />

Honorable:<br />

Brave:<br />

Caring:<br />

Selfless:<br />

Righteous:<br />

Stoic:<br />

FLAWS<br />

Wingless:<br />

Undependable:<br />

Argumentative:<br />

Disconnected:<br />

Bound:<br />

Devout:<br />

She believes in death before dishonor and lives accordingly.<br />

Geta finds cowardice, in every form, to be dishonorable.<br />

She loves her fellow warriors and will help them regardless of cost.<br />

In war, life is about those around you, so Geta always thinks of others first.<br />

She believes in fairness and justice as virtues every warrior should hold.<br />

Geta composes herself well, reserving emotion for special circumstances.<br />

She feels more pain when attacked where her wings once grew.<br />

Geta follows her heart, and not always the expectations of others.<br />

She enjoys a good argument and often engages in it despite her actual views.<br />

She is used to a different culture and often doesn't understand mankind.<br />

Geta is physically unable to break any oath she makes.<br />

She must be physically restrained else she will fight to the death.<br />

BACKGROUND<br />

Geta is a Valkyrie. She and many others like her chose who will live and die in battle. For them,<br />

victory after victory, loss after loss, it was always about the conflict. Geta, like many other Valkyries,<br />

eventually took on a mortal lover. But unlike her comrades, Geta had more heart. She grew to care for<br />

the human, and when he took to battle, it was evident that he would likely die. Rather than plead for his<br />

life, she stoically watched his blood being shed on the battle field. Upon his dying breath, something<br />

inside her snapped and she took up her weapon and shield, and found herself amongst the very<br />

mortals she observed. Geta now fights alongside those she had previously sent to die. While she lost<br />

the respect of other Valkyries who ripped her wings from her, she gained so much more by giving her<br />

life to the mortals who fought and bled next to her lover. To them, she is Geta the Impenetrable.


JATUS IRONSKIN


Real Name:<br />

Occupation:<br />

Alignment:<br />

Jatus Ironskin<br />

Lord / Teacher<br />

Lawful Good<br />

Other Aliases:<br />

Origin:<br />

Age:<br />

None<br />

Minotaur<br />

64<br />

Strength<br />

Endurance<br />

Agility<br />

Perception<br />

●●●●○○○○○○<br />

●●●●○○○○○○<br />

●●○○○○○○○○<br />

●●○○○○○○○○<br />

Intelligence<br />

Wisdom<br />

Willpower<br />

Charisma<br />

●●●○○○○○○○<br />

●●●○○○○○○○<br />

●●○○○○○○○○<br />

●●●○○○○○○○<br />

Hit Points<br />

Resources<br />

Popularity<br />

●●●●○○○○○○<br />

●●●○○○○○○○<br />

●●●○○○○○○○<br />

ABILITIES<br />

Charge/Trample:<br />

Thick Skin:<br />

Maze Sense:<br />

Olfactory Recall:<br />

●●○○○○○○○○<br />

●●○○○○○○○○<br />

●●●○○○○○○○<br />

●●●○○○○○○○<br />

Enhanced Smell:<br />

Enhanced Hearing:<br />

●●●○○○○○○○<br />

●●●●○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

SKILLS<br />

Military History:<br />

Minotaur Lore:<br />

Battle Tactics:<br />

Empathy:<br />

●●●○○○○○○○<br />

●●●○○○○○○○<br />

●●○○○○○○○○<br />

●●●●○○○○○○<br />

Investigate:<br />

Connections:<br />

Rapport:<br />

Administration:<br />

●●●●○○○○○○<br />

●●●○○○○○○○<br />

●●○○○○○○○○<br />

●●●○○○○○○○<br />

Etiquette:<br />

Linguistics:<br />

Writing:<br />

Diplomacy:<br />

●●●○○○○○○○<br />

●●○○○○○○○○<br />

●●○○○○○○○○<br />

●●●○○○○○○○<br />

EQUIPMENT<br />

Blackwood Cane:<br />

General's Journals:<br />

The Ironskin Sword:<br />

Monocle:<br />

●○○○○○○○○○<br />

●●●○○○○○○○<br />

●●●●●○○○○○<br />

○○○○○○○○○○<br />

Sensible Doublet:<br />

●○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

PERSONALITY<br />

Distinguished:<br />

Learned:<br />

Affable:<br />

Polite:<br />

Generous:<br />

Hospitable:<br />

FLAWS<br />

Curious:<br />

Friendly:<br />

Cloven:<br />

Far-Sighted:<br />

Knees:<br />

Jatus was raised to behave appropriately within his title.<br />

He is always reading and desiring to discover something new.<br />

Jatus is a good-humored minotaur and does not anger easily.<br />

He is a gentleman in the truest sense, in both deeds and words.<br />

Jatus gives freely to those in want, especially his time and knowledge.<br />

He works to make everybody feel comfortable in his presence.<br />

Jatus cannot quell is inquisitive nature and will always investigate the unknown.<br />

He is overly welcoming, even those of whom he should beware.<br />

Jatus can always be heard approaching across solid terrain.<br />

He needs a corrective lens to focus on things within arms' reach.<br />

Jatus' knees are strained from undue pressure and relies on a cane.<br />

BACKGROUND<br />

Jatus Ironskin is the adopted son of Thadeus Ironskin, an accomplished military commander with<br />

many wars under his belt. It was during his most famous campaign against the Northern Minotaurs that<br />

Thadeus discovered a minotaur calf in the clutches of his dead mother. Thadeus ordered the calf to be<br />

taken so that he may study the creatures further. It was the observation of the minotaur cub growing<br />

that softened his heart. Declaring that minotaurs could indeed become civilized, Thadeus officially<br />

declared Jatus Ironskin as his son. Jatus had everything his heart could desire. He would often steal<br />

away between his military studies to read and write to his heart's content. When the aging Thadeus<br />

passed away, Jatus made peace with his neighbors and opened an orphanage in honor of his father.<br />

He now spends most of his free time teaching at the orphanage and running his library.


REMY TOUSSAINT


Real Name:<br />

Occupation:<br />

Alignment:<br />

Remy Toussaint<br />

Vigilant / Musketeer<br />

Neutral Good<br />

Other Aliases:<br />

Origin:<br />

Age: 48<br />

Strength<br />

Endurance<br />

Agility<br />

Perception<br />

●●○○○○○○○○<br />

●●●○○○○○○○<br />

●●○○○○○○○○<br />

●●○○○○○○○○<br />

Intelligence<br />

Wisdom<br />

Willpower<br />

Charisma<br />

●○○○○○○○○○<br />

●●○○○○○○○○<br />

●●●○○○○○○○<br />

●●●○○○○○○○<br />

Hit Points<br />

Resources<br />

Popularity<br />

●●○○○○○○○○<br />

●●●○○○○○○○<br />

●●●○○○○○○○<br />

ABILITIES<br />

Lucky:<br />

Disarm:<br />

Off Hand Shot:<br />

Savoir Faire:<br />

●●○○○○○○○○<br />

●●●○○○○○○○<br />

●●●○○○○○○○<br />

●●●●○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

SKILLS<br />

Fencing:<br />

Musketry:<br />

Explosives:<br />

Escape Artistry:<br />

●●●●○○○○○○<br />

●●●○○○○○○○<br />

●●○○○○○○○○<br />

●○○○○○○○○○<br />

Lockpicking:<br />

Acrobatics:<br />

Connections:<br />

Survival:<br />

●○○○○○○○○○<br />

●●○○○○○○○○<br />

●●○○○○○○○○<br />

●●●○○○○○○○<br />

Heraldry/Royalty:<br />

Riding:<br />

First Aid:<br />

Empathy:<br />

●●●●○○○○○○<br />

●●○○○○○○○○<br />

●○○○○○○○○○<br />

●●○○○○○○○○<br />

EQUIPMENT<br />

Rapier:<br />

Brace of Pistols :<br />

Whetstone:<br />

Ball and Powder :<br />

●●●○○○○○○○<br />

●●●○○○○○○○<br />

○○○○○○○○○○<br />

●○○○○○○○○○<br />

Quilted Gambeson:<br />

Sturdy Boots:<br />

"Borrowed" Horse:<br />

Wanderer's Pack:<br />

●●○○○○○○○○<br />

●●○○○○○○○○<br />

●○○○○○○○○○<br />

●○○○○○○○○○<br />

Soldier's Hooch:<br />

Piccolo:<br />

Comb and Razor:<br />

Royal Escutcheon:<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

●○○○○○○○○○<br />

PERSONALITY<br />

Brave:<br />

Determined:<br />

Exuberant:<br />

Loyal:<br />

Deluded:<br />

Sympathetic:<br />

FLAWS<br />

Overconfident:<br />

Delusional:<br />

Impulsive:<br />

Fame:<br />

Obsessive:<br />

Intolerant:<br />

Remy is courageous, willing to charge headlong into dangerous situations.<br />

He will never be deterred from actions that defend the people of his country.<br />

Remy works hard and plays harder, being exceedingly joyful and robust.<br />

He would never betray the people of his country.<br />

Remy has convinced himself that he is a rogue operator for the Crown.<br />

He empathizes with the poor and needy and all who need assistance.<br />

Remy considers himself the best swordsman and musketeer in the land.<br />

He frequently hallucinates, seeing and hearing things that do not exist.<br />

Remy is quick to take action without proper forethought.<br />

His antics have made him a known face and easy target in the country.<br />

Considering himself a Musketeer, he must maintain a proper appearance.<br />

Remy's digestive system cannot process dairy and will quickly expel it.<br />

BACKGROUND<br />

Remy always considered himself to be the best of the best. However, he wasn't allowed to join<br />

even the junior ranks of the royal guard on account of his questionable mentality. So he began<br />

operating on his own, as a rogue musketeer in service of his country. He maintained his uniform so<br />

precisely that he was often mistaken as an elite military official and enjoyed the privileges of such.<br />

However, for Remy, it wasn't about the perks. All that mattered was undermining any threat to the<br />

Crown, or, as was usually the case, perceived threat to the Crown. His exploits resulted in divided<br />

feelings for the misguided musketeer. When the formed bearer of the Crown died, the new heir decided<br />

to make an example of him and place Remy in prison. Sympathizers eventually broke Remy free and<br />

he now roams the land, protecting the people from the tyranny of this new and impostor regime.


AMAKO ORCUS


Real Name:<br />

Occupation:<br />

Alignment:<br />

Amako Orcus<br />

<strong>Free</strong>dom Fighter<br />

Chaotic Good<br />

Other Aliases:<br />

Origin:<br />

Age:<br />

None<br />

Aquatic Species<br />

43<br />

Strength<br />

Endurance<br />

Agility<br />

Perception<br />

●●●●●○○○○○<br />

●●●●●○○○○○<br />

●●○○○○○○○○<br />

●○○○○○○○○○<br />

Intelligence<br />

Wisdom<br />

Willpower<br />

Charisma<br />

●○○○○○○○○○<br />

●●●○○○○○○○<br />

●●●○○○○○○○<br />

●○○○○○○○○○<br />

Hit Points<br />

Resources<br />

Popularity<br />

●●●●●○○○○○<br />

●○○○○○○○○○<br />

●●○○○○○○○○<br />

Detect Blood:<br />

Enhanced Smell:<br />

Fangs:<br />

Water Breathing:<br />

●●●●○○○○○○<br />

●●●○○○○○○○<br />

●●●○○○○○○○<br />

●●●●●●●●●●<br />

Resist Cold:<br />

Resist Pressure:<br />

Blind Fighting:<br />

Thick Skin:<br />

●●●●●○○○○○<br />

●●●●●○○○○○<br />

●●●○○○○○○○<br />

●○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

SKILLS<br />

Staff/Spear:<br />

Throwing:<br />

Brawl:<br />

Grapple:<br />

●●●●●○○○○○<br />

●●●○○○○○○○<br />

●●●●○○○○○○<br />

●●●●○○○○○○<br />

Improvise Weapon:<br />

Dodge:<br />

Parry:<br />

Intimidation:<br />

●●●●○○○○○○<br />

●○○○○○○○○○<br />

●●●●○○○○○○<br />

●●●●●○○○○○<br />

Resist Torture:<br />

Break Things:<br />

Detect Ambush:<br />

Swimming:<br />

●●●●●○○○○○<br />

●●●●○○○○○○<br />

●●○○○○○○○<br />

●●●●●○○○○○<br />

EQUIPMENT<br />

Trident:<br />

Gladiator Armor:<br />

●●●●○○○○○○<br />

●●○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

PERSONALITY<br />

Enduring:<br />

Vengeful:<br />

Recluse:<br />

Fearless:<br />

Uncultured:<br />

Reliable:<br />

FLAWS<br />

Appearance:<br />

Irritable:<br />

Gullible:<br />

Senses:<br />

Appetite:<br />

Sight:<br />

Amako patiently endures through hardships without complaint.<br />

He doesn't forget wrongs until he has had the opportunity to repay them.<br />

Amako bottles his feelings inside until they can no longer be container.<br />

He isn't afraid to tackle obstacles much larger than his own abilities.<br />

Amako knows little of manners or polite ettiquette.<br />

Once he gives his word about something, Amako holds to it.<br />

Amako's size and shark-like appearance make him easy to target.<br />

He is easily angered and provoked to aggressive action.<br />

Amako knows very little outside the arena and is easily tricked.<br />

He is highly sensitive to smells and electromagnetic charges.<br />

Amako needs an abundant meat-based diet to maintain his energy levels.<br />

His visual senses are reduced in comparison to the average human.<br />

BACKGROUND<br />

Amako Orcus was captured by Atlantean guards during his youth and subjected to torture and<br />

forced slavery. Due to his immense size and brutality, he was chosen to begin training for the gladiator<br />

program. He often resisted his captors and, as a result, was beaten severely for his disobedience. One<br />

night, while he lay sore and broken, Amako decided to end his life rather than continue this life of<br />

servitude. His captor, noticing his despondency, intervened by declaring his victory over Amako. “You<br />

die tonight and I win.” were the words that encouraged Amako to persevere for the day he would take<br />

his freedom. So he trained, and he fought more ferociously than ever before. Eventually, he became too<br />

strong for his own chains and Amako escaped and pinned his captor to the wall with his trident. Smiling,<br />

he spoke, “I win. You're exactly the beast I wanted you to become." Amako now fights to free others.


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