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FACULTY OF BUSINESS AND INFORMATION TECHNOLOGY - UOIT

FACULTY OF BUSINESS AND INFORMATION TECHNOLOGY - UOIT

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Bachelor of<br />

Information<br />

Technology<br />

(Honours)<br />

GAME DEVELOPMENT<br />

<strong>AND</strong> ENTREPRENEURSHIP<br />

This program is designed to provide you with expertise in the<br />

field of game design and technology, while encompassing<br />

its core value of entrepreneurship. The curriculum will<br />

enable you to quickly advance your career through its focus<br />

on the knowledge and skills of business and management<br />

necessary to facilitate rewarding employment in existing<br />

corporations and entrepreneurial opportunities in gaming.<br />

<strong>UOIT</strong>’s Gaming Lab is equipped with state-of-the-art<br />

workstations including all the required software for<br />

development of animations, models, sound production,<br />

game engines and gameplay code.<br />

Career opportunities include:<br />

• Game designers;<br />

• Game product managers;<br />

• Project managers; and<br />

• Simulation specialists<br />

(military and civilian<br />

domain).<br />

“<strong>UOIT</strong> was the only university to offer a unique Game<br />

Development program, easily making it my first<br />

choice during the application process. Thanks to the<br />

efforts of our professors, we are able to visit big name<br />

development studios and have industry leaders come in<br />

for guest lectures.”<br />

– Ryan Wang, Game Development and Entrepreneurship student,<br />

class of 2011<br />

YEAR 1<br />

Semester 1<br />

• Business of Gaming;<br />

• Creative Writing and Narrative Concepts;<br />

• Discrete Mathematics;<br />

• Graphic Design I; and<br />

• Introduction to Programming.<br />

Semester 2<br />

• Graphic Design II;<br />

• Introduction to Entrepreneurship;<br />

• Linear Algebra and Physics for Games;<br />

• Object-Oriented Programming; and<br />

• General elective.<br />

YEAR 3<br />

Semester 1<br />

• Game Engine Design and Implementation;<br />

• Intermediate Modelling Techniques;<br />

• Introduction to Project Management; and<br />

• Two general or Business minor electives.<br />

Semester 2<br />

• Animation and Production;<br />

• Distributed Systems and Networking;<br />

• Filmmaking;<br />

• Game Design and Production II; and<br />

• General or Business minor elective.<br />

YEAR 2<br />

Semester 1<br />

• Algorithms and Data Structures;<br />

• Computer Animation: Algorithms and Techniques;<br />

• Computer Architecture;<br />

• Introduction to Computer Graphics; and<br />

• Principles of Marketing.<br />

Semester 2<br />

• Accounting for IT;<br />

• Entrepreneurial Finance;<br />

• Game Design and Production I;<br />

• Intermediate Computer Graphics;<br />

• Introduction to Computer Graphics; and<br />

• Sound and Audio for Games.<br />

YEAR 4<br />

Semester 1<br />

• Advanced Entrepreneurship;<br />

• Artificial Intelligence for Games;<br />

• Capstone Study Project;<br />

• Virtual Reality and User Interaction; and<br />

• General or Business minor elective.<br />

Semester 2<br />

• Demo Reel Development;<br />

• Multiplayer and Online Game Development;<br />

• Special Topics in Game Development and<br />

Entrepreneurship; and<br />

• Two General or Business minor electives.<br />

14<br />

15

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