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Planescape: Torment Guide - Cheats

Planescape: Torment Guide - Cheats

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I asked how they measure time here. He said they measure it by the brightnessof the sky. They don’t have a sun and moon here and there’s this haze that isalways overhead, but it brightens and darkens at regular intervals. What mostfolks call midnight they call anti-peak and noon is called peak.I asked about the city’s layout. He said that Sigil floats on an infinitely tall spire.It lies on its side like a wagon wheel, but there’s no spokes that connect it to theSpire. It’s divided into six wards, each of them with its own function. Factionsdivide up the running of the city between them.I told him to go on and he said that the city was called the crossroads of theplanes, the City of Doors and the Cage. All manner of beasties come through totrade and pass through to other-wheres.I asked what he knew about portals. He said that there’s portals everywhere.Portals are like doors that lead across the multiverse, except they don’t look likedoors. They can be anything, any bounded space, like a window or a pothole,even a picture frame.Each portal has a key. Keys can be anything from a tune you hum when nearthe portal, to dancing a jig, being in the right mood—anything. But portalhopping is dangerous and not to be taken on a lark.I asked if he was in a faction. He said he was no has-been faction member.Once you’re part of the Harmonium, you’re part for life. The Harmonium tries tokeep what passes for peace.I asked what of other places. He said from looking at me I might be interested inFell’s. He told me I should beware of the Alley of Dangerous Angles. Ignus©2000 All Rights Reserved

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