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The various plot-locked doors and undetectable trapsmake the thief class almost useless.The eponymous monster of the game even gets to saya few lines.Eye of the Beholder 2 was an improvement in every regard,adding more of everything... Including monsters.Not even giant mechanical scorpions could save EotB3from being the weakest game in the trilogy.Death is never far away in Eye of the Beholder;while characters can be raised from the dead thereare few opportunities to do so, especially early on.The early monsters didn’t pose much of a threat, butthen I stumbled upon that infestation of 6-foot tallspiders that wiped out my entire party several timesdue to their poisonous bites. And that was just thestart of my adventure...Around the time I bought EotB the sequel Eyeof the Beholder 2: Legend of Darkmoon had alreadybeen released. Having two EotB games to play simultaneouslywas a slice of heaven for me, as the sequelbettered the original in almost every conceivable way.When Eye of the Beholder III: Assault on MythDrannor was released, I snapped it up immediately.While it delivered more of the same it just didn’t havethe same magic touch as the prequels. Turns out thatthe developer and publisher had parted ways whichforced the publisher to finish the game in-house in ahurry, leading to some strange elements appearing inthe game. It was a bad end to a great game series. ÁVIf you’re havinga hard time, TheAll-Seeing Eye isan automapperfor the first twoEye of the Beholdergames, thatalso provide somecheats and a charactereditor.Ports & RemakesEye of the Beholder’s success resulted in faithful conversions to the SNESand the Sega CD in 1994, that added a new soundtrack by composerYuzo Koshiro, famous for his work on the Streets of Rage, Ys and EtrianOdyssey series. Curiously, a remake for the GameBoy Advance wasmade in 2002. This remake made various changes, such as employingthe D&D 3rd Edition rules, adding non-combat skills like Bluff andIntimidate, and even using a new isometric tactical combat, similarto that of the Gold Box games. Unfortunately, the slow combat andawkward interface don’t fit well, resulting in a mediocre game.47

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