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The Future of Britain

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SOCIETY<br />

<strong>The</strong> world around us is changing incredibly rapidly, with new technology being produced virtually<br />

yearly, new discoveries weekly, and with it, the way we, as humans, is having to change.<br />

For instance, as I am writing this, merely this week we have discovered a diamond in space the size <strong>of</strong> Earth, an<br />

“unfeelability” cloak has been invented, and scientists have simulated time travel using photons. Society as whole<br />

is affected by these developments, and must be incorporated into many different areas – <strong>The</strong> government must<br />

debate some new ideas and plans, religion is changing and becoming seemingly less influential, and the many <strong>of</strong> the<br />

things that we do to enjoy ourselves may not have existed this time last century.<br />

Society is one <strong>of</strong> the few things that people cannot escape. By definition, society involves all the people in a ‘more<br />

or less ordered community’. <strong>The</strong> things involved are not limited, and indeed there are many controversies that fall<br />

into it, and is where the infamous crossover between religion, science, and politics lies. <strong>The</strong>re may be no right or<br />

wrong answer; it is all up to your own personal opinion. But society will affect you, it is (in my opinion), leading<br />

in the right direction, towards a cleaner, greener, less restricted future. However, I invite you to make up your own<br />

mind about many <strong>of</strong> the issues discussed herein. As the author Henry David Thoreau summed up, ‘What is the use<br />

<strong>of</strong> a house if you haven’t got a tolerable planet to put it on?’<br />

James Wheeler, Section Editor<br />

Are we too<br />

reliant on the<br />

Internet?<br />

James Wheeler<br />

Nowadays in the world<br />

<strong>of</strong> smartphones, ipads,<br />

laptops, and many more<br />

other internet-connected<br />

devices, it is difficult<br />

to avoid the use <strong>of</strong> the<br />

internet virtually daily.<br />

Studies have shown that Brits spend<br />

forty-three hours – almost two whole<br />

days – online every month. Surely this<br />

is too much?<br />

<strong>The</strong> internet is clea rly a wonderful<br />

invention. Smartphones again have<br />

changed the way we live – now we have<br />

vast amounts <strong>of</strong> information in our<br />

pockets, whether it be the BBC News and<br />

Wikipedia, or Snapchat and Instagram.<br />

You just need to get on a tube during<br />

rush hour to see how many people are<br />

on their phones at any one time: it is<br />

simply accepted that you cannot have<br />

a conversation with anyone else, as<br />

people are engrossed in their screens.<br />

<strong>The</strong>re are huge benefits to having this<br />

sort <strong>of</strong> information at your fingertips:<br />

the football can be quickly checked,<br />

any arguments can be (relatively) easily<br />

settled, and you can easily keep in touch<br />

with friends across the world.<br />

However, this comes at a cost – it seems<br />

that real, face to face conversations have<br />

been declining. It is certainly a sad<br />

state <strong>of</strong> affairs to see a group <strong>of</strong> people<br />

together, but not actually talking to<br />

each other, prioritising their phones.<br />

<strong>The</strong> fact that families have had to resort<br />

to banning phones from the dinner table<br />

indicates a serious, widespread problem.<br />

But it’s not just phones. Virtually<br />

everything can be controlled remotely<br />

nowadays, and one thing going wrong,<br />

one experienced hacker, and there can<br />

be catastrophic results. Watchdogs, a<br />

recent game by Ubis<strong>of</strong>t, has picked up<br />

on this: as Aiden Pearce, the protagonist,<br />

you can control anything connected to<br />

the Chicago ctOS (Central Operating<br />

System), giving you the ability to<br />

control traffic lights, hack ATMs, or<br />

steal all the information you could ever<br />

want about a person. Although only a<br />

game, the developers have made sure<br />

that everything that you can do in the<br />

game can be achieved in real life with<br />

the right equipment, skills, and a bit<br />

<strong>of</strong> time. It seems like only a matter <strong>of</strong><br />

time until someone manages to use the<br />

interconnectivity <strong>of</strong>, well, everything,<br />

and who can exploit it in any way they<br />

please.<br />

But the benefits <strong>of</strong> the internet and<br />

interconnectivity <strong>of</strong> data cannot<br />

be argued against. Productivity has<br />

improved tenfold; jobs have been<br />

created which were previously hadn’t<br />

existed; and globalisation has meant<br />

that businesses, such as Amazon, have<br />

reached sizes which could never have<br />

been even dreamed <strong>of</strong> before the internet<br />

– Amazon makes $83,000-worth <strong>of</strong> sales<br />

every minute. Furthermore, information<br />

can be shared virtually instantly to<br />

anyone in the world; the lives <strong>of</strong> millions<br />

<strong>of</strong> students worldwide have been easier<br />

due to Google and Wikipedia, and the<br />

days <strong>of</strong> trawling through pages and<br />

pages <strong>of</strong> books for a quote are over.<br />

Even simple things such as online<br />

banking have saved time and money, and<br />

have enabled millions <strong>of</strong> people across<br />

Africa and other third world countries<br />

to set up bank accounts, where the<br />

money they have earned is safe.<br />

In reality, the internet has benefitted<br />

virtually everyone, both in the<br />

developed and developing worlds. It has<br />

revolutionised many, if not most, <strong>of</strong> the<br />

small daily acts we do, and it is virtually<br />

inescapable in the UK. However, we, as<br />

a society, are in danger <strong>of</strong> becoming<br />

addicted to our phones (especially<br />

among teenagers) and to the internet,<br />

and we need to realise that phones are<br />

no replacement for actual face-to-face<br />

contact. ƒ<br />

A Changing<br />

Music Industry<br />

Sam Clarke<br />

Guildford is a record<br />

collector’s dream. Dusty<br />

copiers <strong>of</strong> yesterday’s hits,<br />

misses and just about<br />

everything in between can<br />

be acquired, second hand,<br />

for between 50p and £500.<br />

Ben’s Collectors Records, one such<br />

retailer, is jam-packed every weekend<br />

with enthusiasts <strong>of</strong> all ages, rummaging<br />

in the boxes for that elusive copy <strong>of</strong><br />

Rubber Soul or, in the case <strong>of</strong> one <strong>of</strong><br />

my friends, Marvin Gaye’s Love Songs.<br />

That music has changed over the past<br />

thirty years is a given. Few could have<br />

foreseen the impact <strong>of</strong> the internet on<br />

an industry that was once dominated<br />

by bloated record companies. <strong>The</strong><br />

differences, however, run deeper than<br />

this.<br />

We have not only changed how we<br />

purchase and listen to music but also the<br />

way we react to it, the way we appreciate<br />

it and the way we let it impact our lives.<br />

I’ll begin in East Greenwich, on the<br />

21st June 2014, in block U10 <strong>of</strong> the O2<br />

46<br />

47

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