A Bradley-Terry Artificial Neural Network Model for Individual ...
A Bradley-Terry Artificial Neural Network Model for Individual ...
A Bradley-Terry Artificial Neural Network Model for Individual ...
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20 Joshua Menke, Tony Martinez<br />
Table 2 Top Ten Players<br />
Rating θ i<br />
Name<br />
3.64 [TKF]Triple=xXx=<br />
3.27 C-Hu$tle<br />
3.25 SeXy Hulk<br />
3.21 Raker<br />
3.16 [TKF]Loser<br />
3.01 =LK3=Bravo<br />
2.99 qvitex<br />
2.98 K4F*ChocoShake<br />
2.87 K4F*Boas7<br />
2.82 haroldexperience<br />
with these players. In summary, the model effectively predicts<br />
the outcome of a given map with a prediction error of only 5%, and provides<br />
recongizable ratings <strong>for</strong> the players.<br />
6 Application<br />
One of the goals in creating an enjoyable multiplayer game or running an enjoyable<br />
muliplayer game server is keeping the gameplay fair <strong>for</strong> both teams.<br />
Players are more likely to continue playing a game or continue playing on<br />
a given game server if the competiton is neither too easy nor too hard.<br />
When the gameplay is uneven, players tend to become discouraged and<br />
leave server or play different games. Here is where the rating system be-