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Karameikos - Vaults of Pandius

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The Demography <strong>of</strong> <strong>Karameikos</strong>Grand Duchy as a legacy <strong>of</strong> past civilizationswhich have succeeded one another in thedominion over this land. Gargoyles arefound all over the country. Living statuesmade <strong>of</strong> unusual materials (like silver, steel,or jade) were a specialty <strong>of</strong> hutaakan wizards,and many <strong>of</strong> these constructs still lay in theruins left by the Hutaakan civilization; verydangerous is the hutaakan variety <strong>of</strong> rockliving statue (so called rock/ooze), filled withgray ooze instead <strong>of</strong> lava and able to spray itover its opponents. Hutaakans, as well as thewizards who ruled the city <strong>of</strong> Tuma, alsocreated the varieties <strong>of</strong> living statues morecommonly encountered (crystal, iron, androck). The Tuman wizards also invented avariety <strong>of</strong> crystal living statue called wingedwarrior, able to fly. Today, Karameikanmagic-users skilled enough to createconstructs are few; among them the mostcommonly built constructs are, besidesgargoyles, wood and bone golems. Somefanciful magic-user is also known to haveembarked in the creation <strong>of</strong> even moreunusual constructs (like caldron magensand phase stingers).DragonsA number <strong>of</strong> dragons have dwelled in<strong>Karameikos</strong> for a long time. Black dragonslive in the Blight Swamp, white dragonsdwell on the peaks <strong>of</strong> the Altan Tepes, andgreen dragons hide in the depths <strong>of</strong> theforests. A large area <strong>of</strong> the Dymrak Forest, atraditional home <strong>of</strong> green dragons, is todaypart <strong>of</strong> Argosyl, a draconic realm ruled byArgos, a cunning green dragon who alsocontrols several goblin tribes. A very old reddragon lives in the northern Wufwolde hills– some <strong>of</strong> his <strong>of</strong>fspring may be foundelsewhere in the Grand Duchy. Lastly, a golddragon hides in Threshold posing as abeggar, but his real intentions are unknownat the moment.Some specimens <strong>of</strong> wyverns are known todwell in the most rugged and wild regions.HumanoidsBesides the more numerous humanoid racesdescribed in the main section <strong>of</strong> this article,<strong>Karameikos</strong> still hosts some reptilian folks.These are very small families <strong>of</strong> lizard menand troglodytes, who perhaps migrated herefrom the Malpheggi Swamp or represent thelast degenerate remnants <strong>of</strong> their lostcivilizations. They can be rarelyencountered in the middle <strong>of</strong> the DymrakForest or in other areas far away fromhuman settlements (some even in the smallmountain swamps which are found nearCastellan Keep, in the Altan Tepes range).Quite inexplicably, two small groups <strong>of</strong>reptilian humanoids native to a very distantregion, the westernmost edge <strong>of</strong> the SavageCoast, are also found in <strong>Karameikos</strong>: theyare a clan <strong>of</strong> cay-men, who dwell in theBlight Swamp, and a tribe <strong>of</strong> chameleonmen, who live in a mountain forest northeast<strong>of</strong> Threshold. Perhaps both groupswere transplanted to <strong>Karameikos</strong> as result <strong>of</strong>a magical event or mishap, but the realreasons for their presence in this land areunknown.Among the humanoids must also be countedsome woodland or fairy races. Dryads havebeen spotted in the eastern forests which arethe home <strong>of</strong> the Vyalia, but they areextremely rare. Legends tell <strong>of</strong> a mountainlake in the Black Peaks where nixies dwell.Very rare as well, but much more dangerousand evil, black hags and crones <strong>of</strong> chaos lurkin the wilderness, alluring travelers to28THRESHOLD: The Mystara Magazine Issue #1

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