11.07.2015 Views

Pace And Other Systems….. - Evil Hat Productions

Pace And Other Systems….. - Evil Hat Productions

Pace And Other Systems….. - Evil Hat Productions

SHOW MORE
SHOW LESS
  • No tags were found...

You also want an ePaper? Increase the reach of your titles

YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.

Rounding It OutThe usual character gimmicks of equipment,wealth, contacts, and so on are really relegatedto color or otherwise subsumed by the chosendescriptors for the character. If it makes sensefor a Dashing Duellist to have a sword, he has asword. When these sorts of judgement calls aremade during game time, you may wish to writethem down so the decision remains consistent asthings progress.Looking At What You’ve GotUltimately, the ratings in the descriptors are thetools with which the character assails the gameworld. The specific mechanics will be coveredmore in later chapters. However, it is useful tokeep, at the least, the following in mind:1. Youll probably get more mileage out of amore balanced pair (3 and 4) than a spikedpair (1 and 6). This is to some extent commonPACEsense, as its a form of the all eggs, one basketprinciple. All the same, the potency gainedby having a 2-and-5 character can really payoff when the chips are down.2. Youll probably want to define your descriptorsbroadly enough that youll be able to covera number of actions with them, but narrowlyenough that you dont end up stepping on thetoes of other players schticks. Regardless,enough focus should be there that the term chosenhas some amount of evocativeness to it andeasily implies its scope of action.3. If youre called upon to do something that isnot clearly covered by one of your descriptors,youll end up limited by whatever your lowestrating is. See what I meant about eggs andbaskets?4

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!