Download Here (5.27 MB) - Liber Fanatica
Download Here (5.27 MB) - Liber Fanatica
Download Here (5.27 MB) - Liber Fanatica
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<strong>Liber</strong> <strong>Fanatica</strong> - Volume III : The Game Master’s Guide<br />
Trade (Varies - Advanced)<br />
Related talents: Dwarfcraft +10; Artistic +20<br />
Average Tasks:<br />
• Sew a leather jerkin using poor tools under time<br />
pressure<br />
• Hold a strenuous new farm job through<br />
harvesting season<br />
Perfect Manufacture: may add +1 to item<br />
quality<br />
Labour: high productivity (2-3 times<br />
normal), employer will take notice<br />
Success Manufacture: see below for item quality<br />
Labour: good productivity, gets the job<br />
done<br />
Failure Manufacture: -1 from item quality<br />
Labour: mediocre productivity; not bad<br />
enough to warrant firing, but<br />
performance is expected to improve<br />
Botch Manufacture: -2 from item quality and a<br />
tool may break<br />
Labour: poor productivity and numerous<br />
errors will lead to dismissal if not<br />
corrected immediately<br />
Fumble Manufacture: nothing is produced, a<br />
tool may break, and materials are ruined<br />
Labour: terrible performance and big<br />
mistakes lead to immediate dismissal,<br />
and possible injury if job is dangerous<br />
Manufacture: For explanations of item quality,<br />
see WFRP pg. 105. A tradesperson’s capability<br />
depends on the number of skill mastery levels:<br />
• Skilled: Common quality items<br />
• Mastery +10: Good quality items<br />
• Mastery +20: Best quality items<br />
(For detailed manufacturing rules, download<br />
Daniel White’s Trade article available from the<br />
<strong>Liber</strong> <strong>Fanatica</strong> website.)<br />
Labour: A Labour test may be made once/day or<br />
once/week at GM’s discretion. Under normal<br />
conditions labourers should receive a +20 or +30<br />
bonus when working within their trade. A test is<br />
not necessary if the worker is very familiar with<br />
his/her job (e.g. same farm for 2+ years, making<br />
clothing from a familiar pattern etc.)<br />
Ventriloquism (Fellowship - Advanced)<br />
Related talents: None<br />
Average Tasks:<br />
• Speak without moving lips during a conversation<br />
• Project voice across a small room<br />
Success Opposed Test (Ventriloquism vs<br />
Perception). Compare Degrees of<br />
Failure<br />
Success to break stalemates. Tie<br />
goes to ventriloquist<br />
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